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Books > Science & Mathematics > Mathematics > Optimization > Game theory

Competition in Credit Markets - A theoretic analysis (Paperback, 2001 ed.): Michael Troege Competition in Credit Markets - A theoretic analysis (Paperback, 2001 ed.)
Michael Troege
R1,363 Discovery Miles 13 630 Ships in 18 - 22 working days

Michael Troge develops game-theoretic and auction-theoretic models for the strategic interaction of banks in the credit market."

Search Games and Other Applications of Game Theory (Paperback, 2000 ed.): Andrey Garnaev Search Games and Other Applications of Game Theory (Paperback, 2000 ed.)
Andrey Garnaev
R1,421 Discovery Miles 14 210 Ships in 18 - 22 working days

This book is on applications of game theory. It contains a lot of examples of applications of game theory together with the background of those games considered and a list of unsolved problems. Also we consider only the game where the optimal strategies of the players are found in closed form. For example, the following games are investigated: (a) games of protection of a channel from infiltration of a submarine, (b) the submarine versus helicopter game, (c) the matrix search games, (d) allocation search and economics games, where players face up an alternative either not to come into contest if the cost of efforts seems too high, or come into it, (e) dynamic infiltration games where the infiltrator tries to penetrate zone uncaught, (f) duels and (g) parlour games.

Equity, Efficiency and Evolutionary Stability in Bargaining Games with Joint Production (Paperback, Softcover reprint of the... Equity, Efficiency and Evolutionary Stability in Bargaining Games with Joint Production (Paperback, Softcover reprint of the original 1st ed. 2000)
Manfred Koenigstein
R1,386 Discovery Miles 13 860 Ships in 18 - 22 working days

The book reports experimental studies and a theoretical investigation of non-cooperative bargaining games with joint production. Such games have rarely been studied within laboratory experiments despite being more general and more natural than bargaining without production. It is shown that equity theory is a good predictor of subjects' behavior. Furthermore subjects exhibit different equity notions. One chapter addresses problems of statistical data analysis that are specific to experiments. Applying evolutionary game theory within a model of bargaining with production it is shown theoretically that altruistic preferences, which generate moderate bargaining behavior, can survive the process of evolution.

Game-Changer - Game Theory and the Art of Transforming Strategic Situations (Paperback): David McAdams Game-Changer - Game Theory and the Art of Transforming Strategic Situations (Paperback)
David McAdams
R533 Discovery Miles 5 330 Ships in 18 - 22 working days

The wise win before they fight, while the ignorant fight to win. So wrote Zhuge Liang, the great Chinese military strategist. He was referring to battlefield tactics, but the same can be said about any strategic situation. Even seemingly certain defeat can be turned into victory whether in battle, business, or life by those with the strategic vision to recognize how to change the game to their own advantage.

The aim of David McAdams s Game-Changer is nothing less than to empower you with this wisdom not just to win in every strategic situation (or game ) you face but to change those games and the ecosystems in which they reside to transform your life and our lives together for the better.

Game-Changer develops six basic ways to change games commitment, regulation, cartelization, retaliation, trust, and relationships enlivened by countless colorful characters and unforgettable examples from the worlds of business, medicine, finance, military history, crime, sports, and more.

The book then digs into several real-world strategic challenges, such as how to keep prices low on the Internet, how to restore the public s lost trust in for-charity telemarketers, and even how to save mankind from looming and seemingly unstoppable drug-resistant disease. In each case, McAdams uses the game-theory approach developed in the book to identify the strategic crux of the problem and then leverages that game-awareness to brainstorm ways to change the game to solve or at least mitigate the underlying problem.

So get ready for a fascinating journey. You ll emerge a deeper strategic thinker, poised to change and win all the games you play. In doing so, you can also make the world a better place. Just one Game-Changer is] enough to seed and transform an entire organization into a more productive, happier, and altogether better place, McAdams writes. Just imagine what we can do together."

