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Books > Children's & Educational > Technology & applied sciences > Computing & information technology > General

Computing and ICT in the Primary School - From pedagogy to practice (Paperback, 2nd edition): Gary Beauchamp Computing and ICT in the Primary School - From pedagogy to practice (Paperback, 2nd edition)
Gary Beauchamp
R1,028 Discovery Miles 10 280 Ships in 9 - 17 working days

Now fully updated to reflect recent changes in the curriculum, Computing and ICT in the Primary School encourages teachers, and pupils, to realise the potential of a full range of ICT and computing resources. Tackling computing head on, this book enables trainee and experienced teachers to better understand what computing is and how to use ICT effectively in teaching and learning. It is not a 'how to' guide or a collection of lesson plans, but instead balances research-based theory with everyday experiences, challenging readers to understand teaching methods and how they translate into a range of suitable teaching and learning strategies using ICT. This book offers primary teachers the knowledge, skills and confidence to plan, teach and assess creatively to enhance learning across the whole curriculum. This second edition includes updates of all chapters and completely new chapters on: * mobile technologies * social media, and * modern foreign languages. Gary Beauchamp places theory and practice hand in hand, providing a uniquely relatable resource based on his own teaching practice, classroom experience and research. This text is crucial reading for both serving teachers and those in training on undergraduate and PGCE courses, Education Studies courses and MA (Ed) programmes.

Language Comprehension As Structure Building (Paperback): Morton Ann Gernsbacher Language Comprehension As Structure Building (Paperback)
Morton Ann Gernsbacher
R1,525 Discovery Miles 15 250 Ships in 10 - 15 working days

This book presents a new theoretical framework -- what Gernsbacher calls the Structure Building Framework -- for understanding language comprehension in particular, and cognitive processing in general. According to this framework, the goal in comprehending both linguistic and nonlinguistic materials is to build a coherent mental representation or "structure" of the information being comprehended. As such, the underlying processes and mechanisms of structure building are viewed as general, cognitive processes and mechanisms. The strength of the volume lies in its empirical detail: a thorough literature review and solid original data.

Lessons in Teaching Computing in Primary Schools (Hardcover, 2nd Revised edition): James Bird, Helen Caldwell, Peter Mayne Lessons in Teaching Computing in Primary Schools (Hardcover, 2nd Revised edition)
James Bird, Helen Caldwell, Peter Mayne
R2,938 Discovery Miles 29 380 Ships in 10 - 15 working days

Whether you are currently teaching or training to teach the primary computing curriculum, you need to know what effective teaching of computing in primary schools actually looks like. Written for non specialists and trainees, this book uses exemplar primary computing lessons as a starting point for developing subject knowledge. It's a unique but tried and tested approach to developing your computing subject knowledge alongside your teaching practice. The current computing curriculum is explored in manageable chunks and there is no "scary" tech speak; everything is explained clearly and accessibly. You will find example lesson plans alongside every element of the curriculum that can be adapted to suit different year groups and different schools. This resourceful guide inspires an approach to teaching computing that is about creativity and encouraging problem solving using technology as a tool. NEW TO THIS EDITION: Updated throughout and includes information on new apps and other resources for teaching and a brand new chapter on teaching with tablets in the primary classroom. This book is part of the Lessons in Teaching series and includes additional online resources on its accompanying website.

Awesome Algorithms and Creative Coding (Paperback): Clive Gifford Awesome Algorithms and Creative Coding (Paperback)
Clive Gifford
R225 R118 Discovery Miles 1 180 Save R107 (48%) In Stock
Programming in the Primary Grades - Beyond the Hour of Code (Hardcover): Sam Patterson Programming in the Primary Grades - Beyond the Hour of Code (Hardcover)
Sam Patterson
R1,373 Discovery Miles 13 730 Ships in 10 - 15 working days

Programming in the Primary Grades demystifies teaching core content through programming. Without becoming a step by step guide, the text helps teachers visualize and implement learning activities that build on the engagement and excitement students' experience when they are programming. While the focus of the book is programming, it isn't about the technology. Dr. Patterson helps teachers visualize and plan engaging and empowering lessons that use programming as a way for students to share their developing understanding of a subject. Whether you have no tech or a full one to one program, Programming in the Primary Grades will get you programming with your kids in no time.

