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Books > Science & Mathematics > Mathematics > Optimization > Game theory

Optimization: Methods and Applications, Possibilities and Limitations - Proceedings of an International Seminar Organized by... Optimization: Methods and Applications, Possibilities and Limitations - Proceedings of an International Seminar Organized by Deutsche Forschungsanstalt fur Luft- und Raumfahrt (DLR), Bonn, June 1989 (Paperback, Softcover reprint of the original 1st ed. 1989)
H. W Bergmann
R2,622 Discovery Miles 26 220 Ships in 18 - 22 working days

In 1984 the German Aerospace Research Establishment - Deutsche Forschungsanstalt fOr Luft-und Raumfahrt e.V. (DLR) -Initiated a series of seminars related to fundamental prob- lems In fluid mechanics, flight mechanics, guidance and control, materials and structures, non-nuclear energetics, communication technology, and remote sensing. The main purpose of the seminars Is to bring modern Ideas and techniques In these fields to the attention of DLR scientists and engineers in order to stimulate internal activities as well as International cooperation. To this end, prominent speakers are Invited to Join In a series of lectures and discussions on topics of mutual Interest. After the preceding seminars 1984 Nonlinear Dynamics In Transcritical Flows 1985 Uncertainty and Control 1986 Artificial Intelligence and Man-Machine-Systems 1987 Parallel Computing in Science and Engineering 1988 Hydrocarbon Oxidation a sixth seminar on HOptimlzation: Methods and Applications, Possibilities and LimitatlonsH Is being conducted In 1989. Optimization takes place wherever a choice among alternatives exists: in daily life, In eco- nomics, In politics, in nature and also in engineering. The availability of powerful computers makes It possible to solve complex optimization problems efficiently, and to react flexibly to changes of reqUirements. The seminar addresses the potential of a systematic, computer-aided approach to optimiza- tion problems. The presentations Include fundamental principles and practical applications to aerospace structures as well as evolution techniques and biotechnological optimization processes.

Game Theory for Wireless Communications and Networking (Paperback): Yan Zhang, Mohsen Guizani Game Theory for Wireless Communications and Networking (Paperback)
Yan Zhang, Mohsen Guizani
R2,023 Discovery Miles 20 230 Ships in 10 - 15 working days

Used to explain complicated economic behavior for decades, game theory is quickly becoming a tool of choice for those serious about optimizing next generation wireless systems. Illustrating how game theory can effectively address a wide range of issues that until now remained unresolved, Game Theory for Wireless Communications and Networking provides a systematic introduction to the application of this powerful and dynamic tool. This comprehensive technical guide explains game theory basics, architectures, protocols, security, models, open research issues, and cutting-edge advances and applications. It describes how to employ game theory in infrastructure-based wireless networks and multihop networks to reduce power consumption-while improving system capacity, decreasing packet loss, and enhancing network resilience. Providing for complete cross-referencing, the text is organized into four parts: Fundamentals-introduces the fundamental issues and solutions in applying different games in different wireless domains, including wireless sensor networks, vehicular networks, and OFDM-based wireless systems Power Control Games-considers issues and solutions in power control games Economic Approaches-reviews applications of different economic approaches, including bargaining and auction-based approaches Resource Management-explores how to use the game theoretic approach to address radio resource management issues The book explains how to apply the game theoretic model to address specific issues, including resource allocation, congestion control, attacks, routing, energy management, packet forwarding, and MAC. Facilitating quick and easy reference to related optimization and algorithm methodologies, it supplies you with the background and tools required to use game theory to drive the improvement and development

Game Theory (Paperback, 2nd Revised edition): Michael Maschler, Eilon Solan, Shmuel Zamir Game Theory (Paperback, 2nd Revised edition)
Michael Maschler, Eilon Solan, Shmuel Zamir
R1,904 Discovery Miles 19 040 Ships in 9 - 17 working days

