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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General

Sports Jumble (R) - Word Power Workouts (Paperback): Sports Jumble (R) - Word Power Workouts (Paperback)
R415 Discovery Miles 4 150 Ships in 12 - 19 working days

Everyone who has read a newspaper recognizes Jumble "RM", the clever and humorous scrambled word game. Featuring a series of scrambled words coupled with a cartoon and riddle, these puzzles are a national tradition.

- Carried daily in nearly 500 major newspapers around the world

- Enjoyed by millions of readers

- Mentioned in hit televisions shows Friends, Seinfeld, and The Simpsons

Check out this new eclectic collection of Jumbles "RM", pulled straight from our puzzle files. These Jumbles "RM" relate to a wide variety of subjects including:

- Family

- Shopping

- Entertainment

- Food

- Work

Pathfinder RPG Book of the Dead Pocket Edition (P2) (Paperback): Paizo Staff Pathfinder RPG Book of the Dead Pocket Edition (P2) (Paperback)
Paizo Staff
R626 R565 Discovery Miles 5 650 Save R61 (10%) Ships in 10 - 15 working days

The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.

John Derian Paper Goods: Easter Greeting 1,000-Piece Puzzle (Jigsaw): John Derian John Derian Paper Goods: Easter Greeting 1,000-Piece Puzzle (Jigsaw)
John Derian
R570 Discovery Miles 5 700 Ships in 12 - 19 working days

It's spring, and a young bunny's fancy turns to love. And good thing his best friend, the lamb, is there to help him woo his beloved. Straight from the collection of John Derian, the artist and designer whose work with printed images of the past transports the viewer to another time and place, Easter Greeting is a nineteenth-century chromolithographic postcard imbued with the sweetness and sentimentality that makes Victoriana so appealing. As you piece it together, you might just find yourself in a newly lifted mood, wondering if our innocence isn't irretrievably lost after all. Featuring: 1,000 full-color interlocking pieces Art print with puzzle image Finished puzzle is 18 7/8 x 26 3/8"

Journal 29 - Interactive Book Game (Paperback): Dimitris Chassapakis Journal 29 - Interactive Book Game (Paperback)
Dimitris Chassapakis
R443 R410 Discovery Miles 4 100 Save R33 (7%) Ships in 10 - 15 working days
Teach My Dog to Do That (Hardcover): Jo-Rosie Haffenden, Nando Brown, Pilmsoll Productions Teach My Dog to Do That (Hardcover)
Jo-Rosie Haffenden, Nando Brown, Pilmsoll Productions 1
R303 R275 Discovery Miles 2 750 Save R28 (9%) Ships in 9 - 17 working days

Join Jo-Rosie Haffenden and Nando Brown, the animal trainers from ITV’s Teach My Pet To Do That, as they reveal how any dog can learn new tricks

This simple, practical guide will have you and your pooch mastering the basics of trick training in no time and opening up a whole new world of fun for both of you.

Whether they’re shy and retiring, or love the limelight, there’s something for every type. Trick-training is a great way to get to know your dog better, deepen your bond and help keep them keep fit and stimulated.

Full of hints, tips and photographs and taking you from the very simplest training fundamentals to show-stopping tricks like “Dog Yoga” and “Tidy Your Toys”, the only limit to where you end up is your imagination.

Winning American Mah Jongg Strategies - A Guide for the Novice Player - Learn the "Secrets of Success" to Strategize, Excel and... Winning American Mah Jongg Strategies - A Guide for the Novice Player - Learn the "Secrets of Success" to Strategize, Excel and Win at Mah Jongg (Paperback)
Elaine Sandberg
R410 R388 Discovery Miles 3 880 Save R22 (5%) Ships in 10 - 15 working days

Master the fascinating and rewarding game of American Mahjong with this guide for beginners. "Strategies, strategies, strategies! If I only knew more strategies I could win more games!" is the frequent lament of beginning Mahjong players. Following up on the success of her acclaimed book, A Beginner's Guide to American Mah Jongg, bestselling author Elaine Sandberg's new book offers novice players the advice they need to excel at the game of Mahjong. Winning American Mah Jongg Strategies: A Guide for the Novice Player is the strategy guidebook that provides American Mahjongg beginners with the practical information they need to build hands, improve game-play skills, strategize, and win! This easy-to-follow, comprehensive book teaches players how to overcome common difficulties and provides the knowledge to sharpen strategic skills and increase win ratios. By showing beginners how to see and utilize different strategic elements and scenarios, players learn how to elevate their skills. Challenges covered in this Mahjongg book include: Finding the best hand The use of defensive tools To Expose or not to Expose and why Determining an opponent's hand And much more... Winning American Mah Jongg Strategies is a gem of a book that is the perfect gift for Mahjong players of all ages!