ICT InteraCT for Key Stage 3 Pupil's Book 2 (Paperback): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 2 (Paperback)
Bob Reeves
R649 R379 Discovery Miles 3 790 Save R270 (42%) In Stock

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. The resources place an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks. - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

Inspiring the Secondary Curriculum with Technology - Let the students do the work! (Hardcover): James Shea, Antony Stockford Inspiring the Secondary Curriculum with Technology - Let the students do the work! (Hardcover)
James Shea, Antony Stockford
R4,058 Discovery Miles 40 580 Ships in 10 - 15 working days

Are other teachers using technology in their lessons? Are you letting your own students down by not harnessing the power of your students' technology knowledge in your lessons? Is your school asking you to show where you are developing ICT in your subject teaching? ICT in your subject does not mean teaching databases, spreadsheets or word processing. Having technical knowledge is no longer sufficient or indeed necessary in today's world - more important is the knowledge of how to advise and teach students to use technology efficiently and responsibly through their subject. Students faced with a 'problem' will need to hunt the internet for open source software, download apps and respond to the problem using technology as a problem solving tool. The scenarios are endless, but can be generated by the teacher - this could mean students publishing work through Amazon's Kindle or keeping a blog within a class wiki. Teachers do not need to have technical knowledge; rather they need knowledge of trends and opportunities. They then need to blend their basic subject pedagogy within these new trends to contextualise ICT skills.This book looks at pedagogical approaches to using ICT in the classroom that will help you to harness future trends, technology and software and embed them into your subject teaching. Full of practical advice, it illustrates how secondary teachers - of any discipline - can accelerate their students' learning, progress and ability within their subject whilst developing the soft ICT skills needed in the workplace and society. Including case studies and examples throughout, chapters cover: Mixing traditional teaching methods with e-learning Developing interactive students Mobile technologies Student safety online E-Portfolios and Virtual Learning Environments Using technology to extend learning beyond the classroom Ask yourself, would you be happy if your doctor did not use new technology to advance their practice? The same goes for you - your students need only a little encouragement and they are quite capable of doing all the work. This timely new book will help you structure your teaching to harness the latest developments in ICT in tandem with the students you teach.

Inspiring the Secondary Curriculum with Technology - Let the students do the work! (Paperback): James Shea, Antony Stockford Inspiring the Secondary Curriculum with Technology - Let the students do the work! (Paperback)
James Shea, Antony Stockford
R915 Discovery Miles 9 150 Ships in 10 - 15 working days

Are other teachers using technology in their lessons? Are you letting your own students down by not harnessing the power of your students technology knowledge in your lessons? Is your school asking you to show where you are developing ICT in your subject teaching?

ICT in your subject does not mean teaching databases, spreadsheets or word processing. Having "technical" knowledge is no longer sufficient or indeed necessary in today s world more important is the knowledge of how to advise and teach students to use technology efficiently and responsibly through their subject. Students faced with a problem will need to hunt the internet for open source software, download apps and respond to the problem using technology as a problem solving tool. The scenarios are endless, but can be generated by the teacher - this could mean students publishing work through Amazon s Kindle or keeping a blog within a class wiki. Teachers do not need to have technical knowledge; rather they need knowledge of trends and opportunities. They then need to blend their basic subject pedagogy within these new trends to contextualise ICT skills.

This book looks at pedagogical approaches to using ICT in the classroom that will help you to harness future trends, technology and software and embed them into your subject teaching. Full of practical advice, it illustrates how secondary teachers of any discipline can accelerate their students learning, progress and ability within their subject whilst developing the soft ICT skills needed in the workplace and society. Including case studies and examples throughout, chapters cover:

  • Mixing traditional teaching methods with e-learning
  • Developing interactive students
  • Mobile technologies
  • Student safety online
  • E-Portfolios and Virtual Learning Environments
  • Using technology to extend learning beyond the classroom

Ask yourself, would you be happy if your doctor did not use new technology to advance their practice? The same goes for you your students need only a little encouragement and they are quite capable of doing all the work. This timely new book will help you structure your teaching to harness the latest developments in ICT in tandem with the students you teach."

Via Afrika Computer Applications Technology Grade 12 Teacher's Guide (Paperback): E.L. Llewellyn, F. Avrakotos, N.... Via Afrika Computer Applications Technology Grade 12 Teacher's Guide (Paperback)
E.L. Llewellyn, F. Avrakotos, N. Dlamini, S.M. Oelofsen, B. Rennie, …
R297 Discovery Miles 2 970 Ships in 15 - 18 working days

The series was written to be aligned with CAPS. A possible work schedule has been included. Each topic start with an overview of what is taught, and the resources you need. There is advice on pave-setting to assist you in completing the work for the year on time. Advice on how to introduce concepts and scaffold learning is given for every topic. All the answers have been given to save you time doing the exercises yourself. Also included are a full-colour poster and CD filled with resources to assist you in your teaching and assessment.

