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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General

Pathfinder Flip-Tiles: Dungeon Crypts Expansion (Game): Jason Engle, Stephen Radney-Macfarland Pathfinder Flip-Tiles: Dungeon Crypts Expansion (Game)
Jason Engle, Stephen Radney-Macfarland
R610 Discovery Miles 6 100 Ships in 12 - 17 working days

Crypts are a staple of monster-infested dungeons, be they haunted by undead or inhabited by living foes. Flip-Tiles: Dungeon Crypts Expansion provides beautifully illustrated 6-inch by 6-inch map tiles that can be used to expand your dungeons with a variety of crypts, burial chambers, and catacombs. Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Pathfinder Flip-Tiles: Dungeon Starter Set, allows you to create crypts quickly! Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided dungeon tiles come in convenient packaging for easy storage. Add some peril to your wilderness!

Modelling and Painting Fantasy Figures (Paperback): Paul Stanley Modelling and Painting Fantasy Figures (Paperback)
Paul Stanley
R601 R545 Discovery Miles 5 450 Save R56 (9%) Ships in 9 - 15 working days

A wide array of fantasy miniatures is available to wargamers and modellers, manufactured from an increasing number of different materials each with their own unique modelling challenges. From the multipart hard plastic 28mm miniature to the metal and resin models common in all other scales, this book provides wargamers with a wealth of information to achieve the best results. It discusses issues of scale with fantasy miniatures; demonstrates a variety of modelling an painting techniques at different scales; provides step-by-step guidance on building, converting, repairing and painting figures; explains dry brushing techniques, the three colour method, multilayering and shading with washes and, finally, it considers basic techniques and maintaining the compatibility of miniatures between different gaming systems. Whether modelling single figures, a handful of warriors for a warband or tackling a huge army for a mass battle game, there is something for every fantasy figure modeller, collector or gamer.

Think You Know It All? - The Activity Book for Grown-ups (Paperback, Genius Edition): Daniel Smith Think You Know It All? - The Activity Book for Grown-ups (Paperback, Genius Edition)
Daniel Smith
R269 R225 Discovery Miles 2 250 Save R44 (16%) Ships in 12 - 17 working days

So you're good at the pub quiz ... you always have the right answer ... you're known for the depth and breadth of your knowledge ... well, why not put those skills to the test with Think You Know It All? Genius Edition. In this fiendish and at times infuriating book of general knowledge questions, you'll find a vast range of topics are covered, to give you a real challenge on subjects from maths to history, music to literature, cinema to sport. With all sorts of different types of question to keep you on your toes (and all the answers at the back for when you need them) this book will give you entertainment and be head-scratchingly annoying in equal measure ... ... But then that's the thing about knowledge: if you know the answer, it's easy!

Mahjong - A Chinese Game and the Making of Modern American Culture (Hardcover): Annelise Heinz Mahjong - A Chinese Game and the Making of Modern American Culture (Hardcover)
Annelise Heinz
R944 R868 Discovery Miles 8 680 Save R76 (8%) Ships in 12 - 17 working days

How has a game brought together Americans and defined separate ethnic communities? This book tells the first history of mahjong and its meaning in American culture. Click-click-click. The sound of mahjong tiles connects American expatriates in Shanghai, Jazz Age white Americans, urban Chinese Americans in the 1930s, incarcerated Japanese Americans in wartime, Jewish American suburban mothers, and Air Force officers' wives in the postwar era. Mahjong: A Chinese Game and the Making of Modern American Culture illustrates how the spaces between tiles and the moments between games have fostered distinct social cultures in the United States. This mass-produced game crossed the Pacific, creating waves of popularity over the twentieth century. Annelise Heinz narrates the history of this game to show how it has created a variety of meanings, among them American modernity, Chinese American heritage, and Jewish American women's culture. As it traveled from China to the United States and caught on with Hollywood starlets, high society, middle-class housewives, and immigrants alike, mahjong became a quintessentially American game. Heinz also reveals the ways in which women leveraged a game to gain access to respectable leisure. The result was the forging of friendships within ethnic groups that lasted decades and the creation of organizations that raised funds for the war effort and philanthropy. No other game has signified both belonging and standing apart in American culture. Drawing on photographs, advertising, popular media, and dozens of oral histories, Heinz's rich and colorful account offers the first history of the wildly popular game of mahjong.

