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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General

Pathfinder Kingmaker Adventure Path (P2) (Hardcover): Steven T Helt, Tim Hitchcock, James Jacobs, Ron Lundeen, Rob McCreary,... Pathfinder Kingmaker Adventure Path (P2) (Hardcover)
Steven T Helt, Tim Hitchcock, James Jacobs, Ron Lundeen, Rob McCreary, …
R2,120 Discovery Miles 21 200 Ships in 10 - 15 working days

Pathfinder's most-popular campaign ever returns in this massive new hardcover compilation updated to the latest Pathfinder rules! In this new, revised version of the classic Kingmaker Adventure Path campaign, the Stolen Lands have long been the domain of bandits and monsters, but no longer! Your party has been granted a charter to explore these wilds, defeat its dangers, and build a brand new nation. Yet not everyone will welcome you as new neighbors, and powerful supernatural forces have their own plans for the region. Can you defeat your kingdom's enemies and become leaders of one of the greatest new nations in the world? This hardcover edition of the Kingmaker Adventure Path contains: * All six chapters of the original Kingmaker Adventure Path, expanded and updated for use with Pathfinder Second Edition. * Hundreds of pages of new content that expands the campaign to cover the full range of levels from 1 to 20. * Works with tie-in Bestiaries (sold separately) to allow easy conversion to Pathfinder First Edition or the Fifth Edition rules of the world's oldest roleplaying game! * Extensive rules for building and running kingdoms, settlements, and armies, along with narrative-based rules for resolving mass combat encounters. * Eleven new alchemical items and spells to discover. * Sixteen new monsters, ranging from mundane but dangerous wild animals to potent supernatural threats that will challenge even the most powerful of heroes.

Minecraft: Epic Inventions (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Epic Inventions (Hardcover)
Mojang AB, The Official Minecraft Team
R471 Discovery Miles 4 710 Ships in 18 - 22 working days
60 Classic Indoor Games (Hardcover): Katie Hewett 60 Classic Indoor Games (Hardcover)
Katie Hewett 1
R212 R196 Discovery Miles 1 960 Save R16 (8%) Ships in 9 - 17 working days

Fun indoor games for the whole family to enjoy. Switch off your screens, gather the family, open up 60 Classic Indoor Games and remember how simple it is to play and laugh together. Inside this wonderful little book are new, classic and beloved (but often-forgotten) family games that are perfect to keep the children from their screens or tearing the house down on rainy days. It's great for entertaining visiting grandparents and brilliant at getting everyone's imagination going! Create your own family traditions with classic games like Charades, Sardines and Are You There, Moriarty? as well as new favourites like Kangaroo Racing, Sprouts and Fish Flap. Includes everything you need to know to play over 60 classic games ordered alphabetically for quick and easy reference. Suitable for all ages, it's a lovely gift to pass on for future generations to enjoy.

My Walking Life - Where I Went, What I Saw Along the Way, and How I Felt (Diary): Spruce Books My Walking Life - Where I Went, What I Saw Along the Way, and How I Felt (Diary)
Spruce Books
R423 Discovery Miles 4 230 Ships in 10 - 15 working days

During the pandemic years, many people discovered the joy of walking. It is meditative, healing, uplifting, healthy, inspiring, and generally transformative, whether it’s your mood that needs changing or your whole outlook. Walking helps us to really see the things around us that we might otherwise take for granted, such as a flowering tree, a new coffee shop, or an unexpected view. This charming journal links the act of walking to the benefits of journaling, with a wellness perspective that encompasses body, mind, and spirit. Every spread offers thoughtful prompts and lots of space to capture what was special about your walk, from the route to the weather - and a gratitude moment. Fun sidebars capture your favourite routes, bucket-list walks for future travels, walking companions whose company you treasure, best photo-op destinations, city walks and country walks, fitness walks, and much more. Quotes from famous walkers over time ground your experience in history. Let this walking journal help you take your perambulations to a more transcendent place by capturing the meaningful moments along the way.

