|
Books > Sport & Leisure > Hobbies, quizzes & games > General
You've seen them on TV, now learn from Sara and her Super Collies!
Find easy-to-follow directions and photos for all the classic
tricks as well as showstoppers like taking a selfie and
skateboarding! Whether you have a new puppy or have an "old dog"
ready to learn some new tricks, Sara will get you and your dog
working together in no time. Learn fundamentals like food and toy
drive, leash walking, and crate training, as well as tips for
important day-to-day bonding and behavior. Whenever you're ready,
dive into the tricks! Chapters and tricks include: Super Simple
Tricks: Sit, down, shake a paw, wave, take a bow, footsies, hand
target, leg weaves, sit pretty, over arms, back up, crawl, and
more. Super Impressive Tricks: Cross paws, hide in a suitcase, turn
lights on (and off), take a selfie, orbit, footstall, fake pee,
limp, open (and close) a door, and more. The Super Trick Dog: Jump
rope, skateboard, hold an object, retrieve and put toys away,
dance, hug, walking on hind legs, and more. Sara also includes a
home version of canine freestyle (the choreographed routines she is
famous for and that you may have seen at competitions). With
information for finding the right music, safely selecting costumes,
and how to transition between one trick and another in a routine,
you'll have all you need to craft a fun routine of your own. It's
not only a fun way to impress the neighborhood, it's a great way to
build a deeper relationship with your dog. Every dog has a super
dog within...unleash your dog's potential with Super Dog Tricks!
From the Amish country in Pennsylvania, Ron Ransom has been
inspired to create patterns and carvings of an Amish family. Six
patterns, clear instructions, and color photos guide you in carving
a family in traditional Amish dress. Out of respect for their
preferences, Ron has left the faces blank. Reflecting the Amish
lifestyle, Ron's tools, techniques and instructions are plain and
simple. When the carvings are complete, painting and antiquing
methods are demonstrated as well. A color photo gallery provides a
last, close look at these charming basswood carvings. As with all
of Ron Ransom's books, the projects presented here will engage the
beginner and provide solid bases upon which advanced carvers may
add their own creative touches.
The story of white masculinity in geek culture through a history of
hobby gaming Geek culture has never been more mainstream than it is
now, with the ever-increasing popularity of events like Comic Con,
transmedia franchising of the Marvel Cinematic Universe, market
dominance of video and computer games, and the resurgence of board
games such as Settlers of Catan and role-playing games like
Dungeons & Dragons. Yet even while the comic book and hobby
shops where the above are consumed today are seeing an influx of
BIPOC gamers, they remain overwhelmingly white, male, and
heterosexual. The Privilege of Play contends that in order to
understand geek identity's exclusionary tendencies, we need to know
the history of the overwhelmingly white communities of tabletop
gaming hobbyists that preceded it. It begins by looking at how the
privileged networks of model railroad hobbyists in the early
twentieth century laid a cultural foundation for the scenes that
would grow up around war games, role-playing games, and board games
in the decades ahead. These early networks of hobbyists were able
to thrive because of how their leisure interests and professional
ambitions overlapped. Yet despite the personal and professional
strides made by individuals in these networks, the networks
themselves remained cloistered and homogeneous-the secret
playgrounds of white men. Aaron Trammell catalogs how gaming clubs
composed of lonely white men living in segregated suburbia in the
sixties, seventies and eighties developed strong networks through
hobbyist publications and eventually broke into the mainstream. He
shows us how early hobbyists considered themselves outsiders, and
how the denial of white male privilege they established continues
to define the socio-technical space of geek culture today. By
considering the historical role of hobbyists in the development of
computer technology, game design, and popular media, The Privilege
of Play charts a path toward understanding the deeply rooted
structural obstacles that have stymied a more inclusive community.
The Privilege of Play concludes by considering how digital
technology has created the conditions for a new and more diverse
generation of geeks to take center stage.