Spelljammer: Adventures in Space (D&D Campaign Collection - Adventure, Setting, Monster Book, Map, and DM Screen) (Hardcover):... Spelljammer: Adventures in Space (D&D Campaign Collection - Adventure, Setting, Monster Book, Map, and DM Screen) (Hardcover)
Wizards RPG Team
R1,974 R1,811 Discovery Miles 18 110 Save R163 (8%) Ships in 10 - 15 working days
Starfinder Flip-Mat: Starliner (Game): Damien Mammoliti Starfinder Flip-Mat: Starliner (Game)
Damien Mammoliti
R454 Discovery Miles 4 540 Ships in 12 - 17 working days

Whether the heroes are investigating a mysterious murder among the passengers of an interstellar cruise ship or journeying between distant ports of call on a galaxy-spanning voyage, no Game Master wants to spend time drawing every stateroom and lounge. Fortunately, with Paizo's latest Starfinder Flip-Mat, you don't have to! This line of gaming maps provides ready-to-use science-fantasy set pieces for the busy Game Master. This double-sided map features two decks of a luxurious starliner. Don't waste time sketching when you could be playing. With Starfinder Flip-Mat: Starliner, you'll be ready the next time your players take a cruise! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. * 24" x 30" mat * Folds to 8" x 10" * 1" squares on each side

Teach My Dog to Do That (Hardcover): Jo-Rosie Haffenden, Nando Brown, Pilmsoll Productions Teach My Dog to Do That (Hardcover)
Jo-Rosie Haffenden, Nando Brown, Pilmsoll Productions 1
R297 R237 Discovery Miles 2 370 Save R60 (20%) Ships in 12 - 17 working days

Join Jo-Rosie Haffenden and Nando Brown, the animal trainers from ITV’s Teach My Pet To Do That, as they reveal how any dog can learn new tricks

This simple, practical guide will have you and your pooch mastering the basics of trick training in no time and opening up a whole new world of fun for both of you.

Whether they’re shy and retiring, or love the limelight, there’s something for every type. Trick-training is a great way to get to know your dog better, deepen your bond and help keep them keep fit and stimulated.

Full of hints, tips and photographs and taking you from the very simplest training fundamentals to show-stopping tricks like “Dog Yoga” and “Tidy Your Toys”, the only limit to where you end up is your imagination.

Pathfinder Flip-Mat: Jungle Multi-Pack (Game): Jason Engle, Stephen Radney-Macfarland Pathfinder Flip-Mat: Jungle Multi-Pack (Game)
Jason Engle, Stephen Radney-Macfarland
R618 R504 Discovery Miles 5 040 Save R114 (18%) Ships in 10 - 15 working days

What forgotten mysteries and deadly perils await in the depths of the jungle? No Game Master wants to put the action on pause to draw every overgrown ruin or tangle of tropical trees. Fortunately, you don't have to! Pathfinder Flip-Mats provide ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. Whether the heroes seek to explore an overgrown ruin, navigate a twisting pathway, discover a hidden waterfall, or seek shelter in a local village, these jungle scenes have you covered with four different combat maps in all! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Jungle Multi-Pack, you'll be ready next time your players head into the jungle! This set includes two flip mats, each measuring 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

Pathfinder Flip-Mat Classics: Pirate Island (Game): Stephen Radney-Macfarland, Jason Engle Pathfinder Flip-Mat Classics: Pirate Island (Game)
Stephen Radney-Macfarland, Jason Engle
R415 R337 Discovery Miles 3 370 Save R78 (19%) Ships in 10 - 15 working days

"X" marks the spot for adventure on this mysterious pirate island-who knows what treasures (and dangers) lie in wait beyond its shores? This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. Whether the adventurers find themselves shipwrecked on a remote shoreline or have come to a strange isle to seek out its hidden treasures, this map has you covered! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat Classics: Pirate Island, you'll be ready for the next time the PCs set sail! The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings-city streets, forests, ships, taverns, and more-and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.

