0
Your cart

Your cart is empty

Browse All Departments
Price
  • R50 - R100 (1)
  • R100 - R250 (348)
  • R250 - R500 (1,196)
  • R500+ (861)
  • -
Status
Format
Author / Contributor
Publisher

Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General

Secret - A Treasure Hunt (Paperback): Byron Preiss, Ted Mann, Sean Kelly Secret - A Treasure Hunt (Paperback)
Byron Preiss, Ted Mann, Sean Kelly
R664 R593 Discovery Miles 5 930 Save R71 (11%) Ships in 18 - 22 working days
The Avengers in Video Games - A Guide to Solo Adventures and Mighty Marvel Team-Ups, with Creator Interviews (Paperback): Blair... The Avengers in Video Games - A Guide to Solo Adventures and Mighty Marvel Team-Ups, with Creator Interviews (Paperback)
Blair Farrell
R679 Discovery Miles 6 790 Ships in 10 - 15 working days

For decades, Marvel Comics' superhero group the Avengers have captured the imagination of millions, whether in comics, multi-billion dollar grossing films or video games. Similar to the chronology of the Marvel Cinematic Universe, the Avengers video games first started with titles driven by single characters, like Iron Man, the Hulk, Thor and Captain America. Over time, the games grew to include more and more heroes, culminating in playing experiences that featured the Avengers assembled. This is the first-ever book assessing the video games starring "Earth's Mightiest Heroes." Featured games span consoles and platforms, from popular PlayStation and Xbox titles to an arcade game in danger of being lost to time. All video games are covered in depth, with each entry including game background and a detailed review from the author. Some game entries also include behind-the-scenes knowledge from the developers themselves, providing exclusive details on the Marvel video game universe.

Oubliette Second Edition (Hardcover): Joseph Bush, Richard Kelly Oubliette Second Edition (Hardcover)
Joseph Bush, Richard Kelly; Contributions by Joseph Bush
R1,047 Discovery Miles 10 470 Ships in 10 - 15 working days
Beyond Donkey Kong - A History of Nintendo Arcade Games (Paperback): Ken Horowitz Beyond Donkey Kong - A History of Nintendo Arcade Games (Paperback)
Ken Horowitz
R877 Discovery Miles 8 770 Ships in 10 - 15 working days

Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros. Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.

Mythopoeic Narrative in The Legend of Zelda (Hardcover): Anthony Cirilla, Vincent Rone Mythopoeic Narrative in The Legend of Zelda (Hardcover)
Anthony Cirilla, Vincent Rone
R4,208 Discovery Miles 42 080 Ships in 10 - 15 working days

The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. In his essay On Fairy Stories and a short poem entitled Mythopoeia, Tolkien makes the case that the fairy tale aesthetic is simply a more intimate version of the same principle underlying the great myths: the human desire to make meaning out of the world. By using mythopoeia as a touchstone concept, the essays in this volume explore how The Legend of Zelda series turns the avatar, through which the player interacts with the in-game world, into a player-character symbiote wherein the individual both enacts and observes the process of integrating worldbuilding with storytelling. Twelve essays explore Zelda's mythmaking from the standpoints of literary criticism, videogame theory, musicology, ecocriticism, pedagogy, and more.

Cthulhu Dark Ages (Hardcover): Chad Bowser, Andi Newton Cthulhu Dark Ages (Hardcover)
Chad Bowser, Andi Newton; Contributions by Mike Mason
R1,087 R940 Discovery Miles 9 400 Save R147 (14%) Ships in 18 - 22 working days
Darts in England, 1900-39 - A Social History (Paperback): Patrick Chaplin Darts in England, 1900-39 - A Social History (Paperback)
Patrick Chaplin
R636 Discovery Miles 6 360 Ships in 10 - 15 working days

Drawing on an eclectic range of primary and secondary sources Chaplin examines the development of darts in the context of English society in the early twentieth century. He reveals how darts was transformed during the interwar years to become one of the most popular recreations in England, not just amongst working class men and, to a lesser extent, working class women but even (to some extent) among the middle and upper classes. This book assesses the social, economic and cultural forces behind this transformation. This work also considers the growth of the darts manufacturing industry and assesses the overall effect the growing popularity of darts had on interwar society and popular culture, with particular reference to the changing culture and form of the English public house. This original study will be of interest to sports historians, social historians, business historians, sociologists and sports scientists. -- .