After The South African Bushveld - A field guide from the
Waterberg, this is the second comprehensive field guide to be
published in southern Africa that covers a comprehensive
cross-section of the most prominent animals, plants, birds, fish,
insects and tracks and signs of a particular region. It includes a
detailed natural history section for a greater understanding of the
people, plus geology, habitats and ecology of the region. This
title negates the need to carry more than one guide book when
visiting the Okavango.
![Scientists (Cards): Us Games Systems](//media.loot.co.za/images/x80/624181126993179215.jpg) |
Scientists
(Cards)
Us Games Systems
|
R187
R143
Discovery Miles 1 430
Save R44 (24%)
|
Ships in 10 - 15 working days
|
|
Re-released Scientists Card Game -- children learn about scientific
discoveries and 13 scientists that have altered the world. Complete
with instructions and suitable to use for other card games.
![Gametek (Paperback): Geoffrey Engelstein](//media.loot.co.za/images/x80/580749035073179215.jpg) |
Gametek
(Paperback)
Geoffrey Engelstein
|
R350
Discovery Miles 3 500
|
Ships in 12 - 17 working days
|
|
What games can teach us about life, the universe and ourselves. If
you shuffle a deck of cards what are the odds that the sequence is
unique? What is the connection between dice, platonic solids and
Newton's theory of gravity? What is more random: a dice tower or a
number generator? Can you actually employ a strategy for a game as
basic as Rock-Paper-Scissors? These are all questions that are
thrown up in games and life. Games involve chance, choice,
competition, innovation, randomness, memory, stand-offs and
paradoxes - aspects that designers manipulate to make a game
interesting, fun and addictive, and players try to master for
enjoyment and winning. But they also provide a fascinating way for
us to explore our world; to understand how our minds tick, our
numbers add up, and our laws of physics work. This is a book that
tackles the big questions of life through the little questions of
games. With short chapters on everything from memory games to the
Prisoner's Dilemma, to Goedel's theorems, GameTek is fascinating
reading anyone for who wants to explore the world from a new
perspective - and a must-read book for serious designers and
players. PRAISE 'Math, physics, psychology and all the other stuff
you didn't even realise you were using while playing board games!
Dr E has opened the door to the game under the game in fascinating,
fun detail. Now you have NO reason to ever lose again! Rock!' Tommy
Dean, board-gamer and stand-up comic
Andy Singleton has been modelling and painting most of his life and
has been a professional commission figure painter for some years
now. Here he shares his experience and tips of the trade for
painting Axis forces on WW2's Eastern Front: Germans, Romanians,
Hungarians and Italians and Finns. Each of the chapters is broken
into step by step guides explaining the steps and colours required
to paint the various uniforms used. The emphasis is on quickly
achievable results and practical advice that is applicable to
painting units or whole armies for wargaming purposes in a
reasonable time frame. The techniques described are designed to
easily be adaptable to figures of all sizes. Andy's clear,
step-by-step guidance is primarily designed fir those new to
historical gaming, and takes the reader through the process from
the initial preparation and assembly of the figure, to finishing
and basing.
The new Cultivated puzzle, drawn from the stunning debut book by celebrated floral designer, writer, and photographer Christin Geall, captures her floral style in a rich, detailed puzzle.
One the most familiar characters of American folk art is Uncle Sam.
His image has spurred people to join the army, give blood, and wave
the flag. He has appeared in cartoons and parades across the
nation. In his red, white, and blue costume, he is the symbol of
America, yet for each artist he takes on just a little different
attitude and pose. Al Streetman captures the spirit of Uncle Sam in
these 25 patterns. Al's creative talent comes through in each one,
and his skill as a carver is demonstrated in the carving section.
In addition to the patterns the book contains carving tips,
step-by-step instructions for carving one of the Uncle Sams, and
painting instructions. A gallery of many of Al's creations gets the
carvers imagination roaring. Al's first book, 41 Santa Patterns for
Carvers,has already found an excited audience. We're sure that this
one will be a welcome addition to every caricature carver's
library.