Winning American Mah Jongg Strategies - A Guide for the Novice Player - Learn the "Secrets of Success" to Strategize, Excel and... Winning American Mah Jongg Strategies - A Guide for the Novice Player - Learn the "Secrets of Success" to Strategize, Excel and Win at Mah Jongg (Paperback)
Elaine Sandberg
R378 R357 Discovery Miles 3 570 Save R21 (6%) Ships in 18 - 22 working days

Master the fascinating and rewarding game of American Mahjong with this guide for beginners. "Strategies, strategies, strategies! If I only knew more strategies I could win more games!" is the frequent lament of beginning Mahjong players. Following up on the success of her acclaimed book, A Beginner's Guide to American Mah Jongg, bestselling author Elaine Sandberg's new book offers novice players the advice they need to excel at the game of Mahjong. Winning American Mah Jongg Strategies: A Guide for the Novice Player is the strategy guidebook that provides American Mahjongg beginners with the practical information they need to build hands, improve game-play skills, strategize, and win! This easy-to-follow, comprehensive book teaches players how to overcome common difficulties and provides the knowledge to sharpen strategic skills and increase win ratios. By showing beginners how to see and utilize different strategic elements and scenarios, players learn how to elevate their skills. Challenges covered in this Mahjongg book include: Finding the best hand The use of defensive tools To Expose or not to Expose and why Determining an opponent's hand And much more... Winning American Mah Jongg Strategies is a gem of a book that is the perfect gift for Mahjong players of all ages!

Eco Friendly: Sudoku (Paperback): Igloo Books Eco Friendly: Sudoku (Paperback)
Igloo Books
R204 Discovery Miles 2 040 Ships in 5 - 7 working days

Puzzle over these sudoku challenges that range in difficulty

Starfinder RPG: Galactic Magic (Hardcover): Paizo Staff Starfinder RPG: Galactic Magic (Hardcover)
Paizo Staff
R1,029 R859 Discovery Miles 8 590 Save R170 (17%) Ships in 9 - 17 working days

Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide!

Bored Games - 100+ In-Person and Online Games to Keep Everyone Entertained (Hardcover): Adams Media Bored Games - 100+ In-Person and Online Games to Keep Everyone Entertained (Hardcover)
Adams Media
R265 R243 Discovery Miles 2 430 Save R22 (8%) Ships in 9 - 17 working days

There's nothing worse than inviting people over and having nothing planned for them to do. With The Best Party Game Book Ever you can make sure that never happens again! This book has everything you need to make your next get together a success! With 100 classic party games, including ice breakers, truth or dare variations, races and relays, trivia games, contests of strength and speed, minute challenges, and so much more, you can avoid awkward small talk and get your guests laughing, interacting, and having fun in no time!

Leipzig The Battle of Nations - A Wargamer's Guide to the Battle of Leipzig 1813 (Paperback): Rohan Saravanamuttu Leipzig The Battle of Nations - A Wargamer's Guide to the Battle of Leipzig 1813 (Paperback)
Rohan Saravanamuttu
R714 R620 Discovery Miles 6 200 Save R94 (13%) Ships in 9 - 17 working days
Starfinder Flip-Tiles: Alien Planet Ruins Expansion (Game): Jason Engle, Stephen Radney-Macfarland Starfinder Flip-Tiles: Alien Planet Ruins Expansion (Game)
Jason Engle, Stephen Radney-Macfarland
R660 Discovery Miles 6 600 Ships in 10 - 15 working days

Don't ruin your next trip off world! Next time your players stumble upon some timeworn ruins on an unexplored planet, they won't have to wait while you draw every crumbling wall and collapsed structure. Starfinder Flip-Tiles: Alien Planet Ruins Expansion provides beautifully illustrated 6" x 6" map tiles that can be used to create the ruined remains of ancient alien civilizations, whether archaic and magical or more technologically advanced! Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Starfinder Flip-Tiles: Alien Planet Starter Set, allows you to create even more extraterrestrial environments for endless planetary encounters! So stop your sketching and start your flipping today! Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided city tiles come in convenient packaging for easy storage.

