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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General

Dirty Valentine Gift For Her - Sex Coupons (Paperback): Kandy L Long Dirty Valentine Gift For Her - Sex Coupons (Paperback)
Kandy L Long
R289 Discovery Miles 2 890 Ships in 18 - 22 working days
Manual of Monsters - For Red Dragon's Lair Role Playing Game (Paperback): Roger Huntman Manual of Monsters - For Red Dragon's Lair Role Playing Game (Paperback)
Roger Huntman; Logan Knight
R687 Discovery Miles 6 870 Ships in 18 - 22 working days
Raging Swan's GM's Miscellany - Village Backdrops III (Paperback): Creighton Broadhurst, Jacob Trier, Jacob W Michaels Raging Swan's GM's Miscellany - Village Backdrops III (Paperback)
Creighton Broadhurst, Jacob Trier, Jacob W Michaels
R394 Discovery Miles 3 940 Ships in 18 - 22 working days
The 3-Minute Journal of Joy - A Three-Year Record of Each Day's Memorable Moments (Paperback): Ink & Willow The 3-Minute Journal of Joy - A Three-Year Record of Each Day's Memorable Moments (Paperback)
Ink & Willow
R477 Discovery Miles 4 770 Ships in 10 - 15 working days
Legendary Rogues (Paperback): Jason Nelson, Matt Goodall Legendary Rogues (Paperback)
Jason Nelson, Matt Goodall
R378 Discovery Miles 3 780 Ships in 18 - 22 working days
The Player's Handbook (Paperback): Robert a Neri Jr The Player's Handbook (Paperback)
Robert a Neri Jr
R358 Discovery Miles 3 580 Ships in 18 - 22 working days
Gibbous Moon Collector's Edition (Paperback): Creighton Broadhurst, Jacob W Michaels Gibbous Moon Collector's Edition (Paperback)
Creighton Broadhurst, Jacob W Michaels
R356 Discovery Miles 3 560 Ships in 18 - 22 working days
Raging Swan's Dwellers Amid Bones Collector's Edition (Paperback): Creighton Broadhurst, Fabian Fehrs Raging Swan's Dwellers Amid Bones Collector's Edition (Paperback)
Creighton Broadhurst, Fabian Fehrs
R355 Discovery Miles 3 550 Ships in 18 - 22 working days
Aperita Arcana - for Monsters & Magic (Paperback): Julian Ag Stanley, Travis S. Casey Aperita Arcana - for Monsters & Magic (Paperback)
Julian Ag Stanley, Travis S. Casey
R672 Discovery Miles 6 720 Ships in 18 - 22 working days
Raging Swan Press's GM's Miscellany - Random Wilderness Encounters (Paperback): Creighton Broadhurst, David Posener,... Raging Swan Press's GM's Miscellany - Random Wilderness Encounters (Paperback)
Creighton Broadhurst, David Posener, Ben Kent
R504 Discovery Miles 5 040 Ships in 18 - 22 working days
Character Creation Guide - How to construct great fictional characters (Paperback): Kim E Lumbard Character Creation Guide - How to construct great fictional characters (Paperback)
Kim E Lumbard
R287 Discovery Miles 2 870 Ships in 18 - 22 working days
Wasuremonogatari (color) - Wa, The Anime & Manga RPG (Paperback): Joseph Lee Bush Wasuremonogatari (color) - Wa, The Anime & Manga RPG (Paperback)
Joseph Lee Bush
R501 Discovery Miles 5 010 Ships in 18 - 22 working days
Easy-to-Do Magic Tricks for Children (Staple bound): Karl Fulves Easy-to-Do Magic Tricks for Children (Staple bound)
Karl Fulves
R117 R107 Discovery Miles 1 070 Save R10 (9%) Ships in 9 - 17 working days

Clear diagrams and step-by-step instructions for performing 18 simple feats of prestidigitation: Strength Test, Untangled, Elastic Lock, Mystic Spinner, Rollaway, Heavyset, The Great Escape and many more, using such ordinary objects as coins, rubber bands and string.

The Miner's Companion - World of Warcraft Profession Guide (Paperback): Marlow Jermaine Martin The Miner's Companion - World of Warcraft Profession Guide (Paperback)
Marlow Jermaine Martin
R480 Discovery Miles 4 800 Ships in 18 - 22 working days
Ghost Rangers - Ghost-Hunting Campaign for Fear and Faith (Paperback): Andrea Sfiligoi Ghost Rangers - Ghost-Hunting Campaign for Fear and Faith (Paperback)
Andrea Sfiligoi; Ben Boersma
R345 Discovery Miles 3 450 Ships in 18 - 22 working days

Ghost Rangers is a complete Fear and Faith mini-campaign for ghost-Hunting with your tongues firmly planted in your cheeks. It introduces new equipment, characters and new exciting scenarios. This is a campaign supplement for the Fear and Faith Horror miniatures rules by Ganesha Games. A copy of Fear and Faith is required to play.

