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Books > Children's & Educational > Technology & applied sciences > Computing & information technology > General

International GCSE Computer Science for Oxford International AQA Examinations - Print and Online Textbook Pack (Paperback):... International GCSE Computer Science for Oxford International AQA Examinations - Print and Online Textbook Pack (Paperback)
Alison Page
R1,810 Discovery Miles 18 100 Ships in 10 - 15 working days

The only textbook that fully supports the OxfordAQA International GCSE Computer Science specification (9210), for first teaching from September 2017. The practical, step-by-step approach enables students to develop and apply problem solving and computational thinking skills in context. This ensures they are exam ready and prepares them for further study or life in the working world. Thoroughly prepare students for the theoretical and practical papers with extensive coding and programming support plus opportunities for practice. Clear explanations ensure students have a thorough understanding of trickier topics such as such as number representation, relational databases and SQL. This pack includes one print textbook and one online textbook. The online textbook can be accessed on a wide range of devices and the licence is valid until 31st December 2027, for use by one student or teacher. Your first login will be sent to you in the mail on a printed access card.

Debates in Computing and ICT Education (Paperback): Sarah Younie, Pete Bradshaw Debates in Computing and ICT Education (Paperback)
Sarah Younie, Pete Bradshaw
R1,208 Discovery Miles 12 080 Ships in 10 - 15 working days

Debates in ICT and Computing Education explores the major issues teachers encounter in their daily professional lives. It encourages critical reflection and aims to stimulate both novice and experienced teachers to think more deeply about their practice, and link research and evidence to what they have observed in schools. Chapters tackle established and contemporary issues enabling teachers to reach informed judgements and argue their point of view with deeper theoretical knowledge and understanding. Debates include teacherless classrooms; personalised learning; creativity; digital literacy; visual literacy; e-tools; learning platforms; and opportunities for lifelong learning.

Cambridge Igcse Information and Communication Technology Teacher's Guide with Boost Subscription (Mixed media product):... Cambridge Igcse Information and Communication Technology Teacher's Guide with Boost Subscription (Mixed media product)
David Watson
R5,419 Discovery Miles 54 190 Ships in 10 - 15 working days

We are working with Cambridge Assessment International Education to gain endorsement for this forthcoming title. Created with teachers and students in schools across the globe, Boost is the next generation in digital learning for schools and colleges, bringing quality content and new technology together in one interactive website. The Teacher's Guide includes a print handbook and a subscription to Boost, where you will find a range of online resources to support your teaching. - Confidently deliver the revised syllabus with lesson plans, scheme of work, answers for all Student's Book activities and full electronic solutions for all practical activities in the Student's Book.

Create The Code: The Internet (Hardcover): Max Wainewright Create The Code: The Internet (Hardcover)
Max Wainewright
R382 Discovery Miles 3 820 Ships in 10 - 15 working days

Discover how your everyday tech works while developing your coding skills! The Internet is everywhere, and on it are millions of websites! But how do they work, what's inside them and how are the apps we rely on so much created and designed? These are the topics explored in Create the Code: The Internet. Using Scratch and HTML, you'll create a different types of web pages, a simple game and even your own search engine. Each book in the Create the Code series explains the key computer code and systems that are used to create and control the tech you use everyday such as the Internet, your smartphone, music and films and your apps. Step-by-step activities teach you how to create your own versions on screen with code The series uses Scratch, HTML and MIT's App Inventor as the coding languages. Author Max Wainewright is a leading authority on teaching kids to code. Perfect for coders aged 9 and up.

Create The Code: Sound And Video (Hardcover): Max Wainewright Create The Code: Sound And Video (Hardcover)
Max Wainewright
R382 Discovery Miles 3 820 Ships in 10 - 15 working days

Discover how your everyday tech works while developing your coding skills! Sound and video are everywhere! You can watch and listen on your phone, on your tablet, but can you create them with code and how are they added to websites? Let's take a look inside how these work and learn to code our own in Create the Code: Sound and Video. Using Scratch and HTML, you'll create a simple music sequencer, code some sound effects and even embed videos into web pages. Each book in the Create the Code series explains the key computer code and systems that are used to create and control the tech you use everyday such as the Internet, your smartphone, music and films and your apps. Step-by-step activities teach you how to create your own versions on screen with code The series uses Scratch, HTML and JavaScript as the coding languages Author Max Wainewright is a leading authority on teaching kids to code. Perfect for coders aged 9 and up.