A Practical Guide to Teaching Computing and ICT in the Secondary School (Paperback, 2nd edition): Andrew Connell, Anthony... A Practical Guide to Teaching Computing and ICT in the Secondary School (Paperback, 2nd edition)
Andrew Connell, Anthony Edwards, Alison Hramiak, Gavin Rhoades, Neil Stanley
R1,382 Discovery Miles 13 820 Ships in 10 - 15 working days

Now in its second edition, A Practical Guide to Teaching ICT in the Secondary School offers straightforward advice, inspiration and support for all training and newly qualified ICT teachers. Based on the best research and practice available, it has been updated to reflect changes in the curriculum, Initial Teacher Training standards, classroom technologies, and the latest research in the field.

Packed with photocopiable resources and illustrated throughout with examples of good practice and samples of pupil s work, it offers a wide range of tried and tested strategies to ensure success in the secondary classroom. Key aspects of ICT teaching considered include:

  • managing the ICT classroom: the environment, resources and pupil grouping
  • developing knowledge for applications and knowledge for teaching
  • planning for learning and teaching: ICT lessons and ICT coursework
  • developing pupils understanding of concepts including challenging misconceptions
  • assessment, feedback, target setting and examinations
  • modelling and simulation in ICT

Written by expert professionals, A Practical Guide to Teaching ICT in the Secondary School provides detailed examples of theory in practice, enabling you to analyse and reflect on your own teaching in order to ensure pupil learning is maximised. It will be an essential source of ideas and guidance for all training and newly qualified teachers, as well as tutors and mentors."

Via Afrika Computer Applications Technology Grade 11 Teacher's Guide (Paperback): F. Avrakotos, V.M. Britton, E.L.... Via Afrika Computer Applications Technology Grade 11 Teacher's Guide (Paperback)
F. Avrakotos, V.M. Britton, E.L. Llewellyn
R273 Discovery Miles 2 730 Ships in 15 - 18 working days
Virtual Literacies - Interactive Spaces for Children and Young People (Paperback): Guy Merchant, Julia Gillen, Jackie Marsh,... Virtual Literacies - Interactive Spaces for Children and Young People (Paperback)
Guy Merchant, Julia Gillen, Jackie Marsh, Julia Davies
R1,661 Discovery Miles 16 610 Ships in 10 - 15 working days

The growth of interest in virtual worlds and other online spaces for children and young people raises important issues for literacy educators and researchers. This book is a timely and much-needed collection of current research in the area. It provides a synthesis of knowledge and understanding and will be a key resource for scholars, students and teachers, particularly those interested in digital literacies. The work presents a coherent vision of current knowledge, and some of the most engaging, empirical research being undertaken on virtual worlds and online spaces in and beyond educational institutions. It contains international studies from the UK, North America and Australasia.

This is an important time for those researching virtual worlds, videogaming and Web 2.0 technologies, since there is growing professional interest in their significance in the education and development of children and young people. Whether these technologies are solely associated with informal learning or whether they should be incorporated into classroom contexts is hotly debated. This book provides a principled evaluation and appreciation of the learning, teaching and instruction that can occur in digital environments, showing children, young people and those who work with them as active agents with possibilities to navigate new paths.

Improving Computer Science Education (Hardcover, New): Djordje M. Kadijevich, Charoula Angeli, Carsten Schulte Improving Computer Science Education (Hardcover, New)
Djordje M. Kadijevich, Charoula Angeli, Carsten Schulte
R4,206 Discovery Miles 42 060 Ships in 10 - 15 working days

Improving Computer Science Education examines suitable theoretical frameworks for conceptualizing teaching and learning computer science. This highly useful book provides numerous examples of practical, "real world" applications of major computer science information topics, such as:

Spreadsheets
Databases
Programming

Each chapter concludes with a section that summarzies recommendations for teacher professional development. Traditionally, computer science education has been skills-focused and disconnected from the reality students face after they leave the classroom. Improving Computer Science Education makes the subject matter useful and meaningful by connecting it explicitly to students' everyday lives.