Busty Barbarian Bimbos - A lighthearted fantasy roleplaying game for snickering adolescents (Paperback): John Fitzgerald Busty Barbarian Bimbos - A lighthearted fantasy roleplaying game for snickering adolescents (Paperback)
John Fitzgerald
R505 Discovery Miles 5 050 Ships in 18 - 22 working days

Looking for a hard-edged, gritty roleplaying experience? Looking to explore deep and nuanced facets of the human experience? Looking for a crunchy, detailed rules lexicon to facilitate a fantasy world simulation? Keep looking. Busty Barbarian Bimbos puts the players in the position of the exact kind of character that is all too often represented in gaming artwork but rarely present in the rules; the sexy sword-bunny hell-bent on scoring some coins, couture, and camaraderie. Featuring simple, intuitive rules. Streamlined character creation to get started quickly. Garment, equipment, and outfit creation tables to kickstart your wardrobe. Dozens of adventure seeds to keep the action moving. Requires three six-sided dice, some friends, and a juvenile sense of humor to play.

Wargame: Jacobite '45 (Paperback): Peter Dennis Wargame: Jacobite '45 (Paperback)
Peter Dennis; Contributions by Andy Callan
R557 R499 Discovery Miles 4 990 Save R58 (10%) Ships in 9 - 17 working days

Bonnie Prince Charlie and the Jacobites try again to restore the Stuart monarchy and overthrow the redcoat army of the Hanoverian King. Highlanders, lowlanders and all the panoply of the British army can take to the field once more in this, the final title of the series.

Beyond Red Crater - Adventure TME-2 (Paperback): William McAusland Beyond Red Crater - Adventure TME-2 (Paperback)
William McAusland
R456 Discovery Miles 4 560 Ships in 18 - 22 working days

Six years ago your comrades from the town of Rust Watch were attacked on the edge of an ancient blast hole. Your militia patrol arrived back at camp too late and came upon a scene of devastation. You discovered that while a dozen of your people were taken captive, most were slain by the skullocks of the Bloodpath Clan. Your leader, Three Fisted Sammy, was found dying. The mutant tore up a blood stained map and gave you each a piece, along with careful instructions; return in six years, join the map together, and seek vengeance, glory and mighty relics waiting to be recovered in an ancient facility; a dome beyond Red Crater. In this fast paced multi-path adventure, player characters reunite to fulfill an old request from a much loved militia officer. Their journey takes them passed a cursed crater, through ruins and ravines, over a river and across a salt flat to the foot of a concrete edifice. Therein, ancient technology and terrible beasts resist their advance as they uncover remarkable ancient treasures, twisted schemes, and nameless perils within the mysterious dome. Designed for 6 to 10 first rank characters, this module isn't setting specific and can either be dropped into a game master's own campaign region or take place in the Crossroads Region by substituting Rust Watch for the fortified town of Pitford. Included in this 132 page book are 81 Illustrations 6 maps 8 Player Handouts 2 New relics 1 new creature 8 Pre-generated player characters 13 NPCs Plus, SOE (Society of Excavator) Members can freely download all the maps, relics, NPCs, maps, handouts and more at www.mutantepoch.com

Post-Apocalyptic Blues (GM Edition) (Paperback): Julie Ann Dawson Post-Apocalyptic Blues (GM Edition) (Paperback)
Julie Ann Dawson
R682 Discovery Miles 6 820 Ships in 18 - 22 working days

"Post-Apocalyptic Blues" takes place fifty years after World War III in the city of New Orleans, or Nola as it is called by the locals. Ruled over by the enigmatic Baron Samedi, New Orleans struggles to rebuild while defending itself from slavers, raiders, internal tribal squabbles, and an angry environment that has been trying to swallow it whole long before the first bombs fell.
Designed for use with Modern OGL game systems, "Post-Apocalyptic Blues" throws players into the heart of New Orleans just as civilization begins the slow, painful process of returning after a nuclear war. Includes original player classes designed for survival in the post-apocalyptic wastes, A magic system re-imagined specifically for the flavor of New Orleans' occult history, rules for cybernetics and implants that take into account the harsh realities of the setting, detailed overview of the parishes of New Orleans, biographies of all of the major NPCs, and much more.
The GM Edition of the setting also includes all important NPC stat blocks, two new monster templates, and nine new creatures.These features are not included in the Player's Guide.

