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Books > Sport & Leisure > Hobbies, quizzes & games > General
First published in 1944, and reprinted many times since then, the
latest reissue of this magnificent book contains, for the first
time, fully illustrated details of all minor amendments and
corrections that have come to light over the years. These have been
collected and collated by Geoffrey Budworth with the help of other
members of the International Guild of Knot Tyers.
Introducing a new line of stationery products from Tablet magazine,
featuring photographs and illustrations from the acclaimed 100 Most
Jewish Foods. In The Jewish Foods Memory Game, players will match
bagel to bagel and lox to lox, learning the Hebrew words of the
foods as they go.
Wood speaks to Dick Sing. With his skill as a woodturner, and his
keen understanding of both the lathe and the wood, Dick has created
a number of projects which offer something a little different. In
this new book, he leads the turner through four projects which are
easy enough for the beginner and fun enough for someone with
experience. They also are very successful at craft shows. With
step-by-step instructions illustrated with clear full-color
photographs, he helps the turner discover the shape of a delightful
little clock holder in a piece of wood and turn out a finished
piece which would add character to any desk or table. He also
provides instructions for a candle dish, a desk set with a base, a
pen, and a letter opener, and a bookmark. Each project is covered
completely, including numerous tips on style and finishing
techniques, and a knowledge of wood, including some exotic woods
which make striking finished projects.
A self-care journal for when you realize buying a scented candle
isn't actually going to make you feel f*cking better Ah, self-care.
Yoga classes, green juice, bubble baths, face goop. F*ck that. The
new self-care is all about taking care of yourself in whatever way
you need to feel good. Whatever your paycheck or location, your
identity, social class, race, gender-self-care belongs to YOU.
Self-care isn't just for the Insta-influencers doing all the yoga
and eating their acai bowls. Self-care is for all of us-it's for
the stressed-out queens, the women who are doing it all and just
need a minute for themselves. It's for the anxiety-ridden, the
wellness-challenged, the people who need a break to focus on their
own mental health. Self-care is about identifying your core values
and making the time to nurture them. It's about taking a look at
the tough stuff-anxiety, mental health, self-love, boundaries,
empowerment-and finding concrete ways to help. Enter: I Am F*cking
Radiant, a positive self-help book for women looking to: Embrace
some self-love-the perfect self-esteem book for women looking to
celebrate our badass selves Quiet that asshole in your head-take
the time to give your mental health some TLC Feel all the
feels-because emotional intelligence feels f*cking great (even when
you feel f*cking bad) And take care of your #1: prioritize YOU!With
guided prompts, sweary sayings, and an empowering AF attitude, this
is the perfect journal for readers who are over the bullsh*t and
are ready to take their self-care into their own hands. The ideal
self-care gift, relaxing gift for women, or guided journal to get
you through, this book will get you to stand up and declare, "I am
radiant and I deserve some f*cking self-care!"
As the days get longer and the sun rises higher and warmer, the
signs of Spring begin to appear. One of those signs is the friend
of every child, the Easter Bunny. Like Santa Claus, the Easter
Bunny is the bearer of gifts, fancy eggs, sweet candy, and warm,
cuddly stuffed animals, to celebrate the joy of Easter morning. Tom
Wolfe brings his creativity and skill to this beloved character,
and shares it with his readers in clear step-by-step, color
illustrated instructions. And, because no bunny is complete without
his eggs, Tom offers a simple technique for creating beautiful
Easter eggs using commercially produced blanks, a woodburner, and
paint. Included is a gallery of many bunny "humanimals." These
wonderful creations, carry a great deal of the emotion and charm,
and will be wonderful additions to the carver's repertoire. This is
a great book for carvers of all skill levels. Everyone, from the
beginner to the veteran, will enjoy its delightful projects.
The vast majority of period ship models are built from kits,
usually primarily of wood with some ready-made fittings. Although
these commercial offerings have improved significantly in recent
years, all of them can be enhanced in accuracy or detail by an
experienced modelmaker. This book, by an expert ship modeller,
distils lessons gleaned from a lifetime practising the hobby to the
highest standards, setting out methods of improving basic kits and
gradually developing the skills and confidence to tackle the
construction of a model from scratch. Using a variety of kits as
the starting point, each chapter demonstrates a technique that can
be readily improved or a feature that can be replaced to the
advantage of the finished model. Topics include hull planking,
representing copper sheathing, many aspects of more accurate
masting and rigging, and how to replace kit parts and fittings from
scratch. Ultimately, the impact of a period model depends on its
accuracy, and the book also provides guidance on plans and
references, where to find them and how they are best used. The
plank-on-frame model, sometimes with exposed frames in the Navy
Board style, has always been considered the crowning achievement of
period ship modelling, and this book concludes with coverage of the
very latest kits that put fully framed models within the reach of
ordinary mortals. Offering advice, expertise and inspiration, _Ship
Models from the Age of Sail_ has something for anyone interested in
building a period ship model, whatever their level of skill.