Red Dead Redemption - History, Myth, and Violence in the Video Game West (Hardcover): John Wills, Esther Wright Red Dead Redemption - History, Myth, and Violence in the Video Game West (Hardcover)
John Wills, Esther Wright
R1,878 R1,393 Discovery Miles 13 930 Save R485 (26%) Ships in 10 - 15 working days

While the Western was dying a slow death across the cultural landscape, it was blazing back to life as a video game in the early twenty-first century. Rockstar Games' Red Dead franchise, beginning with Red Dead Revolver in 2004, has grown into one of the most critically acclaimed video game franchises of the twenty-first century. Red Dead Redemption: History, Myth, and Violence in the Video Game West offers a critical, interdisciplinary look at this cultural phenomenon at the intersection of game studies and American history. Drawing on game studies, western history, American studies, and cultural studies, the authors train a wide-ranging, deeply informed analytic perspective on the Red Dead franchise-from its earliest incarnation to the latest, Red Dead Redemption 2 (2018). Their intersecting chapters put the series in the context of American history, culture, and contemporary media, with inquiries into issues of authenticity, realism, the meaning of play and commercial promotion, and the relationship between the game and the wider cultural iterations of the classic Western. The contributors also delve into the role the series' development has played in recent debates around working conditions in the gaming industry and gaming culture. In its redeployment and reinvention of the Western's myth and memes, the Red Dead franchise speaks to broader aspects of American culture-the hold of the frontier myth and the "Wild West" over the popular imagination, the role of gun culture in society, depictions of gender and ethnicity in mass media, and the increasing allure of digital escapism-all of which come in for scrutiny here, making this volume a vital, sweeping, and deeply revealing cultural intervention.

Alone Against the Dark - A Solo Play Call of Cthulhu Mini Campaign. (Paperback): Matthew Costello, Mike Mason Alone Against the Dark - A Solo Play Call of Cthulhu Mini Campaign. (Paperback)
Matthew Costello, Mike Mason
R355 R336 Discovery Miles 3 360 Save R19 (5%) Ships in 18 - 22 working days
Minecraft: Epic Inventions (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Epic Inventions (Hardcover)
Mojang AB, The Official Minecraft Team
R471 Discovery Miles 4 710 Ships in 18 - 22 working days
Think You Know It All? Manchester United - The Quiz Book for Football Fans (Paperback): John D.T. White Think You Know It All? Manchester United - The Quiz Book for Football Fans (Paperback)
John D.T. White
R277 R244 Discovery Miles 2 440 Save R33 (12%) Ships in 10 - 15 working days

Put your Manchester United knowledge to the test with the ultimate quiz book for Red Devils' fans. Do you think you know it all about Manchester United? Could you name the colours the team originally played in? The most decorated player in the club's history? Do you know which sides United have beaten most, and vice versa? Or which foreign countries have supplied the most United players? Whatever your area of interest or depth of knowledge, this expertly assembled quiz will have some testing questions for you. From the club's earliest days right through to the Busby Babes, the glory years under Sir Alex Ferguson and beyond, Think You Know It All? Manchester United will challenge your knowledge of players, managers, records and more. Featuring an entertaining mix of questions and puzzles, this is the perfect test for new and veteran United fans alike. Proving you know it all about your club has never been such fun - or so tricky.

