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Books > Sport & Leisure > Hobbies, quizzes & games > General
Rediscover your lust for adventure, with inspiring affirmations on the theme of travel, exploration and discovery
From Sam Jordison, author of the bestselling Crap Towns series, comes I-SPY for Grown-ups. The I-SPY concept is very simple: it's like the 'I spy with my little eye' game, only instead of all the tedious stuff about 'something beginning with', there are pictures and descriptions and genuine opportunities to use your sleuthing skills to discover interesting things. This can be alarming - but when turned into a sport, it's also fun. The United Kingdom of Wales, England, Scotland and Northern Ireland isn't very united anymore. Great Britain isn't very great. Or so say the wrong-headed doubters who want to talk us down! But where else can you see Morris Dancers, men in kilts, weirdly neat gardens and aggressively jovial village fetes? Nowhere else. And this guide helps you add to these great joys by awarding you points for seeing them. Isn't that the pip?
Here is a virtual encyclopedia of cabinet door and drawer styles
and instruction for designing, constructing, and installing them.
Slab, MDF, simulated and true raised panel, frame and panel, arched
frame and panel, mitered panel, cope and stick, glass, and tambour:
all of these types of cabinet doors--and the drawers to match--are
illustrated and explained with step-by-step construction notes and
measurements. In addition, all of the common methods of joinery,
such as dowels, biscuits, splines, miters, dadoes, tongue and
groove, and mortise and tenons are explained and illustrated.
The fast and easy way to crack codes and cryptograms Did you love Dan Brown's "The Lost Symbol"? Are you fascinated by secret codes and deciphering lost history? "Cracking Codes and Cryptograms For Dummies" shows you how to think like a symbologist to uncover mysteries and history by solving cryptograms and cracking codes that relate to Freemasonry, the Knights Templar, the Illuminati, and other secret societies and conspiracy theories. You'll get easy-to-follow instructions for solving everything from the simplest puzzles to fiendishly difficult ciphers using secret codes and lost symbols.Over 350 handcrafted cryptograms and ciphers of varying typesTips and tricks for cracking even the toughest codeSutherland is a syndicated puzzle author; Koltko-Rivera is an expert on the major symbols and ceremonies of Freemasonry With the helpful information in this friendly guide, you'll be unveiling mysteries and shedding light on history in no time!
Describes the qualities to consider in selecting the perfect rock for play and pleasure.
A sweary guided journal for people who want to cut through the bullsh*t to unf*ck their lives without all the touchy-feely self-help crap, Let That Sh*t Go shows people how to stop dwelling on past hurts and move on toward the bright future ahead.
Revive the art of storytelling using these nine beautifully illustrated wooden dice to create the most imaginative, funny and bizarre stories. Construct your own intergalactic adventure tale with flying saucers, cyborgs, mad scientists and aliens. Form an army with your space troopers to battle giant insects, dodge black holes and even gain superpowers like time travel and x-ray vision! This is the perfect family game that will stimulate the imaginations of children and adults alike. Ideal for playing by a log fire.
This book is intended for individuals or organizations (teachers, social workers, psychologists, community nurses, parents and carers) who wish to create leisure opportunities for people with profound and multiple impairments.;The text reflects a number of leisure activities based on the authors' experience, from gardening to aromatherapy, drama to microtechnology. It also offers guidance for running and developing workshops for parents, carers and professionals. Useful addresses, contacts and resources are included.
Modern art is a wonderful and varied thing, isn't it? This Colour Me Good book is for those of you who just can't get enough of modern art. It's not one of the easiest things to understand, and to the casual eye many of the sculptures featured in this book will seem strange and maybe pointless... Colour Me Good Modern Art encourages you to think about them while you're colouring in and realise there is a lot more to it than just throwing some things together and calling it art This book celebrates some of the sculptures notorious for changing the way the world looks at art, and some of the people behind the scenes in modern art as well. All of them are just waiting for you to apply a bit of colour Use this mega brilliant colouring book and your favourite felt-tips to colour in drawings of iconic sculptural pieces and some of the art world's most famous faces. This is all you need for an arty-farty felt tip party
Beat the boredom and take time out from screens with this pocket-sized book packed with facts, photos and fantastic spots for hours of fun! Kids will have fun collecting points outdoors with more than 140 varieties of wild flowers to find. From buttercups to Stinking Iris, snowdrops to red-dead nettles, they'll learn about when they flower, where they're found and what they look like. And once they've scored 1000 points, super-spotters can claim their official i-SPY certificate and badge. With more than 30 i-SPY books to collect, there's something for everyone! For even more outdoor fun check out i-SPY Nature (ISBN 9780008386467).
A fast-paced and easy-to-learn bluffing game, Havana Dice puts a Cuban twist on the traditional classic of Liar's Dice or Dudo, which has been played in Latin America for centuries. Using poker dice and unique dice cups, 2 to 4 players roll their own dice in secret before bidding on the number of dice under everyone's cups-but if a bluff is successfully called, the bluffer loses a die. Wild poker chips up the ante and make for a fun and unpredictable game to play again and again, at home or on the go. Housed in a package resembling a vintage cigar box, this colorful and handsome game brings home a little taste of Havana.
Expert instruction you need to take your skills from kook to boss Author John Robison uses hundreds of pictures-- comical, cartoon-like drawings--to clearly illustrate every aspect of surfing: wave dynamics, riding techniques, etiquette, logistics, and more. This entertaining, easy-to-understand visual presentation makes it easy for you to pick up his techniques and use them on the waves. Robison covers every aspect of the sport, from paddling out through the surf zone and catching and riding that first wave to nose riding, acrobatics, shortboard riding, and to equipment repairs.
Bestselling author, Hall-of-Famer, and master-teacher Robert Byrne
is back with his most impressive effort yet: an exhaustive
compendium of more than 350 pool shots that will take its place
among the game's classic instructional books. Ranging from tickys
to double-kisses and from jump shots to diamond systems, Byrne's
Complete Book of Pool Shots takes players on an accelerated trip
from pool kindergarten to graduate school. Most of Byrne's expertly
diagrammed shots are not widely known and many are described here
for the first time-in many cases, these are the secrets of a
lifetime. Players of every skill level, including the most
advanced, will find their game greatly strengthened by the clever
moves Byrne has assembled.
Contains 156 cards, each one featuring a question guaranteed to get everyone talking about an entertaining topic related to the great state of Michigan. Interesting facts are interspersed among many of the questions. FANTASTIC FUN FOR EVERYONE
Why do some games seem to be universal while others have a particular connection to the culture of the people playing them? Around the World in 80 Games is about the mathematics of chance, game theory, gamification, gaming strategies and computer games. Traversing the globe, Marcus du Sautoy looks at the genesis of games new and old, explores how to invent a good game and explains the fascination of a popular lockdown game. The most simple games endure: board games, card games and dice games have captivated us for centuries and the acclaimed mathematician and author of The Creativity Code (among many others) will once again bring mathematics to the fore with insight and aplomb in Around the World in 80 Games.
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