Gcse Computer Science for Ocr Student Book with Cambridge Elevate Enhanced Edition (2 Years) (Mixed media product): David Waller Gcse Computer Science for Ocr Student Book with Cambridge Elevate Enhanced Edition (2 Years) (Mixed media product)
David Waller
R464 Discovery Miles 4 640 Ships in 5 - 10 working days

A new series of bespoke, full-coverage resources developed for the 2016 GCSE Computer Science qualifications. Written for the OCR GCSE Computer Science specification for first teaching from 2016, this print Student Book and enhanced digital bundle is designed to help students master underlying computing principles and concepts, and develop their computational thinking, programming and problem-solving skills. Interactive worksheets consolidate students' learning and rich digital content including animations help relate computer science to everyday life. This resource allows students to annotate text and add audio notes, and enables teachers to assess, track and report on students' progress. Accessible online and on tablet devices through the Cambridge Elevate app (iOS and Android).

Computing and ICT in the Primary School - From pedagogy to practice (Hardcover, 2nd edition): Gary Beauchamp Computing and ICT in the Primary School - From pedagogy to practice (Hardcover, 2nd edition)
Gary Beauchamp
R4,077 Discovery Miles 40 770 Ships in 10 - 15 working days

Now fully updated to reflect recent changes in the curriculum, Computing and ICT in the Primary School encourages teachers, and pupils, to realise the potential of a full range of ICT and computing resources. Tackling computing head on, this book enables trainee and experienced teachers to better understand what computing is and how to use ICT effectively in teaching and learning. It is not a 'how to' guide or a collection of lesson plans, but instead balances research-based theory with everyday experiences, challenging readers to understand teaching methods and how they translate into a range of suitable teaching and learning strategies using ICT. This book offers primary teachers the knowledge, skills and confidence to plan, teach and assess creatively to enhance learning across the whole curriculum. This second edition includes updates of all chapters and completely new chapters on: * mobile technologies * social media, and * modern foreign languages. Gary Beauchamp places theory and practice hand in hand, providing a uniquely relatable resource based on his own teaching practice, classroom experience and research. This text is crucial reading for both serving teachers and those in training on undergraduate and PGCE courses, Education Studies courses and MA (Ed) programmes.

Egd Textbook Ncaps - (2015): Grade 10 (Paperback): Egd Textbook Ncaps - (2015): Grade 10 (Paperback)
R470 Discovery Miles 4 700 Ships in 4 - 6 working days
Igo Handboek Ncaps - (2015): Grade 10 (Afrikaans, Paperback): Igo Handboek Ncaps - (2015): Grade 10 (Afrikaans, Paperback)
R470 Discovery Miles 4 700 Ships in 4 - 6 working days
IGO Handboek - NCAPS (2015): Grade 11 (Afrikaans, Paperback): IGO Handboek - NCAPS (2015): Grade 11 (Afrikaans, Paperback)
R426 Discovery Miles 4 260 Ships in 4 - 6 working days
Igo Handboek Ncaps - (2015): Grade 12 (Afrikaans, Paperback): Igo Handboek Ncaps - (2015): Grade 12 (Afrikaans, Paperback)
R274 Discovery Miles 2 740 Ships in 4 - 6 working days
Kagiso Reader: Leeto (NCS): Grade 1: Book 10 (Sotho, Northern, Paperback): Barbara Coombe, Heather Moore, Maggie Slingsby Kagiso Reader: Leeto (NCS): Grade 1: Book 10 (Sotho, Northern, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R73 Discovery Miles 730 Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

