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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General
Stop negative thoughts, assuage anxiety, and live in the moment
with these fun, easy games from improv expert Clay Drinko. If
you've been feeling lost lately, you're not alone! Even before the
Covid-19 pandemic, Americans were experiencing record levels of
loneliness and anxiety. And in our current political turmoil, it's
safe to say that people are looking for new tools to help them feel
more present, positive, and in sync with the world. So what better
way to get there than play? In Play Your Way Sane, Dr. Clay Drinko
offers 120 low-key, accessible activities that draw on the popular
principles of improv comedy to help you tackle your everyday stress
and reconnect with the people around you. Divided into twelve fun
sections, including "Killing Debbie Downer" and "Thou Shalt Not Be
Judgy," the games emphasize openness, reciprocation, and active
listening as the keys to a mindful and satisfying life. Whether
you're looking to improve your personal relationships, find new
meaning at work, or just survive our trying times, Play Your Way
Sane offers serious self-help with a side of Second City sass.
More than any other entertainment medium, video games offer the
chance for us to participate in a world beyond the ordinary.
Whether you are playing as a supersonic hedgehog, an athletic
archeologist, or a moustachioed Italian plumber, video games allow
their players to inhabit spaces where the usual parameters of
existence do not apply. The medium's history is chronicled through
the individual stories of 151 of the most iconic video games.
Beginning in the early 1970s, the book charts five decades of the
pixel revolution. The story of each game is accompanied by trivia
and quotations, and illustrated with photographs, screenshots and
artwork. This celebratory reference, and up-to-date history, will
enthral any video games aficionado. - Chronicles the history of
gaming through an analysis of151 of the world's most-iconic and
best-loved games - Expert analysis of the story of each game,
accompanied . by fascinating trivia, memorable quotes, and
information on the year of publication and where the game can be
played today - Includes titles across all platforms, including
arcade, console, PC, online and handheld games - Charts five
decades of video game evolution, from Computer Space to Fortnite -
Compulsively illustrated with over 1000 action screenshots, game
artworks and photographs
This book contains a dramatic and revealing translation of this
ancient classic into English. The Chinese original is set
side-by-side with the translation. Two things set this translation
apart from all previous ones. First, archeological findings are
used to uncover the meaning of passages obscured for thousands of
years. Second, it preserves the flavor of the orignal in a poetic
rendition. An introductory part of this book provides the
historical and philosophical background to the I Ching. The story
is told of the ancient Chinese civilization, pointing out events
and figures mentioned in the I Ching. The undisguised face of the I
Ching will appeal to the modern reader, who will read it in his or
her own individual way, as poetry, as discoverer of self, or as
soothsayer. It is in the grand tradition of the I Ching for
different people to see different things. To Confucius, who was
born in 550 B.C., it was a source of ethics.; To Leibnitz, the
eighteenth-century inventor of calculus, it was the essence of
binary mathematics.; To Jung Freud's rival in psychology, it was an
explorer of the unconscious.; To some Wall Streeters, it predicts
the stock market.; As a companion to this book, a computer
software, Huang's I Ching offers computerized consultations of the
I Ching. In the court of Zhou, they used to do this by counting
stalks of the yarrow reed. Results of the court would indicate what
passages to read. In later ages, yarrow-counting was replaced by
coin-tossing, as a ritual closer to people's lifestyle. And now,
the I Ching is ready for the future.
![Symbaroum (Hardcover): Martin Bergstrom, Mattias Johnsson, Anders Lekberg](//media.loot.co.za/images/x80/502596728857179215.jpg) |
Symbaroum
(Hardcover)
Martin Bergstrom, Mattias Johnsson, Anders Lekberg
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R1,449
R1,206
Discovery Miles 12 060
Save R243 (17%)
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Ships in 10 - 15 working days
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We need to exercise our bodies to keep fit and the same is true for
our brains. After all, what's good for your gut, your
cardiovascular system, and your muscles, is good for your brain -
it's all connected. This definitive mental workout will show you
how to build up your brain's agility and enable you to solve
problems faster and better. Perfect for anyone wanting to get their
grey matter moving and improve their brain power, once and for all.
The Brain Fitness Puzzle Book is an authoritative training regime
for anyone wanting to get to grips with their brain and have fun
whilst improving its power. Put your brain through its paces with
over 80 puzzles, these varied puzzles will help you improve
everything from logic and reasoning, creativity, visual and lateral
thinking and concentration, and much more. Learn how to stretch
your brain muscles and get your grey matter moving by following the
comprehensive workout - structured to imitate a physical exercise
session, with a warm-up, ramping up phase, high-intensity 'cardio'
challenge, and a cool-down. Get ready to be pushed to your limits
as million-copy bestselling author Dr Gareth Moore and University
of Cambridge's Memory Laboratory expert, Helena M. Gellersen, show
you how to put your brain to the test. Explaining the science
behind the puzzles, and packed with tips and tricks throughout,
this guided puzzle book is perfect for anyone wanting to improve
their brain power but not quite sure where to start.
