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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General
Grab a pint of your favourite brew and settle down with Craft Beer
Mad Libs. Featuring 21 fill-in-the-blank stories, this Mad Libs
pairs nicely with a local IPA, a stout porter, or a macro-brewed
pitcher of NOUN.
Covers every significant aspect -- from palming to clairvoyance,
vanishing and producing an object, using essential apparatus, etc.
Explains hundreds of astonishing tricks -- with coins, cups and
balls, handkerchiefs, cards, more. A book with an excellent
reputation among professional magicians for teaching techniques. 57
illustrations.
The world of video games has long revolved around a subset of its
player base-straight, white males aged 18-25. Highly gendered
marketing in the late 1990s and early 2000s widened the gap between
this perceived base and the actual diverse group who buy video
games. Despite reports from the Entertainment Software Association
that nearly half of gamers identify as female, many developers
continue to produce content reflecting this imaginary audience.
Many female gamers are in turn modifying games to appeal to players
like themselves. "Modders" alter the appearance of characters,
rewrite scenes and epilogues, enhance or add love scenes and create
fairy tale happy endings. This collection of new essays examines
the phenomenon of women and modding, focusing on such titles as
Skyrim, Dragon Age, Mass Effect and The Sims. Topics include the
relationship between modders and developers, the history of
modding, and the relationship between modding and disability, race,
sexuality and gender identity.
Not all mines are filled with opportunities for wealth-some contain
even greater opportunities for danger! The Pathfinder Flip-Mat:
Deadly Mine Multi-Pack features two maps that combine to form a
massive sprawling mine complex. This line of gaming maps provides
ready-to-use and captivatingly detailed fantasy set pieces for the
busy Game Master. The next time your players are ready to explore a
long-lost mine, this map has you covered! This set includes two
flip mats, each measuring 24" x 30" unfolded, and 8" x 10" folded.
A Flip-Mat's coated surface can handle any dry erase, wet erase, or
even permanent marker. Usable by experienced GMs and novices alike,
Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!
From the fringes, the unknown beckons. Pathfinder Dark Archive
contains secrets that any player or GM can use to reveal the
paranormal lurking in their Pathfinder games! This spine-tinglingly
secretive 224-page hardcover rulebook presents two new character
classes perfect for delving into the unexplained: Unleash the
untold power of your mind as the psychic or leverage supernatural
secrets and mystic implements as the thaumaturge! Beyond these new
classes, eight secret case files each provide player options, GM
tools, and lore into a different paranormal topic, including: *
Strange cryptids glimpsed in the night, gear to track them, and the
powers you might gain by surviving an encounter with one * Cults
and esoteric belief, with apocryphal divine magic and the secret of
becoming a living vessel for an eldritch being * Temporal
anomalies, with archetypes that skim along the surface of time and
a new mystery for oracles unbound from causality Each file
concludes with a short adventure to immerse players in the
paranormal, spanning across Golarion-play all eight to uncover the
inexplicable phenomena of the Age of Lost Omens! This deluxe
special edition is bound in faux leather with metallic deboss cover
elements and a bound-in ribbon bookmark.