Scratch Programming for Beginners - A Kid's Guide to Coding Fundamentals (Paperback): Raina Burditt Scratch Programming for Beginners - A Kid's Guide to Coding Fundamentals (Paperback)
Raina Burditt
R406 Discovery Miles 4 060 Ships in 18 - 22 working days
IT is Gr8! @ Graad 12 - Teorie CAPS (Afrikaans, Paperback): IT is Gr8! @ Graad 12 - Teorie CAPS (Afrikaans, Paperback)
R257 Discovery Miles 2 570 Ships in 4 - 6 working days
Computers - Workbook 2 (Paperback): Computers - Workbook 2 (Paperback)
R52 Discovery Miles 520 Ships in 4 - 6 working days
Computers - Workbook 1 (Paperback): Computers - Workbook 1 (Paperback)
R52 Discovery Miles 520 Ships in 4 - 6 working days
Electronic Document Preparation and Management for CSEC Study Guide (Mixed media product, New edition): Ann-Margaret Jacob,... Electronic Document Preparation and Management for CSEC Study Guide (Mixed media product, New edition)
Ann-Margaret Jacob, Caribbean Examinations Council
R815 Discovery Miles 8 150 Ships in 10 - 15 working days

These Study Guides have been developed exclusively with the Caribbean Examinations Council (CXC(r)) to be used as an additional resource by candidates who are following the Caribbean Secondary Education Certificate (CSEC(r)) programme. They provide candidates with extra support to help them maximise their performance in their examinations.

Kagiso Reader: Ketane ye e timetsego (NCS): Grade 3: Book 4 (Sotho, Northern, Paperback): Barbara Coombe, Heather Moore, Maggie... Kagiso Reader: Ketane ye e timetsego (NCS): Grade 3: Book 4 (Sotho, Northern, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R85 Discovery Miles 850 Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

Semi-Famous - A True Story of Near Celebrity (Hardcover): Josh Sundquist Semi-Famous - A True Story of Near Celebrity (Hardcover)
Josh Sundquist
R469 R428 Discovery Miles 4 280 Save R41 (9%) Ships in 9 - 17 working days

Social media star and comedian Josh Sundquist takes readers on his hilarious journey to the fringes of viral stardom to discover if it's possible to be both very famous and very happy. As a semi-famous internet creator, Josh Sundquist knows what it's like to chase fame, but he also knows that more fame usually means more stress. So he set out on a pseudo-scientific investigation to find out if there is any way for fame and happiness to overlap. He attempts to define the word "fame"-hint: it's harder than you'd think. He turns back time to identify the first facially-recognizable celebrity (you might know his former BFF Brutus). He digs into the numbers to debunk urban legends associated with stardom (ever heard of the 27 Club?). He talks to other semi-famous people (from K-pop sensations to former child stars) and asks them: Is this fame thing making you happy? If not, why are you doing it? If so, what's your secret? All while recounting funny stories about his own cringy fame-seeking (like his many attempts, and failures, to get onto MTV). Packed with playful diagrams, fascinating insights from celebrities, and embarrassing truths from Josh's experience with semi-fame, this is a must-read for anyone who has ever dreamed of becoming famous...or at least going viral on TikTok.

Focus Computer Applications Technology: Grade 11: Learner's Book with Learner's CD-ROM - CAPS compliant (Mixed media... Focus Computer Applications Technology: Grade 11: Learner's Book with Learner's CD-ROM - CAPS compliant (Mixed media product)
B. Dill, I. Frances, S. Nunkumar
R440 Discovery Miles 4 400 Ships in 5 - 10 working days
Coding with Scratch 3.0 - Workbook 2 (Paperback): Lex Sharp Coding with Scratch 3.0 - Workbook 2 (Paperback)
Lex Sharp
R339 Discovery Miles 3 390 Ships in 9 - 17 working days
Students Computer Learning Guide - Pratyek Chatr Ki Computer Learning Guide (Hindi, Paperback): Shikha Gupta, Shikha Nautiyal Students Computer Learning Guide - Pratyek Chatr Ki Computer Learning Guide (Hindi, Paperback)
Shikha Gupta, Shikha Nautiyal
R230 Discovery Miles 2 300 Ships in 10 - 15 working days

