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Books > Sport & Leisure > Hobbies, quizzes & games > General
Dale Power leads you step-by-step through the process of carving a robust and realistic polar bear. Complete, concise instruction and detailed color photographs make the carving of this bear an enjoyable task for the novice and advanced carver alike. Dale approaches the carving with a combination of hand and power tools, giving good advice in both techniques. Once carved, Dale illustrates techniques to burn and paint the details that give your bear a very natural look. Four original patterns for polar bears, grizzlies and brown bears are included as well. The gallery photographs provide detailed and instructive perspective on these bears from different regions of the world. The character and personality of each bear comes through in these photos.
The fast and easy way to crack codes and cryptograms Did you love Dan Brown's "The Lost Symbol"? Are you fascinated by secret codes and deciphering lost history? "Cracking Codes and Cryptograms For Dummies" shows you how to think like a symbologist to uncover mysteries and history by solving cryptograms and cracking codes that relate to Freemasonry, the Knights Templar, the Illuminati, and other secret societies and conspiracy theories. You'll get easy-to-follow instructions for solving everything from the simplest puzzles to fiendishly difficult ciphers using secret codes and lost symbols.Over 350 handcrafted cryptograms and ciphers of varying typesTips and tricks for cracking even the toughest codeSutherland is a syndicated puzzle author; Koltko-Rivera is an expert on the major symbols and ceremonies of Freemasonry With the helpful information in this friendly guide, you'll be unveiling mysteries and shedding light on history in no time!
Collins Big Cat supports every primary child on their reading journey from phonics to fluency. Top authors and illustrators have created fiction and non-fiction books that children love to read. Book banded for guided and independent reading, there are reading notes in the back, comprehensive teaching and assessment support and ebooks available. When Shinoy downloads the Chaos Crew app on his phone, a glitch in the system gives him the power to summon his TV heroes into his world. With the team on board, Shinoy can figure out what dastardly plans S.N.A.I.R. has come up with, and save the day. Location: Tricky Contacts TV game show studio Operative: Salama in a flowery dress Mission: Stop Salama from vanquishing the Tricky Contacts host, Darren Duncan. Avoid the penguins. Win the game! This exciting title is part of the Shinoy and the Chaos Crew series by Chris Callaghan. White/Band 10 books have more complex sentences and figurative language. Ideas for reading in the back of the book provide practical support and stimulating activities.
This inspirational book is the perfect resource for parents who want to decorate their child's bedroom. From newborns to teens, over 250 gorgeous color photographs of designer rooms are filled with hundreds of exciting and innovative ideas for decorating your child's personal space. This book will help you sort though choices in paint and wallpaper, furniture, window treatments, flooring and other textile and color options to create a practical and special room for someone who deserves it. Here you'll find fun, themed bedrooms for girls and boys; tranquil sanctuaries for mom and newborn; dA (c)cor that grows up with children; simple ways to spruce up a room; and elaborate ideas for creating a distinctive bedroom. Also included are bathroom ideas that will have your kids begging to take baths and brush their teeth. A resource guide makes finding products and designers easy.
From the team behind Computer Science for Fun (cs4fn), The Power of Computational Thinking shows that learning to think can be fascinating fun.Yes, and this book shows you how.Computational thinking has changed the way we all live, work and play. It has changed the way science is done too; won wars, created whole new industries and saved lives. It is at the heart of computer programming and is a powerful approach to problem solving, with or without computers. It is so important that many countries now require that primary school children learn the skills.Professors Paul Curzon and Peter McOwan of Queen Mary University of London have written a unique and enjoyable introduction. They describe the elements of computational thinking - such as algorithmic thinking, decomposition, abstraction and pattern matching - in an entertaining and accessible way, using magic tricks, games and puzzles, as well as through real and challenging problems that computer scientists work on.This book gives you a head start in learning the skills needed for coding, and will improve your real life problem solving skills. It will help you design and evaluate new technologies, as well as understand both your own brain and the digital world in a deeper way.