The Movie Murder Mystery Party (Paperback): Dennis Spielman The Movie Murder Mystery Party (Paperback)
Dennis Spielman
R232 Discovery Miles 2 320 Ships in 18 - 22 working days

Liven up your night with murder In this murder mystery game guests take the roles of various cast and crew members celebrating the completion of filming of their movie when the director suddenly dies at the party. However, the paranoid Director hid magical clues revealing hints as to who committed the crime. The scavenger hunt, couples' rules, and the randomzation for the murderer bring unique features to the standard murder mystery game. Also included is All the Inheritance, a murdering mystery game where anyone can be the killer as each heir hopes to kill the host - while avoiding being knocked off themselves - to collect the most money. Use luck, memory, backstabbing, and clever deductions to win all the inheritance you can and uncover who is really your friend. But, wait There's more Lastly there are rules for an indoor capture the flag style game with murder Enjoy three different party games in one book by Dennis Spielman

The Mall of Doom - Adventure TME-1 (Paperback): William McAusland The Mall of Doom - Adventure TME-1 (Paperback)
William McAusland
R458 Discovery Miles 4 580 Ships in 18 - 22 working days

In the twisted, dark future of 24th century America, heroes are needed more than ever. Do you have what it takes? Recruited to investigate the disappearance of missing townsfolk, the heroes soon discover that there is more to these kidnappings than meets the eye, and that these explorations aren't just a ruin-crawls into the crumbling old mall. Can your characters survive the challenges that await them, or will they meet their end someplace deep below a besieged post-apocalyptic village? The Mall of Doom uses the Outland System game mechanic and requires only The Mutant Epoch hub rules RPG book to play. Here's what's included: Multi-Path adventure: never plays the same twice. Designed for group gaming or solo play. Due to some of the suggestive themes, horrific circumstances and descriptions, this adventure is not for the squeamish. 60 Illustrations 5 Player Handouts 6 Maps 1 New Creature 2 New Relics 136 Pages See the preview PDF at http: //www.outlandarts.com/mallofdoom.htm Product Code OLA1002 8.5 x 11" version

Black Devils Brigade (Paperback): Todd Shearer Black Devils Brigade (Paperback)
Todd Shearer; Allan Goodall
R933 Discovery Miles 9 330 Ships in 18 - 22 working days

Black Devils Brigade is the first full-length adventure campaign for GODLIKE: Superhero Roleplaying in a World on Fire, the critically acclaimed game of deadly action and superheroic courage in World War 2. It lets you and your players tell the story of the Americans and Canadians who made up the First Special Service Force, or-as they became known to their opponents-the Black Devils Brigade. The Black Devils earned their nickname from the German soldiers in the battle for Italy. For every Forceman killed, they killed 25 of the enemy. For every Forceman captured, they captured 2,035 prisoners. Their silent nighttime raids left only enemy corpses behind-corpses and a mocking sticker that declared "The worst is yet to come." Black Devils Brigade includes: Character creation guidelines that reflect the unique background and training of the FSSF, and eight pregenerated characters ready for play. New rules for esprit de corps, a special kind of character motivation stemming from the Forcemen's deep camaraderie and shared history. New skills to flesh out noncombat challenges-Bureaucracy, Carousing, Family and Foraging-that can improve characters' lot during the war. Rules for sneak attacks, silent death, artillery bombardment and minefields. "One Roll Patrols" to detail an instant mission with one roll of the dice. FUBAR Rules to feature the bizarre, unpredictable mishaps of battle. Enough adventures for months of thrilling gaming, from the carnage of Anzio to the streets of Rome itself These are the killing fields of the Italian campaign. It's time to create your legend. Black Devils Brigade is written by Allan Goodall and illustrated by Todd Shearer.

Next Level Games Review 2023 (Hardcover): Expanse, Ben Wilson Next Level Games Review 2023 (Hardcover)
Expanse, Ben Wilson
R590 Discovery Miles 5 900 Ships in 10 - 15 working days