Now in its second edition, this popular textbook on game theory is unrivalled in the breadth of its coverage, the thoroughness of technical explanations and the number of worked examples included. Covering non-cooperative and cooperative games, this introduction to game theory includes advanced chapters on auctions, games with incomplete information, games with vector payoffs, stable matchings and the bargaining set. This edition contains new material on stochastic games, rationalizability, and the continuity of the set of equilibrium points with respect to the data of the game. The material is presented clearly and every concept is illustrated with concrete examples from a range of disciplines. With numerous exercises, and the addition of a solution manual for instructors with this edition, the book is an extensive guide to game theory for undergraduate through graduate courses in economics, mathematics, computer science, engineering and life sciences, and will also serve as useful reference for researchers.

Analysis and Control of Finite-Value Systems (Hardcover): Haitao Li, Guodong Zhao, Peilian Guo Analysis and Control of Finite-Value Systems (Hardcover)
Haitao Li, Guodong Zhao, Peilian Guo
R5,494 Discovery Miles 54 940 Ships in 10 - 15 working days

A comprehensive work in finite-value systems that covers the latest achievements using the semi-tensor product method, on various kinds of finite-value systems. These results occupy the highest position in the analysis and control of this field. It not only covers all aspects of research in finite-value systems, but also presents the mathematical derivation for each conclusion in depth. The book contains examples to provide a better understanding of the practical applications of finite-value systems. It will serve as a textbook for graduate students of Cybernetics, Mathematical, and Biology, and a reference for readers interested in the theory of finite-value systems.

Extreme Games and Their Solutions (Paperback, Softcover reprint of the original 1st ed. 1977): J. Rosenmuller Extreme Games and Their Solutions (Paperback, Softcover reprint of the original 1st ed. 1977)
J. Rosenmuller
R1,371 Discovery Miles 13 710 Ships in 18 - 22 working days
Econometrics in Theory and Practice - Analysis of Cross Section, Time Series and Panel Data with Stata 15.1 (Hardcover, 1st ed.... Econometrics in Theory and Practice - Analysis of Cross Section, Time Series and Panel Data with Stata 15.1 (Hardcover, 1st ed. 2019)
Panchanan Das
R4,995 Discovery Miles 49 950 Ships in 10 - 15 working days

This book introduces econometric analysis of cross section, time series and panel data with the application of statistical software. It serves as a basic text for those who wish to learn and apply econometric analysis in empirical research. The level of presentation is as simple as possible to make it useful for undergraduates as well as graduate students. It contains several examples with real data and Stata programmes and interpretation of the results. While discussing the statistical tools needed to understand empirical economic research, the book attempts to provide a balance between theory and applied research. Various concepts and techniques of econometric analysis are supported by carefully developed examples with the use of statistical software package, Stata 15.1, and assumes that the reader is somewhat familiar with the Strata software. The topics covered in this book are divided into four parts. Part I discusses introductory econometric methods for data analysis that economists and other social scientists use to estimate the economic and social relationships, and to test hypotheses about them, using real-world data. There are five chapters in this part covering the data management issues, details of linear regression models, the related problems due to violation of the classical assumptions. Part II discusses some advanced topics used frequently in empirical research with cross section data. In its three chapters, this part includes some specific problems of regression analysis. Part III deals with time series econometric analysis. It covers intensively both the univariate and multivariate time series econometric models and their applications with software programming in six chapters. Part IV takes care of panel data analysis in four chapters. Different aspects of fixed effects and random effects are discussed here. Panel data analysis has been extended by taking dynamic panel data models which are most suitable for macroeconomic research. The book is invaluable for students and researchers of social sciences, business, management, operations research, engineering, and applied mathematics.

