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Books > Children's & Educational > Technology & applied sciences > Computing & information technology > General
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Little Steve
(Hardcover)
Zoli Honig; Illustrated by Romont Willy
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R654
Discovery Miles 6 540
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Ships in 10 - 15 working days
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Get ready to code with this easy-to-use book full of projects and
tips to get kids programming. Each book in the Ready, Steady Code!
series has 4 step-by-step projects with an introduction section
(Ready), project preparation section (Steady), and the coding for
the project section (Code!). The programming language is introduced
with clear simple explanations and illustrations, making concepts
such as loops and variables easy to understand. Each book includes
information on checking and de-bugging and encourages the reader to
use what they have learned to create their own coding projects. In
Coding with Scratch, you can can you land on the moon, travel deep
under the sea, take a trip to a magical world or have a game of
basketball. The easy-to-follow, step-by-step instructions will
guide you through coding these fantastic projects. Once you've got
the hang of it, there are different challenges you can choose to
really test your coding skills and handy troubleshooting hints to
help if you need them. With Ready, Steady, Code, you'll soon be
ready for the world of coding. Perfect for independent learning or
coding clubs, with simple explanations and clear instructions.
Includes information on how to stay safe online.
This book will help budding young programmers discover their own
creativity. Learn how to develop apps that make the world a better
place, plan out the code needed to build them, then hop online to
try out your new skills on the companion website. Let's get coding!
Kids Get Coding is a fantastic, hands-on resource for anyone
looking to get started with coding. The eight books cover key areas
of the KS1 computing curriculum with simple text. Each title
contains practical on- and off-line activities that are easy to
follow and fun to try on your own or with friends. Guiding young
coders through each title is Data Duck - a computer-programming
mastermind here to help with hints and tips! The Kids Get Coding
series is written by Heather Lyons and Elizabeth Tweedale of
blue{shift} - a company dedicated to teaching children to become
active creators of technology. Other titles in the Kids Get Coding
series: Algorithms and Bugs Learn to Program Our Digital World
Staying Safe Online Games and Animation Coding in the Real World
Create, Watch and Send
The future is digital! But what developments might this bring? This book explores the world of digital technology today and how it could look tomorrow.
The Internet can be a fun, creative, collaborative place to share, learn and experience the world and connect with all kinds of people. But being a good digital citizen comes with responsibilities and advisories. These books will help children aged 7+ navigate this sophisticated and ever-changing form of communication.
Profiles ten women who work in the field of computers in such jobs as software engineer, network administrator, and systems analyst, and explains their duties and how they prepared for and got their positions.
Katleho ho Ruteheng is a home language course developed especially
for the Literacy learning programme in the Revised National
Curriculum Statement (NCS). This pioneering course was developed by
the Molteno Project and has achieved remarkable results in both
South Africa and other sub-Saharan African counties. The programme
not only helps children to read fluently and write easily and
accurately in their home language, but also to acquire the
essential Literacy skills that will enable them to become
proficient in additional languages - specifically English, when it
is to become the language of learning and teaching. Although
Impumelelo Kwilitheresi is already well kwonwn for its success in
literacy education, this new edition has been designed and written
specifically around the critical outcomes, learning outcomes and
assessment standard of the Revised National Curriculum Statement.
Another new and exciting development is that the course has now
been extended Grades 2 and 3.
Introduce your little computer scientist to the essential coding
basics and turn their everyday world into an extraordinary learning
adventure! Written by an expert, I Can Code: IF/THEN uses simple
text, colorful illustrations, and interactive flaps to help little
ones discover the building blocks of coding all around them! As
they follow along with an adorable story about cause and effect,
they'll explore fundamental concepts like conditions, rules, and
logic-and have fun doing it. Educators are saying every child needs
to know the basics of coding-and this book will get them started as
early as possible!