The Alternating Double Auction Market - A Game Theoretic and Experimental Investigation (Paperback, Softcover reprint of the... The Alternating Double Auction Market - A Game Theoretic and Experimental Investigation (Paperback, Softcover reprint of the original 1st ed. 1998)
Abdolkarim Sadrieh
R2,775 Discovery Miles 27 750 Ships in 18 - 22 working days

The alternating double auction market institution is presented as a discrete time version of the open outcry market. The game in extensive form is analyzed in an almost perfect information setting, using the concept of subgame perfectness. By applying two new equilibrium selection criteria, a general existence result is obtained for "impatience equilibria" of the game. All such equilibria are shown to have unique properties concerning the traded quantities and prices. The most important results are that the equilibrium prices are independent of the number of traders and are always very close to - if not inside - the range of competitive prices. The latter can be evaluated as game theoretic support for the convergence of prices to the competitive price. The process of price formation is traced by applying the learning direction theory and introducing the "anchor price hypothesis."

Twenty Lectures on Algorithmic Game Theory (Paperback): Tim Roughgarden Twenty Lectures on Algorithmic Game Theory (Paperback)
Tim Roughgarden
R1,105 Discovery Miles 11 050 Ships in 10 - 15 working days

Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.

Game Theory - An Introduction (Hardcover): Steven Tadelis Game Theory - An Introduction (Hardcover)
Steven Tadelis
R1,916 R1,758 Discovery Miles 17 580 Save R158 (8%) Ships in 9 - 17 working days

This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives.

"Game Theory" is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students

Digital Era and Fuzzy Applications in Management and Economy (Paperback, 1st ed. 2022): Martha del Pilar Rodriguez Garcia,... Digital Era and Fuzzy Applications in Management and Economy (Paperback, 1st ed. 2022)
Martha del Pilar Rodriguez Garcia, Klender Aimer Cortez Alejandro, Jose M. Merigo, Antonio Terceno-Gomez, Maria Teresa Sorrosal Forradellas, …
R4,297 Discovery Miles 42 970 Ships in 10 - 15 working days

This book aims to contribute to the discussion about the implications of fuzzy logic, neural networks, digital era, and other intelligent techniques on organizations. This book will be very useful for academic researchers and postgraduate students aiming to introduce themselves to the field of quantitative techniques for overcoming uncertain environments and developing models to make decisions. Developments in other theories and socioeconomic and computational changes have shed light on the importance of fuzzy applications in social sciences. The treatment of uncertainty in the economic and business analysis is fundamental and requires instruments compatible with the uncertain environment of economics and business, because most of the traditional models have been overtaken by this reality when trying to make decisions with uncertain information. In the face of information technology, digitization, and uncertainty, organizations confront new opportunities and challenges. In order to take advantage of these opportunities and overcome current and future challenges, it is needed to understand the evolution of these phenomenon.

Silverman's Game - A Special Class of Two-Person Zero-Sum Games (Paperback, Softcover reprint of the original 1st ed.... Silverman's Game - A Special Class of Two-Person Zero-Sum Games (Paperback, Softcover reprint of the original 1st ed. 1995)
Gerald A Heuer, Ulrike Leopold-Wildburger
R1,408 Discovery Miles 14 080 Ships in 18 - 22 working days

The structure of a Silverman game can be explained very quickly: Each of two players independently selects a number out of a prede termined set, not necessarily the same one for both of them. The higher number wins unless it is at least k times as high as the other one; if this is the case the lower number wins. The game ends in a draw if both numbers are equal. k is a constant greater than 1. The simplicity of the rules stimulates the curiosity of the the orist. Admittedly, Silverman games do not seem to have a direct applied significance, but nevertheless much can be learnt from their study. This book succeeds to give an almost complete overview over the structure of optimal strategies and it reveals a surprising wealth of interesting detail. A field like game theory does not only need research on broad questions and fundamental issues, but also specialized work on re stricted topics. Even if not many readers are interested in the subject matter, those who are will appreciate this monograph."