What Is a Game? - Essays on the Nature of Videogames (Paperback): Gaines S. Hubbell, Matthew Wilhelm Kapell What Is a Game? - Essays on the Nature of Videogames (Paperback)
Gaines S. Hubbell, Matthew Wilhelm Kapell
R860 Discovery Miles 8 600 Ships in 10 - 15 working days

What is a video game? What makes a video game "good"? If a game is supposed to be fun, can it be fun without a good story? If another is supposed to be an accurate simulation, does it still need to be entertaining? With the ever-expanding explosion of new video games and new developments in the gaming world, questions about video game criticism are becoming more complex. The differing definitions that players and critics use to decide what a game is and what makes a game successful, often lead to different ideas of how games succeed or fail. This collection of essays puts on display the variety and ambiguity of video games. Each essay is a work of game criticism that takes a different approach to defining the game and analyzing it. Through analysis and critical methods, these essays discuss whether a game is defined by its rules, its narrative, its technology, or by the activity of playing it, and the tensions between these definitions. With essays on Overwatch, Dark Souls 3, Far Cry 4, Farmville and more, this collection attempts to show the complex changes, challenges and advances to game criticism in the era of video games.

Starfinder Adventure: The Liberation of Locus-1 (Paperback): Chris Sims Starfinder Adventure: The Liberation of Locus-1 (Paperback)
Chris Sims
R584 R518 Discovery Miles 5 180 Save R66 (11%) Ships in 9 - 17 working days

Welcome to Locus-1, a research station on the frontier, using magic and science to study a strange cosmological phenomenon known only as the Locus. But the inhabitants of Locus-1 are far from civilization and they have a problem: pirates, led by a fierce vesk captain from her starship, the Executioner, terrorize the system from a hidden base, and the station's Science Council has turned to the Azlanti Empire for help. Now, deadly aliens are rampaging on the station, Xenodruids have gone missing, and the Azlanti have established an android labor camp on a nearby planet. Locus-1 needs heroes! Will you answer the call, facing both the Executioner and the Azlanti Empire in battle? The Liberation of Locus-1 is a complete Starfinder adventure for 4th-level characters written by Chris Sims and featuring strange new alien creatures, new spells and equipment, and details on Locus-1 and the surrounding worlds-a rich setting that will take players many game sessions to fully explore.

The Sega Arcade Revolution - A History in 62 Games (Paperback): Ken Horowitz The Sega Arcade Revolution - A History in 62 Games (Paperback)
Ken Horowitz
R1,217 R881 Discovery Miles 8 810 Save R336 (28%) Ships in 10 - 15 working days

Few video game companies have a history as long and impressive as Sega Enterprises. Long before it took the home video game console market by storm, Sega was already an arcade powerhouse that successfully transferred its experience making coin-operated amusement machines into the video game boom of the late `70s and early `80s. The combined efforts of Sega's American, European, and Japanese branches revolutionized the arcade industry in ways that are still widely felt today. Thanks to their work, Sega has continued to innovate and lead the industry in design and quality for more than 40 years, producing some of the most famous arcade titles in history. Based on interviews with former Western and Japanese developers, as well as hundreds of English and Japanese documents, this book follows the rise of Sega in the video game industry, from its electromechanical machines of the mid-1960s to the acquisition of Gremlin Industries and the rise of its world-famous AM Studios, and finalizing with its merger with Sammy Corporation in 2003. 62 of Sega's most popular and ground-breaking games are explored in detail.

Pathfinder Lost Omens: Monsters of Myth (P2) (Paperback): Paizo Staff Pathfinder Lost Omens: Monsters of Myth (P2) (Paperback)
Paizo Staff
R898 R756 Discovery Miles 7 560 Save R142 (16%) Ships in 9 - 17 working days

Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!

