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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General
From the Arthurian epic poem Parzival to Dan Brown's The Da Vinci
Code, Indiana Jones and the Last Crusade, and the Assassin's Creed
video game series, the Knights Templar have captivated artists and
audiences alike for centuries. In modern times, the Templars have
featured in many narrative contexts, evolving in a range of
contrasting story roles: the grail guardian, the heroic knight, the
villainous knight, and the keeper of conspiracies. This study
explores why these gone but not forgotten warrior monks remain
prominent in popular culture, how history influenced the myth, and
how the myth has influenced literature, film and video games.
The Avatar Faculty creatively examines the parallels between
spiritual and digital activities to explore the roles that symbolic
second selves—avatars—can play in our lives. The use of avatars
can allow for what anthropologists call ecstasy, from the Greek
ekstasis, meaning "standing outside oneself." The archaic
techniques of promoting spiritual ecstasy, which remain central to
religious healing traditions around the world, now also have
contemporary analogues in virtual worlds found on the internet. In
this innovative book, Jeffrey G. Snodgrass argues that avatars
allow for the ecstatic projection of consciousness into alternate
realities, potentially providing both the spiritually possessed and
gamers access to superior secondary identities with elevated social
standing. Even if only temporary, self-transformations of these
kinds can help reduce psychosocial stress and positively improve
health and well-being.
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The Wild Woods
(Hardcover)
Jamie Thomson; Illustrated by Mattia Simone; Contributions by Dave Morris
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R799
Discovery Miles 7 990
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Ships in 10 - 15 working days
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Featuring interviews with the creators of 39 popular video
games--including Halo 3, Call of Duty: Modern Warfare, Medal of
Honor and Metroid Prime--this book gives a behind-the-scenes look
at the origins of some of the most iconic shooter games.
Interviewees recount endless hours of painstaking development, the
challenges of working with mega-publishers, the growth of the genre
and the creative processes that produced some of the industry's
biggest hits, cult classics and indie successes.
With complex stories and stunning visuals eliciting intense
emotional responses, coupled with opportunities for self-expression
and problem solving, video games are a powerful medium to foster
empathy, critical thinking, and creativity in players. As these
games grow in popularity, ambition, and technological prowess, they
become a legitimate art form, shedding old attitudes and
misconceptions along the way. Examining the Evolution of Gaming and
Its Impact on Social, Cultural, and Political Perspectives asks
whether videogames have the power to transform a player and his or
her beliefs from a sociopolitical perspective. Unlike traditional
forms of storytelling, videogames allow users to immerse themselves
in new worlds, situations, and politics. This publication surveys
the landscape of videogames and analyzes the emergent gaming that
shifts the definition and cultural effects of videogames. This book
is a valuable resource to game designers and developers,
sociologists, students of gaming, and researchers in relevant
fields.
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