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Books > Sport & Leisure > Hobbies, quizzes & games > General
Twenty full-color gallery-quality tear-out prints celebrating the art of Marvel’s Spider-Man 2!
Experience the most amazing moments from Marvel’s Spider-Man 2 with this high quality, 12” x 16” compendium! The tear-away spine makes each weighty leaf removable for easy display so that collectors can decorate their space with elating imagery of Miles Morales and Peter Parker’s death-defying swings and tense battles across Marvel’s New York.
Adorn your surroundings with gallery-quality art from Insomniac Games’ most recent entry in the series that critics call “the quintessential Super Hero game.”
The book is a result of the character Claudia found in the website,
who hid the book in a castle in a dark forest many years ago. How
or why she was able to do this is a part of the narrative found in
the website. The mysteries presented are rooted in German
literature and in the imaginations of the Grotrians, who come from
a tradition of literature and art.
The Burma-Shave craze reached its zenith during the 1950s, with
more than 7,000 signs posted across the United States.
To market Burma-Shave, Allen Odell, an advertising wordsmith,
devised the concept of sequential signs to sell his shaving cream.
Typically, six signs were erected, with each of the first five
containing a line of verse, and the sixth trumpeting the brand
name.
Burma-Shave signs appeared in every state except Arizona, Nevada
and New Mexico. The creative people at Burma-Shave, as well as
customers who sent in jingles of their own, ultimately created more
than 600 of the rhymes.
In the world of advertising, Burma-Shave stood as unique,
creating signs that became a part of the popular culture.
Although the Burma-Shave company is no more, these fun little
rhymes hold great nostalgic value for those of us who fondly
remember them from our Sunday drives.
Will you succumb to temptation? In a dystopian era of vampires,
magic, and steampunk super-science, you face overwhelming
oppression. Will you oppose your Antagonist? Will you fight for
your Goal, and in so doing, bring meaningful change to your world?
Or will you be tempted by the distractions of this world. A
roleplaying game for 3-6 players. 3+ hours, one or multiple
sessions. Intuitive, streamlined ruleset. Overcome Antagonists
using an action-based resolution system. Compelling, dystopian,
steampunk setting with room for personalization and change.
A fantastic collection of the very finest card tricks and tricks of
the mind to astound and astonish all around the dinner table. Many
of the earliest books, particularly those dating back to the 1900s
and before, are now extremely scarce and increasingly expensive. We
are republishing these classic works in affordable, high quality,
modern editions, using the original text and artwork.
Prepare for a sporting contest like no other! Any true fan knows
that the porcelain umpire's chair is an ideal place to put your
sporting knowledge to the test. This compendium of fun activities
and quiz questions will have you spotting the difference at
Wembley, finding a lost helmet at Lord's, and going for gold in
Olympic omniscience. From bestselling author and professional
brain-teaser Hugh Jassburn, this illustrated puzzle book includes a
range of challenges relating to football, rugby, tennis, cricket,
athletics, golf, boxing, basketball, rowing, snooker and more. Pit
your wits against such quiz questions as these: What is the lowest
darts score you can't achieve with a single dart? In 1981 Muhammad
Ali retired from boxing - what was his career record? What is Tiger
Woods' real first name? Who was the first cricket player to score a
century and take ten wickets in a test match? What sport has four
letters, is played all around the world, and begins with a "t"? A
winning gift idea, this book will score a major-league success with
sport obsessives and casual fans alike.
Joining our bestselling On-the-Go series, 50 Bucket List Adventures is
a deck of adventure inspiration for the bold!
The activities on the cards are exciting, thrilling, and awe-inspiring.
The range of categories includes spending time in nature (deep-sea
dive, meditate by a waterfall), thrill-seeking (sky dive, learn to ride
a motorcycle, taste a hot pepper), aspirational travel (visit the
oldest city you can, travel somewhere during a major local festival),
learning something unusual (take instrument lessons, learn a language
picked at random), or trying something to push out of a comfort zone
(audition for a theater production). Some activities require travel,
but many can be done from home.
Each on-the-go amusement in the series offers a different way to
interact, connect, and have fun out and about. With a cute and compact
format, the tins are easy to carry and perfect for gifting. Great for
families, friends, and loved ones!
IRRESISTIBLE TWIST ON CLASSIC PARTY GAMES AND ACTIVITIES: Each
miniature deck of cards in the series is packaged in a decorative tin
box, charmingly evoking the look of after-dinner mints! Compact and
eye-catching, they're the perfect pocket-sized games to bring to a
party or add on to a gift.
HANDY PORTABLE SIZE: The compact format lets you take the deck
anywhere! These petite tins are perfect for slipping into a purse or
pocket for on-the-go fun.
GREAT GIFT OR STOCKING STUFFER: Perfect for families in need of
screen-free inspiration, dinner party hosts and partygoers, or couples
looking for shared adventure inspiration.
EXPLORE THE ENTIRE SERIES: This game is part of the After Dinner
Amusements series, a collection of tiny tins filled with prompts for
lively conversation, trivia, icebreakers, and endless laughs.
Perfect for:- Adults looking for exciting post-pandemic adventure ideas
- Gift givers shopping for couples, retirees, or graduates
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