Evolution, Games, and Economic Behaviour (Paperback, New): Fernando Vega-Redondo Evolution, Games, and Economic Behaviour (Paperback, New)
Fernando Vega-Redondo
R1,883 Discovery Miles 18 830 Ships in 10 - 15 working days

Evolution and learning in games is a topic of current intense interest. Evolution theory is widely viewed as one of the most promising approaches to understanding learning, bounded rationality, and change in complex social environments. This graduate textbook covers the recent developments with an emphasis on economic contexts and applications. Covering both deterministic and stochastic evolutionary dynamics which play an important role in evolutionary processes, it also includes the recent stochastic evolutionary framework that has been developed (and applied widely) in the last few years. The recent boom experienced by this discipline makes this book's systematic presentation of its essential contributions, using mathematical knowledge only when required, especially useful for any newcomer to the field. Packed with numerous economic applications of the theory, with suggestions for new avenues of research, it will prove invaluable to postgraduate economists.

Course In Game Theory, A (Hardcover): Thomas S. Ferguson Course In Game Theory, A (Hardcover)
Thomas S. Ferguson
R2,208 Discovery Miles 22 080 Ships in 18 - 22 working days

Game theory is a fascinating subject. We all know many entertaining games, such as chess, poker, tic-tac-toe, bridge, baseball, computer games - the list is quite varied and almost endless. In addition, there is a vast area of economic games, discussed in Myerson (1991) and Kreps (1990), and the related political games [Ordeshook (1986), Shubik (1982), and Taylor (1995)]. The competition between firms, the conflict between management and labor, the fight to get bills through congress, the power of the judiciary, war and peace negotiations between countries, and so on, all provide examples of games in action. There are also psychological games played on a personal level, where the weapons are words, and the payoffs are good or bad feelings [Berne (1964)]. There are biological games, the competition between species, where natural selection can be modeled as a game played between genes [Smith (1982)]. There is a connection between game theory and the mathematical areas of logic and computer science. One may view theoretical statistics as a two-person game in which nature takes the role of one of the players, as in Blackwell and Girshick (1954) and Ferguson (1968).Games are characterized by a number of players or decision makers who interact, possibly threaten each other and form coalitions, take actions under uncertain conditions, and finally receive some benefit or reward or possibly some punishment or monetary loss. In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.

Control and Game Models of the Greenhouse Effect - Economics Essays on the Comedy and Tragedy of the Commons (Paperback,... Control and Game Models of the Greenhouse Effect - Economics Essays on the Comedy and Tragedy of the Commons (Paperback, Softcover reprint of the original 1st ed. 1994)
Herman S.J Cesar
R1,394 Discovery Miles 13 940 Ships in 18 - 22 working days

This book is the result of a four years' research project at the European Uni versity Institute in Florence, Italy. I am grateful to my supervisor, Mark Salmon, for his many ideas. I am also indebted to my co-supervisor, Aart de Zeeuw, for his and Alister Ulph. unfailing support and to Carlo Carraro, Louis Phlips I gratefully acknowledge the help and assistance of many people that advised at some stage, Scott Barrett, Peter Bohm, Lans Bovenberg, Partha Dasgupta, me Klaus Hasselman, Peter Kort, alIi Tahvonen, Cees Withagen and Clifford Wymer. Thanks also to the faculty and students of the Department of Economics of the European University Institute and especially to Jacqueline, Jessica, Marcia and Barbara for their moral support; my Italian teacher Camilla; my 'Gruppo di Lavoro' Tilman, Peter and Luisa; my dear Dutch friends Yvo, Pieter, Ida and Ellen; international friends Bogdan, Stuart, Melanie, Henning, Anantha, Paolo, Pompeo, Nikos, Christian, Analisa, Dorothea, Valeria and Stefani a; the members of the Working Group of Environmental Studies; and finally my girlfriends who gave up on me because they thought I was working too hard and not spending enough time with them. Also many thanks to my landlady Olga, who taught me the beauty of Italian literature and opera and my landlord Emilio and their dog Igor. I am also greatly indebted to Professor Larry Susskind and to the Massachusetts Institute of Technology where I spent an extremely inspiring semester."