A Course in Behavioral Economics (Paperback, 3rd edition): Erik Angner A Course in Behavioral Economics (Paperback, 3rd edition)
Erik Angner
R1,334 Discovery Miles 13 340 Ships in 9 - 17 working days

This textbook looks at decisions - how we make them, and what makes them good or bad. In this bestselling introduction, Erik Angner clearly lays out the theory of behavioral economics and explains the intuitions behind it. The book offers a rich tapestry of examples, exercises, and problems drawn from fields such as economics, management, marketing, political science, and public policy. It shows how to apply the principles of behavioral economics to improve your life and work - and to make the world a better place to boot. No advanced mathematics is required. This is an ideal textbook for students coming to behavioral economics from various fields. It can be used on its own in introductory courses, or in combination with other texts at advanced undergraduate and postgraduate levels. It is equally suitable for general readers who have been captivated by popular-science books on behavioral economics and want to know more about this intriguing subject. New to this Edition: - An updated chapter on behavioral policy and the nudge agenda. - Several new sections, for example on the economics of happiness. - Updated examples and exercises, with an expanded answer key - Refreshed ancillary resources make for a plug and play experience for instructors teaching behavioral economics for the first time.

Playing for Real - A Text on Game Theory (Hardcover): Ken Binmore Playing for Real - A Text on Game Theory (Hardcover)
Ken Binmore
R2,863 Discovery Miles 28 630 Ships in 10 - 15 working days

Ken Binmore's previous game theory textbook, Fun and Games (D.C. Heath, 1991), carved out a significant niche in the advanced undergraduate market; it was intellectually serious and more up-to-date than its competitors, but also accessibly written. Its central thesis was that game theory allows us to understand many kinds of interactions between people, a point that Binmore amply demonstrated through a rich range of examples and applications. This replacement for the now out-of-date 1991 textbook retains the entertaining examples, but changes the organization to match how game theory courses are actually taught, making Playing for Real a more versatile text that almost all possible course designs will find easier to use, with less jumping about than before. In addition, the problem sections, already used as a reference by many teachers, have become even more clever and varied, without becoming too technical. Playing for Real will sell into advanced undergraduate courses in game theory, primarily those in economics, but also courses in the social sciences, and serve as a reference for economists.

Game Theory and International Environmental Cooperation (Hardcover): Michael Finus Game Theory and International Environmental Cooperation (Hardcover)
Michael Finus
R4,881 Discovery Miles 48 810 Ships in 10 - 15 working days

Since there is no supranational institution which can enforce international environmental agreements (IEAs), international cooperation proves difficult in practice. Global emissions exhibit negative externalities in countries other than that of their origin and hence there is a high interdependence between countries, and strategic considerations play an important role. Game theory analyses the interaction between agents and formulates hypotheses about their behavior and the final outcomes in games. Hence, international environmental problems are particularly suited for analysis by this method. The book investigates various strategies to provide countries with an incentive to accede, agree and comply to an international environmental agreement (IEA). Finus shows that by integrating real world restrictions into a model, game theory is a powerful tool for explaining the divergence between 'first-best' policy recommendations and 'second-best' designs of actual IEAs. For instance he explains why (inefficient) uniform emission reduction quotas have played such a prominent role in past IEAs despite economists' recommendations for the use of (efficient) market-based instruments as for example emission targets and permits. Moreover, it is stated, that a single, global IEA on climate is not necessarily the best strategy and small coalitions may enjoy a higher stability and may achieve more. This book will be of great interest to scholars, researchers and lecturers in the fields of international environmental economics, game theory and international relations.

The Dots and Boxes Game - Sophisticated Child's Play (Hardcover): Elwyn R. Berlekamp The Dots and Boxes Game - Sophisticated Child's Play (Hardcover)
Elwyn R. Berlekamp
R5,890 Discovery Miles 58 900 Ships in 10 - 15 working days

The game of Dots-and-Boxes, the popular game in which two players take turns connecting an array of dots to form squares, or "boxes" has long been considered merely a child's game. In this book, however, the author reveals the surprising complexity of the game, along with advanced strategies that will allow the reader to win at any level of gameplay desired. This book is an essential guide to the game of Dots-and-Boxes and its mathematical underpinnings. Chapters of strategy are interspersed with dozens of sample problems and their solutions. Furthermore, the strategies can be applied to several other games, such as Strings-and-Coins and Nimstring.