Pathfinder Flip-Mat: Enormous Forest (Game): Jason Engle, Stephen Radney-Macfarland Pathfinder Flip-Mat: Enormous Forest (Game)
Jason Engle, Stephen Radney-Macfarland
R611 R550 Discovery Miles 5 500 Save R61 (10%) Ships in 10 - 15 working days

The biggest Flip-Mats in history just got bigger! Introducing Pathfinder Flip-Mat: Enormous Forest, a brand-new amazingly giant Flip-Mat bigger than any Paizo has produced before! Measuring a titanic 30" by 46" when unfolded, this exciting new map presents a sprawling section of forest on each side-one side dense and primeval, and the other cut through with a shaded road just perfect for ambushing player characters. Spread this woodland across your tabletop and watch your players' eyes pop out at the enormity of it all! Your player character's biggest problems just got even bigger! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Enormous Flip-Mat measures 30" x 46" unfolded, and 8" x 10" folded. On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

The Ultimate Book of Darts - A Complete Guide to Games, Gear, Terms, and Rules (Paperback): Anne Kramer The Ultimate Book of Darts - A Complete Guide to Games, Gear, Terms, and Rules (Paperback)
Anne Kramer
R197 Discovery Miles 1 970 Ships in 5 - 7 working days

Share in the euphoria that comes of the "kill shot" by learning the skills and techniques required to play a great game of darts. From the history of the sport to choosing the right type of equipment, "The Ultimate Book of Darts" is written in an accessible style that is perfect for both novices and seasoned professionals. Dart throwing is now a global phenomenon with new players emerging every day. This amazing sport demands remarkable precision and an agile mind from its competitors. Learn the rules for playing team games and tips for improving your score and ability for more advanced competitions.

Author Anne Kramer focuses on the mechanics of dart throwing by discussing the pros and cons of various stances, such as toes square to the line versus one foot behind the other. This guide emphasizes good form over accuracy. If you develop good form, the accuracy will follow. Aside from mechanics this book also discusses the necessary equipment from types of darts to board materials, dimensions, and mounting. Whether you're an expert marksman who competes in a pub league or a guy who just enjoys throwing sharp objects, this is the go-to guide to a longstanding and fun tradition.

Pathfinder Lost Omens Monsters of Myth Special Edition (P2) (Hardcover): James Case, John Compton, Dana Ebert, Joshua Kim,... Pathfinder Lost Omens Monsters of Myth Special Edition (P2) (Hardcover)
James Case, John Compton, Dana Ebert, Joshua Kim, Aaron Lascano, …
R1,445 R1,197 Discovery Miles 11 970 Save R248 (17%) Ships in 10 - 15 working days

Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games (Hardcover): Peter Leigh The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games (Hardcover)
Peter Leigh
R525 R468 Discovery Miles 4 680 Save R57 (11%) Ships in 5 - 10 working days

YouTube's most successful purveyor of computer nostalgia brings those stories to print. This book celebrates the most exciting period in the history of technology - the arrival of the home computer and home gaming console. For a time, an exciting and ever-changing array of different companies fought for supremacy, leaving a lasting legacy of great gameplay and surreal design we'll never experience again. Features screenshots of nostalgic games that will bring joy to the heart of anyone who grew up in the 80s or early 90s, alongside stunning studio photography of the computers that imprinted themselves on a generation's minds

Simulating Good and Evil - The Morality and Politics of Videogames (Paperback): Marcus Schulzke Simulating Good and Evil - The Morality and Politics of Videogames (Paperback)
Marcus Schulzke
R840 Discovery Miles 8 400 Ships in 12 - 19 working days
Pathfinder Lost Omens Firebrands (P2) (Hardcover): Rigby Bendele, Jessica Catalan, Dana Ebert, Joan Hong, Yvonne Hsiao, Jenny... Pathfinder Lost Omens Firebrands (P2) (Hardcover)
Rigby Bendele, Jessica Catalan, Dana Ebert, Joan Hong, Yvonne Hsiao, …
R1,080 R894 Discovery Miles 8 940 Save R186 (17%) Ships in 9 - 17 working days

Rebels with a cause! The Firebrands were born in the flames of rebellion, eventually becoming some of the Inner Sea’s most well-known adventurers. Lost Omens Firebrands takes a detailed look at the characters that choose to take on oppressors or simply head out on adventures for fame and fortune. This book presents information on the Firebrands organization, from membership, to spreading the word of rebellion, to the missions to defeat tyranny, and the types of daredevil antics they perform for fun. The book also features new rules content including new equipment, magic items, spells, and support for archetypes for players who want to play a Firebrand in their campaigns!

