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Books > Social sciences > Education > Educational resources & technology
This title focuses on electronic learning communities created
through the development and use of the Internet for instruction and
training. Chapters focus on philosophies, background, reviews,
technologies, systems, tools, services, strategies, development,
implementation and research.
Although there is broad agreement that preparing global citizens
for the digital age is a core responsibility of educators and
schools, there is debate and uncertainty about how best to prepare
students for this future. Technologies for Enhancing Pedagogy,
Engagement and Empowerment in Education: Creating Learning-Friendly
Environments explores how technology-based learning can enhance
student engagement, performance, and empowerment. This book
provides researchers, educators, and practitioners with insights
from educational programs, classroom teaching, and
theory-into-practice research; places educational technologies
appropriately in their social and cultural contexts; and reflects
upon challenges and problems in evaluating and implementing changes
in the field. It shows how computer-enhanced education can improve
teaching and learning without confusing the increase of computer
facilities with the quality of education.
A volume in Research Methods in Educational TechnologySeries Editor
Walter F. Heinecke, University of VirginiaDespite technology's
presence in virtually every public school, its documented
familiarity and use byyouth outside of school, and the wealth of
resources it provides for teaching social studies, there has
beenrelatively little empirical research on its effectiveness for
the teaching and learning of social studies. In aneffort to begin
to fill this gap in research literature, this book focuses on
research on technology in socialstudies education. The objectives
of this volume are threefold: to describe research frameworks,
provideexamples of empirical research, and chart a course for
future research endeavors. Accordingly, the volumeis divided into
three overarching sections: research constructs and contexts,
research reports, and researchreviews.The need for research is
particularly acute within the field of social studies and
technology. As the primarypurpose of social studies is to prepare
the young people of today to be the citizens of tomorrow, it
isnecessary to examine how technology tools impact, improve, and
otherwise affect teaching and learning insocial studies. Given
these circumstances, we have prepared this collection of research
conceptualizations, reports, and reviews to achieve three goals.1.
Put forward reports on how research is being conducted in the
field2. Present findings from well-designed research studies that
provide evidence of how specific applications of technology are
affectingteaching and learning in social studies.3. Showcase
reviews of research in social studiesIt is with this framework that
we edited this volume, Research on Technology and Social Studies
Education, as an effort to address emerging concernsrelated to
theorizing about the field and reporting research in social studies
and technology. The book is divided into four sections. The first
section ofthe book includes three descriptions of research
constructs and contexts in social studies and technology. The
second section is focused on researchreports from studies of
student learning in social studies with technology. The third
section containsresearch reports on teachers' pedagogical
considerations for using technology in social studies. In thefourth
and final section, we present work that broadly reviews and
critiques research in focused areas ofsocial studies and
technology. This volume contains twelve chapters, each of which
focuses on socialstudies content and pedagogy and how the field is
affected and enhanced with technology. The volumeincludes research
and theoretical works on various topics, including digital history,
digital video, geography, technology use in the K-12 social studies
classroom, and artificial intelligence.
The World Wide Web is changing the way we use technology, bringing
e-learning and teaching to a whole new dimension of collaboration
and communication. Looking Toward the Future of Technology-Enhanced
Education: Ubiquitous Learning and the Digital Native bridges the
gap between technology and education by presenting innovative
research on the future of education. An essential reference on
e-learning, this scholarly publication examines current research in
technology enhanced learning, provides new didactic models for
education, and discusses the newest technologies and their impact
on education.
Technology and the Internet especially have brought on major
changes to politics and have become an increasingly important role
in political campaigns, communications, and messaging. Political
Campaigning in the Information Age increases our understanding of
aspects and methods for political campaigning, messaging, and
communications in the information age. Each chapter analyses
political activism in the information age, its methods, the
effectiveness of these methods, and tools for analysing these
methods. This book will aid political operatives in increasing the
effectiveness of political campaigns and communications and will be
of use to researchers, political campaign staff, politicians and
their staff, political and public policy analysts, political
scientists, engineers, computer scientists, journalists,
academicians, students, and professionals.
As computers and Internet connections become widely available in
schools and classrooms, it is critical to examine cross-cultural
issues in the utilization of information and communication
technologies. Effects of Information Capitalism and Globalization
on Teaching and Learning examines issues concerning emerging
multimedia technologies and their challenges and solutions in
teaching and learning. This premier reference work explores the
global society's effect on learning, a crucial topic for educators,
technologists, students, and researchers looking to find, create,
or adapt technology for use in other cultures.