Co-opetition (Paperback, Main): Adam M. Brandenburger, Barry J. Nalebuff Co-opetition (Paperback, Main)
Adam M. Brandenburger, Barry J. Nalebuff
R316 R284 Discovery Miles 2 840 Save R32 (10%) Ships in 10 - 15 working days

Co-opetition offers a new way of thinking that combines competition and cooperation. It is the first book to adapt game theory to the needs of CEOs, managers and entrepreneurs. Though often compared to games like chess or poker, business is different - people are free to change the rules, the players, the boundaries, even the game itself. The essence of business success lies in making sure you are in the right game. Actively shaping which game you play, and how you play it, is the core of the innovative business strategy laid out in Co-opetition. Barry Nalebuff and Adam Brandenburger, professors at Yale and Harvard, are pioneers in the practice of applying the science of game theory to the art of corporate strategy. They have devised a practice-oriented model to help you break out of the traditional win-lose or lose-lose situations. Dozens of companies - including Intel, Nintendo, American Express and Nutrasweet - have been using the strategies of co-opetition to change their game and enjoy the benefits of win-win opportunities.

Introduction to Game Theory (Paperback, 1994 ed.): Peter Morris Introduction to Game Theory (Paperback, 1994 ed.)
Peter Morris
R2,035 Discovery Miles 20 350 Ships in 18 - 22 working days

This advanced textbook covers the central topics in game theory and provides a strong basis from which readers can go on to more advanced topics. The subject matter is approached in a mathematically rigorous, yet lively and interesting way. New definitions and topics are motivated as thoroughly as possible. Coverage includes the idea of iterated Prisoner's Dilemma (super games) and challenging game-playing computer programs.

Two-Person Bargaining Experiments with Incomplete Information (Paperback, Softcover reprint of the original 1st ed. 1994):... Two-Person Bargaining Experiments with Incomplete Information (Paperback, Softcover reprint of the original 1st ed. 1994)
Bettina Kuon
R1,412 Discovery Miles 14 120 Ships in 18 - 22 working days

Think of the following situation: A project yielding a gross profit of 100 is offered to two firms. The project can only be conducted by a cooperation of the two firms. No firm is able to conduct the project alone. In order to receive the project the firms have to agree on the allocation of the gross profit. Each of both firms has an alternative project it conducts in case the joint project is not realized. The profitability of an allocation of the joint gross profit for a firm depends on the gross profit from its alternative project. The gross profit from an alternative project can be either 0 (low alternative value) or O

The Stability Concept of Evolutionary Game Theory - A Dynamic Approach (Paperback, Softcover reprint of the original 1st ed.... The Stability Concept of Evolutionary Game Theory - A Dynamic Approach (Paperback, Softcover reprint of the original 1st ed. 1992)
Ross Cressman
R1,377 Discovery Miles 13 770 Ships in 18 - 22 working days

These Notes grew from my research in evolutionary biology, specifically on the theory of evolutionarily stable strategies (ESS theory), over the past ten years. Personally, evolutionary game theory has given me the opportunity to transfer my enthusiasm for abstract mathematics to more practical pursuits. I was fortunate to have entered this field in its infancy when many biologists recognized its potential but were not prepared to grant it general acceptance. This is no longer the case. ESS theory is now a rapidly expanding (in both applied and theoretical directions) force that no evolutionary biologist can afford to ignore. Perhaps, to continue the life-cycle metaphor, ESS theory is now in its late adolescence and displays much of the optimism and exuberance of this exciting age. There are dangers in writing a text about a theory at this stage of development. A comprehensive treatment would involve too many loose ends for the reader to appreciate the central message. On the other hand, the current central message may soon become obsolete as the theory matures. Although the restricted topics I have chosen for this text reflect my own research bias, I am confident they will remain the theoretical basis of ESS theory. Indeed, I feel the adult maturity of ESS theory is close at hand and I hope the text will play an important role in this achievement.