Mathematics to the Rescue of Democracy - What does Voting Mean and How can it be Improved? (Paperback, 1st ed. 2020): Paolo... Mathematics to the Rescue of Democracy - What does Voting Mean and How can it be Improved? (Paperback, 1st ed. 2020)
Paolo Serafini
R709 R503 Discovery Miles 5 030 Save R206 (29%) Ships in 9 - 17 working days

This book explains, in a straightforward way, the foundations upon which electoral techniques are based in order to shed new light on what we actually do when we vote. The intention is to highlight the fact that no matter how an electoral system has been designed, and regardless of the intentions of those who devised the system, there will be goals that are impossible to achieve but also opportunities for improving the situation in an informed way. While detailed descriptions of electoral systems are not provided, many references are made to current or past situations, both as examples and to underline particular problems and shortcomings. In addition, a new voting method that avoids the many paradoxes of voting theory is described in detail. While some knowledge of mathematics is required in order to gain the most from the book, every effort has been made to ensure that the subject matter is easily accessible for non-mathematicians, too. In short, this is a book for anyone who wants to understand the meaning of voting.

Game Theory in Biology - concepts and frontiers (Paperback): John M. McNamara, Olof Leimar Game Theory in Biology - concepts and frontiers (Paperback)
John M. McNamara, Olof Leimar
R1,523 Discovery Miles 15 230 Ships in 10 - 15 working days

The principles of game theory apply to a wide range of topics in biology. This book presents the central concepts in evolutionary game theory and provides an authoritative and up-to-date account. The focus is on concepts that are important for biologists in their attempts to explain observations. This strong connection between concepts and applications is a recurrent theme throughout the book which incorporates recent and traditional ideas from animal psychology, neuroscience, and machine learning that provide a mechanistic basis for behaviours shown by players of a game. The approaches taken to modelling games often rest on idealized and unrealistic assumptions whose limitations and consequences are not always appreciated. The authors provide a novel reassessment of the field, highlighting how to overcome limitations and identifying future directions. Game Theory in Biology is an advanced textbook suitable for graduate level students as well as professional researchers (both empiricists and theoreticians) in the fields of behavioural ecology and evolutionary biology. It will also be of relevance to a broader interdisciplinary audience including psychologists and neuroscientists.

Game-Theoretic Foundations for Probability and Finance (Hardcover, 2 Rev Ed): G Shafer Game-Theoretic Foundations for Probability and Finance (Hardcover, 2 Rev Ed)
G Shafer
R2,513 Discovery Miles 25 130 Ships in 10 - 15 working days

Game-theoretic probability and finance come of age Glenn Shafer and Vladimir Vovk's Probability and Finance, published in 2001, showed that perfect-information games can be used to define mathematical probability. Based on fifteen years of further research, Game-Theoretic Foundations for Probability and Finance presents a mature view of the foundational role game theory can play. Its account of probability theory opens the way to new methods of prediction and testing and makes many statistical methods more transparent and widely usable. Its contributions to finance theory include purely game-theoretic accounts of Ito's stochastic calculus, the capital asset pricing model, the equity premium, and portfolio theory. Game-Theoretic Foundations for Probability and Finance is a book of research. It is also a teaching resource. Each chapter is supplemented with carefully designed exercises and notes relating the new theory to its historical context. Praise from early readers "Ever since Kolmogorov's Grundbegriffe, the standard mathematical treatment of probability theory has been measure-theoretic. In this ground-breaking work, Shafer and Vovk give a game-theoretic foundation instead. While being just as rigorous, the game-theoretic approach allows for vast and useful generalizations of classical measure-theoretic results, while also giving rise to new, radical ideas for prediction, statistics and mathematical finance without stochastic assumptions. The authors set out their theory in great detail, resulting in what is definitely one of the most important books on the foundations of probability to have appeared in the last few decades." - Peter Grunwald, CWI and University of Leiden "Shafer and Vovk have thoroughly re-written their 2001 book on the game-theoretic foundations for probability and for finance. They have included an account of the tremendous growth that has occurred since, in the game-theoretic and pathwise approaches to stochastic analysis and in their applications to continuous-time finance. This new book will undoubtedly spur a better understanding of the foundations of these very important fields, and we should all be grateful to its authors." - Ioannis Karatzas, Columbia University