The Minds Behind the Games - Interviews with Cult and Classic Video Game Developers (Paperback): Patrick Hickey, Jr. The Minds Behind the Games - Interviews with Cult and Classic Video Game Developers (Paperback)
Patrick Hickey, Jr.
R1,267 R710 Discovery Miles 7 100 Save R557 (44%) Ships in 12 - 19 working days

Containing interviews with the developers of 36 of the coolest games in video game history from Deus Ex and Night Trap to Mortal Kombat, Wasteland and NBA Jam, The Minds Behind the Games gives you an inside look at how some of the most influential, iconic, infamous and forgotten games of all-time were created. From the painstaking hours at the computer developing to problems with mega publishers and with the media after release, The Minds Behind the Games gives you unparalleled access to the minds behind some of your favorite games. It will even introduce you to games that you never knew existed, but should.

Shadow Magic - Create 75 creatures (Hardcover): Sophie Collins Shadow Magic - Create 75 creatures (Hardcover)
Sophie Collins
R474 Discovery Miles 4 740 Ships in 12 - 19 working days

This book is a complete guide to the art of shadow puppetry, with detailed instructions on how to create 75 unique creatures using just your hands. Are you a beginner to the world of shadow puppetry, looking for simple creatures to create? Or are you looking to become a pro at shadow art and up your game to create more complex shadow puppets with friends and family? If so then this is the book for you! Shadow Magic contains 75 shadow animals to learn, ranging from simple one hand creations such as a swallow or a duck, to challenging two-hand shadows which allow you to create anything from a coyote to a rhinoceros. Puppets to learn include: Easy puppets like Goose, Snake and Greyhound, Two hand creations including Rabbit, Bear and Pig, Complex characterssuch as Sea Anemone, Jaguar, Tiger or Mouse There are also simple exercises for the hands and fingers to help you prepare to make the more advanced creatures, and advice on how the different shadow animals could be used to create your own shadow theatre to entertain your friends and family. Wether you are looking for fun family activities to fill the holiday period, or a creative alternative to hours of screen-based entertainment, get this stylish and easy-to-follow guide and become a master shadow puppeteer today!

Starfinder Flip-Mat: Metropolis (Game): Damien Mammoliti Starfinder Flip-Mat: Metropolis (Game)
Damien Mammoliti
R623 R581 Discovery Miles 5 810 Save R42 (7%) Ships in 12 - 19 working days

Bright Lights, Big City! Nothing beats the hustle and bustle of a high-tech metropolis-citizens rushing to and from their business, the regular traffic jams of hover vehicles, and the passing rumble of mass transit high above or far below the streets. Not to mention the undercurrent of possible adventure lurking in every alley, shopfront, or rooftop. Are those two individuals meeting in a shadowy parking structure to exchange illicit data for credits? Did that glint from a far-off penthouse balcony come from the scope of a sniper rifle? This double-sided Starfinder Flip-Mat features the skyscrapers and streets of a modern city center on one side and a wide-open traffic circle around a modern sculpture garden perfect for vehicle or mech combat on the other. Starfinder Flip-Mats present ready-to-use science-fantasy set pieces for the busy Game Master. With Starfinder Flip-Mat: Metropolis, you'll be ready for the next time your players hit the town! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. * 24" x 30" mat * Folds to 8" x 10" * 1" squares on both sides

Starfinder Flip-Tiles: Space Station Starter Set (Game): Paizo Staff Starfinder Flip-Tiles: Space Station Starter Set (Game)
Paizo Staff
R1,095 Discovery Miles 10 950 Ships in 12 - 19 working days

Stage the scene for epic science fantasy battles with the Starfinder Flip-Tiles: Space Station Starter Set! This boxed collection of 42 durable, double-sided full-color 6 x 6-inch map tiles provides tons of options for space station encounters, from corridor blaster battles to medical bay drama to chaos in the crew quarters! These exciting new tiles bring countless combinations to your game table! Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided space station tiles come in convenient packaging for easy storage.