Aunt Sally in Oxford, Toad in the Hole in Lewes, bagatelle in
Chester, quoits in Darlington and bat and trap in Kent - they sound
like relics of a bygone age, and yet contrary to popular belief the
pub games of Britain live on. Traditional games such as nipsy (the
poor man's golf), played by Barnsley miners, may have died out in
the 1990s, joining in the history books such former favourites as
guile bones, noddy board, slide thrust, fox-mine-host, tick-tack,
and the mysterious milking cromock. But new games emerge all the
time so that nowadays regulars are just as likely to be entering
pub quizzes - the first quiz league was recorded in Bootle in 1959
- or playing pool (which arrived via Australia during the 1960s) or
petanque (brought over from France). Fashions may move on but find
any decent pub and the chances are that there are games to be
played. Arthur Taylor published his first study of British pub
games in 1976, updated it in 1992, and now, with Played at the Pub
brings us his third and most extensive study so far. This time, to
add to his encyclopaedic knowledge and infectious enthusiasm there
are copious illustrations, many of them contemporary images taken
by English Heritage's own specialist photographers. Played at the
Pub is not only beautiful to look at and overflowing with great
stories it is also an informative guide. Where can you watch or
play skittles? Where are the best pubs to play table football? Why
are some of the dartbords in Manchester pubs so different to the
ones you see on TV? Where can you legitimately fire a rifle in the
snug? And what exactly is dwile flonking? Dipping into Played a the
Pub one can almost smell the polished wood, hear the tinkle of
glasses and the sound of laughter. Never has cribbage or dominoes
appeared so alluring.
YouTube's most successful purveyor of computer nostalgia brings
those stories to print. This book celebrates the most exciting
period in the history of technology - the arrival of the home
computer and home gaming console. For a time, an exciting and
ever-changing array of different companies fought for supremacy,
leaving a lasting legacy of great gameplay and surreal design we'll
never experience again. Features screenshots of nostalgic games
that will bring joy to the heart of anyone who grew up in the 80s
or early 90s, alongside stunning studio photography of the
computers that imprinted themselves on a generation's minds
A wide array of fantasy miniatures is available to wargamers and
modellers, manufactured from an increasing number of different
materials each with their own unique modelling challenges. From the
multipart hard plastic 28mm miniature to the metal and resin models
common in all other scales, this book provides wargamers with a
wealth of information to achieve the best results. It discusses
issues of scale with fantasy miniatures; demonstrates a variety of
modelling an painting techniques at different scales; provides
step-by-step guidance on building, converting, repairing and
painting figures; explains dry brushing techniques, the three
colour method, multilayering and shading with washes and, finally,
it considers basic techniques and maintaining the compatibility of
miniatures between different gaming systems. Whether modelling
single figures, a handful of warriors for a warband or tackling a
huge army for a mass battle game, there is something for every
fantasy figure modeller, collector or gamer.
Don't ruin your next trip off world! Next time your players stumble
upon some timeworn ruins on an unexplored planet, they won't have
to wait while you draw every crumbling wall and collapsed
structure. Starfinder Flip-Tiles: Alien Planet Ruins Expansion
provides beautifully illustrated 6" x 6" map tiles that can be used
to create the ruined remains of ancient alien civilizations,
whether archaic and magical or more technologically advanced!
Inside, you'll find 24 richly crafted, double-sided map tiles. This
expansion set, along with Starfinder Flip-Tiles: Alien Planet
Starter Set, allows you to create even more extraterrestrial
environments for endless planetary encounters! So stop your
sketching and start your flipping today! Suitable for experienced
GMs and novices alike, this product fits perfectly into any Game
Master's arsenal. Wet, dry, and permanent markers erase from the
tiles! These double-sided city tiles come in convenient packaging
for easy storage.
For the first time, the collected texts from the critically and
commercially acclaimed fantasy video game The Elder Scrolls V:
Skyrim are bound together in three exciting volumes. Lavishly
illustrated and produced, these titles are straight out of the
world of Skyrim - and a must for any wandering adventurer.
Unravel the eldritch mysteries of the galaxy! The new Galactic
Magic hardcover rulebook for the Starfinder Roleplaying Game adds
magical flair to any hero with a wealth of fantastical
magic-infused character options for starfarers of any class! More
than 100 spells, a host of powerful rituals, and an array of magic
gear, hybrid items, and artifacts give you the edge to survive in a
weird universe with lurking dangers at the end of every jump. The
brand-new precog class allows you to see and change the future,
relying on predictive prerolls to navigate clutch situations and
quick reflexes to manipulate combat. Study arcana among the stars
with a host of new magical organizations and spellcasting schools
or petition higher powers using new faith-based options tied to the
galaxy's gods and philosophies. Whatever your path to magical
might, Galactic Magic is your guide!
