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Books > Computing & IT > Computer software packages > Computer graphics software > General
The second part of a yearly series on simulation technology, OBJECT-ORIENTED SIMULATION presents an outstanding variety of the very latest advances in simulation techniques. This leading-edge volume contains a cohesive selection of presentations written by the world-renowned experts in a broad range of topics. OBJECT-ORIENTED SIMULATION is a key resource for anyone involved in computer simulator research and design as well as developers, producers, scholars, and managers. It is an excellent tool for preparing proposals for simulation in commercial and military fields.
Environmental Behaviour of Agrochemicals deals with a major area of concern regarding the use of agrochemicals - the potential for contamination of soil, air and water. This ninth volume in the Progress in Pesticide Biochemistry and Toxicology series, provides an international outlook on the impact of the production and use of agrochemicals on the environment, In Environmental Behaviour of Agrochemicals emphasis is placed on the methods for assessing the movement of pesticides into ground water from a variety of perspectives, and run-off of agrochemicals from soil into surface water. In addition to detailed accounts of recommended analytical methodologies for environmental samples, an in-depth overview is given of recent developments in the use of computer simulation models for assessing environmental fate. Coverage also includes the current status of biosensors for in vitro measurements for environmental analysis, volatization of agrochemicals and estimation of physico-chemical properties. Environmental Behaviour of Agrochemicals brings together contributions from internationally renowned experts to discuss a developing topic which is of vital importance to both producers and users of agrochemicals.
Helps you ensure that your simulations are appropriate
representations of real-world systems. The book concentrates on the
differentiation between the assessment of a simulation tool and the
verification and validation of general software products. It is a
systematic, procedural, practical guide that you can use to enhance
the credibility of your simulation models. In addition, it is a
valuable reference book and a road map for software developers and
quality assurance experts, or as a text for simulation methodology
and software engineering courses.
From climate change forecasts and pandemic maps to Lego sets and Ancestry algorithms, models encompass our world and our lives. In her thought-provoking new book, Annabel Wharton begins with a definition drawn from the quantitative sciences and the philosophy of science but holds that history and critical cultural theory are essential to a fuller understanding of modeling. Considering changes in the medical body model and the architectural model, from the Middle Ages to the twenty-first century, Wharton demonstrates the ways in which all models are historical and political. Examining how cadavers have been described, exhibited, and visually rendered, she highlights the historical dimension of the modified body and its depictions. Analyzing the varied reworkings of the Holy Sepulchre in Jerusalem-including by monumental commanderies of the Knights Templar, Alberti's Rucellai Tomb in Florence, Franciscans' olive wood replicas, and video game renderings-she foregrounds the political force of architectural representations. And considering black boxes-instruments whose inputs we control and whose outputs we interpret, but whose inner workings are beyond our comprehension-she surveys the threats posed by such opaque computational models, warning of the dangers that models pose when humans lose control of the means by which they are generated and understood. Engaging and wide-ranging, Models and World Making conjures new ways of seeing and critically evaluating how we make and remake the world in which we live.
From climate change forecasts and pandemic maps to Lego sets and Ancestry algorithms, models encompass our world and our lives. In her thought-provoking new book, Annabel Wharton begins with a definition drawn from the quantitative sciences and the philosophy of science but holds that history and critical cultural theory are essential to a fuller understanding of modeling. Considering changes in the medical body model and the architectural model, from the Middle Ages to the twenty-first century, Wharton demonstrates the ways in which all models are historical and political. Examining how cadavers have been described, exhibited, and visually rendered, she highlights the historical dimension of the modified body and its depictions. Analyzing the varied reworkings of the Holy Sepulchre in Jerusalem-including by monumental commanderies of the Knights Templar, Alberti's Rucellai Tomb in Florence, Franciscans' olive wood replicas, and video game renderings-she foregrounds the political force of architectural representations. And considering black boxes-instruments whose inputs we control and whose outputs we interpret, but whose inner workings are beyond our comprehension-she surveys the threats posed by such opaque computational models, warning of the dangers that models pose when humans lose control of the means by which they are generated and understood. Engaging and wide-ranging, Models and World Making conjures new ways of seeing and critically evaluating how we make and remake the world in which we live.
The objective of this publication is to comprehensively discuss the possibilities of producing steels with pre-determined attributes, demanded by the customer to fit exacting specifications. The information presented in the book has been designed to indicate the reasons for the expenses and to aid in the process of overcoming the difficulties and reducing the costs.
"Global Change Scenarios of the 21st Century" informs readers of
conceivable environmental changes in the next hundred years.
Integrated scenarios are used to communicate large amounts of
information about different aspects of the global environmental
system, together with society's role within this system. Uniquely,
the scenarios are generated by an integrated computer model, IMAGE
2.1, which enhances consistency and provides a framework for
linking environmental and social aspects of global change.
