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Books > Science & Mathematics > Mathematics > Optimization > Game theory

Integrated Market and Credit Portfolio Models (Paperback, 2008 ed.): Peter Grundke Integrated Market and Credit Portfolio Models (Paperback, 2008 ed.)
Peter Grundke; Foreword by Thomas Hartmann-Wendels
R1,376 Discovery Miles 13 760 Ships in 18 - 22 working days

Due to their business activities, banks are exposed to many different risk types. Peter Grundke shows how various risk exposures can be aggregated to a comprehensive risk position. Furthermore, computational problems of determining a loss distribution that comprises various risk types are analyzed.

Networks, Topology and Dynamics - Theory and Applications to Economics and Social Systems (Paperback, 2009 ed.): Ahmad K.... Networks, Topology and Dynamics - Theory and Applications to Economics and Social Systems (Paperback, 2009 ed.)
Ahmad K. Naimzada, Silvana Stefani, Anna Torriero
R2,654 Discovery Miles 26 540 Ships in 18 - 22 working days

There is convergent consensus among scientists that many social, economic and ?nancial phenomena can be described by a network of agents and their inter- tions. Surprisingly, even though the application ?elds are quite different, those n- works often show a common behaviour. Thus, their topological properties can give useful insights on how the network is structured, which are the most "important" nodes/agents, how the network reacts to new arrivals. Moreover the network, once included into a dynamic context, helps to model many phenomena. Among the t- ics in which topology and dynamics are the essential tools, we will focus on the diffusion of technologies and fads, the rise of industrial districts, the evolution of ?nancial markets, cooperation and competition, information ?ows, centrality and prestige. The volume, including recent contributions to the ?eld of network modelling, is based on the communications presented at NET 2006 (Verbania, Italy) and NET 2007 (Urbino, Italy); offers a wide range of recent advances, both theoretical and methodological, that will interest academics as well as practitioners. Theory and applications are nicely integrated: theoretical papers deal with graph theory, game theory, coalitions, dynamics, consumer behavior, segregation models and new contributions to the above mentioned area. The applications cover a wide range: airline transportation, ?nancial markets, work team organization, labour and credit market.

Video Game Level Design - How to Create Video Games with Emotion, Interaction, and Engagement (Paperback): Michael Salmond Video Game Level Design - How to Create Video Games with Emotion, Interaction, and Engagement (Paperback)
Michael Salmond
R952 Discovery Miles 9 520 Ships in 9 - 17 working days

Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer. Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.

Life Cycle Investing and Occupational Old-age Provision in Switzerland 2008 (Paperback, 2008 ed.): Florian Zainhofer Life Cycle Investing and Occupational Old-age Provision in Switzerland 2008 (Paperback, 2008 ed.)
Florian Zainhofer
R1,397 Discovery Miles 13 970 Ships in 18 - 22 working days

Florian Zainhofer uses the theory of life cycle investing as a framework to study the implications of a potential BVG individualization. He proposes a model adapted to Swiss conditions and parameterized with estimated Swiss earnings dynamics.

Games, Puzzles, and Computation (Hardcover, New): Robert A. Hearn, Erik D. Demaine Games, Puzzles, and Computation (Hardcover, New)
Robert A. Hearn, Erik D. Demaine
R3,501 Discovery Miles 35 010 Ships in 10 - 15 working days

The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation?quite different from the usual models of automata and circuits?offering a new way of thinking about computation. The appendices provide a substantial survey of all known results in the field of game complexity, serving as a reference guide for readers interested in the computational complexity of particular games, or interested in open problems about such complexities.

