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Books > Children's & Educational > Technology & applied sciences > Computing & information technology > General
The perfect workbook for budding computer whizzes eager to get to grips with JavaScript. JavaScript can be used to create mini programs and bring apps to life. Computer Coding With JavaScript Made Easy teaches your child to recognise, read, and write in JavaScript, using fun activities such as creating a game or app. JavaScript is a language that works on many types of devices, from smartphones to supercomputers, making it an essential skill for any coder. Learning code develops an ability to solve problems with abstract thinking and cements lifelong computer literacy. Coding with JavaScript Made Easy provides step-by-step guidance to build key computer skills. This innovative guide is perfect for Key Stage 2 pupils. Help your child learn how to talk to a computer in its own language, for fun or for the future.
Create artistic applications to explore your creative side! Reinforce your programming knowledge from Python Basics and learn a few more tricks with this fun level 1 book. Activities include extending your Etch-a-Sketch and building your own drawing app. The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.
This workbook is suitable for use in class or for homework and is designed to complement, revise and extend the skills covered in the Oxford Information Technology for CSEC textbook or CXC Study Guide. It can also be used as a standalone support for any student studying the subject at CSEC level. The workbook provides additional practice through a series of questions, exercises and activities, giving students the opportunity to develop the skills required by the Information Technology for CSEC programme of study.
Voldoen ten volle aan die vereistes van die Kurrikulum- en assesseringsbeleidsverklaring (NKABV). Eksamenoefening en assesseringsgeleenthede word verskaf. Riglyne van die volledige Assesseringsprogram word verskaf. Klaskamers regoor Suid-Afrika het die materiaal gebruik en beproef. Eksamensukses deur leerders te ondersteun en te betrek. Nuttige wenke vir klaskameronderrig.
A new series of bespoke, full-coverage resources developed for the 2016 AQA and OCR GCSE Computer Science qualifications. Written for the AQA GCSE Computer Science specification for first teaching from 2016, this print Student Book uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts. Designed to develop computational thinking, programming and problem-solving skills, this resource includes challenges that build on learning objectives, and real-life examples that demonstrate how computer science relates to everyday life. Remember features act as revision references for students and key mathematical skills relevant to computer science are highlighted throughout. A digital Cambridge Elevate-enhanced Edition and a free digital Teacher's Resource are also available.
Exam board: CCEA Level: GCSE Subject: Digital Technology First teaching: September 2017 First exams: Summer 2019 Target success in CCEA GCSE Digital Technology, whichever route you choose, with our proven formula for effective, structured revision. Key coverage of the three examined units - Digital Technology, Digital Development Concepts and Digital Development Practice - is combined with practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge. With My Revision Notes, every student can: Consolidate subject knowledge by working through clear and focused content coverage. Test understanding and identify areas for improvement with a sample paper included within the book. Improve exam technique through tips written by leading authors and develop an understanding of assessment requirements of the examined units. Get exam ready with extra quick quizzes and answers to the practice questions
Endorsed by Cambridge Assessment International Education. Develop computational thinking and programming skills with complete coverage of the latest syllabus from experienced examiners and teachers. - Follows the order of the syllabus exactly, ensuring complete coverage - Introduces students to self-learning exercises, helping them learn how to use their knowledge in new scenarios - Accompanying animation files of the key concepts are available to download for free online. www.hoddereducation.co.uk/cambridgeextras-1 - Answers are available on the Teacher's CD. This book covers the IGCSE (0478), O Level (2210) and US IGCSE entry (0473) syllabuses, which are for first examination 2015. It may also be a useful reference for students taking the new Computer Science AS level course (9608).
Social media are now established as an important aspect of contemporary education. We live in times where social media applications such as Facebook, Twitter, Tumblr and Snapchat are mainstream educational tools; where most new educational technologies claim to have a 'social' element; and it increasingly makes no sense to distinguish between learning 'online' and 'offline'. It studies users' experiences and views of social media; addresses questions of equality and diversity concerning who is doing what with social media; examines how the use of social media applications sits alongside pre-existing cultures and structures of schooling; and brings to light the unintended and unexpected results of social media in education. Altogether, this collection of writing provides a nuanced and interesting discussion of the realities of social media use across different aspects of education. This book was originally published as a special issue of Learning, Media and Technology.
The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.
A complete three-year lower secondary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking
Written by a leading ICT author, teacher and examiner, the book comprehensively covers all the material needed for the three examination papers and includes a wealth of practice and revision activities. With its highly interactive approach and practical guidance this book is an ideal core textbook for international students. Each book is accompanied by a student CD-ROM with extra material and more consolidation activities, questions and model answers, giving students extra flexibility and portability for homework. The accompanying Teacher Resource Kit provides teaching support that is easily customisable in print and digital format.
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