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Books > Children's & Educational > Technology & applied sciences > Computing & information technology > General
Izincwadi zakwaKagiso yimisebenzi yokufunda ehleliwe yaseNingizimu
Afrika ebhekiswe emazingeni aphansi emfundo (Izigaba R-3). Lezi
zincwadi ziyatholakala ngalezi zilimi ezilandelayo: English,
Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho,
IsiXhosa, Setswana, Sepedi kanye nesiNdebeleKagiso Readers is a
South African graded reading scheme for the foundation phase
(Grades R-3). It is available in the following languages: English,
Afrikaans, siSwati, Xitsonga, Tshivenda, isiZulu, Sesotho,
isiXhosa, Setswana, Sepedi and isiNdebele set.
Could you program a toaster Make a phone call on a watch Stop a
thief from stealing your identity With computers we can do all this
and more. Learn about our digital lives from staying safe online to
understanding a computer's languages and discover how computers
store and use our information in Computers and Coding. This series
uses engaging imagery and simple information to equip young readers
with the digital skills they need to live and learn in a virtual
world.l|Could you program a toaster Make a phone call on a watch
Stop a thief from stealing your identity With computers we can do
all this and more. Learn about our digital lives from staying safe
online to understanding a computer's languages and discover how
computers store and use our information in Computers and Coding.
This series uses engaging imagery and simple information to equip
young readers with the digital skills they need to live and learn
in a virtual world.l
The World Wide Web is the world's biggest source of knowledge and
entertainment, but how does all that information get there? Webpage
Design looks at how people plan, design and code all types of
webpages, from social media to shopping sites. Investigate all the
options available and see how website designers choose fonts,
colours and images, then code it all to create the coolest
webpages. Learn the code, pick your pictures and have a go at
creating your very own webpage! 'Try at home' examples encourage
you to get practical with computing and are NOT linked to specific
software or operating systems. Real-world anecdotes from the world
of information technology will inspire a new generation of digital
technology scientists.This series provides support to many teachers
who are not subject specialists in this area and who can use this
book for ideas, inspiration and materials. The book doesn't rely on
a particular software/OS.Other titles in the Get Ahead in Computing
series: Amazing Applications & Perfect Programs; Awesome
Algorithms & Creative Coding; Computing and Coding in the Real
World; Great Games and Amazing Animation; Super Social Media and
Awesome Online Safety; The Science of Computers
Iincwadi zakwaKagiso yimisebenzi yokufunda ehleliwe yaseMzantsi
Afrika ebhekise emazingeni aphantsi emfundo (Isigaba R-3). Ezi
ncwadi ziyafumaneka kwezi lwimi zilandelayo: isiNgesi, isiBhulu,
isiSwati, isiTsonga, isiVenda, isiZulu, isiSuthu, isiXhosa,
isiTswana, isiPedi kunye nesiNdebele. The Kagiso series is a South
African graded reading scheme for the foundation phase (Grades
R-3). It is available in the following languages: English,
Afrikaans, Siswati, Xitsonga, Tshivenda, isiZulu, Sesotho,
isiXhosa, Setswana, Sepedi and isiNdebele. Colourful and
beautifully illustrated, it enables learners to develop literacy
incrementally.
The perfect workbook for budding computer whizzes eager to get to grips with JavaScript.
JavaScript can be used to create mini programs and bring apps to life. Computer Coding With JavaScript Made Easy teaches your child to recognise, read, and write in JavaScript, using fun activities such as creating a game or app. JavaScript is a language that works on many types of devices, from smartphones to supercomputers, making it an essential skill for any coder. Learning code develops an ability to solve problems with abstract thinking and cements lifelong computer literacy.
Coding with JavaScript Made Easy provides step-by-step guidance to build key computer skills. This innovative guide is perfect for Key Stage 2 pupils. Help your child learn how to talk to a computer in its own language, for fun or for the future.
This is an introductory text book that teaches Python programming.
It is intended mainly for GCSE and IGCSE Computer Science students.
It is a very practical book and assumes that the student knows
little. The book starts by looking at the Python programming
environment, then entering commands at the command prompt. Later on
short programs,followed by longer programs. By the time the last
chapter has been reached longer programs suitable for coursework
are discussed. If used as a text book to learn programming, it is
suggested that one lesson (chapter) from the book is studied each
week. That way a student can learn Python in 4 months.
In Project Code: Animation, young coders can use and refine their
Scratch skills to create cool, professional animations. Project
Code is a great series for young coders already familiar with
Scratch, who are ready to take the next step. With a series of fun
projects to master, each book allows readers to explore, create and
learn coding fundamentals as they go along. This series supports
the National Curriculum for Computing at KS2 and is ideal for
readers aged 6 and up.
Letoto la padiso tsa Kagiso ke la dingolwa tsa Aforika Borwa tse
hlophiseditsweng mohato wa mathomo (Kereiti R-3). Le fumaneha ka
dipuo tse latelang: English, Afrikaans, Siswati, Xitsonga,
Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi le
IsiNdebele. Ditshwantsho tse takilweng ka bokgabane le ka
mebalabala di thusa baithuti tswelopeleng ya ho ruteha ha bona.
Kagiso readers is a South African graded reading scheme for the
foundation phase (Grades R-3). It is available in the following
languages: English, Afrikaans, Siswati, Xitsonga, Tshivenda,
IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi and IsiNdebele.
Colourful and beautifully illustrated, the Kagiso readers enable
learners to develop literacy incrementally.
The Kagiso readers series is an illustrated graded reading scheme
for the foundation phase, which presents a range of situations and
contexts authentically and realistically. These readers will enable
learners to develop literacy skills incrementally and with
confidence to motivate them to read further. Reading is integrated
with other aspects of language, thus developing listening,
speaking, writing, thinking and reasoning skills, as well as
language structure and usage. Available in the following languages:
English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu,
IsiXhosa, Setswana, Sepedi, IsiNdebele.
Delivering the new KS3 National Curriculum for Computing, equipping students to use creative computational thinking, preparing them for GCSE and the digital world beyond. This Teacher Handbook includes full curriculum coverage with Programme of Study and CAS objectives listed for each chapter, differentiated activities and learning outcomes for different abilities, lesson overviews and model answers to practice questions. Also includes preparation for using the programming languages App Inventor and Python.
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