We're Here, We're Queer, We're Mad Libs - World's Greatest Word Game (Paperback): Karl Marks We're Here, We're Queer, We're Mad Libs - World's Greatest Word Game (Paperback)
Karl Marks
R167 R143 Discovery Miles 1 430 Save R24 (14%) Ships in 10 - 15 working days

A brand new Adult Mad Libs all about celebrating gay pride, out just in time for Pride Month This book features 21 original stories about all things gay pride. At only $4.99 it's the perfect thing to bring to your next pride party

Starfinder Adventure Path: The Cradle Infestation (The Threefold Conspiracy 5 of 6) (Game): Vanessa Hoskins Starfinder Adventure Path: The Cradle Infestation (The Threefold Conspiracy 5 of 6) (Game)
Vanessa Hoskins
R622 R546 Discovery Miles 5 460 Save R76 (12%) Ships in 9 - 17 working days

Having learned that a dangerous contagion is hidden inside prototype biotech bound for mass production, the heroes must storm a dangerous manufacturing facility to prevent the spread before it starts! They eventually trace the source of the mind-controlling fungus to a seemingly quiet hospice, where a representative of the local planetary government is visiting. If the heroes don't prevent this agent from carrying the infestation back to their employer, an entire planet could fall! Unfortunately, the heroes' task is complicated by the return of a hidden faction looking to reclaim the PCs to dissect their minds! "The Cradle Infestation" is a Starfinder Roleplaying Game adventure for four 9th-level characters. This adventure continues the Threefold Conspiracy Adventure Path, a six-part, monthly campaign in which the players unravel the machinations of insidious aliens who have infiltrated galactic society. This volume also includes an examination of the biology and society of the floating barathus, a catalog of biotech gear, and a selection of new and mystifying monsters. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!

Pathfinder Flip-Mat: Bigger Flooded Dungeon: Jason A Engle, Stephen Radney-Macfarland Pathfinder Flip-Mat: Bigger Flooded Dungeon
Jason A Engle, Stephen Radney-Macfarland
R262 Discovery Miles 2 620 Ships in 12 - 19 working days

Not all dungeons are dry havens of cobwebs and dust! Whenever your heroes decide to brave dangerously moist caverns, Pathfinder Flip-Mat: Bigger Flooded Dungeon has you covered. Each side of this Flip-Mat features a different flooded dungeon. One side features a sunken complex in the middle of a swamp, while the other is an ancient structure flooded by a powerful spring. Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Bigger Flooded Dungeon, you'll be ready next time your players want more than the same old dry dungeon. Pathfinder Flip-Mat: Bigger Flooded Dungeon measures 27 by 39 inches, which gives you 45% more gaming space than the standard Pathfinder Flip-Mat. On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

Starfinder Flip-Mat: Starliner (Game): Damien Mammoliti Starfinder Flip-Mat: Starliner (Game)
Damien Mammoliti
R203 Discovery Miles 2 030 Ships in 12 - 19 working days

Whether the heroes are investigating a mysterious murder among the passengers of an interstellar cruise ship or journeying between distant ports of call on a galaxy-spanning voyage, no Game Master wants to spend time drawing every stateroom and lounge. Fortunately, with Paizo's latest Starfinder Flip-Mat, you don't have to! This line of gaming maps provides ready-to-use science-fantasy set pieces for the busy Game Master. This double-sided map features two decks of a luxurious starliner. Don't waste time sketching when you could be playing. With Starfinder Flip-Mat: Starliner, you'll be ready the next time your players take a cruise! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. * 24" x 30" mat * Folds to 8" x 10" * 1" squares on each side

Starfinder Flip-Tiles: Alien Planet Ruins Expansion (Game): Jason Engle, Stephen Radney-Macfarland Starfinder Flip-Tiles: Alien Planet Ruins Expansion (Game)
Jason Engle, Stephen Radney-Macfarland
R681 Discovery Miles 6 810 Ships in 12 - 19 working days

Don't ruin your next trip off world! Next time your players stumble upon some timeworn ruins on an unexplored planet, they won't have to wait while you draw every crumbling wall and collapsed structure. Starfinder Flip-Tiles: Alien Planet Ruins Expansion provides beautifully illustrated 6" x 6" map tiles that can be used to create the ruined remains of ancient alien civilizations, whether archaic and magical or more technologically advanced! Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Starfinder Flip-Tiles: Alien Planet Starter Set, allows you to create even more extraterrestrial environments for endless planetary encounters! So stop your sketching and start your flipping today! Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided city tiles come in convenient packaging for easy storage.