H -Optimal Control and Related Minimax Design Problems - A Dynamic Game Approach (Paperback, 2nd ed 1995. 2nd printing 2008):... H -Optimal Control and Related Minimax Design Problems - A Dynamic Game Approach (Paperback, 2nd ed 1995. 2nd printing 2008)
Tamer Basar, Pierre Bernhard
R2,236 Discovery Miles 22 360 Ships in 18 - 22 working days

I believe that the authors have written a first-class book which can be used for a second or third year graduate level course in the subject... Researchers working in the area will certainly use the book as a standard reference... Given how well the book is written and organized, it is sure to become one of the major texts in the subject in the years to come, and it is highly recommended to both researchers working in the field, and those who want to learn about the subject. a SIAM Review (Review of the First Edition) This book is devoted to one of the fastest developing fields in modern control theory---the so-called 'H-infinity optimal control theory'... In the authors' opinion 'the theory is now at a stage where it can easily be incorporated into a second-level graduate course in a control curriculum'. It seems that this book justifies this claim. a Mathematical Reviews (Review of the First Edition) This work is a perfect and extensive research reference covering the state-space techniques for solving linear as well as nonlinear H-infinity control problems. a IEEE Transactions on Automatic Control (Review of the Second Edition)

Combinatorial and Algorithmic Aspects of Networking - First Workshop on Combinatorial and Algorithmic Aspects of Networking,... Combinatorial and Algorithmic Aspects of Networking - First Workshop on Combinatorial and Algorithmic Aspects of Networking, CAAN 2004, Banff, Alberta, Canada, August 5-7, 2004, Revised Selected Papers (Paperback, 2005 ed.)
Alejandro Lopez-Ortiz, Angele Hamel
R1,452 Discovery Miles 14 520 Ships in 18 - 22 working days

TheInternetisamassiveglobalnetworkofover700millionusersanditisadding users at the rate of 300,000 per day. This large, distributed, and everchanging network poses a challenge to researchers: How does one study, model, or und- stand such a decentralized, constantly evolving entity? Research in large-scale networks seeks to address this question, and the unique nature of these networks calls for a range of techniques from a host of disciplines. The workshop Com- natorial and Algorithmic Aspects of Networking and the Internet (CAAN 2004) provided a forum for the exchange of ideas on these topics. The primary goals of the workshop were to bring together a diverse cro- section of researchers in an already scattered and distinct community and also to provide a snapshot of the cutting-edge research in this ?eld. We succeeded in these goals: among the participants were mathematicians, computer scientists in theory and algorithms, computer scientists in networks, physicists, and en- neers, as well as researchers from Europe and North America, participants from industry and academia, students, and established researchers; and among the papers were some new and surprising results as well as some introductions to the foundations of the ?eld. Theworkshopprogramfeatured12peer-reviewedpapersbracketedbytwoho- longinvitedsurveytalks anopeningtalkbyAshishGoelandaclosingtalkby- dreiBroder.TopicscoveredbythetalksrangedfromtheWebgraphtogametheory tostringmatching, allinthecontextoflarge-scalenetworks.Thisvolumecollects togetherthetalksdeliveredattheworkshopalongwithanumberofsurveyarticles toroundoutthepresentationandgiveacomprehensiveintroductiontothetopic

Personal Bankruptcy Law - An Economic Analysis (Paperback, Softcover Reprint of the Original 1st 2005 ed.): Eva-Maria Steiger Personal Bankruptcy Law - An Economic Analysis (Paperback, Softcover Reprint of the Original 1st 2005 ed.)
Eva-Maria Steiger
R1,355 Discovery Miles 13 550 Ships in 18 - 22 working days

Eva-Maria Steiger classifies the mechanisms triggered by U.S. and European consumer bankruptcy regulations and tests them within a hidden action model. She identifies an influence on consumer effort choice at two dates - prior to distress and post filing -, appraises the capacity of the regulations to implement the efficient choice at both dates, and proposes a regulation to mitigate the identified distortions.

