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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General
Clear diagrams and step-by-step instructions for performing 18 simple feats of prestidigitation: Strength Test, Untangled, Elastic Lock, Mystic Spinner, Rollaway, Heavyset, The Great Escape and many more, using such ordinary objects as coins, rubber bands and string.
Ghost Rangers is a complete Fear and Faith mini-campaign for
ghost-Hunting with your tongues firmly planted in your cheeks. It
introduces new equipment, characters and new exciting scenarios.
This is a campaign supplement for the Fear and Faith Horror
miniatures rules by Ganesha Games. A copy of Fear and Faith is
required to play.
Looking for a hard-edged, gritty roleplaying experience? Looking to
explore deep and nuanced facets of the human experience? Looking
for a crunchy, detailed rules lexicon to facilitate a fantasy world
simulation? Keep looking. Busty Barbarian Bimbos puts the players
in the position of the exact kind of character that is all too
often represented in gaming artwork but rarely present in the
rules; the sexy sword-bunny hell-bent on scoring some coins,
couture, and camaraderie. Featuring simple, intuitive rules.
Streamlined character creation to get started quickly. Garment,
equipment, and outfit creation tables to kickstart your wardrobe.
Dozens of adventure seeds to keep the action moving. Requires three
six-sided dice, some friends, and a juvenile sense of humor to
play.
Bonnie Prince Charlie and the Jacobites try again to restore the
Stuart monarchy and overthrow the redcoat army of the Hanoverian
King. Highlanders, lowlanders and all the panoply of the British
army can take to the field once more in this, the final title of
the series.
Six years ago your comrades from the town of Rust Watch were
attacked on the edge of an ancient blast hole. Your militia patrol
arrived back at camp too late and came upon a scene of devastation.
You discovered that while a dozen of your people were taken
captive, most were slain by the skullocks of the Bloodpath Clan.
Your leader, Three Fisted Sammy, was found dying. The mutant tore
up a blood stained map and gave you each a piece, along with
careful instructions; return in six years, join the map together,
and seek vengeance, glory and mighty relics waiting to be recovered
in an ancient facility; a dome beyond Red Crater. In this fast
paced multi-path adventure, player characters reunite to fulfill an
old request from a much loved militia officer. Their journey takes
them passed a cursed crater, through ruins and ravines, over a
river and across a salt flat to the foot of a concrete edifice.
Therein, ancient technology and terrible beasts resist their
advance as they uncover remarkable ancient treasures, twisted
schemes, and nameless perils within the mysterious dome. Designed
for 6 to 10 first rank characters, this module isn't setting
specific and can either be dropped into a game master's own
campaign region or take place in the Crossroads Region by
substituting Rust Watch for the fortified town of Pitford. Included
in this 132 page book are 81 Illustrations 6 maps 8 Player Handouts
2 New relics 1 new creature 8 Pre-generated player characters 13
NPCs Plus, SOE (Society of Excavator) Members can freely download
all the maps, relics, NPCs, maps, handouts and more at
www.mutantepoch.com
"Post-Apocalyptic Blues" takes place fifty years after World War
III in the city of New Orleans, or Nola as it is called by the
locals. Ruled over by the enigmatic Baron Samedi, New Orleans
struggles to rebuild while defending itself from slavers, raiders,
internal tribal squabbles, and an angry environment that has been
trying to swallow it whole long before the first bombs fell.
Designed for use with Modern OGL game systems, "Post-Apocalyptic
Blues" throws players into the heart of New Orleans just as
civilization begins the slow, painful process of returning after a
nuclear war. Includes original player classes designed for survival
in the post-apocalyptic wastes, A magic system re-imagined
specifically for the flavor of New Orleans' occult history, rules
for cybernetics and implants that take into account the harsh
realities of the setting, detailed overview of the parishes of New
Orleans, biographies of all of the major NPCs, and much more.
The GM Edition of the setting also includes all important NPC stat
blocks, two new monster templates, and nine new creatures.These
features are not included in the Player's Guide.