Advances in technology are increasingly impacting the way in which
curriculum is delivered and assessed. The emergence of the Internet
has offered learners a new instructional delivery system that
connects them with educational resources. ""Advances in Web-Based
Education: Personalized Learning Environments"" covers a wide range
of factors that influence the design, use and adoption of
personalized learning environments, and it shows how user and
pedagogical considerations can be integrated into the design,
development and implementation of adaptive hypermedia systems to
create effective personalized learning environments.
Mobile phones have become an integral part of society, as their
convenience has helped democratize and revolutionize communication
and the marketplace of ideas. Because of their ubiquity in higher
education, undergraduate classrooms have begun to utilize
smartphones and tablets as tools for learning. The Handbook of
Research on Mobile Devices and Applications in Higher Education
Settings explores and fosters new perspectives on the use of mobile
applications in a classroom context. This timely publication will
demonstrate the challenges that universities face when introducing
new technologies to students and instructors, as well as the
rewards of doing so in a thoughtful manner. This book is meant to
present the latest research and become a source of inspiration for
educators, administrators, researchers, app developers, and
students of education and technology.
There is a growing recognition in the learning sciences that video
games can no longer be seen as impediments to education, but
rather, they can be developed to enhance learning. Educational and
developmental psychologists, education researchers, media
psychologists, and cognitive psychologists are now joining game
designers and developers in seeking out new ways to use video game
play in the classroom. In Learning by Playing, a diverse group of
contributors provide perspectives on the most current thinking
concerning the ramifications of leisure video game play for
academic classroom learning. The first section of the text provides
foundational understanding of the cognitive skills and content
knowledge that children and adolescents acquire and refine during
video game play. The second section explores game features that
captivate and promote skills development among game players. The
subsequent sections discuss children and adolescents' learning in
the context of different types of games and the factors that
contribute to transfer of learning from video game play to the
classroom. These chapters then form the basis for the concluding
section of the text: a specification of the most appropriate
research agenda to investigate the academic potential of video game
play, particularly using those games that child and adolescent
players find most compelling. Contributors include researchers in
education, learning sciences, and cognitive and developmental
psychology, as well as instructional design researchers.
Students often enter higher education academically unprepared and
with unrealistic perceptions and expectations of university life,
which are critical factors that influence students' decisions to
leave their institutions prior to degree completion. Advances in
educational technology and the current availability of vast amounts
of educational data make it possible to represent how students
interact with higher education resources, as well as provide
insights into students' learning behavior and processes. This
volume offers new research in such learning analytics and
demonstrates how they support students at institutions of higher
education by offering personalized and adaptive support of their
learning journey. It focuses on four major areas of discussion: *
Theoretical perspectives linking learning analytics and study
success. * Technological innovations for supporting student
learning. * Issues and challenges for implementing learning
analytics at higher education institutions. * Case studies
showcasing successfully implemented learning analytics strategies
at higher education institutions. Utilizing Learning Analytics to
Support Study Success ably exemplifies how educational data and
innovative digital technologies contribute to successful learning
and teaching scenarios and provides critical insight to
researchers, graduate students, teachers, and administrators in the
general areas of education, educational psychology, academic and
organizational development, and instructional technology.
The Internet serves as an essential tool in promoting health
awareness through the circulation of important research among the
medical professional community. While digital tools and
technologies have greatly improved healthcare, challenges are still
prevalent among diverse populations worldwide. Emerging
Technologies and Work-Integrated Learning Experiences in Allied
Health Education is a critical scholarly resource that examines
constructivist teaching methods and active learning strategies in
allied health education to enhance student knowledge and prepare
them for the digital age. Featuring coverage on a broad range of
topics, such as e-learning, microscopic morphology, and virtual
reality, this book is geared towards researchers, academicians,
medical professionals, and upper level students interested in the
advancement and dissemination of medical knowledge.
Knowledge management innovations provide essential pathways through
which teachers, researchers, students, and knowledge management
professionals who are interested in understanding and applying
knowledge management theory and practice can transfer their
insights and experiences into both organizational and educational
settings. Knowledge Management Innovations for Interdisciplinary
Education: Organizational Applications is a detailed resource on
knowledge management and innovations that has been written and
edited to provide flexibility and in-depth knowledge management
innovations, strategies, and practices. The combination of a
primary emphasis on theory and practice with applications to
interdisciplinary education, as well as organizational
environments, makes this book unique among the burgeoning
literature on knowledge management.