Process Modelling and simulation have proved to be extremely
successful engineering tools for the design and optimisation of
physical, chemical and biochemical processes. The use of simulation
has expanded rapidly over the last two decades because of the
availability of large high-speed computers and indeed has become
even more widespread with the rise of the desk-top PC resources now
available to nearly every engineer and student.
Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn's How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting shortcuts and clever ways to improve your Blender workflow. A companion website at http://www.alanthorn.net provides bonus content, including videos and resources to help sharpen your skills further. How to Cheat in Blender 2.7x is for Blender users of all levels, offering time-saving tips and powerful techniques to increase your productivity. Key Features Bite-sized tips and tricks that can be read in any order Illustrated examples and step-by-step guides for improving your workflow Explores practical applications and real-world contexts Demonstrates "lesser-known" and unconventional tips Improves your efficiency and workflow
Computer simulation techniques are now having a major impact on
almost all areas of the physical and biological sciences. This book
concentrates on the application of these methods to inorganic
materials, including topical and industrially relevant systems
including zeolites and high Tc superconductors.
The Distributed Interactive Simulation (DIS) system is an ambitious effort to take advantage of the tools of the information age to help improve the efficiency and effectiveness of the U.S. military services. Defined broadly, the DIS system is an infrastructure for linking simulations, simulators and live military systems of various types from any of the U.S. military services at multiple locations to create realistic, complex, virtual 'worlds' for the simulation of highly interactive activities. It poses serious challenges in the areas of technology, interservice coordination, and verification, validation, and accreditation (VV&A). This report concentrates on the validation challenge and presents a framework that encompasses all of the potential uses of the DIS system. It then illuminates the validation or credibility requirements for each type of use. Because of the breadth of the potential uses of DIS, the resulting framework is general enough to address any military application of models and simulations.
Assuming only background knowledge of algebra and elementary
calculus, and access to a modern personal computer, Nonlinear
Computer Modeling of Chemical and Biochemical Data presents the
fundamental basis and procedures of data modeling by computer using
nonlinear regression analysis. Bypassing the need for intermediary
analytical stages, this method allows for rapid analysis of highly
complex processes, thereby enabling reliable information to be
extracted from raw experimental data.
Phase diagrams are used in materials research and engineering to understand the interrelationship between composition, microstructure and process conditions. In complex systems, computational methods such as CALPHAD are employed to model thermodynamic properties for each phase and simulate multicomponent phase behavior. Written by recognized experts in the field, this is the first introductory guide to the CALPHAD method, providing a theoretical and practical approach. Building on core thermodynamic principles, this book applies crystallography, first principles methods and experimental data to computational phase behavior modeling using the CALPHAD method. With a chapter dedicated to creating thermodynamic databases, the reader will be confident in assessing, optimizing and validating complex thermodynamic systems alongside database construction and manipulation. Several case studies put the methods into a practical context, making this suitable for use on advanced materials design and engineering courses and an invaluable reference to those using thermodynamic data in their research or simulations.
Master the numerical simulation process required to design, test
and support mobile and parallel computing systems. An accompanying
ftp site contains all the Visual C++ based programs discussed in
the text to help readers create their own programs. With its focus
on problems and solutions, this is an excellent text for
upper-level undergraduate and graduate students, and a must-have
reference for researchers and professionals in the field of
simulations.
State-of-the-art coverage of modern computational methods for the analysis and design of beams Analysis and Design of Elastic Beams presents computer models and applications related to thin-walled beams such as those used in mechanical and aerospace designs, where thin, lightweight structures with high strength are needed. This book will enable readers to compute the cross-sectional properties of individual beams with arbitrary cross-sectional shapes, to apply a general-purpose computer analysis of a complete structure to determine the forces and moments in the individual members, and to use a unified approach for calculating the normal and shear stresses, as well as deflections, for those members’ cross sections. In addition, this book augments a solid foundation in the basic structural design theory of beams by:
Including access to an associated Web site with software for the analysis and design of any cross-sectional shape, Analysis and Design of Elastic Beams: Computational Methods is an essential reference for mechanical, aerospace, and civil engineers and designers working in the automotive, ship, and aerospace industries in product and process design, machine design, structural design, and design optimization, as well as students and researchers in these areas.
* Based on the new idea of gathering state of the art topics in
Geometric Modeling together with techniques, applications, systems
and tools
Theoretical molecular spectroscopy has been the subject of intense activity in the last decade as a result of the increasing availability of powerful computers. Computational Molecular Spectroscopy is the first book ever to provide a comprehensive treatment of modern compuational techniques for predicting/interpreting molecular spectra.