How Do I Manage My Social Media? (Paperback): Ruth Bennett, Sarah Eason How Do I Manage My Social Media? (Paperback)
Ruth Bennett, Sarah Eason
R278 R250 Discovery Miles 2 500 Save R28 (10%) Ships in 9 - 17 working days
Virtual Literacies - Interactive Spaces for Children and Young People (Hardcover): Guy Merchant, Julia Gillen, Jackie Marsh,... Virtual Literacies - Interactive Spaces for Children and Young People (Hardcover)
Guy Merchant, Julia Gillen, Jackie Marsh, Julia Davies
R4,505 Discovery Miles 45 050 Ships in 10 - 15 working days

The growth of interest in virtual worlds and other online spaces for children and young people raises important issues for literacy educators and researchers. This book is a timely and much-needed collection of current research in the area. It provides a synthesis of knowledge and understanding and will be a key resource for scholars, students and teachers, particularly those interested in digital literacies. The work presents a coherent vision of current knowledge, and some of the most engaging, empirical research being undertaken on virtual worlds and online spaces in and beyond educational institutions. It contains international studies from the UK, North America and Australasia. This is an important time for those researching virtual worlds, videogaming and Web 2.0 technologies, since there is growing professional interest in their significance in the education and development of children and young people. Whether these technologies are solely associated with informal learning or whether they should be incorporated into classroom contexts is hotly debated. This book provides a principled evaluation and appreciation of the learning, teaching and instruction that can occur in digital environments, showing children, young people and those who work with them as active agents with possibilities to navigate new paths.

Via Afrika Computer Applications Technology Grade 10 Teacher's Guide (Paperback): E.L. Llewellyn, B. Johnstone, S.I.... Via Afrika Computer Applications Technology Grade 10 Teacher's Guide (Paperback)
E.L. Llewellyn, B. Johnstone, S.I. Mathibela, S.M. Oelofsen, B. Rennie, …
R311 Discovery Miles 3 110 Ships in 15 - 18 working days
Power of Patterns: Coding (Paperback, 2 Ed): Rane Anderson Power of Patterns: Coding (Paperback, 2 Ed)
Rane Anderson
R297 R272 Discovery Miles 2 720 Save R25 (8%) Ships in 18 - 22 working days

Have you ever wondered how a GPS knows the fastest route to take? Or how a video game knows when to stop performing an action? The answer is coding. Discover the fundamentals for computer programming, such as conditional statements, looping, and debugging. Who knows? You might even want to create a computer program of your own! Developed by Timothy Rasinski and featuring TIME content, this high-interest book includes essential text features like an index, captions, glossary, and table of contents. The intriguing sidebars, detailed images, and in-depth Reader's Guide require students to connect back to the text and encourage multiple readings. The Think Link and Dig Deeper! sections develop students' higher-order thinking skills. The Check It Out! section includes suggested books, videos, and websites for further reading. Aligned with state standards, this title features complex and rigorous content appropriate for students preparing for college and career readiness.

How to Pass Higher Computing Science, Second Edition (Paperback): Greg Reid How to Pass Higher Computing Science, Second Edition (Paperback)
Greg Reid
R474 Discovery Miles 4 740 Ships in 10 - 15 working days

Exam Board: SQA Level: Higher Subject: Computing Science First Teaching: August 2018 First Exam: May 2019 Get your best grade with comprehensive course notes and advice from Scotland's top experts, fully updated for the latest changes to SQA Higher assessment. How to Pass Higher Computing Science Second Edition contains all the advice and support you need to revise successfully for your Higher exam. It combines an overview of the course syllabus with advice from a top expert on how to improve exam performance, so you have the best chance of success. - Revise confidently with up-to-date guidance tailored to the latest SQA assessment changes - Refresh your knowledge with comprehensive, tailored subject notes - Prepare for the exam with top tips and hints on revision techniques - Get your best grade with advice on how to gain those vital extra marks

Creative Coding in Python - 30+ Programming Projects in Art, Games, and More (Paperback): Sheena Vaidyanathan Creative Coding in Python - 30+ Programming Projects in Art, Games, and More (Paperback)
Sheena Vaidyanathan
R457 Discovery Miles 4 570 Ships in 10 - 15 working days

Creative Coding in Python teaches kids the fundamentals of computer programming and demonstrates how to code 30+ fun, creative projects using Python, a free, intuitive, open-source programming language that's one of the top five most popular worldwide. Computer science educator Sheena Vaidyanathan helps kids understand the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode, then shows how to apply those essentials to code exciting projects in Python: Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps. Geometric art: Use turtle graphics to create original masterpieces. Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games. Chatbots: Discover variables, strings, integers, and more to design conversational programs. Dice games: Reuse code to devise games of chance. What's next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python. Creative Coding in Python gives kids the tools they need to create their own computer programs.

