|
|
Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General
Originally published in 1933, this collection contains both of the
works on magic put together by the author. It features detailed
explanations of his many tricks, accompanied by clear diagrams, and
offers much in way of practical advice and information to today's
magician, whether amateur or professional. Many of the earliest
books, particularly those dating back to the 1900s and before, are
now extremely scarce and increasingly expensive. Hesperides Press
are republishing these classic works in affordable, high quality,
modern editions, using the original text and artwork. Contents
Include - Book One: The Pack that Cuts Itself - The One Man
''Lights Up'' Seance - A Card and a Number - Al Baker's Pet Hat
Trick - Al Baker's Rising Cards - ''Feel My Pulse'' - The Al Bakers
Wrist Tie - The Impossible Card Discovery - Cards of Thought - Al
Baker's Addition Trick - Another Rope is Cut and Restored - The
Finger Points - The Matchmakers - ''Say When'' - Al Baker's Billet
Mystery - Self Unknotting Handkerchief. Book Two: A Glass Vanish -
Gee - Undercover - Another 4 Ace Trick - Your Pulse Tells - A Card
and a Number - Baker's Bill Switch - Unsight and Unseen - Sex
Appeal - Come Seven - Lost and Found - Something from Nothing -
Pass the Salt - Button Button - The Name is. - Me and the Missus -
A Novel Escape - The Milky Way
Contents Include: The Spectator's Card is Produced! Corn-Cobs
Water, Water, Everywhere! The Very Peripatetic Paddle Those Four
Acres! The Miser's Dream Come True The Egg Bag, Well Done The Two
Covers and the Four Objects ... Billiards, Magic Style Razor Sharp
The Ambitious Card! The Eternal Cups and Balls In Conclusion
Elliot, Bruce, Keywords: Corn Cobs Razor Sharp Cups And Balls
Ambitious Card Water Water Everywhere Peripatetic Miser Dream Come
True Billiards Spectator Egg Magic ConclusionKeywords: Corn Cobs
Razor Sharp Cups And Balls Ambitious Card Water Water Everywhere
Peripatetic Miser Dream Come True Billiards Spectator Egg Magic
Conclusion
A Campaign for Call of CthulhuThe Silver Twilight is a secretive,
international order dedicated to the destruction of the human race.
As brave investigators, you must piece together passages from
esoteric books, shards of strange artifacts and puzzling letters to
discover the Silver Twilight's loathsome goals.Shadows of
Yog-Sothoth is a modestly-sized campaign of seven scenarios. During
the course of play the investigators penetrate the outer layers of
a secret sinister occult organization led by the lords of the
Silver Twilight. Beginning in Boston they investigate an
organization in New York, run afoul of a coven in Scotland, roam
the desert of the American southwest, vacation off the coast of
Maine, and explore the mysteries of the South Pacific.In addition
to the campaign, this book includes two bonus scenarios. The People
of the Monolith introduces the mysteries of the Cthulhu Mythos, and
no harm can come to the investigators except through insanity. As
such, is perfect for introducing new players to the wonders of Call
of Cthulhu.The other bonus scenario, The Warren, presents and
unsettling challenge for even experienced players.Originally
published in 1982, this new edition includes modified episode scene
changes, player-handouts guide for the keeper, and new
illustrations and diagrams. It is 144 pages, perfect-bound,
illustrated with an index.CHAPTERSThe Hermetic Order of the Silver
TwilightLook to the FutureThe Coven of CannichDevil's CanyonThe
Worm that WalksThe Watchers of Easter IslandThe Rise of R'lyehBONUS
ADVENTURESThe People of the MonolithThe WarrenDELUXE HANDOUTS
67 sure-fire mental feats to delight and mystify: mind reading with cards, instant ESP, identify the owners of objects given to you in random order, number prediction, magically reproduce drawings on slates, book tests, handwriting tricks, mind-reading done from a room away, much more. 73 illustrations.
The mightiest monsters and foulest foes of nightmare and legend
rampage into your Pathfinder Roleplaying Game campaign with
Bestiary 4 This collection of creatures shatters all past
thresholds of danger and destructiveness with phenomenally powerful
beings like demon lords, kaiju, juggernauts, and Great Old Ones -
including invincible Cthulhu Terrors like nosferatu vampires,
clockwork dragons, twisted fleshwarps, and sadistic tooth fairies
number among the more than 250 monsters collected to challenge
heroes of every level of play - from first-level novices to mythic
champions. New familiars, player-friendly races, and other allies
also rise to aid characters in combating this host of horrors,
while new templates - like mummified and fungal creatures - breathe
fearsome new menace into your existing monstrous arsenal. Strike
fear in the hearts of the mightiest heroes and shake the
foundations of your campaign with Pathfinder Roleplaying Game:
Bestiary 4.
Whether the heroes are tracking their quarry through the access
tunnels beneath a space station's public corridors or looking for
the source of weird alien tech in a hidden subterranean factory, no
Game Master wants to spend time drawing every air recycler and
trash compactor. Fortunately, with Paizo's latest Starfinder
Flip-Mat, you don't have to! This line of gaming maps provides
ready-to-use science-fantasy set pieces for the busy Game Master.
