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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General
"A Mah Jong Handbook" gives beginners and enthusiasts a first-hand
look into the exciting game of mah jong. Offering a clear and
concise introduction to the classic Chinese, Western, and Japanese
rules of the game and outlining its many variants, this
comprehensive guidebook will help you to improve your skills and
add strategy to your game.
The Drift Crisis comes to an unforgettable pulse-pounding
conclusion! The heroes insert their consciousnesses into a digital
realm that represents all the information about the galaxy
collected by the goddess Triune—including the code that controls
the Drift! Unfortunately, areas have been corrupted and to cleanse
the Dataverse of this tarnish, the heroes must fight past digital
creatures, aid some of the realm’s peaceful programs, and
confront the avatar of the leader of the Architects atop a
stormswept mountain. Then, they’ll need to draw out the harmful
code like poison from a wound… but the damage has been done.
Though the PCs have helped Triune and the Drift return to
functionality, neither the heroes nor the galaxy itself will emerge
from the Drift Crisis the same! “Into the Dataverse" is a
Starfinder adventure for four 11th-level characters, wrapping up
the 3-volume Drift Hackers Adventure Path. Drift Hackers is part of
the Drift Crisis, an event taking place across the entire
Starfinder game line, in which faster-than-light travel breaks down
and the galaxy is thrown into chaos. In addition to the adventure
itself, this book includes ways to expand your campaign, an
examination of hacking techniques, as well as an Adventure Toolbox
filled with a collection of strange alien and technological
creatures. Each bi-monthly full-color softcover Starfinder
Adventure Path volume contains a new installment of a series of
interconnected science-fantasy quests that together create a fully
developed plot of sweeping scale and epic challenges. Each 64-page
volume also contains in-depth articles that detail and expand the
Starfinder campaign setting and provide new rules, a host of
exciting new monsters and alien races, a new planet to explore and
starship to pilot, and more!
The Drift Crisis has flung the crew of the Primorata across time,
space, and other planes. Now Desna-goddess of dreams, stars, and
luck-has chosen them to help those imperiled by the Drift Crash.
Soon they're rescuing a solarian cosomonastery from a colossal
black hole and finding a family of explorers trapped on the Astral
Plane and lost along the River of Souls. And although Desna may
have welcomed them to Cynosure, her personal home inside a star,
the crew quickly discover their enemies have followed them and now
threaten Cynosure itself! "Nightmare Scenario" is a Starfinder
adventure for four 3rd-level characters, continuing the 3-volume
Drift Crashers Adventure Path. Drift Crashers is part of the Drift
Crisis, an event taking place across the entire Starfinder game
line, in which faster-than-light travel breaks down and the galaxy
is thrown into chaos. In addition to the adventure itself, this
book includes an article expanding on Desna and her church in the
Starfinder setting, a gazetteer of her home plane of Cynosure, and
an Adventure Toolbox filled with new rule options and strange alien
creatures. Each bi-monthly full-color softcover Starfinder
Adventure Path volume contains a new installment of a series of
interconnected science-fantasy quests that together create a fully
developed plot of sweeping scale and epic challenges. Each 64-page
volume also contains in-depth articles that detail and expand the
Starfinder campaign setting and provide new rules, a host of
exciting new monsters and alien races, a new planet to explore and
starship to pilot, and more!
Get the most out of your inner magical power with Pathfinder Spell
Cards! This must-have accessory for focus spellcasters contains
more than 150 spell reference cards, covering every focus spell in
the Pathfinder Core Rulebook, giving players immediate access to
key game details without the need to slow down play to flip through
a giant book. Players can easily arrange and plan their spells
within moments, and a quick scan of the cards presents a caster's
tactical options at a glance. Take your first step toward mastering
your inner power with Pathfinder Spell Cards, and always stay
focused on your magic!
Billions of you have watched their videos and millions of you have
followed them on social media. So here we go; it's time to back up
because YouTube superstars, The Sidemen, are finally here in book
form and they're dishing the dirt on each other as well as the
YouTube universe. There's nowhere to hide as KSI, Miniminter,
Behzinga, Zerkaa,Vikkstar123, Wroetoshaw and Tobjizzle go in hard
on their living habits, their football ability, and their dodgy
clobber, while also talking Fifa, Vegas and superheroes. They'll
also give you their grand house tour, letting you in on a few
secrets, before showing you their hall of fame, as well as
revealing some of their greatest shames. Along the way you'll learn
how seven of the world's biggest YouTube stars started off with
nothing more than a computer console, a PC and a bad haircut before
joining forces to crush the internet. And they'll tell you just how
they did it (because they're nice like that) with their ultimate
guide to YouTube while also sharing their memories of recording
their favourite videos as well as a typical day in the life of The
Sidemen. You'll feel like you're with them every step of the way,
smelling the 'sweet' aroma of the boys' favourite dishes in the
kitchen, stamping your passport as you follow them on their trips
around the world and kicking every ball as the boys gear up for the
biggest football match of their lives. It's going to get personal.