Bright Lights, Big City! Nothing beats the hustle and bustle of a
high-tech metropolis-citizens rushing to and from their business,
the regular traffic jams of hover vehicles, and the passing rumble
of mass transit high above or far below the streets. Not to mention
the undercurrent of possible adventure lurking in every alley,
shopfront, or rooftop. Are those two individuals meeting in a
shadowy parking structure to exchange illicit data for credits? Did
that glint from a far-off penthouse balcony come from the scope of
a sniper rifle? This double-sided Starfinder Flip-Mat features the
skyscrapers and streets of a modern city center on one side and a
wide-open traffic circle around a modern sculpture garden perfect
for vehicle or mech combat on the other. Starfinder Flip-Mats
present ready-to-use science-fantasy set pieces for the busy Game
Master. With Starfinder Flip-Mat: Metropolis, you'll be ready for
the next time your players hit the town! A special coating on each
Flip-Mat allows you to use wet erase, dry erase, AND permanent
markers with ease! Removing permanent ink is easy-simply trace over
any permanent mark with a dry erase marker, wait 10 seconds, then
wipe off both marks with a dry cloth or paper towel. * 24" x 30"
mat * Folds to 8" x 10" * 1" squares on both sides
Gear Up and Throw Down! When sword and spell just won't be enough
to win the day, it's time to power up your game with clockwork
gears, lightning coils, and black powder! Guns & Gears, the
latest hardcover rulebook for the Pathfinder Roleplaying Game
(Second Edition), brings the excitement of firearms and fantasy
technology to your tabletop! Unravel the secrets of clockworks with
the new inventor class or blow away your opposition as a
firearm-wielding gunslinger! In addition to new classes, a plethora
of archetypes, backgrounds, vehicles, siege engines, gadgets, and
the new automaton ancestry are all ready to expand your game with
options for battlefields large and small. Guns & Gears
features: Two new classes: the clever inventor and the
sharpshooting gunslinger Automaton ancestry for players who want to
play a customizable construct Firearms of all stripes, from the
simple and effective flintlock pistol to versatile gunblades More
than a dozen new archetypes Scores of new gadgets and vehicles
Siege engines and accompanying rules A gazetteer of Golarion
revealing how firearms and technology fit into the Age of Lost
Omens, including a look at the technology of the continents of
Arcadia and Tian Xia and never-before-revealed secrets of the
rough-and-tumble, gritty city of Alkenstar Written by: Michael
Sayre, Mark Seifter, and Logan Bonner, Jessica Catalan, John
Compton, Andrew D. Geels, Steven Hammond, Sen H.H.S., Brent
Holtsberry, Jason Keeley, Dustin Knight, Luis Loza, Ron Lundeen,
Chris Mastey, Liane Merciel, Jacob W. Michaels, Dave Nelson,
Samantha Phelan, Mikhail Rekun, Stephen Radney-MacFarland, Sydney
Meeker, Kendra Leigh Speedling, Andrew Stoeckle, Calliope Lee
Taylor, Sara Thompson, Andrew White, and Scott D. Young
Enemies and allies from the Agents of Edgewatch Adventure Path take
their places on your tabletop with the Agents of Edgewatch Pawn
Collection, featuring more than 100 pawns for use with Pathfinder
Second Edition or any tabletop fantasy RPG! Printed on sturdy
cardstock, each pawn presents a beautiful full-color image of a
monster or NPC from the Agents of Edgewatch campaign, including
city guards, monstrous criminals, aberrant horrors, and many other
friends and foes! The Agents of Edgewatch Pawn Collection, together