This double-sided map features the maintenance tunnels and
industrial machinery that fill the underbelly of a city or space
station on one side and a futuristic, mechanized manufacturing
plant on the other. Don't waste time sketching when you could be
playing. With Starfinder Flip-Mat: Undercity, you'll be ready the
next time your players delve beneath the streets! A special coating
on each Flip-Mat allows you to use wet erase, dry erase, AND
permanent markers with ease! Removing permanent ink is easy-simply
trace over any permanent mark with a dry erase marker, wait 10
seconds, then wipe off both marks with a dry cloth or paper towel.
* 24" x 30" mat * Folds to 8" x 10" * 1" squares on each side
Billions of you have watched their videos and millions of you have
followed them on social media. So here we go; it's time to back up
because YouTube superstars, The Sidemen, are finally here in book
form and they're dishing the dirt on each other as well as the
YouTube universe. There's nowhere to hide as KSI, Miniminter,
Behzinga, Zerkaa,Vikkstar123, Wroetoshaw and Tobjizzle go in hard
on their living habits, their football ability, and their dodgy
clobber, while also talking Fifa, Vegas and superheroes. They'll
also give you their grand house tour, letting you in on a few
secrets, before showing you their hall of fame, as well as
revealing some of their greatest shames. Along the way you'll learn
how seven of the world's biggest YouTube stars started off with
nothing more than a computer console, a PC and a bad haircut before
joining forces to crush the internet. And they'll tell you just how
they did it (because they're nice like that) with their ultimate
guide to YouTube while also sharing their memories of recording
their favourite videos as well as a typical day in the life of The
Sidemen. You'll feel like you're with them every step of the way,
smelling the 'sweet' aroma of the boys' favourite dishes in the
kitchen, stamping your passport as you follow them on their trips
around the world and kicking every ball as the boys gear up for the
biggest football match of their lives. It's going to get personal.
It's going to get intense, and JJ is going to have lots of
tantrums, so take a moment to prepare yourself, because this is The
Sidemen book you've been waiting for!
If you've ever taken a child (or sat near one) on public transport
- you know how important this book is. Five Minute Mum: On the Go
is the ultimate companion to any journey, staycation or holiday: 80
games to keep little ones happily - and quietly! - occupied when
you're out and about. Also featuring games suitable for big groups
on holidays or at parties, this is endless fun for kids, and sanity
saving for their grown ups!
How to perform over 600 card tricks, devised by the world's greatest magicians. 66 illus.
The 1980s saw the peak of a moral panic over fantasy role-playing
games such as Dungeons and Dragons. A coalition of moral
entrepreneurs that included representatives from the Christian
Right, the field of psychology, and law enforcement claimed that
these games were not only psychologically dangerous but an occult
religion masquerading as a game. Dangerous Games explores both the
history and the sociological significance of this panic. Fantasy
role-playing games do share several functions in common with
religion. However, religion as a socially constructed world of
shared meaning can also be compared to a fantasy role-playing game.
In fact, the claims of the moral entrepreneurs, in which they
presented themselves as heroes battling a dark conspiracy, often
resembled the very games of imagination they condemned as evil. By
attacking the imagination, they preserved the taken-for-granted
status of their own socially constructed reality. Interpreted in
this way, the panic over fantasy-role playing games yields new
insights about how humans play and together construct and maintain
meaningful worlds. Laycock's clear and accessible writing ensures
that Dangerous Games will be required reading for those with an
interest in religion, popular culture, and social behavior, both in
the classroom and beyond.
Former Unrestricted World Checker Champion introduces you to the game and lets you in on championship secrets.
Ode to Alcohol Mad Libs is the perfect party accessory The 21
stories inside pay homage to everyone's favorite type of liquid:
alcohol, of course This book makes the perfect gift for all the
party animals in your life.
In the first of a potential new series Florian Richter presents
colour profile models of every ship on both sides in this epic
battle. In a change to previous paper soldier titles, these ships
can be cut straight out of the book to create the British, French
and Spanish fleets.
Games play a crucial role in a childs development, helping children to discover and understand the world around them. Parents are always on the lookout for new games and activities to play with their kids. The Great Big Book of Childrens Games features more than 450 indoor and outdoor games for kids. Arranged according to appropriate agegroup, the games run the gamut in theme and mood. There are games designed for quiet times and intellectual stimulation as well as those that contribute to physical development, such as strength and wrestling games and races and relays. This book presents parents with a vast array of games for children of all ages, including:
- Card games
- Word games
- Sidewalk and blacktop games
- Tabletop games
- Party games, road games, and more
Whether the heroes are surveying a moon dotted with erupting
volcanoes or fighting on unstable islands in the middle of an
active lava flow, no Game Master wants to spend time drawing every
volcanic rock outcropping and lava fountain. Fortunately, with
Paizo's latest Starfinder Flip-Mat, you don't have to! This line of
gaming maps provides ready-to-use science-fantasy set pieces for
the busy Game Master. This double-sided map features a river of
lava cascading down a cliff face on one side and a bubbling lava
lake filling a crater on the other. Don't waste time sketching when
you could be playing. With Starfinder Flip-Mat: Lava World, you'll
be ready the next time your players discover that the ground is
lava! A special coating on each Flip-Mat allows you to use wet
erase, dry erase, AND permanent markers with ease! Removing
permanent ink is easy-simply trace over any permanent mark with a
dry erase marker, wait 10 seconds, then wipe off both marks with a
dry cloth or paper towel. * 24" x 30" mat * Folds to 8" x 10" * 1"
squares on each side
|
|