Hex - The Full Story (Paperback): Ryan B. Hayward, Bjarne Toft Hex - The Full Story (Paperback)
Ryan B. Hayward, Bjarne Toft
R1,101 Discovery Miles 11 010 Ships in 10 - 15 working days

Hex: The Full Story is for anyone - hobbyist, professional, student, teacher - who enjoys board games, game theory, discrete math, computing, or history. hex was discovered twice, in 1942 by Piet Hein and again in 1949 by John F. nash. How did this happen? Who created the puzzle for Hein's Danish newspaper column? How are Martin Gardner, David Gale, Claude Shannon, and Claude Berge involved? What is the secret to playing Hex well? The answers are inside... Features New documents on Hein's creation of Hex, the complete set of Danish puzzles, and the identity of their composer Chapters on Gale's game Bridg-it, the game Rex, computer Hex, open Hex problems, and more Dozens of new puzzles and solutions Study guide for Hex players Supplemenetary text for a course in game theory, discrete math, computer science, or science history

Games of No Chance (Paperback, New ed): Richard J. Nowakowski Games of No Chance (Paperback, New ed)
Richard J. Nowakowski
R1,569 Discovery Miles 15 690 Ships in 10 - 15 working days

Is Nine-Men's Morris, in the hands of perfect players, a win for white or for black--or a draw? Can king, rook, and knight always defeat king and two knights in chess? What can Go players learn from economists? What are nimbers, tinies, switches, minies? This book deals with combinatorial games, that is, games not involving chance or hidden information. Their study is at once old and young: though some games, such as chess, have been analyzed for centuries, the first full analysis of a nontrivial combinatorial game (Nim) only appeared in 1902. This book deals with combinatorial games, that is, games not involving chance or hidden information. Their study is at once old and young: though some games, such as chess, have been analyzed for centuries, the first full anlaysis of a nontrivial combinatorial game (Nim) only appeared in 1902. The first part of this book will be accessible to anyone, regardless of background: it contains introductory expositions, reports of unusual contest between an angel and a devil. For those who want to delve more deeply, the book also contains combinatorial studies of chess and Go; reports on computer advances such as the solution of Nine-Men's Morris and Pentominoes; and new theoretical approaches to such problems as games with many players. If you have read and enjoyed Martin Gardner, or if you like to learn and analyze new games, this book is for you.

Reciprocity, Evolution, and Decision Games in Network and Data Science (Hardcover): Yan Chen, Chih-Yu Wang, Chunxiao Jiang,... Reciprocity, Evolution, and Decision Games in Network and Data Science (Hardcover)
Yan Chen, Chih-Yu Wang, Chunxiao Jiang, K.J. Ray Liu
R2,804 Discovery Miles 28 040 Ships in 10 - 15 working days

Learn how to analyse and manage evolutionary and sequential user behaviours in modern networks, and how to optimize network performance by using indirect reciprocity, evolutionary games, and sequential decision making. Understand the latest theory without the need to go through the details of traditional game theory. With practical management tools to regulate user behaviour, and simulations and experiments with real data sets, this is an ideal tool for graduate students and researchers working in networking, communications, and signal processing.

Games of No Chance (Hardcover, New): Richard J. Nowakowski Games of No Chance (Hardcover, New)
Richard J. Nowakowski
R5,469 R4,604 Discovery Miles 46 040 Save R865 (16%) Ships in 10 - 15 working days

Is Nine-Men's Morris, in the hands of perfect players, a win for white or for black--or a draw? Can king, rook, and knight always defeat king and two knights in chess? What can Go players learn from economists? What are nimbers, tinies, switches, minies? This book deals with combinatorial games, that is, games not involving chance or hidden information. Their study is at once old and young: though some games, such as chess, have been analyzed for centuries, the first full analysis of a nontrivial combinatorial game (Nim) only appeared in 1902. This book deals with combinatorial games, that is, games not involving chance or hidden information. Their study is at once old and young: though some games, such as chess, have been analyzed for centuries, the first full anlaysis of a nontrivial combinatorial game (Nim) only appeared in 1902. The first part of this book will be accessible to anyone, regardless of background: it contains introductory expositions, reports of unusual contest between an angel and a devil. For those who want to delve more deeply, the book also contains combinatorial studies of chess and Go; reports on computer advances such as the solution of Nine-Men's Morris and Pentominoes; and new theoretical approaches to such problems as games with many players. If you have read and enjoyed Martin Gardner, or if you like to learn and analyze new games, this book is for you.