Vartamaan samay meen shiksha ka mahattv bahut barh gaya hai. Usee prakaar uccatar shreenee meen acchee ankoon see pareeksha utteern karana gaya hai bhee anivaary hoo. Joo chaatra meerit meen sthaan banaatee hain, unheen hee haathoonhaath liya jaata hai. Roozagaar kee avasar caahee jitanee kam hoon, shreeshthatasuucee meen uunnca sthaan paanee vaalee chaatroon koo kooee caah kar bhee naheen rook sakata. Aisee chaatroon koo soors, sifaarish ya rishvat kee kabhee bhee aavashyakata naheen hootee. Pareeksha meen sarvoocc ank praapt karanee kee liee joo chaatra bharapuur prayatn karatee hain, unheen apanee kairiyar meen bhee sarvoocc sthaan mil jaata hai. Meerit meen sthaan banaanee kee liee doo hee muul mantra hainmpakka iraada aur karee meehanat. Sheesh sab lakshyapraapti kee auzaar maatra hain. Ab aapakoo ghabaraanee ya niraash hoonee kee aavashyakata naheen hai. Pareeksha kee bhuut bhagaeen aur taiyaaree meen jut jaeen. Meerit meen aanee vaalee chaatra aagee calakar apanee parivaar koo aarthik sudrrhata pradaan karatee hain, samaaj meen pratishtha praapt karatee hain aur kaaryaksheetra meen kaarmikoon aur prabandhan kee beec lookapriy ban jaatee hain. Jaaneemaanee leekhak daae. Prakaashacandr gangaraaree nee apanee pustak vidyaarthee jeevan meen maanasik vikaas eevan shaareerik svaasthy meen aisee thoos upaay aur takaneekeen sujhaee hain, jin par amal karakee aap vaastav meen apana maanasik vikaas kar sakatee hain. Aap bhee inheen aajamaiee, phir deekhiee, kis tarah saphalata aapakee kadam cuumanee lageegee.(In modern time, education has gained great importance. In the same way, good marks in examinations are also very important. The meritorious students are preferred over others in jobs or studies. Students with merit and calibre reach their goals. To top in any field, one must keep two things in mind firstly, hard work and secondly, total dedication. Such students get good placement, good career and success. ) #v&spublishers

Maths Skills for GCSE Computer Science (Paperback): Alison Page Maths Skills for GCSE Computer Science (Paperback)
Alison Page
R472 Discovery Miles 4 720 Ships in 10 - 15 working days

The maths needed to succeed in GCSE Computer Science is harder now than ever before. Suitable for all awarding bodies, this practical handbook addresses all of the maths skills needed for GCSE Computer Science specifications. Worked examples, practice questions, 'remember points' and 'stretch yourself' questions give students the key knowledge and then the opportunity to practise and build confidence.

Oxford International Primary Computing: Student Book 3 (Paperback, 2nd Revised edition): Alison Page, Karl Held, Diane Levine,... Oxford International Primary Computing: Student Book 3 (Paperback, 2nd Revised edition)
Alison Page, Karl Held, Diane Levine, Howard Lincoln
R599 Discovery Miles 5 990 Ships in 6 - 10 working days

A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking

Oxford International Primary Computing: Teacher's Guide 2 (Paperback): Alison Page, Diane Levine, Karl Held Oxford International Primary Computing: Teacher's Guide 2 (Paperback)
Alison Page, Diane Levine, Karl Held
R898 R471 Discovery Miles 4 710 Save R427 (48%) In Stock

Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games. Within each stage, six key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: Control the computer - exploring the vital skills of logic and programming Working with text -from editing simple text to creating engaging outputs Handling Data - turning numbers in to useful and easy to understand data The Internet - how can we use the internet safely, and how can we trust what we read? Multimedia - harnessing technology creatively for graphics, animations, movies and more Computing in society - asking big questions about real life applications of technology, from social media safety to the history of the world wide web For the teacher, the Teacher's Guides provide step-by-step guidance for each lesson, as well as comprehensive information on the knowledge, software and skills required to provide reassurance for specialist and non-specialist teachers alike.

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