Liven up your night with murder In this murder mystery game guests
take the roles of various cast and crew members celebrating the
completion of filming of their movie when the director suddenly
dies at the party. However, the paranoid Director hid magical clues
revealing hints as to who committed the crime. The scavenger hunt,
couples' rules, and the randomzation for the murderer bring unique
features to the standard murder mystery game. Also included is All
the Inheritance, a murdering mystery game where anyone can be the
killer as each heir hopes to kill the host - while avoiding being
knocked off themselves - to collect the most money. Use luck,
memory, backstabbing, and clever deductions to win all the
inheritance you can and uncover who is really your friend. But,
wait There's more Lastly there are rules for an indoor capture the
flag style game with murder Enjoy three different party games in
one book by Dennis Spielman
In the twisted, dark future of 24th century America, heroes are
needed more than ever. Do you have what it takes? Recruited to
investigate the disappearance of missing townsfolk, the heroes soon
discover that there is more to these kidnappings than meets the
eye, and that these explorations aren't just a ruin-crawls into the
crumbling old mall. Can your characters survive the challenges that
await them, or will they meet their end someplace deep below a
besieged post-apocalyptic village? The Mall of Doom uses the
Outland System game mechanic and requires only The Mutant Epoch hub
rules RPG book to play. Here's what's included: Multi-Path
adventure: never plays the same twice. Designed for group gaming or
solo play. Due to some of the suggestive themes, horrific
circumstances and descriptions, this adventure is not for the
squeamish. 60 Illustrations 5 Player Handouts 6 Maps 1 New Creature
2 New Relics 136 Pages See the preview PDF at http:
//www.outlandarts.com/mallofdoom.htm Product Code OLA1002 8.5 x 11"
version
Black Devils Brigade is the first full-length adventure campaign
for GODLIKE: Superhero Roleplaying in a World on Fire, the
critically acclaimed game of deadly action and superheroic courage
in World War 2. It lets you and your players tell the story of the
Americans and Canadians who made up the First Special Service
Force, or-as they became known to their opponents-the Black Devils
Brigade. The Black Devils earned their nickname from the German
soldiers in the battle for Italy. For every Forceman killed, they
killed 25 of the enemy. For every Forceman captured, they captured
2,035 prisoners. Their silent nighttime raids left only enemy
corpses behind-corpses and a mocking sticker that declared "The
worst is yet to come." Black Devils Brigade includes: Character
creation guidelines that reflect the unique background and training
of the FSSF, and eight pregenerated characters ready for play. New
rules for esprit de corps, a special kind of character motivation
stemming from the Forcemen's deep camaraderie and shared history.
New skills to flesh out noncombat challenges-Bureaucracy,
Carousing, Family and Foraging-that can improve characters' lot
during the war. Rules for sneak attacks, silent death, artillery
bombardment and minefields. "One Roll Patrols" to detail an instant
mission with one roll of the dice. FUBAR Rules to feature the
bizarre, unpredictable mishaps of battle. Enough adventures for
months of thrilling gaming, from the carnage of Anzio to the
streets of Rome itself These are the killing fields of the Italian
campaign. It's time to create your legend. Black Devils Brigade is
written by Allan Goodall and illustrated by Todd Shearer.