Cooperative Decision Making in Common Pool Situations (Paperback, 2002 ed.): Holger I. Meinhardt Cooperative Decision Making in Common Pool Situations (Paperback, 2002 ed.)
Holger I. Meinhardt
R1,452 Discovery Miles 14 520 Ships in 18 - 22 working days

The monograph gives a theoretical explanation of observed cooperative behavior in common pool situations. The incentives for cooperative decision making are investigated by means of a cooperative game theoretical framework. In a first step core existence results are worked out. Whereas general core existence results provide us with an answer for mutual cooperation, nothing can be said how strong these incentives and how stable these cooperative agreements are. To clarify these questions the convexity property for common pool TU-games in scrutinized in a second step. It is proved that the convexity property holds for a large subclass of symmetrical as well as asymmetrical cooperative common pool games. Core existence and the convexity results provide us with a theoretical explanation to bridge the gap between the observation in field studies for cooperation and the noncooperative prediction that the common pool resource will be overused and perhaps endangered.

An Introduction to Game Theory (Hardcover, New): Martin J Osborne An Introduction to Game Theory (Hardcover, New)
Martin J Osborne
R4,843 Discovery Miles 48 430 Ships in 10 - 15 working days

An exposition of modern game theory suitable for advanced undergraduates. The book emphasizes the ideas behind the theory rather than their mathematical expression, but defines all concepts precisely. Covers strategic, extensive, and coalitional games, and includes the topics of repeated games, bargaining theory, and evolutionary equilibrium.

Competition in Credit Markets - A theoretic analysis (Paperback, 2001 ed.): Michael Troege Competition in Credit Markets - A theoretic analysis (Paperback, 2001 ed.)
Michael Troege
R1,363 Discovery Miles 13 630 Ships in 18 - 22 working days

Michael Troge develops game-theoretic and auction-theoretic models for the strategic interaction of banks in the credit market."

Board Games as Media (Paperback): Paul Booth Board Games as Media (Paperback)
Paul Booth
R867 Discovery Miles 8 670 Ships in 10 - 15 working days

Leading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.

Search Games and Other Applications of Game Theory (Paperback, 2000 ed.): Andrey Garnaev Search Games and Other Applications of Game Theory (Paperback, 2000 ed.)
Andrey Garnaev
R1,421 Discovery Miles 14 210 Ships in 18 - 22 working days

This book is on applications of game theory. It contains a lot of examples of applications of game theory together with the background of those games considered and a list of unsolved problems. Also we consider only the game where the optimal strategies of the players are found in closed form. For example, the following games are investigated: (a) games of protection of a channel from infiltration of a submarine, (b) the submarine versus helicopter game, (c) the matrix search games, (d) allocation search and economics games, where players face up an alternative either not to come into contest if the cost of efforts seems too high, or come into it, (e) dynamic infiltration games where the infiltrator tries to penetrate zone uncaught, (f) duels and (g) parlour games.

Equity, Efficiency and Evolutionary Stability in Bargaining Games with Joint Production (Paperback, Softcover reprint of the... Equity, Efficiency and Evolutionary Stability in Bargaining Games with Joint Production (Paperback, Softcover reprint of the original 1st ed. 2000)
Manfred Koenigstein
R1,386 Discovery Miles 13 860 Ships in 18 - 22 working days

The book reports experimental studies and a theoretical investigation of non-cooperative bargaining games with joint production. Such games have rarely been studied within laboratory experiments despite being more general and more natural than bargaining without production. It is shown that equity theory is a good predictor of subjects' behavior. Furthermore subjects exhibit different equity notions. One chapter addresses problems of statistical data analysis that are specific to experiments. Applying evolutionary game theory within a model of bargaining with production it is shown theoretically that altruistic preferences, which generate moderate bargaining behavior, can survive the process of evolution.