Magic The Gathering The Visual Guide (Hardcover): Jay Annelli Magic The Gathering The Visual Guide (Hardcover)
Jay Annelli
R851 R780 Discovery Miles 7 800 Save R71 (8%) Ships in 18 - 22 working days
Speedrunning - Interviews with the Quickest Gamers (Paperback): David Snyder Speedrunning - Interviews with the Quickest Gamers (Paperback)
David Snyder
R911 R493 Discovery Miles 4 930 Save R418 (46%) Ships in 10 - 15 working days

If you grew up in the 80s or 90s there's a good chance you've played Super Mario Bros. for the Nintendo Entertainment System. More than 30 years after its release in 1985 the side-scrolling platformer remains one of the best-selling video games of all time. Maybe you can hum the theme song, and you've found the secret warp pipe in World 1-2, but have you ever actually beaten the game? If so, how long did it take you? Hours? Days? Weeks? In late 2016, an American gamer known online as "darbian" rescued the Princess Peach in 4 minutes and 56 seconds. This is video game "speedrunning" and darbian is one of the best speedrunners around. Speedrunners use their knowledge of the game and quick reflexes in an attempt to complete video games in the fastest time possible. In this book you'll learn about the history of speedrunning, the techniques involved, and what it takes to play games fast in ten interviews with star speedrunners like darbian.

100% Unofficial Fortnite Annual 2023 (Hardcover): 100% Unofficial 100% Unofficial Fortnite Annual 2023 (Hardcover)
100% Unofficial
R435 Discovery Miles 4 350 Ships in 18 - 22 working days

Fortnite has re-emerged from the black hole for Chapter 2! The 100% Unofficial Fortnite Annual 2021 is the perfect Christmas gift for gamers. It includes the best skins, emotes and accessories, as well as a round-up of the most impressive vehicles, the best sports mini games, builds and escape rooms in Creative, plus tips for the best attack and defence strategies and much more.

Jacked - The Unauthorized Behind-the-Scenes Story of Grand Theft Auto (Paperback): David Kushner Jacked - The Unauthorized Behind-the-Scenes Story of Grand Theft Auto (Paperback)
David Kushner 2
R376 R342 Discovery Miles 3 420 Save R34 (9%) Ships in 9 - 17 working days

The behind-the-scenes story of the world's most notorious and controversial video games company - Rockstar Games. Jacked is the incredible story behind the phenomenon that changed video games for ever - Grand Theft Auto. Powerful politicians tried to stop it, parents and activists vigorously campaigned against it, but they couldn't stop GTA breaking records. GTA IV became the biggest entertainment product launch of all time, eclipsing all other books, films and music, and went on to become the most controversial video game in history. Now, after 10 years of research, David Kushner reveals how Sam Houser's company, Rockstar Games, made it all possible. He lifts the veil of secrecy around the team to show how a blend of creative genius, daring PR campaigns, big egos and an obsessive work ethic all came together to create a monster with a tendency to spiral out of control. Including the full story behind 'Hot Coffee' - the hidden sex minigame that nearly killed the game and the company - Jacked gets right to the heart of what it takes to make a classic computer game...

Game On - Ice Breakers, Memory Games, Wordplay and Everything in Between (Hardcover): Marley Byng Game On - Ice Breakers, Memory Games, Wordplay and Everything in Between (Hardcover)
Marley Byng
R357 R328 Discovery Miles 3 280 Save R29 (8%) Ships in 9 - 17 working days

"This is the book I have been waiting for all my life. A delightful reminder of how real games with real people are just about the most fun you can have..." - Stephen Fry "Game On is literally the best book I could own. I must buy one and for everyone I know." - Olivia Colman Featuring over 50 classic and new games to make your get-togethers unforgettable. Game On makes your party, weekend escape or holiday more fun, with a range of classic games which everyone will know (but often don't remember how to play!) such as Mafia or The Hat Game, as well as an array of modern games that will soon become firm favourites with family and friends. Most games don't need any special equipment (occasionally items such as pens, paper or some playing cards are needed). With a sleek, fun and interactive design, clear instructions and guidance for number of players and possible modifications, this is the perfect gift for those looking for fun new ways to interact with friends and family, as well as for avid gamers.

Classic Home Video Games, 1989-1990 - A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games (Paperback): Brett Weiss Classic Home Video Games, 1989-1990 - A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games (Paperback)
Brett Weiss
R816 R597 Discovery Miles 5 970 Save R219 (27%) Ships in 10 - 15 working days

The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author's critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein--Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.