Take it to the next level! Bursting with the biggest games, latest
trends, and hottest news, Next Level Games Review 2023 is the
ultimate annual gaming guide. Inside you'll discover a recap of the
last twelve months in gaming and a preview of what's coming soon,
plus an exclusive intro written by YouTube, TV, and radio presenter
Julia Hardy. Whether you want to relive the action in Deathloop,
learn about the exciting new Steam Deck, get a head start in Switch
Sports, explore Minecraft biomes, become an MMO champion, join the
Guardians of the Galaxy aboard the Milano, catch new Diamond and
Pearl Pokemon, check out indie adventures, build your Ultimate Team
in FIFA, or return to The Lands Between in Elden Ring, this guide
is a game-changer! 200+ GAMES: Find out surprising stats and
entertaining facts on over 200 games, including Mario, Demon
Slayer, Forza, Call of Duty, Genshin Impact, Roblox, Tom Clancy's
Rainbow Six, Sonic, Final Fantasy, Madden NFL, and The Legend of
Zelda. PERFECT FOR NEW GAMERS: Packed with tips and tricks for new
and young gamers, plus a special glossary section so you can learn
the lingo. ESPORTS CHAPTER: Catch up on all the news and read
fascinating trivia on the top eSports games, including League of
Legends, Counter-Strike: Global Offensive, Fortnite, Dota 2, and
Overwatch. INSIDER INFO: Get the inside take from gaming experts
and learn all about your favourite game studios, including
FromSoftware, EA, Bandai Namco, 343, Eidos Montreal, and Gearbox
Software.
"The Mutant Epoch is about humankind's attempt to reclaim some
semblance of civilization, calling upon its best and boldest to
uncover the lost knowledge and power of the old ones." The Mutant
Epoch post-apocalyptic RPG challenges your in-game persona to
survive in an age of rediscovery, high adventure, savage conflict,
and freakish mutants and machines. Characters work in small
excavation teams making forays into ruined cities, through junk
strewn wastelands, twisted forests, nightmarish swamps and across
polluted seas. During their expeditions they must contend with
mutant beasts, the environment, as well as raiders, cultists, and
robotic forces, only to stake their place in the newly emerging
barter forts and factional bastions of humanity. Players can take
on the roles of pure stocks, mutants, ghost mutants, cyborgs,
beastial humans and an assortment of synthetic or engineered
humans. All you need is this book, dice, paper and pencils, a few
friends and your imagination. The Mutant Epoch uses the Outland
System game mechanic, which employs the full set of polyhedron
dice, is easy to learn, logical, fast paced, and perfectly suited
to the hard core action of post apocalyptic game play. Inside this
lavishly illustrated book you will find all the rules, art and
content to generate characters, challenge them with perils, and
then reward them with potent relics. This core book includes: 8
character types 30 castes 36 skills over a 111 mutations 68
cybernetic implants 104 creatures 9 robots and 10 androids complete
encounter tables hazards, traps and insanity typical humans rules
for called shots, parrying and chases 9 relic vehicles, 44 weapon
relics, 14 armor relics and 70+ miscellaneous relics common PA
vehicles and 10 scrap built Vehicles dozens of helpful tables
character sheet GMs party record sheet grid and hex paper, and much
more Plus, there are numerous supplemental books, Excavator Monthly
magazine issues, fiction, art, and as an added bonus buying the TME
Hub Rules book automatically grants the owner exclusive membership
in the Society of Excavators.
Open your subconscious and enter the Dreamscape - a world of
nightmares and hope. Expand your options with this psionics
supplement. Explore the Dreamscape, the plane of dreams and
nightmares - battle the Tash qael, the crysmal swarms and the
nevermind - utilize new powers, feats, and classes to survive and
flourish in a realm where dreams are reality. Play a morphean, who
uses fears and nightmares as tools, or fight against a Tash Qael,
the self-appointed rulers of the Dreamscape. Create a blade of
mental energy by using the mind blade feats, or simply expand your
repertoire of powers with the host of new powers for psions,
society minds, marksmen, psychic warriors, and wilders. The Mind
Unveiled contains material for virtually any psionic game, both for
the player and for the GM. What's in it? The Mind Unveiled offers
two new base classes, the halo knight and the morphean, as well as
variant rules for making the monk more psionic in the game. A
variety of new prestige classes which deal with the subconscious
mind, with the Dreamscape or the new base classes, are introduced
and detailed. New feat types, Phrenic and Qaelic, are given for
those who wish to explore backgrounds tied to psionics, as well as
an entire alternative system for using mind blades. In addition,
the myriad denizens of the Dreamscape are detailed in full,
including the lords of the qael. Developed for the 3.5 psionics
ruleset.
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