Little Creative Thinker's Connection Dominoes (Cards): Dorte Nielsen Little Creative Thinker's Connection Dominoes (Cards)
Dorte Nielsen
R387 R298 Discovery Miles 2 980 Save R89 (23%) Ships in 12 - 17 working days

As with the Little Creative Thinker's Exercise Book, this wonderfully simple children's game is built on the tried and tested theory that by enhancing your ability to see connections, you can enhance your creativity. Based on the same basic rules as dominoes - it's all about matching the bricks you're dealt with the bricks on the table. The winner is the one who is quickest to place all of their bricks. The difference is, this version is not played with numbers, it's purely visual. The bricks can be matched in a number of fun ways but always with a connection. It could be a pattern, a shape or a concept that connects the two dominoes. Although you might think you're just having fun with your kids, you're actually teaching yourselves to be better at thinking creatively by strengthening the underlying mechanism of creativity itself. So, go for it, play yourselves more creative!

The Elder Scrolls V - The Skyrim Library - The Arcane (Hardcover): Bethesda Softworks The Elder Scrolls V - The Skyrim Library - The Arcane (Hardcover)
Bethesda Softworks
R911 R601 Discovery Miles 6 010 Save R310 (34%) Ships in 12 - 17 working days

For the first time, the collected texts from the critically and commercially acclaimed fantasy video game The Elder Scrolls V: Skyrim are bound together in three exciting volumes. Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.

Card Manipulations (Paperback): Jean Hugard Card Manipulations (Paperback)
Jean Hugard
R297 R242 Discovery Miles 2 420 Save R55 (19%) Ships in 9 - 15 working days

Over 100 tricks that can be done with any pack of cards-in their best professional versions. This rich collection has taught thousands of magicians how to perform dozens of eye-catching, yet really workable tricks. Over 200 illustrations. "Recommended."-Linking Ring.

Starfinder Flip-Tiles: Space Station Emergency Expansion (Game): Jason Engle, Stephen Radney-Macfarland Starfinder Flip-Tiles: Space Station Emergency Expansion (Game)
Jason Engle, Stephen Radney-Macfarland
R475 Discovery Miles 4 750 Ships in 12 - 17 working days

It's an emergency in space! Next time your players are ready to explore a space station's depths, they won't have to wait for you to surprise them with dangers in the next corridor or compartment. Starfinder Flip-Tiles: Space Station Emergency Expansion provides beautifully illustrated 6" x 6" map tiles that can be used to enhance your station with a variety of battle damage, hazards, emergency lighting, and locations to explore. Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Starfinder Flip-Tiles: Space Station Starter Set, allows you to create futuristic space habitats with endless variety! So stop your sketching and start your flipping today! Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided space station tiles come in convenient packaging for easy storage.

The Pattern in the Carpet - A Personal History with Jigsaws (Paperback, Main - Canons): Margaret Drabble The Pattern in the Carpet - A Personal History with Jigsaws (Paperback, Main - Canons)
Margaret Drabble 1
R260 Discovery Miles 2 600 Ships in 12 - 17 working days

In The Pattern in the Carpet the award-winning and beloved writer Margaret Drabble explores her own family story alongside the history of her favourite childhood pastime - the jigsaw. The result is an original and moving personal history about remembrance, growing older, the importance of play and the ways in which we make sense of our past by ornamenting our present.

Go! More Than a Game - Revised Edition (Paperback, Original ed.): Peter Shotwell Go! More Than a Game - Revised Edition (Paperback, Original ed.)
Peter Shotwell
R427 R350 Discovery Miles 3 500 Save R77 (18%) Ships in 9 - 15 working days

Master the fascinating game of Go with this expert guidebook. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives. Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size. Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.