Final Fantasy XV Official Works (Hardcover): Square Enix Final Fantasy XV Official Works (Hardcover)
Square Enix
R1,064 R937 Discovery Miles 9 370 Save R127 (12%) Ships in 18 - 22 working days
Darts in England, 1900-39 - A Social History (Hardcover): Patrick Chaplin Darts in England, 1900-39 - A Social History (Hardcover)
Patrick Chaplin
R2,521 R2,350 Discovery Miles 23 500 Save R171 (7%) Ships in 10 - 15 working days

Drawing on an eclectic range of primary and secondary sources Chaplin examines the development of darts in the context of English society in the early twentieth century.

He reveals how darts was transformed during the interwar years to become one of the most popular recreations in England, not just amongst working class men and, to a lesser extent, working class women but even (to some extent) among the middle and upper classes. This book assesses the social, economic and cultural forces behind this transformation. This work also considers the growth of the darts manufacturing industry and assesses the overall effect the growing popularity of darts had on interwar society and popular culture, with particular reference to the changing culture and form of the English public house.

This original study will be of interest to sports historians, social historians, business historians, sociologists and sports scientists.

Ancient Egypt 500-Piece Puzzle (Jigsaw): Albert Racinet Ancient Egypt 500-Piece Puzzle (Jigsaw)
Albert Racinet
R294 Discovery Miles 2 940 Ships in 10 - 15 working days

Our Albert Racinet Ancient Egypt art is a nod to vintage art and design that helped influence Art Deco of the early 20th century. Albert-Charles-Auguste-Racinet (1825-1893) was a French costume historian, painter, illustrator, and author. Racinet's publication L'Ornement Polychrome is a monumental collection of more than 100 richly-coloured lithographic plates depicting decorative artwork from ancient civilisations through the 18th century. 500-piece jigsaw puzzle Durable, compact, 2-piece box Gift box: 152 x 198 x 50 mm Completed puzzle: 482 x 355 mm teNeues NYC Stationery keeps up with fun and games at home with our museum-quality printed 500-Piece Puzzles. Packaged in durable, compact boxes, our 500-Piece Puzzles feature full-colour artwork, expertly-printed with nontoxic inks on sturdy, puzzle grey board.

Bachelorette Party Games (Game): Chronicle Books Bachelorette Party Games (Game)
Chronicle Books
R300 R268 Discovery Miles 2 680 Save R32 (11%) Ships in 12 - 17 working days

This collection of four games in one portable format makes any bachelorette party more fun. Brides, maids of honor, and friends of the bride will buy this for the bachelorette party they're hosting or attending. In the same package as WEDDING WISHES but with sexier content, this is a super-affordable way to get to know everyone at the bachelorette, celebrate the bride, and keep the group entertained throughout the night. The grab-and-go format includes four games: Fill-in-the-Blank Proposal stories; Where Will They Be MASH; How Well Do You Know the Couple?; and Truth-or-Truth Bingo. With 15 tear-out sheets for each game, this is nonstop entertainment for a hen party of almost any size.

Dead Light & Other Dark Turns - Two Unsettling Encounters on the Road (Paperback): Alan Bligh, Matt Sanderson Dead Light & Other Dark Turns - Two Unsettling Encounters on the Road (Paperback)
Alan Bligh, Matt Sanderson; Edited by Mike Mason
R347 R326 Discovery Miles 3 260 Save R21 (6%) Ships in 18 - 22 working days
Cold Fire Within - A Mind Bending Campaign for Pulp Cthulhu (Hardcover): Christopher Smith Adair Cold Fire Within - A Mind Bending Campaign for Pulp Cthulhu (Hardcover)
Christopher Smith Adair
R898 R786 Discovery Miles 7 860 Save R112 (12%) Ships in 18 - 22 working days
Runequest Bestiary (Hardcover): Stafford Greg Runequest Bestiary (Hardcover)
Stafford Greg
R957 R836 Discovery Miles 8 360 Save R121 (13%) Ships in 18 - 22 working days
Cosmo's Bachelorette Party Games - Hilarious, Revealing, & Risque Games for the Most Unforgettable Night Ever (Kit): The... Cosmo's Bachelorette Party Games - Hilarious, Revealing, & Risque Games for the Most Unforgettable Night Ever (Kit)
The Editors of Cosmopolitan
R269 R247 Discovery Miles 2 470 Save R22 (8%) Ships in 10 - 15 working days