The Alternating Double Auction Market - A Game Theoretic and Experimental Investigation (Paperback, Softcover reprint of the... The Alternating Double Auction Market - A Game Theoretic and Experimental Investigation (Paperback, Softcover reprint of the original 1st ed. 1998)
Abdolkarim Sadrieh
R2,775 Discovery Miles 27 750 Ships in 18 - 22 working days

The alternating double auction market institution is presented as a discrete time version of the open outcry market. The game in extensive form is analyzed in an almost perfect information setting, using the concept of subgame perfectness. By applying two new equilibrium selection criteria, a general existence result is obtained for "impatience equilibria" of the game. All such equilibria are shown to have unique properties concerning the traded quantities and prices. The most important results are that the equilibrium prices are independent of the number of traders and are always very close to - if not inside - the range of competitive prices. The latter can be evaluated as game theoretic support for the convergence of prices to the competitive price. The process of price formation is traced by applying the learning direction theory and introducing the "anchor price hypothesis."

Evolution, Games, and Economic Behaviour (Paperback, New): Fernando Vega-Redondo Evolution, Games, and Economic Behaviour (Paperback, New)
Fernando Vega-Redondo
R1,883 Discovery Miles 18 830 Ships in 10 - 15 working days

Evolution and learning in games is a topic of current intense interest. Evolution theory is widely viewed as one of the most promising approaches to understanding learning, bounded rationality, and change in complex social environments. This graduate textbook covers the recent developments with an emphasis on economic contexts and applications. Covering both deterministic and stochastic evolutionary dynamics which play an important role in evolutionary processes, it also includes the recent stochastic evolutionary framework that has been developed (and applied widely) in the last few years. The recent boom experienced by this discipline makes this book's systematic presentation of its essential contributions, using mathematical knowledge only when required, especially useful for any newcomer to the field. Packed with numerous economic applications of the theory, with suggestions for new avenues of research, it will prove invaluable to postgraduate economists.

Digital Era and Fuzzy Applications in Management and Economy (Paperback, 1st ed. 2022): Martha del Pilar Rodriguez Garcia,... Digital Era and Fuzzy Applications in Management and Economy (Paperback, 1st ed. 2022)
Martha del Pilar Rodriguez Garcia, Klender Aimer Cortez Alejandro, Jose M. Merigo, Antonio Terceno-Gomez, Maria Teresa Sorrosal Forradellas, …
R4,297 Discovery Miles 42 970 Ships in 10 - 15 working days

This book aims to contribute to the discussion about the implications of fuzzy logic, neural networks, digital era, and other intelligent techniques on organizations. This book will be very useful for academic researchers and postgraduate students aiming to introduce themselves to the field of quantitative techniques for overcoming uncertain environments and developing models to make decisions. Developments in other theories and socioeconomic and computational changes have shed light on the importance of fuzzy applications in social sciences. The treatment of uncertainty in the economic and business analysis is fundamental and requires instruments compatible with the uncertain environment of economics and business, because most of the traditional models have been overtaken by this reality when trying to make decisions with uncertain information. In the face of information technology, digitization, and uncertainty, organizations confront new opportunities and challenges. In order to take advantage of these opportunities and overcome current and future challenges, it is needed to understand the evolution of these phenomenon.

Silverman's Game - A Special Class of Two-Person Zero-Sum Games (Paperback, Softcover reprint of the original 1st ed.... Silverman's Game - A Special Class of Two-Person Zero-Sum Games (Paperback, Softcover reprint of the original 1st ed. 1995)
Gerald A Heuer, Ulrike Leopold-Wildburger
R1,408 Discovery Miles 14 080 Ships in 18 - 22 working days

The structure of a Silverman game can be explained very quickly: Each of two players independently selects a number out of a prede termined set, not necessarily the same one for both of them. The higher number wins unless it is at least k times as high as the other one; if this is the case the lower number wins. The game ends in a draw if both numbers are equal. k is a constant greater than 1. The simplicity of the rules stimulates the curiosity of the the orist. Admittedly, Silverman games do not seem to have a direct applied significance, but nevertheless much can be learnt from their study. This book succeeds to give an almost complete overview over the structure of optimal strategies and it reveals a surprising wealth of interesting detail. A field like game theory does not only need research on broad questions and fundamental issues, but also specialized work on re stricted topics. Even if not many readers are interested in the subject matter, those who are will appreciate this monograph."