Draw, narrate, and create your own manga adventure with this interactive workbook featuring blank fill-in panels so you can set up your very own comic.
What’s behind those big, bright eyes? Why is the student attacking the master? What’s inside that box? That’s up for you to decide with Make Your Own Manga!
Featuring six fully illustrated stories from two acclaimed artists along with blank template panels to create your own drawings and dialogue, Make Your Own Manga will inspire you to inject your own imagination into the storyline of each manga comic. Now you can create your own heroes and villains, heartbreaks and desires instead of just reading about them on the page. All you need is a healthy imagination to complete the manga within these pages. The power to create is in your hands!
From keychains to a punchout starship model, discover a dozen
inserts inspired by legendary Jedi Knights! A collection of
treasures centering on the galaxy's greatest heroes, Star Wars:
Jedi Artifacts offers exciting collectibles that represent
thrilling moments from the history of the Jedi Order. - COLLECT A
DOZEN UNIQUE ARTIFACTS: Featuring a woven patch, punchout starship
model, high-quality stickers, a collectible pin, keychains, and
more incredible items, this kit is a great gift for Star Wars fans
of all ages. - DISCOVER THE ADVENTURES OF LEGENDARY JEDI: From the
heroic days of the High Republic, to the eras of Obi-Wan Kenobi,
Ahsoka Tano, Luke Skywalker, and Rey, Star Wars: Jedi Artifacts
compiles exquisite inserts inspired by the Jedi and their valiant
adventures. - BUILD YOUR STAR WARS COLLECTION: Star Wars: Jedi
Artifacts stands alongside fan-favorite Star Wars books including
Star Wars: The Lightsaber Collection, Star Wars: The Secrets of the
Jedi, and Star Wars: Galaxy's Edge: The Official Black Spire
Outpost Cookbook.
Trainieren Sie Ihre kleinen grauen Zellen Sudokus sind das perfekte
Gehirn - training. Dieses Buch enthalt 180 Ratsel in verschiedenen
Schwierigkeitsstufen: von ganz leicht bis hollisch kniffelig, so
dass Sie je nach Tagesform wahlen konnen. Und es lasst Sie mit den
Ratseln nicht allein, sondern gibt Ihnen Losungstipps fur besonders
kniffelige Ratsel, so dass Sie fur die richtig harten Nusse Ihr
eigene Losungsstrategie entwickeln konnen. Viel Spass und Erfolg
beim Knobeln!
Al Streetman goes west with a new carving and pattern book. This
time he shares the secrets of carving the western gunfighter, and
provides the carver with 25 creative patterns...enough for the O.K.
Corral and more! Concise instruc-tions take the carver step-by-step
through the project, from laying out the pattern to painting the
finished work. The book is designed to be used by carvers of all
levels, from novice to advanced. The results are delightful figures
of which the artist will be proud. This book follows two other
well-received carving books by Al Streetman, 41 Santa Patterns for
Carvers and 25 Uncle Sam Patterns for Carvers.
![Banana Split (Game): Jody Boginski Barbessi](//media.loot.co.za/images/x80/444614584145179215.jpg) |
Banana Split
(Game)
Jody Boginski Barbessi
|
R384
Discovery Miles 3 840
|
Ships in 12 - 17 working days
|
|
Ice cream card game in which you gain points for gathering
ingredient cards to make delicious sundae combinations. Contains
discs for keeping track of points and ice cream stands to hide
Topping cards. Play Matt makes game play fund and easy. Wild cards
Word search fans will be able to test their Bible knowledge with
this word search collection. Packed with 150 puzzles, this
entertaining book mixes Bible passages with the most popular
Everything puzzle, including: Forbidden Fruit; Samson and Delilah;
The Proverbs of Solomon; The Road to Damascus; The Good Shepherd;
and more. This book is perfect for Bible students looking for a fun
way to review the New and Old Testaments or for word search lovers
who enjoy challenging themselves with theme puzzles.
|
|