Naughty Pictionary and Sex Toy Relays? It must be a CosmoBachelorette Party! Get your girls together because we're throwing your bride-to-be a night she'll never forget! Cosmo's 25 hilariously entertaining games will have you prepping for the most epic bachelorette party ever. Featuring fun (and frequently risque) activities by the #1 women's magazine in the world, this pack includes everything you never knew you needed. From phallic-inspired challenges, to classic games with a tawdry twist, to brand-new bachelorette adventures, this deck will bring you a party you'll never be able to talk about again. What happens at a bachelorette party stays at a bachelorette party, right?

Game Design - How to Create Video and Tabletop Games, Start to Finish (Paperback): Lewis Pulsipher Game Design - How to Create Video and Tabletop Games, Start to Finish (Paperback)
Lewis Pulsipher
R610 R502 Discovery Miles 5 020 Save R108 (18%) Ships in 10 - 15 working days

Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a ""big idea"" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.

Starfinder Flip-Mat: Planetary Atmosphere (Game): Damien Mammoliti Starfinder Flip-Mat: Planetary Atmosphere (Game)
Damien Mammoliti
R496 Discovery Miles 4 960 Ships in 10 - 15 working days

Whether the heroes are landing their starship to explore a newly discovered world or dogfighting in the skies in individual starfighters, Paizo's latest Starfinder Flip-Mat has you covered. This line of gaming maps provides ready-to-use science-fantasy set pieces for the busy Game Master. Featuring a hex grid for Starfinder's unique starship combat system, this extra-large, double-sided map comes with two different backgrounds-the thick clouds of a gas giant and a high-altitude view of a terrestrial world's topography-to let you craft epic atmospheric starship battles and fire your players' imaginations. Don't waste time sketching when you could be playing. With Starfinder Flip-Mat: Planetary Atmosphere, you'll be ready the next time your players take their starship planetside! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. 27" x 39" mat Folds to 8" x 10" 1" squares on each side

Pinball - A Graphic History of the Silver Ball (Hardcover): Jon Chad Pinball - A Graphic History of the Silver Ball (Hardcover)
Jon Chad
R703 R597 Discovery Miles 5 970 Save R106 (15%) Ships in 18 - 22 working days

in this dynamic, nonfiction graphic novel, Jon Chad illustrates the little-known story of pinball--how it works and why it all matters in an age of special effects and on-screen gaming. In 1976, champion player Roger Sharpe stepped up to a pinball machine in a Manhattan courtroom. The New York City Council had convened to consider lifting the city's ban on pinball--a game that had been outlawed since 1942 for its supposed connections to gambling and organized crime. Sharpe was there to prove that, unlike a slot machine, pinball wasn't a game of chance designed to fleece its players--it was a game of skill that required a measure of patience, coordination, and control. To prove his point, he proclaimed that he would launch his ball into the center lane at the far end of the playfield--much like Babe Ruth famously pointing to the fences. Sharpe pulled back the plunger and released, and the fate of this industry and art form hung in the balance. Thus opens Jon Chad's comprehensive graphic novel to the history of the captivating, capricious--and at times infuriating!--game of pinball. Tracing pinball's roots back to the Court of King Louis XIV, through the immigrant experience of early 20th century America, the post-War boom and bust, right up to the present day, Chad charmingly ushers readers through the myriad facets of this most American of pursuits--capturing not just the history but also the artistry, cultural significance, and even the physics of the game.