Step by step, fully-illustrated building instructions for seven
LEGO train models including a coal gondola, milk tanker, open
hopper, depressed flatcar, passenger coach, powered box car, and
diesel locomotive. Design alternatives suggest ways to customise
the train cars, improve an existing LEGO train collection, or even
pair the models in this book with an official LEGO train set.
Working as a part time wood carver at the Dollywood Theme Park in
Pigeon Forge, Tennessee, Larry Green often has the opportunity to
demonstrate carving to visitors from around the nation. hardly a
day goes by without at least one visitor asking, "Why carve shoes?"
The main reason, according to Larry, is the challenge of
transforming a block of wood into a boot or shoe, giving it a
unique design, character and personality. The shoes become works of
art to which most people can relate. With step-by-step, color
illustrated instructions, Larry gets the reader started on the
"right foot." Five boot and shoe projects are described in detail,
including a baby shoe, a work book, a cowboy boot, a "Storm" boot,
and a ski boot. A gallery includes several other styles, including
the Old Lady in the Shoe's shoe.
This board game is about you, and when you play it, you will take
on the role of the Explorer into your own life and being! Powerful,
profound, and fun, the object of this game is to resolve any issue
of each player's choosing. Discover your purpose on your life path,
gain helpful insight into relationships, receive guidance to manage
your day-to-day obstacles, and learn transformative tools in a
dynamic group experience. Through heartfelt interaction, as well as
through feedback from the game cards, each player makes positive
change on the mental, emotional, spiritual, and physical levels.
Create what you desire with this unique game play, offering a
magical, surprising, awakening, and life-changing
adventure.Includes gameboard & pieces, cards, booklet, maps
& pad.
Grab your magical sword and take the place of your favorite fantasy
character with this fun and historically accurate how-to guide to
solving epic quests. What should you ask a magic mirror? How do you
outwit a genie? Where should you dig for buried treasure? Fantasy
media’s favorite clichés get new life from How to Slay a Dragon:
A Fantasy Hero’s Guide to the Real Middle Ages, a historically
accurate romp through the medieval world. Each entry presents a
trope from video games, books, movies, or TV—such as saving the
princess or training a wizard—as a problem for you to solve, as
if you were the hero of your own fantasy quest. Through facts
sourced from a rich foundation of medieval sources, you will learn
how your magical problems were solved by people in the actual
Middle Ages. Divided into thematic subsections based on typical
stages in a fantastical epic, and inclusive of race, gender, and
continent, How to Slay a Dragon is perfect if you’re curious to
learn more about the time period that inspired some of your
favorite magical worlds or longing to know what it would be like to
be the hero of your own mythical adventure.
This new book by Pam Gresham explores the wealth of design motifs
developed by the German immigrants to Pennsylvania. These
Pennsylvania "Dutch" designs are perfect for the medium of chip
carving. Flowing lines combine with geometrical forms to create
delightful and challenging patterns for the chip carver. Pam
applies a variety the designs to a "Wilkom" plaque and a beautiful
bible box. She leads the reader step-by-step through the process of
chip carving each of these creations. In addition there is a
gallery where the Pennsylvania Dutch designs are applied to other
objects with wonderful results. For chip carvers who are familiar
with Pam's other books, this is a welcome addition. For those new
to chip carving, this new book will inspire and guide you through
the process of this delightful craft.
![Vikings at War (Paperback): Kim Hjardar, Vegard Vike](//media.loot.co.za/images/x80/453504934241179215.jpg) |
Vikings at War
(Paperback)
Kim Hjardar, Vegard Vike
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R688
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Discovery Miles 5 630
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Vikings at War is a sumptuous depiction of how the Vikings waged
war: their weapons technology, offensive and defensive warfare,
military traditions and tactics, their fortifications, ships and
command structure. It also portrays the Viking raids and conquest
campaigns that brought the Vikings to virtually every corner of
Europe and even to America. Between the 9th and 11the century,
Viking ships landed on almost every shore in the Western world.
Viking ravages united the Spanish kingdoms and stopped Charlemagne
and the Franks' advance in Europe. Wherever Viking ships roamed,
enormous suffering followed in their wake, but the encounter
between cultures changed both European and Nordic societies.
Employing unorthodox and unpredictable strategies, which were hard
for more organized forces to respond to, the most crucial element
of the Vikings' success was their basic strategy of evading the
enemy by arriving by sea, then attacking quickly and with great
force before withdrawing quickly. The warrior class dominated in a
militarized society. Honor was everything, and breaking promises
and ruining one’s posthumous reputation was considered worse than
death itself. If a man offended another man’s honor, the only way
out was blood revenge. Vikings at War provides a vivid account of
the Viking art of war, weapons and the history of their conquests
with over 380 colour illustrations including beautiful
reconstruction drawings, maps, cross-section drawings of ships,
line-drawings of fortifications, battle plan reconstructions and
photos of surviving artefacts including weapons and jewellery.