Essential Mathematics for Games and Interactive Applications (Hardcover, 3rd edition): James M. Van Verth, Lars M. Bishop Essential Mathematics for Games and Interactive Applications (Hardcover, 3rd edition)
James M. Van Verth, Lars M. Bishop
R3,493 Discovery Miles 34 930 Ships in 9 - 17 working days

Expert Guidance on the Math Needed for 3D Game ProgrammingDeveloped from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. New to the Third EditionCompletely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting. The Foundation for Successful 3D ProgrammingThe book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation. An Introduction to Creating Real and Active Virtual WorldsThis updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays. Web ResourceA supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors' GDC tutorials.

Co-patenting: An Analytic Tool for Cooperative Research and Development (Hardcover, 1st ed. 2020): Hiroyasu Inoue Co-patenting: An Analytic Tool for Cooperative Research and Development (Hardcover, 1st ed. 2020)
Hiroyasu Inoue
R2,653 Discovery Miles 26 530 Ships in 18 - 22 working days

This is the first book that comprehensively analyses co-patenting in Japan and the U.S., which directly signifies collaborations between firms and inventors, using the methodology of network science. Network science approaches enable us to analyse the structures of co-patenting networks. In addition, generative models in network science estimate the probability of new connections between nodes, which enables us to discuss the temporal development of networks. On the other hand, regression analyses, which are broadly used in the field of economics, may be effective for determining what attributes are important for firms and inventors that are going to be connected, but such techniques cannot consider the complexity of networks. This book compiles a series of studies by the author on geographical location and co-patenting using data that were published in eight academic journal articles. This book gives the reader ideas about how we can utilize patent data to understand how firms and inventors collaborate under the effect of complex networks.

Die Bedeutung Der Graphentheorie Fur Die Forschungsplanung (German, Hardcover, 2nd 2., Uberarb. Aufl ed.): Lothar Czayka Die Bedeutung Der Graphentheorie Fur Die Forschungsplanung (German, Hardcover, 2nd 2., Uberarb. Aufl ed.)
Lothar Czayka
R3,325 Discovery Miles 33 250 Ships in 10 - 15 working days
Innovation for Systems Information and Decision - Third Innovation for Systems Information and Decision Meeting, INSID 2021,... Innovation for Systems Information and Decision - Third Innovation for Systems Information and Decision Meeting, INSID 2021, Virtual Event, December 1-3, 2021, Proceedings (Paperback, 1st ed. 2021)
Adiel Teixeira de Almeida, Danielle Costa Morais
R1,409 Discovery Miles 14 090 Ships in 10 - 15 working days

This book constitutes the refereed proceedings of the Third International Meeting on Innovation for Systems Information and Decision, INSID 2021, which was held during December 1-3, 2021. The conference was initially planned to take place in Recife, Brazil, but changed to a virtual meeting due to the COVID-19 pandemic. The 9 full papers presented in this volume were carefully reviewed and selected from a total of 76 submissions. They reflect methodological improvements and advances in multi-criteria decision-making/multi-criteria decision-aid (MCDM/MCDA) oriented toward real-world applications, which contribute to the understanding of relevant developments of current research on and future trends of innovation for systems information and decision.

Modeling Strategic Behavior: A Graduate Introduction To Game Theory And Mechanism Design (Paperback): George J. Mailath Modeling Strategic Behavior: A Graduate Introduction To Game Theory And Mechanism Design (Paperback)
George J. Mailath
R1,491 Discovery Miles 14 910 Ships in 18 - 22 working days

It is impossible to understand modern economics without knowledge of the basic tools of gametheory and mechanism design. This book provides a graduate-level introduction to the economic modeling of strategic behavior. The goal is to teach Economics doctoral students the tools of game theory and mechanism design that all economists should know.