Take it to the next level! Bursting with the biggest games, latest trends, and hottest news, Next Level Games Review 2023 is the ultimate annual gaming guide. Inside you'll discover a recap of the last twelve months in gaming and a preview of what's coming soon, plus an exclusive intro written by YouTube, TV, and radio presenter Julia Hardy. Whether you want to relive the action in Deathloop, learn about the exciting new Steam Deck, get a head start in Switch Sports, explore Minecraft biomes, become an MMO champion, join the Guardians of the Galaxy aboard the Milano, catch new Diamond and Pearl Pokemon, check out indie adventures, build your Ultimate Team in FIFA, or return to The Lands Between in Elden Ring, this guide is a game-changer! 200+ GAMES: Find out surprising stats and entertaining facts on over 200 games, including Mario, Demon Slayer, Forza, Call of Duty, Genshin Impact, Roblox, Tom Clancy's Rainbow Six, Sonic, Final Fantasy, Madden NFL, and The Legend of Zelda. PERFECT FOR NEW GAMERS: Packed with tips and tricks for new and young gamers, plus a special glossary section so you can learn the lingo. ESPORTS CHAPTER: Catch up on all the news and read fascinating trivia on the top eSports games, including League of Legends, Counter-Strike: Global Offensive, Fortnite, Dota 2, and Overwatch. INSIDER INFO: Get the inside take from gaming experts and learn all about your favourite game studios, including FromSoftware, EA, Bandai Namco, 343, Eidos Montreal, and Gearbox Software.

The Mutant Epoch - Tabletop Adventure Role-Playing Game (Paperback): William McAusland The Mutant Epoch - Tabletop Adventure Role-Playing Game (Paperback)
William McAusland
R715 Discovery Miles 7 150 Ships in 18 - 22 working days

"The Mutant Epoch is about humankind's attempt to reclaim some semblance of civilization, calling upon its best and boldest to uncover the lost knowledge and power of the old ones." The Mutant Epoch post-apocalyptic RPG challenges your in-game persona to survive in an age of rediscovery, high adventure, savage conflict, and freakish mutants and machines. Characters work in small excavation teams making forays into ruined cities, through junk strewn wastelands, twisted forests, nightmarish swamps and across polluted seas. During their expeditions they must contend with mutant beasts, the environment, as well as raiders, cultists, and robotic forces, only to stake their place in the newly emerging barter forts and factional bastions of humanity. Players can take on the roles of pure stocks, mutants, ghost mutants, cyborgs, beastial humans and an assortment of synthetic or engineered humans. All you need is this book, dice, paper and pencils, a few friends and your imagination. The Mutant Epoch uses the Outland System game mechanic, which employs the full set of polyhedron dice, is easy to learn, logical, fast paced, and perfectly suited to the hard core action of post apocalyptic game play. Inside this lavishly illustrated book you will find all the rules, art and content to generate characters, challenge them with perils, and then reward them with potent relics. This core book includes: 8 character types 30 castes 36 skills over a 111 mutations 68 cybernetic implants 104 creatures 9 robots and 10 androids complete encounter tables hazards, traps and insanity typical humans rules for called shots, parrying and chases 9 relic vehicles, 44 weapon relics, 14 armor relics and 70+ miscellaneous relics common PA vehicles and 10 scrap built Vehicles dozens of helpful tables character sheet GMs party record sheet grid and hex paper, and much more Plus, there are numerous supplemental books, Excavator Monthly magazine issues, fiction, art, and as an added bonus buying the TME Hub Rules book automatically grants the owner exclusive membership in the Society of Excavators.

The Mind Unveiled (Paperback): Jeremy Smith, Jake Rudd The Mind Unveiled (Paperback)
Jeremy Smith, Jake Rudd; Andreas Ronnqvist
R517 Discovery Miles 5 170 Ships in 18 - 22 working days

Open your subconscious and enter the Dreamscape - a world of nightmares and hope. Expand your options with this psionics supplement. Explore the Dreamscape, the plane of dreams and nightmares - battle the Tash qael, the crysmal swarms and the nevermind - utilize new powers, feats, and classes to survive and flourish in a realm where dreams are reality. Play a morphean, who uses fears and nightmares as tools, or fight against a Tash Qael, the self-appointed rulers of the Dreamscape. Create a blade of mental energy by using the mind blade feats, or simply expand your repertoire of powers with the host of new powers for psions, society minds, marksmen, psychic warriors, and wilders. The Mind Unveiled contains material for virtually any psionic game, both for the player and for the GM. What's in it? The Mind Unveiled offers two new base classes, the halo knight and the morphean, as well as variant rules for making the monk more psionic in the game. A variety of new prestige classes which deal with the subconscious mind, with the Dreamscape or the new base classes, are introduced and detailed. New feat types, Phrenic and Qaelic, are given for those who wish to explore backgrounds tied to psionics, as well as an entire alternative system for using mind blades. In addition, the myriad denizens of the Dreamscape are detailed in full, including the lords of the qael. Developed for the 3.5 psionics ruleset.

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