Moving beyond the 'Web 2.0' and 'digital native' rhetoric, this
book addresses the complex experiences of learners of English as a
foreign language (EFL) in a world embedded with interactive and
participatory technologies. Adopting a sociocultural perspective,
it investigates EFL learners' behaviours concerning digital
technology, and guides exploration into their contextually mediated
choices and learning practices in the '2.0' era. The argument is
developed on the basis of the findings of a mixed sequential study
that focused on 1485 Chinese undergraduates' use and non-use of
online tools and applications outside the English classroom.
Particular attention is paid to the role of context and agency when
understanding their learning choices and behaviours in the context
of digital technology. In particular, the book acknowledges the
explanatory power of agency in the minority instances of 'good
practices' among these EFL learners. At the same time it
demonstrates that for most learners, use of the current web is
limited and mostly non-interactive. The barriers to '2.0' transfer
are largely contextual and the so-called 'communicative
opportunities' and 'participatory culture' in particular did not
fit into the learners' sociocultural context of (language)
learning. Overall, the compelling argument proposes that the
technology-facilitated changes in EFL practices are a 'bottom up'
process that is taking place in day-to-day situations and
constrained by the learning context within which the learner is
situated. Based on these arguments, the book provides a framework
that challenges the existing beliefs about (language) learning with
online technology, and that contributes to our understanding of how
context mediates EFL learners' behaviours surrounding digital
technologies. It is a valuable resource for teachers, researchers
and policy makers, providing them with insights into using digital
technology to stimulate 'good learning practices' outside the
classroom.
Online education plays an important role across numerous
industries. These processes and strategies can be adopted into the
library and information science programs for use in assisting with
educational developments. Library and Information Science in the
Age of MOOCs is a critical scholarly resource that explores the
ideas on how library and information science professionals
implement the use of massive open online courses in the library and
information science domain. Featuring coverage on a broad range of
topics, such as distance learning, technology enhanced learning,
and online learning, this book is geared towards academicians,
librarians, and researchers seeking current research on solving
problems related to massive open online courses.
Managing Learning in Virtual Settings: The Role of Context
discusses the basis for the development and management of learning
contexts, with contributions from many diverse domains. It stresses
the dimension of context in a world dominated by a focus on the
dimension of content while explaining the development of balanced,
organic and successful learning environments and strategies.
""Managing Learning in Virtual Settings: The Role of Context""
emphasizes the role of context in the development and management of
virtual learning environments and opens up new threads in
clarifying the influence of contextual issues on learning.
Within the past decade, many higher education institutions have
begun to offer degree programs online, but there are a lack of
resources for institutions to rely on when choosing to introduce an
online program. With the prevalence of technology in education, the
importance of providing quality distance education programs cannot
be ignored. Ensuring Quality and Integrity in Online Learning
Programs is an essential reference source that delves into the
requirements and essential technologies needed to create and
encourage effective and inclusive online educational programs. The
book examines and offers best practices for all factors that
contribute to building quality online programs including faculty
buy-in and training; student motivation, interest, and retention;
program planning, pedagogy, and design; program administration; and
the use of appropriate and up-to-date technology. Administrators,
educators, online program directors, instructional designers,
curriculum developers, faculty, researchers, and students will
benefit from the emerging research contained within this
publication.
It is necessary for online teaching designers and developers to
understand the roles played by open source products in developing
and supporting an online learning system. Utilizing Open Source
Tools for Online Teaching and Learning: Applying Linux Technologies
covers strategies on using and evaluating open source products for
online teaching and learning systems. By going through each phase
of the development process, this book provides comprehensive
coverage on the application of open source products to meet the
goals and objectives of instructional technology.
The world of education has changed drastically in recent years,
mostly due in part to the new technologies being developed
implemented. Recent technological innovation has altered the way
educators approach teaching and learning. New approaches to
teaching are inherently important for any teacher, faculty member,
or corporate trainer involved with the application of
technology-based resources for instruction and learning. Advancing
Education with Information Communication Technologies: Facilitating
New Trends offers an overview of how research in ICT provides a new
framework for education. Focusing on the development and design of
successful education programs, this book offers solutions, best
practices, and emerging trends in integrating technology into the
traditional and online classroom.