Tom Heller and Ron Clarkson share their techniques and expertise with the reader, going step by step through the process of making a carved Queen Anne foot stool. While complete instructions are given, the emphasis is on the beautiful carving that added such elegance to period furniture. The readers will learn which carving tools to use and how to apply them to this project. They will be able to follow the measured drawings of the project, and will be aided by the full-sized detailed drawings and the ample photography. Tom and Ron have covered every aspect so the readers can execute their own "works of art." From cutting out the stock to applying the finish, no process has been left out. After finishing the project, the reader will be able to apply the knowledge gained here to other furniture. A gallery in the back shows some of those applications. This is truly a book to be owned and enjoyed by anyone who enjoys working with wood and creating beautiful pieces of furniture.
Clowns are the ideal subjects for caricature carvers. They give the carver a limitless variety of faces and situations to create. The only boundaries are the carver's ability and imagination, and the realities of the human form. Like all of us, clowns are complex figures, happy and sad, comic and tragic, all at the same time. Because they capture both sides of us, the clown has been a powerful figure through many years of human history. One clown is carved from beginning to end, with each step illustrated to help the carver. Most of the figures are in various comic settings and the gallery has several different clowns in various situations. Also included is a brief section on carving the letters used to label the pieces. This book promises hours of enjoyment and challenge for woodcarvers of all abilities.
Perhaps this book should come with a warning to parents: within these pages, children deliberately scare each other, ritually hurt each other, take foolish risks, promote fights, and play ten against one. And yet throughout, they consistently observe their own sense of fair play. 'During the past fifty years, shelf-loads of books have been written instructing children in the games they ought to play -- and some even instructing adults on how to instruct children in the games they ought to play -- but few attempts have been made to record the games children in fact play.' This was Iona and Peter Opie's pertinent observation in 1969, and it was this gap that they sought to fill with their exhaustive survey, through the 1960s, of the games that children 'in fact play' aged roughly between six and twelve years of age, and when outdoors -- and usually out of sight. The Opies weren't interested in formal games and sports supervised by parents or teachers. What excited them were the rough-and-tumble games for which, as one child described, 'nothing is needed but the players themselves.' They were also anxious that, in their meticulous recording of the games, the spirit of the play, the zest, variety and disorderliness, should not be lost. The result was their classic work Children's Games in Street and Playground. To aid a clear and lively presentation of their remarkable study, the original single book has been divided into two. Both volumes record games played in the street, park, playground and wasteland of more than 10,000 children from the Shetland Isles to the Channel Islands, although the majority of the information comes from children living in big cities such as London, Liverpool, Bristol and Glasgow. This second volume focuses on games involving seeking, hunting, racing, duelling, exerting, daring, guessing, acting and pretending. More than 85 games are described in detail including the rhymes and saying children repeat while playing them, together with the different names under which they are played. Brief historical notes are also included where relevant. The children of the 1960s, the Opies noted, are often thought 'to be incapable of self-organization, and to have become addicted to spectator amusements.' to the extent that adults must be relied on to provide play materials, ideas and time to play with them. The same attitudes are still widespread today with our concerns about television and computer games, and the middle-class parental impulse to fill our children's days with organised classes and play dates. 'However much children may need looking after, they are also people going about their own business within their own society.' There are important lessons to be learned from this book about giving children the time and physical space to be themselves with other children.
Once you finish carving your first gnome, the little guy will surely want you to carve some more elfin friends for him! It's a good thing Al Streetman has included 15 different patterns for well-dressed elves and gnomes of all shapes and sizes--drawn up with the beginner in mind, but with plenty of potential for the experienced carver's creativity to build on. With step-by-step instructions and color photography, Al demonstrates how to carve and paint the first project from start to finish. He also provides some helpful general advice about technique, finer details, and painting; his reference charts are handy for any carving. A full-color gallery of finished projects will bring a smile to your face and a spark to your imagination. His laid-back style and straightforward techniques make Al Streetman a pleasure to carve with--enjoy!
Cult classic, revised and updated. Alchemist D. Gold reveals the inner world of marijuana and hashish, uncovering secrets and modern techniques to enhance potency. First published in 1974, the original edition of Cannabis Alchemy sold over 100,000 copies, making this one of the all-time best sellers of the counterculture.