Starfinder Adventure Path: The Cradle Infestation (The Threefold Conspiracy 5 of 6) (Game): Vanessa Hoskins Starfinder Adventure Path: The Cradle Infestation (The Threefold Conspiracy 5 of 6) (Game)
Vanessa Hoskins
R609 R491 Discovery Miles 4 910 Save R118 (19%) Ships in 9 - 15 working days

Having learned that a dangerous contagion is hidden inside prototype biotech bound for mass production, the heroes must storm a dangerous manufacturing facility to prevent the spread before it starts! They eventually trace the source of the mind-controlling fungus to a seemingly quiet hospice, where a representative of the local planetary government is visiting. If the heroes don't prevent this agent from carrying the infestation back to their employer, an entire planet could fall! Unfortunately, the heroes' task is complicated by the return of a hidden faction looking to reclaim the PCs to dissect their minds! "The Cradle Infestation" is a Starfinder Roleplaying Game adventure for four 9th-level characters. This adventure continues the Threefold Conspiracy Adventure Path, a six-part, monthly campaign in which the players unravel the machinations of insidious aliens who have infiltrated galactic society. This volume also includes an examination of the biology and society of the floating barathus, a catalog of biotech gear, and a selection of new and mystifying monsters. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!

The Unofficial IEEE Brainbuster Gamebook - Mental Workouts for the Technically Inclined (Paperback): DR Mack The Unofficial IEEE Brainbuster Gamebook - Mental Workouts for the Technically Inclined (Paperback)
DR Mack
R853 Discovery Miles 8 530 Ships in 12 - 17 working days

Trying to keep those mental muscles in shape? Search no further! Here's a book with hours and hours of IQ-busting fun to challenge your brain strength and test the very depths of your gumption. These innovative, witty, and utterly outrageous brainbusters engage your reasoning power while honing your problem-solving skills. Beginning with easier puzzles, then getting progressively more difficult, this tantalizing collection will increase brain power with each puzzle you conquer. Need help? Don't worry--we've added a special "Solutions" section that gives a detailed answer to each brainbuster. This ingenious volume offers more than 180 puzzlers including:

  • An archaeologist walking along the shore of the Mediterranean Sea finds an old Roman coin. On one side is the face of Julius Caesar and the date is 44 BC. On the other side is an olive tree. The archaeologist says," The coin is counterfeit." How does she know?
  • What is the probability that if you cut a straight stick at two arbitrary places, you can make a triangle with the three pieces?
  • At Disney World a canal joining two lakes passes over a road on an aqueduct. When a boat goes across, does it increase the load on the aqueduct?
Starfinder Pawns: Signal of Screams Pawn Collection (Game): Paizo Staff Starfinder Pawns: Signal of Screams Pawn Collection (Game)
Paizo Staff
R666 R596 Discovery Miles 5 960 Save R70 (11%) Ships in 12 - 17 working days

The characters, villains, and starships of the Signal of Screams Adventure Path come alive on your tabletop with this collection of more than 100 creature and starship pawns, designed for use with the Starfinder Roleplaying Game or any tabletop science fantasy RPG. Printed on sturdy cardstock, each of these double-sided pawns slots into a size-appropriate plastic base from the Starfinder Pawns Base Assortment, making them easy to mix with traditional metal or plastic miniatures. With dozens of distinct images, the Starfinder Signal of Screams Pawn Collection depicts the enemies and allies from all three adventure of the Signal of Screams Adventure Path. * The Diaspora Strain * The Penumbra Protocol * Heart of Night

Starfinder Flip-Mat: Lava World (Game): Damien Mammoliti Starfinder Flip-Mat: Lava World (Game)
Damien Mammoliti
R368 R300 Discovery Miles 3 000 Save R68 (18%) Ships in 10 - 15 working days