Bullshit Bingo - The 1-player Party Game (Cards, Boxed set): Sandy McIntosh Bullshit Bingo - The 1-player Party Game (Cards, Boxed set)
Sandy McIntosh
R321 Discovery Miles 3 210 Ships in 10 - 15 working days

Bullshit Bingo is the 1-player party game that transforms the BS of everyday life into a party for 1. By encouraging people to gamify real life, the game offers a refreshing reminder not to take life too seriously. It is a bit like therapy, but way less expensive. With 21 tearable and single-use cards, Bullshit Bingo is the perfect companion to life's most generic occasions: weddings, the gym, first dates, vacation, parenting, break-ups, death, turning 30, Hollywood movies - you name it.

Brain Coach Intense - 40-Day Training Programme (Paperback): Gareth Moore Brain Coach Intense - 40-Day Training Programme (Paperback)
Gareth Moore 1
R255 R228 Discovery Miles 2 280 Save R27 (11%) Ships in 12 - 17 working days

We all know that 'we only use ten per cent of our brain' is a myth, but it is true that giving our brains a workout can really help our day-to-day problem-solving abilities. In Brain Coach Intense, puzzle master Dr Gareth Moore has designed an intensive 40-day training plan to really stretch your mental agility, along with tips and tricks to help you overcome mental strain and increase your brain function and explanations of how the puzzles help your brain. Each day you'll be introduced to a puzzle format and shown how to solve a simple example, before tackling the increasingly devilish variations by yourself. Train your brain and improve and maintain your mental agility with the focused challenges in Brain Coach Intense and see a difference in 40 days.

Sustainable Play - 60+ cardboard crafts and games for an earth-kind home (Paperback): Sydney Piercey Sustainable Play - 60+ cardboard crafts and games for an earth-kind home (Paperback)
Sydney Piercey
R438 R400 Discovery Miles 4 000 Save R38 (9%) Ships in 9 - 17 working days

'I adore Sydney's approach to play... good for our planet, and good for our souls too.' - Daisy Upton, author of Five Minute Mum 'For some serious playtime inspiration follow Sydney Piercey. She does it with zero fuss or show off. She is just brilliant'. - Clover Stroud Parenting blogger and mother-of-three, Sydney Piercey, gained traction online with her environmentally friendly DIY toys made entirely out of cardboard. Filled with 60+ creative, accessible and plastic-free projects and play ideas, Sustainable Play is packed with crafts and games to enjoy with your children on slow, rainy or drawbridge days at home. Sydney provides you with budget-friendly, easy-to-follow ideas to play and create in this handbook, inspired by her family's love of the simple things. From step-by-step projects to create magical toys from your leftover cereal boxes to joy-filled games using everyday objects from around your home, Sustainable Play will equip you with the inspiration you need to entertain your children in a creative, stimulating and sustainable way - being kind to the planet in the process.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Network-on-Chip - Architecture…
Isiaka A Alimi, Oluyomi Aboderin, … Hardcover R3,074 Discovery Miles 30 740
Low-Power Millimeter Wave Transmitters…
Khaled Khalaf, Vojkan Vidojkovic, … Hardcover R1,408 Discovery Miles 14 080
Power Electronics Applied to Industrial…
Nicolas Patin Hardcover R1,908 Discovery Miles 19 080
Valve and Transistor Audio Amplifiers
John Linsley Hood Paperback R1,636 Discovery Miles 16 360
Three-Dimensional Integration of…
Kazuo Kondo, Morihiro Kada, … Hardcover R4,622 R3,539 Discovery Miles 35 390
Music Projects
R.A. Penfold Paperback R1,177 Discovery Miles 11 770
Low Power Design with High-Level Power…
Sumit Ahuja, Avinash Lakshminarayana, … Hardcover R2,654 Discovery Miles 26 540
Simulation Methods for ESD Protection…
Harald Gossner, Kai Esmark, … Hardcover R4,190 Discovery Miles 41 900
Advances in Research and Development…
Maurice H. Francombe, John L. Vossen Hardcover R1,216 Discovery Miles 12 160
RF / Microwave Circuit Design for…
Ulrich L. Rohde, Matthias Rudolph Hardcover R4,952 Discovery Miles 49 520

 

Partners