Santa Mini-Cheers (c) answer the wood carver's perennial question, What can I do with all of these basswood scraps? Presented are six patterns and instructions for carving three miniature Santas and a larger Santa holding a snowman. All are carved in an Old World style, with simplicity and character. Ron skill-fully guides the carver through each project with straight-forward, step-by-step directions, color illustrations, and a bit of humor. A gallery is included. For those who are familiar with Ron's other books, this one will be a welcome addition. For new carvers, this book will both guide you through the process and inspire you to forge ahead in the wood carvers craft.
Do animals have their own Santa Claus? One look at these creations by Tom Wolfe and you will believe that they do. Santimals capture all the charm of the season in a new and delightful way. Tom takes the reader step-by-step through the carving of the raccoon Santimal, from the pattern to the painting. Each step is clearly illustrated with a full-color photograph and helpful description. In addition there are patterns and multi-angled color gallery photographs for several other Santimals. These include a goose, a hound dog, a duck, a pig, a mouse, and a bear. In addition, the raccoon pattern can be easily converted to a fox. This creative new project is perfect for the holidays and a welcome addition to the carver's repertoire. It is a great book for carvers of all skill levels. Everyone, from the beginner to the veteran, will enjoy its delightful projects.
You've seen them on TV, now learn from Sara and her Super Collies! Find easy-to-follow directions and photos for all the classic tricks as well as showstoppers like taking a selfie and skateboarding! Whether you have a new puppy or have an "old dog" ready to learn some new tricks, Sara will get you and your dog working together in no time. Learn fundamentals like food and toy drive, leash walking, and crate training, as well as tips for important day-to-day bonding and behavior. Whenever you're ready, dive into the tricks! Chapters and tricks include: Super Simple Tricks: Sit, down, shake a paw, wave, take a bow, footsies, hand target, leg weaves, sit pretty, over arms, back up, crawl, and more. Super Impressive Tricks: Cross paws, hide in a suitcase, turn lights on (and off), take a selfie, orbit, footstall, fake pee, limp, open (and close) a door, and more. The Super Trick Dog: Jump rope, skateboard, hold an object, retrieve and put toys away, dance, hug, walking on hind legs, and more. Sara also includes a home version of canine freestyle (the choreographed routines she is famous for and that you may have seen at competitions). With information for finding the right music, safely selecting costumes, and how to transition between one trick and another in a routine, you'll have all you need to craft a fun routine of your own. It's not only a fun way to impress the neighborhood, it's a great way to build a deeper relationship with your dog. Every dog has a super dog within...unleash your dog's potential with Super Dog Tricks!
Throughout history people have sought ways to mark their passing and to memorialize their loved ones' final resting places. In this book, Dale Power provides you with the tools and techniques to create long lasting, beautiful stone monuments and markers with a sandblaster. Step-by-step, with straight-forward explanations and color illustrations, Dale takes you thorugh the process from preparing the stone and sandblasting mask, through the sandblasting process itself, and finally to finishing touches that will make your monument stand out among the rest. The gallery is filled with fine examples of the sandblasting art-both old and new-to fire your creativity. Also provided are eleven designs to reproduce and ten typeface styles for easy monument and marker lettering.
Santa rides again! This highly animated Santa carving depicts the jolly old elf getting more than he bargained for on an off-season fishing expedition. David Sabol demonstrates his traditional wood carving techniques, taking the reader through each step from wood blank to finished carving with clear, step-by-step instructions and color illustrations. The finished carving is brought to life with color staining techniques and given a hint of age with antiquing methods David describes in detail. Patterns are provided for six classic Santas in a variety of poses and for the venerable Mrs. Claus as well. A color gallery shows each of the finished patterns to fire the imagination of every carver. Carvers with basic skills will enjoy the challenges, and advanced carvers will be delighted by the details presented in the projects in this book.
Does your boss, officemate, or family member have an important question
or assignment, and you're unsure what your answer should be? Take the
guesswork out of the equation with The Office Answer Wheel, a humorous
gag gift with a sarcastic office twist.
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