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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General
Stop negative thoughts, assuage anxiety, and live in the moment
with these fun, easy games from improv expert Clay Drinko. If
you've been feeling lost lately, you're not alone! Even before the
Covid-19 pandemic, Americans were experiencing record levels of
loneliness and anxiety. And in our current political turmoil, it's
safe to say that people are looking for new tools to help them feel
more present, positive, and in sync with the world. So what better
way to get there than play? In Play Your Way Sane, Dr. Clay Drinko
offers 120 low-key, accessible activities that draw on the popular
principles of improv comedy to help you tackle your everyday stress
and reconnect with the people around you. Divided into twelve fun
sections, including "Killing Debbie Downer" and "Thou Shalt Not Be
Judgy," the games emphasize openness, reciprocation, and active
listening as the keys to a mindful and satisfying life. Whether
you're looking to improve your personal relationships, find new
meaning at work, or just survive our trying times, Play Your Way
Sane offers serious self-help with a side of Second City sass.
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The Wild Woods
(Hardcover)
Jamie Thomson; Illustrated by Mattia Simone; Contributions by Dave Morris
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R799
Discovery Miles 7 990
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Ships in 10 - 15 working days
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Featuring interviews with the creators of 39 popular video
games--including Halo 3, Call of Duty: Modern Warfare, Medal of
Honor and Metroid Prime--this book gives a behind-the-scenes look
at the origins of some of the most iconic shooter games.
Interviewees recount endless hours of painstaking development, the
challenges of working with mega-publishers, the growth of the genre
and the creative processes that produced some of the industry's
biggest hits, cult classics and indie successes.
With complex stories and stunning visuals eliciting intense
emotional responses, coupled with opportunities for self-expression
and problem solving, video games are a powerful medium to foster
empathy, critical thinking, and creativity in players. As these
games grow in popularity, ambition, and technological prowess, they
become a legitimate art form, shedding old attitudes and
misconceptions along the way. Examining the Evolution of Gaming and
Its Impact on Social, Cultural, and Political Perspectives asks
whether videogames have the power to transform a player and his or
her beliefs from a sociopolitical perspective. Unlike traditional
forms of storytelling, videogames allow users to immerse themselves
in new worlds, situations, and politics. This publication surveys
the landscape of videogames and analyzes the emergent gaming that
shifts the definition and cultural effects of videogames. This book
is a valuable resource to game designers and developers,
sociologists, students of gaming, and researchers in relevant
fields.
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