The Composition of Video Games - Narrative, Aesthetics, Rhetoric and Play (Paperback): Johansen Quijano The Composition of Video Games - Narrative, Aesthetics, Rhetoric and Play (Paperback)
Johansen Quijano; Edited by Matthew Wilhelm Kapell
R864 Discovery Miles 8 640 Ships in 10 - 15 working days

Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.

Starfinder Pawns: Attack of the Swarm! Pawn Collection (Game): Paizo Staff Starfinder Pawns: Attack of the Swarm! Pawn Collection (Game)
Paizo Staff
R675 Discovery Miles 6 750 Ships in 10 - 15 working days

The characters, villains, and starships of the Attack of the Swarm! Adventure Path come alive on your tabletop with this collection of more than 100 creature and starship pawns, designed for use with the Starfi nder Roleplaying Game or any tabletop science fantasy RPG. Printed on sturdy cardstock, each of these double-sided pawns slots into a size-appropriate plastic base from the Starfi nder Pawns Base Assortment, making them easy to mix with traditional metal or plastic miniatures. With dozens of distinct images, the Starfi nder Attack of the Swarm! Pawn Collection depicts the enemies and allies from all six adventures of the Attack of the Swarm! Adventure Path. * Fate of the Fifth * Huskworld * Hive of Minds * The Last Refuge * The Forever Reliquary * The God-Host Ascends

The Battle of Trafalgar 1805 - Every Ship in Both Fleets in Profile (Paperback): Florian Richter, Peter Dennis The Battle of Trafalgar 1805 - Every Ship in Both Fleets in Profile (Paperback)
Florian Richter, Peter Dennis
R576 R517 Discovery Miles 5 170 Save R59 (10%) Ships in 9 - 17 working days

In the first of a potential new series Florian Richter presents colour profile models of every ship on both sides in this epic battle. In a change to previous paper soldier titles, these ships can be cut straight out of the book to create the British, French and Spanish fleets.

Game Love - Essays on Play and Affection (Paperback): Jessica Enevold, Esther MacCallum-Stewart Game Love - Essays on Play and Affection (Paperback)
Jessica Enevold, Esther MacCallum-Stewart
R918 R684 Discovery Miles 6 840 Save R234 (25%) Ships in 10 - 15 working days

What does love have to do with games? As games have developed in complexity, they have increasingly started to include narratives that seek to engage with love in a variety of ways. Whilst media attention often seems to focus on more violent emotions and behavior in games, love has always been a central part of the gaming experience. We love to play games, we have titles that we experience love towards, and sometimes we love too much, or love terrible games for their mistakes. Love in games therefore, is rather like love in life - it can be complicated, unexpected and difficult but also fun, enlightening and powerful. The authors of this collection aim for the first time to unpack the meaning and role of love in games by examining some of these aspects. Love is hard to reproduce in games, and we trace a number of ways - from coding to cosplay, in which love can be expressed in, for and around games. Investigating how games can start to think about love in exciting, in-depth ways is also key to understanding the growing importance of games and gamers as important cultural markers, since it points to gaming as growing in maturity in its attempt to address such a varied subject.

Starfinder Roleplaying Game: Alien Archive 2 (Hardcover): Paizo Staff Starfinder Roleplaying Game: Alien Archive 2 (Hardcover)
Paizo Staff
R1,020 R850 Discovery Miles 8 500 Save R170 (17%) Ships in 9 - 17 working days

Battle or befriend more than 100 weird and alien life forms in this creature collection for the Starfinder Roleplaying Game! Every new world and space station comes with its own dangers, from strange new cultures to extraterrestrial predators to massive spacefaring organisms capable of battling starships. Inside this book, you'll find rules and ecological information for creatures from across the known worlds, plus exotic alien gear, complete magical polymorphing rules, and more. A robust selection of template grafts gives you the tools you need to populate any planet with environment-appropriate fauna, and racial rules for many of the new species let you be the alien! Want to play an intelligent, multi-legged centipede? An emotionless, mask-wearing mollusk? An uplifted bear? Explore the limits of your galaxy and your game with Starfinder Alien Archive 2!

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