The Pokemon Go Phenomenon - Essays on Public Play in Contested Spaces (Paperback): Jamie Henthorn,, Andrew Kulak, Kristopher... The Pokemon Go Phenomenon - Essays on Public Play in Contested Spaces (Paperback)
Jamie Henthorn,, Andrew Kulak, Kristopher Purzycki
R1,318 R524 Discovery Miles 5 240 Save R794 (60%) Ships in 12 - 19 working days

Pokemon Go is not just play-the game has had an impact on public spaces, social circles and technology, suggesting new ways of experiencing our world. This collection of new essays explores what Pokemon Go can tell us about how and why we play. Covering a range of topics from mobile hardware and classroom applications to social conflict and urban planning, the contributors approach Pokemon Go from both practical and theoretical angles, anticipating the impact play will have on our digitally augmented world.

Modern Coin Magic - 116 Coin Sleights and 236 Coin Tricks (Paperback, New ed.): J. B. Bobo Modern Coin Magic - 116 Coin Sleights and 236 Coin Tricks (Paperback, New ed.)
J. B. Bobo
R387 Discovery Miles 3 870 Ships in 10 - 15 working days

The most complete treatise on sleight-of-hand coin conjuring, including best traditional methods and modern innovations. Guides you systematically from basic techniques, through integrated tricks to complete routined acts (18 in all). 510 clear illustrations by Nelson C. Hahne. The best manual for amateurs, an encyclopedic source for professionals.

Starfinder Adventure: The Liberation of Locus-1 (Paperback): Chris Sims Starfinder Adventure: The Liberation of Locus-1 (Paperback)
Chris Sims
R621 R545 Discovery Miles 5 450 Save R76 (12%) Ships in 9 - 17 working days

Welcome to Locus-1, a research station on the frontier, using magic and science to study a strange cosmological phenomenon known only as the Locus. But the inhabitants of Locus-1 are far from civilization and they have a problem: pirates, led by a fierce vesk captain from her starship, the Executioner, terrorize the system from a hidden base, and the station's Science Council has turned to the Azlanti Empire for help. Now, deadly aliens are rampaging on the station, Xenodruids have gone missing, and the Azlanti have established an android labor camp on a nearby planet. Locus-1 needs heroes! Will you answer the call, facing both the Executioner and the Azlanti Empire in battle? The Liberation of Locus-1 is a complete Starfinder adventure for 4th-level characters written by Chris Sims and featuring strange new alien creatures, new spells and equipment, and details on Locus-1 and the surrounding worlds-a rich setting that will take players many game sessions to fully explore.

Mahjong - A Chinese Game and the Making of Modern American Culture (Hardcover): Annelise Heinz Mahjong - A Chinese Game and the Making of Modern American Culture (Hardcover)
Annelise Heinz
R1,003 R943 Discovery Miles 9 430 Save R60 (6%) Ships in 12 - 19 working days

How has a game brought together Americans and defined separate ethnic communities? This book tells the first history of mahjong and its meaning in American culture. Click-click-click. The sound of mahjong tiles connects American expatriates in Shanghai, Jazz Age white Americans, urban Chinese Americans in the 1930s, incarcerated Japanese Americans in wartime, Jewish American suburban mothers, and Air Force officers' wives in the postwar era. Mahjong: A Chinese Game and the Making of Modern American Culture illustrates how the spaces between tiles and the moments between games have fostered distinct social cultures in the United States. This mass-produced game crossed the Pacific, creating waves of popularity over the twentieth century. Annelise Heinz narrates the history of this game to show how it has created a variety of meanings, among them American modernity, Chinese American heritage, and Jewish American women's culture. As it traveled from China to the United States and caught on with Hollywood starlets, high society, middle-class housewives, and immigrants alike, mahjong became a quintessentially American game. Heinz also reveals the ways in which women leveraged a game to gain access to respectable leisure. The result was the forging of friendships within ethnic groups that lasted decades and the creation of organizations that raised funds for the war effort and philanthropy. No other game has signified both belonging and standing apart in American culture. Drawing on photographs, advertising, popular media, and dozens of oral histories, Heinz's rich and colorful account offers the first history of the wildly popular game of mahjong.

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