An intimate look at how children network, identify, learn and grow
in a connected world. Read Online at connectedyouth.nyupress.org Do
today's youth have more opportunities than their parents? As they
build their own social and digital networks, does that offer new
routes to learning and friendship? How do they navigate the meaning
of education in a digitally connected but fiercely competitive,
highly individualized world? Based upon fieldwork at an ordinary
London school, The Class examines young people's experiences of
growing up and learning in a digital world. In this original and
engaging study, Livingstone and Sefton-Green explore youth values,
teenagers' perspectives on their futures, and their tactics for
facing the opportunities and challenges that lie ahead. The authors
follow the students as they move across their different social
worlds-in school, at home, and with their friends, engaging in a
range of activities from video games to drama clubs and music
lessons. By portraying the texture of the students' everyday lives,
The Class seeks to understand how the structures of social class
and cultural capital shape the development of personal interests,
relationships and autonomy. Providing insights into how young
people's social, digital, and learning networks enable or
disempower them, Livingstone and Sefton-Green reveal that the
experience of disconnections and blocked pathways is often more
common than that of connections and new opportunities.
For many years, there has been a quest to discover the best
teaching and learning methods in order to strengthen the classroom
and the mind. Researchers now know more than ever before about the
brain's impact on learning, historical triggers that lead to deep
learning, and how to scale education with technology. Yet much of
what is known is under-utilized in the classrooms of today, if
leveraged at all. Education 3.0 and eLearning Across Modalities
showcases effective practices based on innovative initiatives,
research, and practitioner experiences from the past two decades.
The effective practices of multi-modal learning, which are well
known to practitioners but largely unknown to the general academic,
are explained in detail while making each technique approachable
and attainable regardless of institution, size, or modality.
Covering topics such as distance learning, modern learning
technologies, and learning innovation, this book is essential for
teachers, educational software developers, IT consultants,
instructional designers, curriculum developers, graduate students,
undergraduate students, academicians, administrators, higher
education faculty, and researchers.
With the rapid availability of information, it becomes essential to
keep pace with this availability as well as process the information
into knowledge that has real-world applications. Neuroscientific
methods allow an approach to this problem based on the way that the
human brain already operates. Over the centuries and through
observation and trial and error, we already know a great deal about
how we can teach and learn, but now we can verify this with
scientific fact and discover previously unknown aspects of brain
physiology. These observations of brain functioning have produced
many learning theories, all of which have varying degrees of
validity. These theories, in turn, give birth to theories and
models of instructional design, which also have varying degrees of
validity. A Conceptual Framework for SMART Applications in Higher
Education: Emerging Research and Opportunities is a critical
scholarly publication that explores how the brain acquires and
processes information to turn information into knowledge and the
role of SMART technology and how it combines and integrates visual
and aural data to facilitate learning. The book also discusses ways
to apply what is known about teaching to how the brain operates and
how to incorporate instructional design models into the teaching
and learning process. Highlighting various topics such as
neurogenesis, smart technologies, and behaviorism, this book is
essential for instructional designers, online instruction managers,
teachers, academicians, administrators, researchers, knowledge
managers, and students.
This book offers a thorough and comprehensive review of the lessons
learnt from the award-winning 'English in Action' English language
teacher development programme, which ran in government primary and
secondary schools across Bangladesh from 2008 to 2017. Over the
course of nine years the programme involved 51,000 teachers and 20
million school students, demonstrably raising standards of
teachers' classroom practice and students' English language
attainment, and won the British Council ELTON Award for Local
innovation (2013) and Times Higher Education Award for
International Impact (2107). The sixteen chapters explore the
programme in detail, looking at both the successes and the
challenges encountered throughout its course, including the
strategies used to address the challenges. The key innovative
factors of the programme include: * a positive choice to build on
the existing context, such as the lives and experiences of local
teachers and the demands of a nationally determined curriculum; *
teacher learning taking place in the teachers' own classrooms; * a
focus on learning the 'how' of communicative language teaching
through reflective practice and peer support; * the use - within a
carefully constructed pedagogy - of affordable, readily-available
mobile phone technology; * the use of mediated authentic video * a
model of teacher development at very large scale that provided a
successful alternative to the'cascade'model; * a partnership with
government institutions to ensure that improved practices are
maintained beyond the life of the Programme.
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