It's going to get intense, and JJ is going to have lots of
tantrums, so take a moment to prepare yourself, because this is The
Sidemen book you've been waiting for!
With the chips down and the cards stacked against them, a crew of
vengeance-seeking vigilantes must infiltrate Alkenstar's upper
crust in order to clear their names and halt a villain's plot to
bring the city to its knees. In this action-packed finale, the
characters must pull off a daring high-rise heist at a garish gala,
shut down a necromancer's shocking schemes in a volatile hydropower
plant, and dismantle their last remaining rival's master plan
aboard a luxury gearboat, all before an explosive conclusion
destined to blast the city apart! "The Smoking Gun" is a Pathfinder
adventure for four 8th-level characters. This adventure concludes
the Outlaws of Alkenstar Adventure Path, a three-part monthly
campaign in which a band of outlaws unravel an explosive criminal
plot in the heart of the City of Smog, Alkenstar. This adventure
also includes a breakdown of the world's largest arms manufacturer,
the Gunworks; new feats, items, and rules options perfect for
gunslingers, gearheads, and grenadiers; and new steampunk creatures
and mutant monsters to befriend or bedevil your players. Each
monthly full-color softcover Pathfinder Adventure Path volume
contains an in-depth adventure scenario, stats for several new
monsters, and support articles meant to give Game Masters
additional material to expand their campaign. Pathfinder Adventure
Path volumes use the Open Game License and work with both the
Pathfinder RPG and the world's oldest fantasy RPG.
Just as an alchemist's formula book holds the key to crafting
alchemical items, the Pathfinder Alchemy Deck contains cards for
every alchemical item from the Pathfinder Core Rulebook and the
Advanced Player's Guide. Each card holds the item's statistics, a
description, and a beautiful full-color illustration so you can see
every item in your collection! Whether you're a GM building an
alchemist's stall or a player assembling a formula book, the
Alchemy Deck keeps your reagents at your fingertips!
There are two types of people in Texas: those who play 42 and those
who need to learn. Winning 42 is written for both. A team game that
no one tires of, 42 does not rely mostly on luck or memory. Skill
and strategy separate the best from the rest. Veterans who relish
the logic of each domino played will find challenge in the advanced
chapters and fascination in the history and lore. Many who've grown
up with 42 are nonetheless surprised by its utterly Texan heritage,
reaching back over a century and a quarter. Beginners will find
easy instruction in all the basics, from bidding a hand or setting
an opponent to the challenge of the 84 hand, and can advance at
their own pace. Replete with championship statistics and stories
from veteran players and strategists--including many celebrities
from astronauts to presidents--Winning 42 illumines a cherished
tradition that links Texans from all walks of life.
As with the Little Creative Thinker's Exercise Book, this
wonderfully simple children's game is built on the tried and tested
theory that by enhancing your ability to see connections, you can
enhance your creativity. Based on the same basic rules as dominoes
- it's all about matching the bricks you're dealt with the bricks
on the table. The winner is the one who is quickest to place all of
their bricks. The difference is, this version is not played with
numbers, it's purely visual. The bricks can be matched in a number
of fun ways but always with a connection. It could be a pattern, a
shape or a concept that connects the two dominoes. Although you
might think you're just having fun with your kids, you're actually
teaching yourselves to be better at thinking creatively by
strengthening the underlying mechanism of creativity itself. So, go
for it, play yourselves more creative!
The dead are rising! This blasphemous tome gives players and GMs
everything they need to bring the shambling menace of the undead to
their Pathfinder adventures. This book includes tools for fighting
against the undead horde, but also options for the players
themselves to control or even become undead creatures. GMs will
find new tools and haunts, as well as information about the
undead-plagued lands of the Lost Omens campaign setting. A massive
bestiary section full of undead creatures brings more threats for
GMs to use and summonable creatures for players, including more
versions of classic undead like vampires, skeletons, and zombies.
This 224-page hardcover rulebook also includes a full adventure
themed around fighting the undead! This deluxe special edition is
bound in faux leather with metallic deboss cover elements and a
bound-in ribbon bookmark.
The Red Dragon & The West Wind is the perfect introduction
to this ancient game of strategy and subterfuge, covering all
aspects of the two most common varieties, American and Chinese,
along with an overview of other global approaches.
The book begins with the history and origin and moves on to the
rules of play and ways to win and avoid essential errors as well as
the etiquette to follow. With everything from clear instructions on
dealing, building, and distributing tiles to a look at the history
and future of the game, this is the essential book for anyone who
wants to have fun-and win-while playing mah-jongg.
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