Game Theoretic Analysis (Hardcover): Leon A. Petrosyan, David Wing-kay Yeung Game Theoretic Analysis (Hardcover)
Leon A. Petrosyan, David Wing-kay Yeung
R5,316 Discovery Miles 53 160 Ships in 18 - 22 working days

This is a collection of recent novel contributions in game theory from a group of prominent authors in the field. It covers Non-cooperative Games, Equilibrium Analysis, Cooperative Games and Axiomatic Values in static and dynamic contexts.Part 1: Non-cooperative Games and Equilibrium AnalysisIn game theory, a non-cooperative game is a game with competition between individual players and in which only self-enforcing (e.g. through credible threats) alliances (or competition between groups of players, called 'coalitions') are possible due to the absence of external means to enforce cooperative behavior (e.g. contract law), as opposed to cooperative games. In fact, non-cooperative games are the foundation for the development of cooperative games by acting as the status quo. Non-cooperative games are generally analysed through the framework of equilibrium, which tries to predict players' individual strategies and payoffs. Indeed, equilibrium analysis is the centre of non-cooperative games. This volume on non-cooperative games and equilibrium analysis contains a variety of non-cooperative games and non-cooperative game equilibria from prominent authors in the field.Part 2: Cooperative Games and Axiomatic ValuesIt is well known that non-cooperative behaviours, in general, would not lead to a Pareto optimal outcome. Highly undesirable outcomes (like the prisoner's dilemma) and even devastating results (like the tragedy of the commons) could appear when the involved parties only care about their individual interests in a non-cooperative situation. Cooperative games offer the possibility of obtaining socially optimal and group efficient solutions to decision problems involving strategic actions. In addition, axiomatic values serve as guidance for establishing cooperative solutions. This volume on cooperative games and axiomatic values presents a collection of cooperative games and axiomatic values from prominent authors in the field.

Game Theory (Paperback, 1989 Ed.): John Eatwell, Murray Milgate, Peter Newman Game Theory (Paperback, 1989 Ed.)
John Eatwell, Murray Milgate, Peter Newman
R1,291 Discovery Miles 12 910 Ships in 18 - 22 working days
Optimization: Methods and Applications, Possibilities and Limitations - Proceedings of an International Seminar Organized by... Optimization: Methods and Applications, Possibilities and Limitations - Proceedings of an International Seminar Organized by Deutsche Forschungsanstalt fur Luft- und Raumfahrt (DLR), Bonn, June 1989 (Paperback, Softcover reprint of the original 1st ed. 1989)
H. W Bergmann
R2,622 Discovery Miles 26 220 Ships in 18 - 22 working days

In 1984 the German Aerospace Research Establishment - Deutsche Forschungsanstalt fOr Luft-und Raumfahrt e.V. (DLR) -Initiated a series of seminars related to fundamental prob- lems In fluid mechanics, flight mechanics, guidance and control, materials and structures, non-nuclear energetics, communication technology, and remote sensing. The main purpose of the seminars Is to bring modern Ideas and techniques In these fields to the attention of DLR scientists and engineers in order to stimulate internal activities as well as International cooperation. To this end, prominent speakers are Invited to Join In a series of lectures and discussions on topics of mutual Interest. After the preceding seminars 1984 Nonlinear Dynamics In Transcritical Flows 1985 Uncertainty and Control 1986 Artificial Intelligence and Man-Machine-Systems 1987 Parallel Computing in Science and Engineering 1988 Hydrocarbon Oxidation a sixth seminar on HOptimlzation: Methods and Applications, Possibilities and LimitatlonsH Is being conducted In 1989. Optimization takes place wherever a choice among alternatives exists: in daily life, In eco- nomics, In politics, in nature and also in engineering. The availability of powerful computers makes It possible to solve complex optimization problems efficiently, and to react flexibly to changes of reqUirements. The seminar addresses the potential of a systematic, computer-aided approach to optimiza- tion problems. The presentations Include fundamental principles and practical applications to aerospace structures as well as evolution techniques and biotechnological optimization processes.