A 40-card deck of special missions, plots, and objectives from
which players can draw to add extra intrigue to their games. The
goal for most of the independent crews operating throughout the
Ravaged Galaxy is that one big score that will set them up for
life. Such scores are few and far between, so crews typically find
themselves taking whatever jobs they can scrounge – anything for
a quick credit. Anyone can sell an alien artefact or a set of
neural-fuses, but smart captains know that there are myriad ways to
turn a profit… This expansion for Stargrave consists of 40 Side
Hustle cards – missions, plots, and tasks that add variety,
depth, and new tactical challenges to wargames in the Ravaged
Galaxy. Each card presents a specific objective… and the rewards
for achieving it. Some of these missions must be revealed, while
others are kept secret. Is your crew attempting to insert a data
virus into a key system? Locate a political prisoner? Uncover
evidence of a secret scientific cabal? Every crew is out to grab
some loot, but what’s your captain’s side hustle?
In Craig Stevens's unique chipcarving style he creates images from
nature by using carved shapes and patterns rather than outlining
the subject. With a brush painter's sensitivity these carved shapes
create a flow and movement that imitates the simple but graceful
patterns of the natural world. The initial drawing creates the
foundation of each carving. The book shares Craig's method with
other carvers, taking them step-by-step through the carving
process, beginning with an introduction to the tools and the wood.
Every carving step for the main project is included with a clear
color photograph and a concise description of the carving technique
that is used. The pattterns are included as is a gallery of
variations and applications.
The viral chonk cat trend gets a fun twist with this unique kit featuring mini chonk cats nesting dolls.
Purrfect for your home or the office, cat lovers and chonk cat enthusiasts alike can embrace their love for chub-tastic felines with this one-of-a-kind collectible set.
This fun kit includes 3 adorable chonk cats nesting dolls and a mini book celebrating chonk cats in all their glory and featuring the iconic chonky cat body mass index chart.
Liven up the party with this heady collection of drinking games!
Choose from brain-boggling classics such as Fuzzy Duck and
Twenty-One or dizzying games of pure chance like TV Drinking and
Vodka Roulette - whichever you play, you're guaranteed to be
gleeful and giggly by the end!
Some years ago Tom wrote a book called Carving the Civil War. The
book met with great success, but left a hunger for more. One of the
figures in the gallery was a beautiful realistic horse, and it
wasn't long before requests for a horse book started coming in.
Well, here it is! Tom brings his teaching and carving skills to
realistic horses. This new book takes the carvers through the steps
of carving a frisky colt. Using hand and power tools Tom creates
the form, detail, and musculature that brings the horse to life.
Included are gallery photos and patterns for the colt's sibling and
sire, as well as those for several other horses. For fans of Tom
Wolfe or those who have struggled to carve realistic horses, this
book is a must-have for your carving library.
Roy Rogers may have been Republic's "King of the Cowboys," but he
was lesser nobility when it came to licensed merchandise. The "King
of the Cowboy Merchandisers" was Hopalong Cassidy. In the three and
one-half year period beginning in late 1949 and ending after the
1952 Christmas season Hoppy rode so far ahead of the pack that his
competition had to eat his dust. By early 1950s over a hundred
manufacturers were producing Hopalong Cassidy licensed products. No
matter where one turned, there was Hoppy. It was a Hopalong Cassidy
era. Now Hoppy has found renewed interest among collectors. The
support is multi-layered. Prices across the board are at record
levels. Common pieces have doubled or tripled in value over the
past five years. Scarcer pieces have risen ten times or more. This
comprehensive new book by one America's foremost authorities on
antiques in general, and Hoppy in particular, will introduce you to
the various collecting categories within the wonderful world of
Hoppy collectibles and allow you to cast your cares aside while
leisurely strolling down nostalgia lane. Packed with useful
information, it also has beautiful color photographs of most of the
merchandise bearing the Hopalong Cassidy name. If you are old
enough to have grown up with Hoppy, you will think "I owned one of
those" or "I remember one of those." If you are not, you will be
moved to say - "Wow! That's neat. I won't mind owning one."
Take on the i-SPY challenge with 50 things to do to get closer to
nature! Kids will have fun collecting points with activities to
enjoy nature and help look after wildlife. From listening to birds
to rolling down a hill, making a hedgehog house to planting a tree,
they'll learn all about the natural world along the way. As well as
activities, it is packed with facts, photos and things to spot that
i-SPY fans will love. Once they've scored 1000 points,
super-spotters can claim their official i-SPY certificate and
badge. Plus there are extra eco points to be scored for doing
something to help the planet. For even more fun outdoors check out
i-SPY Seaside Challenge (ISBN 9780008529789).
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