Course In Game Theory, A (Hardcover): Thomas S. Ferguson Course In Game Theory, A (Hardcover)
Thomas S. Ferguson
R2,208 Discovery Miles 22 080 Ships in 18 - 22 working days

Game theory is a fascinating subject. We all know many entertaining games, such as chess, poker, tic-tac-toe, bridge, baseball, computer games - the list is quite varied and almost endless. In addition, there is a vast area of economic games, discussed in Myerson (1991) and Kreps (1990), and the related political games [Ordeshook (1986), Shubik (1982), and Taylor (1995)]. The competition between firms, the conflict between management and labor, the fight to get bills through congress, the power of the judiciary, war and peace negotiations between countries, and so on, all provide examples of games in action. There are also psychological games played on a personal level, where the weapons are words, and the payoffs are good or bad feelings [Berne (1964)]. There are biological games, the competition between species, where natural selection can be modeled as a game played between genes [Smith (1982)]. There is a connection between game theory and the mathematical areas of logic and computer science. One may view theoretical statistics as a two-person game in which nature takes the role of one of the players, as in Blackwell and Girshick (1954) and Ferguson (1968).Games are characterized by a number of players or decision makers who interact, possibly threaten each other and form coalitions, take actions under uncertain conditions, and finally receive some benefit or reward or possibly some punishment or monetary loss. In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.

Control and Game Models of the Greenhouse Effect - Economics Essays on the Comedy and Tragedy of the Commons (Paperback,... Control and Game Models of the Greenhouse Effect - Economics Essays on the Comedy and Tragedy of the Commons (Paperback, Softcover reprint of the original 1st ed. 1994)
Herman S.J Cesar
R1,394 Discovery Miles 13 940 Ships in 18 - 22 working days

This book is the result of a four years' research project at the European Uni versity Institute in Florence, Italy. I am grateful to my supervisor, Mark Salmon, for his many ideas. I am also indebted to my co-supervisor, Aart de Zeeuw, for his and Alister Ulph. unfailing support and to Carlo Carraro, Louis Phlips I gratefully acknowledge the help and assistance of many people that advised at some stage, Scott Barrett, Peter Bohm, Lans Bovenberg, Partha Dasgupta, me Klaus Hasselman, Peter Kort, alIi Tahvonen, Cees Withagen and Clifford Wymer. Thanks also to the faculty and students of the Department of Economics of the European University Institute and especially to Jacqueline, Jessica, Marcia and Barbara for their moral support; my Italian teacher Camilla; my 'Gruppo di Lavoro' Tilman, Peter and Luisa; my dear Dutch friends Yvo, Pieter, Ida and Ellen; international friends Bogdan, Stuart, Melanie, Henning, Anantha, Paolo, Pompeo, Nikos, Christian, Analisa, Dorothea, Valeria and Stefani a; the members of the Working Group of Environmental Studies; and finally my girlfriends who gave up on me because they thought I was working too hard and not spending enough time with them. Also many thanks to my landlady Olga, who taught me the beauty of Italian literature and opera and my landlord Emilio and their dog Igor. I am also greatly indebted to Professor Larry Susskind and to the Massachusetts Institute of Technology where I spent an extremely inspiring semester."

Two-Person Bargaining Experiments with Incomplete Information (Paperback, Softcover reprint of the original 1st ed. 1994):... Two-Person Bargaining Experiments with Incomplete Information (Paperback, Softcover reprint of the original 1st ed. 1994)
Bettina Kuon
R1,412 Discovery Miles 14 120 Ships in 18 - 22 working days

Think of the following situation: A project yielding a gross profit of 100 is offered to two firms. The project can only be conducted by a cooperation of the two firms. No firm is able to conduct the project alone. In order to receive the project the firms have to agree on the allocation of the gross profit. Each of both firms has an alternative project it conducts in case the joint project is not realized. The profitability of an allocation of the joint gross profit for a firm depends on the gross profit from its alternative project. The gross profit from an alternative project can be either 0 (low alternative value) or O

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