Game Theory for Wireless Communications and Networking (Paperback): Yan Zhang, Mohsen Guizani Game Theory for Wireless Communications and Networking (Paperback)
Yan Zhang, Mohsen Guizani
R2,023 Discovery Miles 20 230 Ships in 10 - 15 working days

Used to explain complicated economic behavior for decades, game theory is quickly becoming a tool of choice for those serious about optimizing next generation wireless systems. Illustrating how game theory can effectively address a wide range of issues that until now remained unresolved, Game Theory for Wireless Communications and Networking provides a systematic introduction to the application of this powerful and dynamic tool. This comprehensive technical guide explains game theory basics, architectures, protocols, security, models, open research issues, and cutting-edge advances and applications. It describes how to employ game theory in infrastructure-based wireless networks and multihop networks to reduce power consumption-while improving system capacity, decreasing packet loss, and enhancing network resilience. Providing for complete cross-referencing, the text is organized into four parts: Fundamentals-introduces the fundamental issues and solutions in applying different games in different wireless domains, including wireless sensor networks, vehicular networks, and OFDM-based wireless systems Power Control Games-considers issues and solutions in power control games Economic Approaches-reviews applications of different economic approaches, including bargaining and auction-based approaches Resource Management-explores how to use the game theoretic approach to address radio resource management issues The book explains how to apply the game theoretic model to address specific issues, including resource allocation, congestion control, attacks, routing, energy management, packet forwarding, and MAC. Facilitating quick and easy reference to related optimization and algorithm methodologies, it supplies you with the background and tools required to use game theory to drive the improvement and development

Game-Theoretic Foundations for Probability and Finance (Hardcover, 2 Rev Ed): G Shafer Game-Theoretic Foundations for Probability and Finance (Hardcover, 2 Rev Ed)
G Shafer
R2,609 Discovery Miles 26 090 Ships in 18 - 22 working days

Game-theoretic probability and finance come of age Glenn Shafer and Vladimir Vovk's Probability and Finance, published in 2001, showed that perfect-information games can be used to define mathematical probability. Based on fifteen years of further research, Game-Theoretic Foundations for Probability and Finance presents a mature view of the foundational role game theory can play. Its account of probability theory opens the way to new methods of prediction and testing and makes many statistical methods more transparent and widely usable. Its contributions to finance theory include purely game-theoretic accounts of Ito's stochastic calculus, the capital asset pricing model, the equity premium, and portfolio theory. Game-Theoretic Foundations for Probability and Finance is a book of research. It is also a teaching resource. Each chapter is supplemented with carefully designed exercises and notes relating the new theory to its historical context. Praise from early readers "Ever since Kolmogorov's Grundbegriffe, the standard mathematical treatment of probability theory has been measure-theoretic. In this ground-breaking work, Shafer and Vovk give a game-theoretic foundation instead. While being just as rigorous, the game-theoretic approach allows for vast and useful generalizations of classical measure-theoretic results, while also giving rise to new, radical ideas for prediction, statistics and mathematical finance without stochastic assumptions. The authors set out their theory in great detail, resulting in what is definitely one of the most important books on the foundations of probability to have appeared in the last few decades." - Peter Grunwald, CWI and University of Leiden "Shafer and Vovk have thoroughly re-written their 2001 book on the game-theoretic foundations for probability and for finance. They have included an account of the tremendous growth that has occurred since, in the game-theoretic and pathwise approaches to stochastic analysis and in their applications to continuous-time finance. This new book will undoubtedly spur a better understanding of the foundations of these very important fields, and we should all be grateful to its authors." - Ioannis Karatzas, Columbia University

Game Theory, Diplomatic History and Security Studies (Hardcover): Frank C. Zagare Game Theory, Diplomatic History and Security Studies (Hardcover)
Frank C. Zagare
R2,801 Discovery Miles 28 010 Ships in 10 - 15 working days