With a practical approach and a strong emphasis on problem solving
and computational thinking skills, this revision guide includes all
the essential tools to build exam confidence. Closely matched to
the Student Book (Second Edition), it is packed with key ideas and
practice questions. Written by highly experienced authors and
examiners, Complete Computer Science helps to deliver the strongest
exam results.
Computer science has emerged as a key driver of innovation in the
21st century. Yet preparing teachers to teach computer science or
integrate computer science content into K-12 curricula remains an
enormous challenge. Recent policy reports have suggested the need
to prepare future teachers to teach computer science through
pre-service teacher education programs. In order to prepare a
generation of teachers who are capable of delivering computer
science to students, however, the field must identify
research-based examples, pedagogical strategies, and policies that
can facilitate changes in teacher knowledge and practices. The
purpose of this book is to provide examples that could help guide
the design and delivery of effective teacher preparation on the
teaching of computer science. This book identifies promising
pathways, pedagogical strategies, and policies that will help
teacher education faculty and preservice teachers infuse computer
science content into their curricula as well as teach stand-alone
computing courses. Specifically, the book focuses on pedagogical
practices for developing and assessing pre-service teacher
knowledge of computer science, course design models for pre-service
teachers, and discussion of policies that can support the teaching
of computer science. The primary audience of the book is students
and faculty in educational technology, educational or cognitive
psychology, learning theory, teacher education, curriculum and
instruction, computer science, instructional systems, and learning
sciences.
Computer science has emerged as a key driver of innovation in the
21st century. Yet preparing teachers to teach computer science or
integrate computer science content into K-12 curricula remains an
enormous challenge. Recent policy reports have suggested the need
to prepare future teachers to teach computer science through
pre-service teacher education programs. In order to prepare a
generation of teachers who are capable of delivering computer
science to students, however, the field must identify
research-based examples, pedagogical strategies, and policies that
can facilitate changes in teacher knowledge and practices. The
purpose of this book is to provide examples that could help guide
the design and delivery of effective teacher preparation on the
teaching of computer science. This book identifies promising
pathways, pedagogical strategies, and policies that will help
teacher education faculty and preservice teachers infuse computer
science content into their curricula as well as teach stand-alone
computing courses. Specifically, the book focuses on pedagogical
practices for developing and assessing pre-service teacher
knowledge of computer science, course design models for pre-service
teachers, and discussion of policies that can support the teaching
of computer science. The primary audience of the book is students
and faculty in educational technology, educational or cognitive
psychology, learning theory, teacher education, curriculum and
instruction, computer science, instructional systems, and learning
sciences.
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The Internet
(Hardcover)
Nikole Brooks Bethea
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R282
R231
Discovery Miles 2 310
Save R51 (18%)
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Ships in 9 - 15 working days
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Iincwadi zakwaKagiso yimisebenzi yokufunda ehleliwe yaseMzantsi
Afrika ebhekise emazingeni aphantsi emfundo (Isigaba R-3). Ezi
ncwadi ziyafumaneka kwezi lwimi zilandelayo: isiNgesi, isiBhulu,
isiSwati, isiTsonga, isiVenda, isiZulu, isiSuthu, isiXhosa,
isiTswana, isiPedi kunye nesiNdebele. The Kagiso series is a South
African graded reading scheme for the foundation phase (Grades
R-3). It is available in the following languages: English,
Afrikaans, Siswati, Xitsonga, Tshivenda, isiZulu, Sesotho,
isiXhosa, Setswana, Sepedi and isiNdebele. Colourful and
beautifully illustrated, it enables learners to develop literacy
incrementally.
In PROJECT CODE: MUSIC, young coders can use and refine their
Scratch skills to create cool, professional-sounding music. PROJECT
CODE is a great series for young coders already familiar with
Scratch, who are ready to take the next step. With a series of fun
projects to master, each book allows readers to explore, create and
learn coding fundamentals as they go along. Easy, step-by-step
instructions help readers build achievable and fun projects. This
series is ideal for readers aged 6 and up.
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