![Cthulhu Dark Ages (Hardcover): Chad Bowser, Andi Newton](//media.loot.co.za/images/x80/73621079633179215.jpg) |
Cthulhu Dark Ages
(Hardcover)
Chad Bowser, Andi Newton; Contributions by Mike Mason
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R1,211
R1,019
Discovery Miles 10 190
Save R192 (16%)
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Eagerly anticipated, this update of the highly regarded third book
from pinball author Michael Shalhoub includes over 900 color photos
and covers the most recent period in pinball history, from 1982
through 2011. Each chapter is devoted to a specific year and
features descriptions, release dates, and historical background on
the games released that year from manufacturers Gottlieb, Williams,
Bally, Data East, Stern, Sega, and others. Current values are
listed for each machine shown in the book. Interspersed with the
games are stories and interviews with many of the legendary
designers and artists who created them. Readers will gain
fascinating insight into the planning that went into the games, how
the designers and artists got their start in the industry,
behind-the-scenes tales of life in the pinball world, and more.
“Michael Shalhoub’s Pinball Compendium is a great documentary
of our business,” says designer Steve Ritchie of the second book
in the trilogy. Along with its two companion volumes (the first
covering the 1930s-1960s and the second covering 1970-1981), this
book is a must-have for all who love the sights and sounds of the
world’s great pinball machines.
![Monsters Menagerie (Hardcover): David Thompson](//media.loot.co.za/images/x80/279597684113179215.jpg) |
Monsters Menagerie
(Hardcover)
David Thompson; Edited by David Thompson; Contributions by John Middick
bundle available
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R889
Discovery Miles 8 890
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Ships in 12 - 17 working days
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The modern-day suburb began, and began booming, in 19th-century
Britain. As suburbia spread, the New Woman arose and fin-de-siecle
concerns grew, suburban men felt more besieged. Anxieties about
hygiene, pollution, purity, the home, class, gender roles,
patrilineal power and the state of the Empire rippled through
British fiction. The new man of the house was trying, often
desperately, to hold onto the old order, changing even more rapidly
as the 20th century and modernist fiction arrived. This study
traces suburban masculinities in popular genres-speculative
fiction, comic fiction and detective fiction--and in literary works
from the late-Victorian era to the start of the First World War.
These intricate illustrations of birds and butterflies are just
waiting for you to bring them to life
From the Arthurian epic poem Parzival to Dan Brown's The Da Vinci
Code, Indiana Jones and the Last Crusade, and the Assassin's Creed
video game series, the Knights Templar have captivated artists and
audiences alike for centuries. In modern times, the Templars have
featured in many narrative contexts, evolving in a range of
contrasting story roles: the grail guardian, the heroic knight, the
villainous knight, and the keeper of conspiracies. This study
explores why these gone but not forgotten warrior monks remain
prominent in popular culture, how history influenced the myth, and
how the myth has influenced literature, film and video games.
![Chronicler's Delight (Hardcover): David Thompson](//media.loot.co.za/images/x80/309394019729179215.jpg) |
Chronicler's Delight
(Hardcover)
David Thompson; Edited by David Thompson; Contributions by Nathan Kissel
bundle available
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R849
R724
Discovery Miles 7 240
Save R125 (15%)
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Ships in 10 - 15 working days
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Answering a call for help from a neighboring group of settlers, the
heroes embark on a rescue mission that takes them to a hidden
jungle valley, where alien dinosaurs prowl among ancient elven
ruins. The trail leads through a magical portal to an abandoned
Azlanti base on the world's moon. There, survivors from a scouting
mission gone awry huddle in the darkness, hiding from a terrifying,
malevolent creature from another plane! "Whispers of the Eclipse"
is a Starfinder Roleplaying Game adventure for four 5th-level
characters by Kate Baker. This adventure continues the Horizons of
the Vast Adventure Path, a six-part, bimonthly campaign in which
the heroes are at the forefront of exploring and charting a newly
discovered world filled with mystery. This volume also includes a
history of the diaspora of the elves, gear from an ancient
spacefaring civilization, and a selection of diverse alien
creatures. Each bi-monthly full-color softcover Starfinder
Adventure Path volume contains a new installment of a series of
interconnected science-fantasy quests that together create a fully
developed plot of sweeping scale and epic challenges. Each 64-page
volume of the Starfinder Adventure Path also contains in-depth
articles that detail and expand the Starfinder campaign setting and
provide new rules, a host of exciting new monsters and alien races,
a new planet to explore and starship to pilot, and more!
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