Overcoming the Retributive Nature of the Israeli-Palestinian Conflict (Hardcover, 1st ed. 2022): Thomas L. Saaty, H. J. Zoffer,... Overcoming the Retributive Nature of the Israeli-Palestinian Conflict (Hardcover, 1st ed. 2022)
Thomas L. Saaty, H. J. Zoffer, Luis G. Vargas, Amos Guiora
R3,259 Discovery Miles 32 590 Ships in 10 - 15 working days

This book presents an interdisciplinary approach to conflict solution focusing on a very specific type of conflict, retributive conflicts . It is unique in the treatment of these and how relative measurement is used to find equilibrium solutions. The authors present an alternative process to address the Israeli-Palestinian conflict. They do so in two ways that are different from past efforts. The first is by formally structuring the conflict and the second is the manner in which discussions were conducted and conclusions drawn. The approach will help create a solution and provide negotiators with a unique pathway to consider the thorny issues and corresponding concessions underlying the deliberations, together with their implementation. The Analytic Hierarchy Process (AHP) provides a way to conflict solution with the participation of negotiators for the parties. It is a positive approach that makes it possible to reason and express feelings and judgments with numerical intensities to derive priorities. With the assistance of panels of Israeli participants and Palestinian participants brought together in 2006 to 2017, AHP was applied for the first time in a group setting to the Palestinian-Israeli conflict. The process makes it clear that moderation in different degrees by both sides is essential to arrive at acceptable agreements on concessions proposed and agreed upon by both sides.

Esport Play - Anticipation, Attachment, and Addiction in Psycholudic Development (Hardcover): Veli-Matti Karhulahti Esport Play - Anticipation, Attachment, and Addiction in Psycholudic Development (Hardcover)
Veli-Matti Karhulahti
R3,340 Discovery Miles 33 400 Ships in 10 - 15 working days

Weaving the author's own lived experience with theoretical insights from the fields of game studies, psychology, and anthropology, Esport Play probes and advances current gaming topics such as addiction, skill development, and toxicity. With a focus on League of Legends - one of the flagship esports of our time - Karhulahti explicates what esport play is: documenting and identifying competitive play as a present-day means to satisfy basic human needs. Ultimately, the book presents a theory of psycholudic development that explains and organizes the development of player-play relationships that may last for years.

Fourier-Malliavin Volatility Estimation - Theory and Practice (Paperback, 1st ed. 2017): Maria Elvira Mancino, Maria Cristina... Fourier-Malliavin Volatility Estimation - Theory and Practice (Paperback, 1st ed. 2017)
Maria Elvira Mancino, Maria Cristina Recchioni, Simona Sanfelici
R1,520 R1,162 Discovery Miles 11 620 Save R358 (24%) Ships in 10 - 15 working days

This volume is a user-friendly presentation of the main theoretical properties of the Fourier-Malliavin volatility estimation, allowing the readers to experience the potential of the approach and its application in various financial settings. Readers are given examples and instruments to implement this methodology in various financial settings and applications of real-life data. A detailed bibliographic reference is included to permit an in-depth study.

Evolutionary Games and Population Dynamics (Paperback, New): Josef Hofbauer, Karl Sigmund Evolutionary Games and Population Dynamics (Paperback, New)
Josef Hofbauer, Karl Sigmund
R1,926 Discovery Miles 19 260 Ships in 9 - 17 working days

Every form of behavior is shaped by trial and error. Such stepwise adaptation can occur through individual learning or through natural selection, the basis of evolution. Since the work of Maynard Smith and others, it has been realized how game theory can model this process. Evolutionary game theory replaces the static solutions of classical game theory by a dynamical approach centered not on the concept of rational players but on the population dynamics of behavioral programs. In this book the authors investigate the nonlinear dynamics of the self-regulation of social and economic behavior, and of the closely related interactions among species in ecological communities. Replicator equations describe how successful strategies spread and thereby create new conditions that can alter the basis of their success, i.e., to enable us to understand the strategic and genetic foundations of the endless chronicle of invasions and extinctions that punctuate evolution. In short, evolutionary game theory describes when to escalate a conflict, how to elicit cooperation, why to expect a balance of the sexes, and how to understand natural selection in mathematical terms.

