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Books > Children's & Educational > Technology & applied sciences > Computing & information technology > General
Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l|Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l
The World Wide Web is the world's biggest source of knowledge and entertainment, but how does all that information get there? Webpage Design looks at how people plan, design and code all types of webpages, from social media to shopping sites. Investigate all the options available and see how website designers choose fonts, colours and images, then code it all to create the coolest webpages. Learn the code, pick your pictures and have a go at creating your very own webpage! 'Try at home' examples encourage you to get practical with computing and are NOT linked to specific software or operating systems. Real-world anecdotes from the world of information technology will inspire a new generation of digital technology scientists.This series provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers
Iincwadi zakwaKagiso yimisebenzi yokufunda ehleliwe yaseMzantsi Afrika ebhekise emazingeni aphantsi emfundo (Isigaba R-3). Ezi ncwadi ziyafumaneka kwezi lwimi zilandelayo: isiNgesi, isiBhulu, isiSwati, isiTsonga, isiVenda, isiZulu, isiSuthu, isiXhosa, isiTswana, isiPedi kunye nesiNdebele. The Kagiso series is a South African graded reading scheme for the foundation phase (Grades R-3). It is available in the following languages: English, Afrikaans, Siswati, Xitsonga, Tshivenda, isiZulu, Sesotho, isiXhosa, Setswana, Sepedi and isiNdebele. Colourful and beautifully illustrated, it enables learners to develop literacy incrementally.
Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l|Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l
The perfect workbook for budding computer whizzes eager to get to grips with JavaScript. JavaScript can be used to create mini programs and bring apps to life. Computer Coding With JavaScript Made Easy teaches your child to recognise, read, and write in JavaScript, using fun activities such as creating a game or app. JavaScript is a language that works on many types of devices, from smartphones to supercomputers, making it an essential skill for any coder. Learning code develops an ability to solve problems with abstract thinking and cements lifelong computer literacy. Coding with JavaScript Made Easy provides step-by-step guidance to build key computer skills. This innovative guide is perfect for Key Stage 2 pupils. Help your child learn how to talk to a computer in its own language, for fun or for the future.
This is an introductory text book that teaches Python programming. It is intended mainly for GCSE and IGCSE Computer Science students. It is a very practical book and assumes that the student knows little. The book starts by looking at the Python programming environment, then entering commands at the command prompt. Later on short programs,followed by longer programs. By the time the last chapter has been reached longer programs suitable for coursework are discussed. If used as a text book to learn programming, it is suggested that one lesson (chapter) from the book is studied each week. That way a student can learn Python in 4 months.
In Project Code: Animation, young coders can use and refine their Scratch skills to create cool, professional animations. Project Code is a great series for young coders already familiar with Scratch, who are ready to take the next step. With a series of fun projects to master, each book allows readers to explore, create and learn coding fundamentals as they go along. This series supports the National Curriculum for Computing at KS2 and is ideal for readers aged 6 and up.
Letoto la padiso tsa Kagiso ke la dingolwa tsa Aforika Borwa tse hlophiseditsweng mohato wa mathomo (Kereiti R-3). Le fumaneha ka dipuo tse latelang: English, Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi le IsiNdebele. Ditshwantsho tse takilweng ka bokgabane le ka mebalabala di thusa baithuti tswelopeleng ya ho ruteha ha bona. Kagiso readers is a South African graded reading scheme for the foundation phase (Grades R-3). It is available in the following languages: English, Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi and IsiNdebele. Colourful and beautifully illustrated, the Kagiso readers enable learners to develop literacy incrementally.
The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.
Delivering the new KS3 National Curriculum for Computing, equipping students to use creative computational thinking, preparing them for GCSE and the digital world beyond. This Teacher Handbook includes full curriculum coverage with Programme of Study and CAS objectives listed for each chapter, differentiated activities and learning outcomes for different abilities, lesson overviews and model answers to practice questions. Also includes preparation for using the programming languages App Inventor and Python.
Delivering the new KS3 National Curriculum for Computing, equipping students to use creative computational thinking, preparing them for GCSE and the digital world beyond. This Teacher Handbook includes full curriculum coverage with Programme of Study and CAS objectives listed for each chapter, differentiated activities and learning outcomes for different abilities, lesson overviews and model answers to practice questions. Also includes preparation for using the programming languages App Inventor and Python.
Impumelelo kwilitheresi is a home language course developed especially for the literacy learning programme in the Revised National Curriculum Statement (NCS). This pioneering course was developed by the Molteno project and has achieved remarkable results in both South Africa and other sub-Saharan African counties. The programme not only helps children to read fluently and write easily and accurately in their home language, but also to acquire the essential literacy skills that will enable them to become proficient in additional languages - specifically English, when it is to become the language of learning and teaching. Although Impumelelo kwilitheresi is already well-known for its success in literacy education, this new edition has been designed and written specifically around the critical outcomes, learning outcomes and assessment standard of the revised National Curriculum Statement. Another new and exciting development is that the course has now been extended grades 2 and 3. Here is a list of resources for all three grades: teacher's guide; classroom set of four conversation poster; classroom set of phonic posters; teacher's sentence maker and word cards; teacher's sentence holder or plastic stand; learner's book for each learner; learner's sentence makers and word cards for each learner; learners' sentence holders or plastic stands; impumelelo kwilitheresi readers 1 to 10.
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