Whether the heroes are surveying a moon dotted with erupting volcanoes or fighting on unstable islands in the middle of an active lava flow, no Game Master wants to spend time drawing every volcanic rock outcropping and lava fountain. Fortunately, with Paizo's latest Starfinder Flip-Mat, you don't have to! This line of gaming maps provides ready-to-use science-fantasy set pieces for the busy Game Master. This double-sided map features a river of lava cascading down a cliff face on one side and a bubbling lava lake filling a crater on the other. Don't waste time sketching when you could be playing. With Starfinder Flip-Mat: Lava World, you'll be ready the next time your players discover that the ground is lava! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. * 24" x 30" mat * Folds to 8" x 10" * 1" squares on each side

Pathfinder Flip-Mat: Alien Ruins (Game): Jason Engle, Stephen Radney-Macfarland Pathfinder Flip-Mat: Alien Ruins (Game)
Jason Engle, Stephen Radney-Macfarland
R425 R348 Discovery Miles 3 480 Save R77 (18%) Ships in 10 - 15 working days

Whether it's a partially buried space ship that crash landed eons ago, or a strange landscape of eerie architecture not of this world, these alien ruins will surely fill your game with mystery and wonder. This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. The next time your players stumble across something out of this world, these maps have you covered. With Pathfinder Flip-Mat: Alien Ruins, you'll be ready the next time your players stumble upon the truly unexpected! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.

Alone Against the Dark - A Solo Play Call of Cthulhu Mini Campaign. (Paperback): Matthew Costello, Mike Mason Alone Against the Dark - A Solo Play Call of Cthulhu Mini Campaign. (Paperback)
Matthew Costello, Mike Mason
R386 R328 Discovery Miles 3 280 Save R58 (15%) Ships in 10 - 15 working days
Session Zero - The DMG to Writing Great Campaigns in any System (Paperback): Robert Walker Session Zero - The DMG to Writing Great Campaigns in any System (Paperback)
Robert Walker
R260 Discovery Miles 2 600 Ships in 10 - 15 working days
Bored Games - 100+ In-Person and Online Games to Keep Everyone Entertained (Hardcover): Adams Media Bored Games - 100+ In-Person and Online Games to Keep Everyone Entertained (Hardcover)
Adams Media
R276 R227 Discovery Miles 2 270 Save R49 (18%) Ships in 9 - 15 working days

There's nothing worse than inviting people over and having nothing planned for them to do. With The Best Party Game Book Ever you can make sure that never happens again! This book has everything you need to make your next get together a success! With 100 classic party games, including ice breakers, truth or dare variations, races and relays, trivia games, contests of strength and speed, minute challenges, and so much more, you can avoid awkward small talk and get your guests laughing, interacting, and having fun in no time!

Pathfinder Flip-Tiles: Fortress Starter Set (Game): Jason A Engle, Stephen Radney-Macfarland Pathfinder Flip-Tiles: Fortress Starter Set (Game)
Jason A Engle, Stephen Radney-Macfarland
R1,112 Discovery Miles 11 120 Ships in 12 - 17 working days

Next time your players are ready to explore a towering castle or imposing fortress, they won't have to wait for you to draw every wall and door in the comlex. Pathfinder Flip-Tiles: Fortress Starter Set provides beautifully illustrated 6" x 6" map tiles that can be used to construct a sprawling fortification full of places for defenders to make their last stand. Inside, you'll find 42 richly crafted, double-sided map tiles and six tabbed dividers to keep them organized. This starter set is only the first step! Flip-Tiles expansion sets allow you to expand your fortress both in size and with nearly endless variety! So stop your sketching and start your flipping today! Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided dungeon tiles come in convenient packaging for easy storage.

Finger Breakdancing - Plays fresh beats! (Paperback): Running Press Finger Breakdancing - Plays fresh beats! (Paperback)
Running Press; Edited by Running Press 1
R208 Discovery Miles 2 080 Ships in 12 - 17 working days

Pop, drop, and freeze with this old skool kit! Finger Breakdancing includes a pair of mini kicks for your fingers, a cardboard mat, instructional mini book, and a boombox that plays fresh beats for aspiring finger B-boys and B-girls!

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