Inspire your own creativity with "Digital Mayhem 3D Machine Techniques. "Compiled by Duncan Evans, founder of 3D Artist Magazine, this book is the next installment of the "Digital Mayhem "series. Explore, page after page, spectacular machine images created by the industry s top talent. With over 500 stunning images," Digital Mayhem 3D Machine Techniques "is not your basic software manual. It is where technique and inspiration meet a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist s workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece
In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building this fascinating 3D solar system simulator After introducing OpenGL ES, Pro OpenGL ES for iOS explains the basics of 3D math and then orients you to the iOS-native 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts.By the time you finish Pro OpenGL ES for iOS, you'll have learned all the skills you'll need to build your own incredible 3D applications, based on one of the most powerful 3D libraries available. What you'll learn * The basics of 3D mathematics, and how they are applied in the OpenGL library * How to design and build your 3D worlds * To create 2D interfaces within the 3D world * To develop animation and 3D movement * How to implement 3D shading, coloring, and texturing * The differences between OpenGL and other 3D toolkits * To build a fully-functional 3D solar system simulator using OpenGL ES Who this book is for Experienced iOS programmers who want to enter the 3D world of OpenGL ES programming. Table of Contents * Introduction to OpenGL ES and Our 3D Solar System Project * Generating a Basic OpenGL Program * Getting Past the 3D Math * Shading, Lighting and Colors * Materials and Textures * Animation * Creating a User Interface * Blending Modes, Buffer Objects, and Other Cool Stuff * Latest Features of OpenGL ES * Ray Tracing, Hidden Surfaces, and Other Advanced Topics Appendix A: APIs
Getting Started in ZBrush is a gentle introduction to ZBrush, today's premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush's integration plug-ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered so your Zbrush creations can come to life without sacrificing that high-resolution look. Ease your way into this complex subject with this straight-forward approach to ZBrush Perfect your technique with step-by-step tutorials that allow you to create high res models from start to finish. Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources.
A step-by-step guide to computing and graphics in regression analysis
Extremely easy-to-follow due to its natural progression tutorial approach on how to advance from the solution of typical electrical and electronic circuit examples by hand, followed by a SPICE verification through the discussion of simulation results. The first part contains relevant data about SPICE in order to analyze both linear passive and electronic circuits. The latter half provides more detail on such topics as distortion models and analysis, basic algorithms in SPICE, analysis option parameters and how to direct SPICE to find a solution when it fails.
The second edition of this essential reference updates and combines two earlier titles to capture the many technological advances for predicting the "footprint" of a vapor cloud release. Cited by EPA in its 1996 document, "Off-Site Consequence Analysis Guidance," the aim of the book is to encourage and facilitate the development and use of dispersion modeling as an everyday tool, providing practical understanding of basic physical and chemical principles, guidance in selecting release scenarios and the best available models, and information and examples on how to run some models and interpret outputs. Equally useful to beginners and experts, it compares 22 programs based on input from model developers, and presents 7 examples of typical accidental release scenarios. The book comes with a disk providing input and output data for scenarios.
Volume 9 Reviews in Computational Chemistry Kenny B. Lipkowitz and Donald B. Boyd A Select Group of Scientists from Around the World Join in this Volume to Create Unique Chapters Aimed at Both the Novice Molecular Modeler and the Expert Computational Chemist. Chapter 1 Shows how Molecular Modeling of Peptidomimetics Plays a Key Role in Drug Discovery. Specific Examples of Successful Computer-Aided Drug Design are Spelled Out. Chapter 2 is a Definitive Exposition on Thermodynamic Perturbation and Thermodynamic Integration Approaches in Molecular Dynamic Simulations. Three Chapters Elucidate Molecular Modeling of Carbohydrates, the Best Empirical Force Fields to Use in Molecular Mechanics, and Molecular Shape as a Useful Quantitative Descriptor. -From Reviews of the Series ...Very Capably Organized and Edited....Timely, Authoritative, and Well-Written....of Considerable Value to Anyone Pursuing Computational Methods. Journal of Medicinal Chemistry
Beginning Design for 3D Printing is the full color go-to-guide for creating just about anything on a 3D printer. This book will demystify the design process for 3D printing, providing the proper workflows for those new to 3D printing, eager artists, seasoned engineers, 3D printing entrepreneurs, and first-time owners of 3D printers to ensure original ideas can be 3D printed. Beginning Design for 3D Printing explores a variety of 3D printing projects. Focus is on the use of freely available 3D design applications with step-by-step techniques that will demonstrate how to create a wide variety of 3D printable objects and illustrate the differences between splines, polygons, and solids. Users will get a deep understanding of a wide range modeling applications. They'll learn the differences between organic modeling tools, hard edge modeling, and precision, CAD-based techniques used to make 3D printable designs, practical products, and personalized works of art. Whether you are a student on a budget or a company exploring R & D options for 3D printing, Beginning Design for 3D Printing will provide the right tools and techniques to ensure 3D printing success. |
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