Known as the science of strategy, game theory is a branch of mathematics that has gained broad acceptance as a legitimate methodological tool, and has been widely adapted by a number of other fields. Frank C. Zagare provides an introduction to the application of game theory in the fields of security studies and diplomatic history, demonstrating the advantages of using a formal game-theoretic framework to explain complex events and strategic relationships. Comprised of three parts, the first illustrates the basic concepts of game theory, initially with abstract examples but later in the context of real world foreign policy decision-making. The author highlights the methodological problems of using game theory to construct an analytic narrative and the advantages of working around these obstacles. Part II develops three extended case studies that illustrate the theory at work: the First Moroccan Crisis of 1905-1906, the July Crisis of 1914, and the Cuban Missile Crisis of 1962. Finally, in Part III, Zagare describes a general theory of interstate conflict initiation, limitation, escalation, and resolution and rebuts criticisms of the methodology. Logically demanding, Game Theory, Diplomatic History and Security Studies conveys an intuitive understanding of the theory of games through the use of real-world examples to exemplify the 'theory in action'.

Econometrics in Theory and Practice - Analysis of Cross Section, Time Series and Panel Data with Stata 15.1 (Hardcover, 1st ed.... Econometrics in Theory and Practice - Analysis of Cross Section, Time Series and Panel Data with Stata 15.1 (Hardcover, 1st ed. 2019)
Panchanan Das
R4,995 Discovery Miles 49 950 Ships in 10 - 15 working days

This book introduces econometric analysis of cross section, time series and panel data with the application of statistical software. It serves as a basic text for those who wish to learn and apply econometric analysis in empirical research. The level of presentation is as simple as possible to make it useful for undergraduates as well as graduate students. It contains several examples with real data and Stata programmes and interpretation of the results. While discussing the statistical tools needed to understand empirical economic research, the book attempts to provide a balance between theory and applied research. Various concepts and techniques of econometric analysis are supported by carefully developed examples with the use of statistical software package, Stata 15.1, and assumes that the reader is somewhat familiar with the Strata software. The topics covered in this book are divided into four parts. Part I discusses introductory econometric methods for data analysis that economists and other social scientists use to estimate the economic and social relationships, and to test hypotheses about them, using real-world data. There are five chapters in this part covering the data management issues, details of linear regression models, the related problems due to violation of the classical assumptions. Part II discusses some advanced topics used frequently in empirical research with cross section data. In its three chapters, this part includes some specific problems of regression analysis. Part III deals with time series econometric analysis. It covers intensively both the univariate and multivariate time series econometric models and their applications with software programming in six chapters. Part IV takes care of panel data analysis in four chapters. Different aspects of fixed effects and random effects are discussed here. Panel data analysis has been extended by taking dynamic panel data models which are most suitable for macroeconomic research. The book is invaluable for students and researchers of social sciences, business, management, operations research, engineering, and applied mathematics.

Analysis and Control of Finite-Value Systems (Hardcover): Haitao Li, Guodong Zhao, Peilian Guo Analysis and Control of Finite-Value Systems (Hardcover)
Haitao Li, Guodong Zhao, Peilian Guo
R5,494 Discovery Miles 54 940 Ships in 10 - 15 working days

A comprehensive work in finite-value systems that covers the latest achievements using the semi-tensor product method, on various kinds of finite-value systems. These results occupy the highest position in the analysis and control of this field. It not only covers all aspects of research in finite-value systems, but also presents the mathematical derivation for each conclusion in depth. The book contains examples to provide a better understanding of the practical applications of finite-value systems. It will serve as a textbook for graduate students of Cybernetics, Mathematical, and Biology, and a reference for readers interested in the theory of finite-value systems.

Extreme Games and Their Solutions (Paperback, Softcover reprint of the original 1st ed. 1977): J. Rosenmuller Extreme Games and Their Solutions (Paperback, Softcover reprint of the original 1st ed. 1977)
J. Rosenmuller
R1,371 Discovery Miles 13 710 Ships in 18 - 22 working days
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