with the creatures and characters from other Pathfinder Pawns
collections, provides pawns for nearly every Agents of Edgewatch
encounter. Each cardstock pawn slots into a size-appropriate
plastic base from the Pathfinder Bestiary Pawn Box or Pathfinder
Pawns Base Assortment, making the pawns easy to mix with
traditional metal or plastic miniatures. With tons of distinct
images, the Agents of Edgewatch Pawn Collection brings to life the
enemies and allies from all six volumes of the Agents of Edgewatch
Adventure Path. The enemies and allies of the Agents of Edgewatch
Adventure Path come to life on your tabletop! Each has its own
abbreviation and identification number for easy sorting. The Agents
of Edgewatch Pawn Collection includes: Small Almiraj Avarek Battle
Leader Rekarek Blune Bandersworth Blune's Illusory Toady (3) Cinder
Rat (2) Fungus Leshy (3) Gloaming Will-o'-Wisp (3) Hyena Kobold
Warrior (2) Kolo Harvan Little Bit Lyrma Swampwalker Pretty Girl
Shatterling The Rabbit Prince Vargouille (2) Medium Alchemist
Aspirant (4) Antaro Boldblade Binumir Black Whale Guard (4) Bloody
Barber Goon (3) Bloody Berleth Bolar of Stonemoor Child of Venom
(4) Clockwork Assassin (4) Copper Hand Rogue (3) Daemonic Infector
Daemonic Rumormonger Diobel Sweeper (4) Excorion (4) Fayati Alummur
Franca Laurentz Gage Carlyle Garrote Master Assassin (4) Ghoul
Grabble Forden Grick Grimwold Hendrid Pratchett Jonis Flakfatter
Kapral Kemeneles Lich Lord Guirden Maurissa Jonne Miogimo Miriel
Grayleaf Myrna Rath Nenchuuj Norgorberite Poisoner (4) Norgorberite
Secret-Keeper Olansa Terimor Percen Droan Priest of Blackfingers
(2) Ralso Reginald Vancaskerkin Sad Liza Scathka Sea Hag Shikwashim
Mercenary (2) Shining Child (2) Shredskin (4) Skeletal Champion (3)
Skeleton Guard (2) Skinsaw Murderer (5) Skinsaw Seamer (2)
Swartalfar Killer (2) Tiderunner Aquamancer (3) Tiefling Adept
Twisted Jack Ulressia the Blessed Umede Venom Mage (4) Washboard
Dog Tough (2) Wight (2) Wrent Dicaspiron Large Army And Swarm
Avsheros the Betrayer Ceustodaemon Daemonic Skinner Ekimilixus
Elemental Vessel, Water Hegessik (3) Hundun Chaos Mage (3) Ixusoth
Mikiros Mother Venom Ofalth Zombie Oggvurm the Merciless Otyugh (3)
Overdrive Imentesh (2) Prospecti Statue (2) Skinstitch (2)
Skitterstitch Tyrroicese Vaultbreaker Ooze Huge Carnivorous
Mushroom (3) Eberark (4) Lie-Master (3) The Stabbing Beast Uthul
Smile in pride as your players mumble desperate prayers to gods
benevolent or malign while they fight for their lives upon Flip-Mat
Classics: Cathedral! This gorgeous double-sided battle-scale map
features the same temple on each side, one dedicated to good and
the other to evil! The most-popular Pathfinder Flip-Mats in history
return! These fan-favorite maps feature versatile adventure
settings back for a repeat performance. Durable and lavishly
detailed, these essential adventure set pieces are sure to bring
excitement to your game table for years to come! A special coating
on each Flip-Mat allows you to use wet erase, dry erase, AND
permanent markers with ease! Removing permanent ink is easy-simply
trace over any permanent mark with a dry erase marker, wait 10
seconds, then wipe off both marks with a dry cloth or paper towel.
Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded. On
tabletops across the world, the Flip-Mat Revolution is changing the
way players run their fantasy roleplaying games! Why take the time
to sketch out ugly scenery on a smudgy plastic mat when dynamic
encounters and easy cleanup is just a Flip away?
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