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Books > Sport & Leisure > Hobbies, quizzes & games > General
Board games have been played throughout the world for thousands of
years. Many times, in many different cultures, people have amused
themselves by devising mock races, battles and hunts, played in
miniature on a small surface. The rules and the level of
sophistication have changed through the ages, but the general idea
has remained the same. Some of the oldest games, like backgammon,
chess and draughts, are still popular today. This book looks at
twelve different games taken from various periods of history. Most
will not be recognised by the general public, but deserve to be
better known. They are pachisi, halma, agon, tab, fanorona, nine
men's morris, wari, konane, xiang qi, tablut, asalto and renju.
Each game has a whole chapter to itself, which includes a history,
the rules, and a section on strategy and tactics. It is the
author's intention that the reader will gain appreciation and
enthusiasm for these wonderful old games, and be entertained by
them for years to come.
This books covers the lives and selected chess games of the
following players; George Koltanowski, Ruy Lopez de Segura, Wilhelm
Steinitz, Paul Morphy, Emanuel Lasker, Jose Raul Capablanca, Bobby
Fischer, Garry Kasparov, Anatoly Karpov, Carlsen Magnus, Kramnik,
Vladimir, Aronian Levon, Radjabov Teimour, Karjakin Sergey, Anand
Viswanathan, Topalov Veselin, Nakamura Hikaru, Mamedyarov
Shakhriyar, Grischuk Alexander, Caruana Fabiano, Morozevich,
Alexander, Ivanchuk Vassily, Svidler Peter, Leko Peter, Wang Hao,
Kamsky Gata, Gelfand Boris, Gashimov Vugar, Jakovenko Dmitry,
Maurice Ashley and Pontus Carlsson. 242 chess games of the current
and past male chess players in the world. 8 fantastic games have
been chosen from each of the modern chess Kings. The remaining 20
games are games that include previous and current male chess
pioneers This book is full of history and an excellent book for
studying openings, middle games, end games and solving problems.
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Game Theory
(Hardcover)
Leon Petrosyan
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R1,420
R1,242
Discovery Miles 12 420
Save R178 (13%)
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Ships in 18 - 22 working days
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Instead of trying to make a game fit the story you're yearning to
tell, why not use a game system specifically designed to tell your
story? What We Were brings character creation, motivation, and
destiny to the forefront of role-playing. Players are guided
through the construction of their characters, moulding them into
entities driven by real wants and desires - and set in worlds with
real consequences. Whether it's a tale about a classical, Arthurian
knight; a murder mystery in the Scottish Highlands, or rugged
cowboys in the Wild West, What We Were gifts players the ability to
craft whatever they can imagine in intuitive ways that'll appeal
both to seasoned role-players, whilst also being easily-accessible
to newcomers.
- Discover more from the world of Heartstopper with these fully
illustrated cards.
- Featuring Alice Oseman's artwork and behind-the-scenes details,
you'll find all your favourite characters in this official Heartstopper
deck, as well as conversation cards to help you explore essential
themes raised by the books and Netflix series - including Pride,
Allyship, Gender and Identity.
- 42 ILLUSTRATED CARDS featuring favourite characters and notes on
life.
- BY ALICE OSEMAN creator of the Heartstopper series.
- WITH ADDITIONAL TEXT from Lauren James, story consultant on the
Heartstopper Netflix show.
The Official Video Game & Pinball Book of World Records -
ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball
The Official Book of Records is now divided into three volumes.
This Arcade Volume will be followed by two additional volumes that
focus on Console Gaming and PC Gaming. What you will find in this
3-volume set: 1....Each volume settles all arguments by telling you
what the current high score is on almost any game and who you have
to beat to become the new world champion! 2...Each volume is the
authority that establishes the rules and standardized settings on
each game! 3...Each volume promotes computer gaming as a
professional sport, with a tradition of contests, statistics, world
records and star players! 4...Each volume publicizes an
international schedule of tournaments players can compete in to
gain entrance into this record book! 5...Each volume brings credit
to thousands of gamers around the world who know they are the best!
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Sudoku
(Hardcover)
Caroline L. Shields
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R669
Discovery Miles 6 690
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Ships in 18 - 22 working days
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You’ll find hours of quiet solitude or fun with family and friends as
you work to solve this beautiful The Lord Is My Shephard 1000 Piece
Cardboard Puzzle. And while you connect each piece to the next, you can
meditate on the hope-filled words of Scripture. When you’re done, you
can frame it and hang it on the wall or simply put it back in the box
for the next time you’re together with family and friends.
• Cardboard Puzzle
• The Lord Is My Shephard
• Psalm 23:1-4
• Psalm 23 - Meadow Collection
• 1000 Pieces
• The individual pieces are easy to interlock and fit snugly together.
• Smooth die-cut
• Foil Accents
• Matte Finish
• Puzzle size: 500 x 750 mm
• Storage box
The book is a result of the character Claudia found in the website,
who hid the book in a castle in a dark forest many years ago. How
or why she was able to do this is a part of the narrative found in
the website. The mysteries presented are rooted in German
literature and in the imaginations of the Grotrians, who come from
a tradition of literature and art.
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