Board Games: Throughout The History And Multidimensional Spaces (Hardcover): Jorma Kyppo Board Games: Throughout The History And Multidimensional Spaces (Hardcover)
Jorma Kyppo
R3,027 Discovery Miles 30 270 Ships in 18 - 22 working days

In this richly illustrated book, Dr Jorma Kyppoe explores the history of board games dating back to Ancient Egypt, Mesopotamia, India and China. He provides a description of the evolution and various interpretations of chess. Furthermore, the book offers the study of the old Celtic and Viking board games and the old Hawaiian board game Konane, as well as a new hypothesis about the interpretation of the famous Cretan Phaistos Disk. Descriptions of several chess variations, including some highlights of the game theory and tiling in different dimensions, are followed by a multidimensional symmetrical n-person strategy game model, based on chess. Final chapter (Concluding remarks) offers the new generalizations of the Euler-Poincare's Characteristic, Pi and Fibonacci sequence.

Game Theory and Exercises (Hardcover): Gisele Umbhauer Game Theory and Exercises (Hardcover)
Gisele Umbhauer
R5,799 Discovery Miles 57 990 Ships in 10 - 15 working days

Game Theory and Exercises introduces the main concepts of game theory, along with interactive exercises to aid readers' learning and understanding. Game theory is used to help players understand decision-making, risk-taking and strategy and the impact that the choices they make have on other players; and how the choices of those players, in turn, influence their own behaviour. So, it is not surprising that game theory is used in politics, economics, law and management. This book covers classic topics of game theory including dominance, Nash equilibrium, backward induction, repeated games, perturbed strategie s, beliefs, perfect equilibrium, Perfect Bayesian equilibrium and replicator dynamics. It also covers recent topics in game theory such as level-k reasoning, best reply matching, regret minimization and quantal responses. This textbook provides many economic applications, namely on auctions and negotiations. It studies original games that are not usually found in other textbooks, including Nim games and traveller's dilemma. The many exercises and the inserts for students throughout the chapters aid the reader's understanding of the concepts. With more than 20 years' teaching experience, Umbhauer's expertise and classroom experience helps students understand what game theory is and how it can be applied to real life examples. This textbook is suitable for both undergraduate and postgraduate students who study game theory, behavioural economics and microeconomics.

The Handbook of Market Design (Paperback): Nir Vulkan, Alvin E. Roth, Zvika Neeman The Handbook of Market Design (Paperback)
Nir Vulkan, Alvin E. Roth, Zvika Neeman
R2,113 Discovery Miles 21 130 Ships in 10 - 15 working days

Economists often look at markets as given, and try to make predictions about who will do what and what will happen in these markets. Market design, by contrast, does not take markets as given; instead, it combines insights from economic and game theory together with common sense and lessons learned from empirical work and experimental analysis to aid in the design and implementation of actual markets In recent years the field has grown dramatically, partially because of the successful wave of spectrum auctions in the US and in Europe, which have been designed by a number of prominent economists, and partially because of the increase use of the Internet as the platform over which markets are designed and run There is now a large number of applications and a growing theoretical literature. The Handbook of Market Design brings together the latest research from leading experts to provide a comprehensive description of applied market design over the last two decades In particular, it surveys matching markets: environments where there is a need to match large two-sided populations to one another, such as medical residents and hospitals, law clerks and judges, or patients and kidney donors It also examines a number of applications related to electronic markets, e-commerce, and the effect of the Internet on competition between exchanges.

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