The Really Useful Book of ICT in the Early Years (Paperback, New): Harriet Price The Really Useful Book of ICT in the Early Years (Paperback, New)
Harriet Price
R1,152 Discovery Miles 11 520 Ships in 10 - 15 working days

Practitioners and students wishing to know how very young children develop an awareness of ICT will find this text invaluable. ICT has arguably one of the biggest impacts on every-day 21st century life, so its inclusion in the Early Years Foundation Stage curriculum reflects the need to encourage forward-looking practice in classrooms and nurseries. This book enables you to help young children develop their knowledge, understanding and skill in the use of ICT, with chapters from contributors with a wide range of practical experience. Full of ideas and new thinking, this practical guide shows you how to: promote independence in children's use of ICT through resources like digital cameras and role-play toys. explore the nature of creativity through ICT, using it to support the more traditional areas of art, music, dance and writing use ICT to enhance the physical and sensory aspects of outdoor learning experiences. harness the potential of ICT in reaching children with a variety of different learning needs, particularly those with profound and multiple learning difficulties, or autistic spectrum disorders. value children's home experiences of ICT and build on what they already know, and how to work with parents in developing their child's ICT capability. ICT can underpin all areas of learning for young children; this highly practical, inspirational and informative text is therefore relevant to all practitioners and students training in Early Years education.

Teaching and Learning about Computers - A Classroom Guide for Teachers, Librarians, Media Specialists, and Students... Teaching and Learning about Computers - A Classroom Guide for Teachers, Librarians, Media Specialists, and Students (Hardcover)
Joanne R. Barrett
R2,142 Discovery Miles 21 420 Ships in 10 - 15 working days

Technology provides ample opportunities for teachers to be learners, as well as for the learners to become the teachers. Sometimes, the most effective technology enabled classrooms are those where the instructor is the expert in the content area, and the students are the technology experts. Oftentimes it is with a great sense of pride that a student will show a teacher how to adroitly move about in an application. Designed for both instructors and students, this book teaches an array of computer applications while simultaneously allowing the user to become proficient in technological standards. Based on Joanne Barrett's notes and shortcuts from her years as a computer specialist and computer teacher, this all-inclusive hands-on guide will assist teachers and students in grades 5 through 12 who are using computers in the classroom. Explaining concepts and complicated processes in an understandable language, this complete instructional tool covers in one volume all of the computer topics that the teacher will encounter. Topics include: * Word processing * Spreadsheets * Creating charts and graphs * Databases * Multimedia presentations * The Internet * Web page design * Programming * Viruses and copyright issues

Jumpstart! ICT - ICT activities and games for ages 7-14 (Paperback): John Taylor Jumpstart! ICT - ICT activities and games for ages 7-14 (Paperback)
John Taylor
R602 Discovery Miles 6 020 Ships in 10 - 15 working days

John Taylor jumpstarts pupil and teacher enthusiasm for ICT learning with this refreshing range of simple to use activities, games and creative lesson starters. Encouraging and developing creative uses of basic ICT software, Jumpstart ICT widens teachers' horizons, bringing ICT to the fore as an exciting resource and classroom tool. Key aims of the book include: making learning ICT techniques fun for both teacher and pupil developing the ICT confidence of non-specialist teachers providing opportunities for non-specialist teachers to learn and demonstrate specific techniques encouraging pupils to creatively explore ways to achieve tasks giving pupils opportunities to apply their learning of techniques through task races. @text:Aimed at all KS2 teachers and KS3 ICT teachers seeking to refresh their ICT teaching, these quick 'starter' activities will provide variety and challenge to a typical ICT lesson.

Learning ICT with Science (Paperback): Andrew Hamill Learning ICT with Science (Paperback)
Andrew Hamill
R1,142 Discovery Miles 11 420 Ships in 10 - 15 working days

Providing practical guidance on enhancing learning through ICT in science, this book is made up of a series of projects that supplement, augment and extend the QCA ICT scheme and provide much-needed links with Units in other subjects schemes of work. It includes:

  • fact cards that support each project and clearly outline its benefits in relation to teaching and learning
  • examples of how activities work in 'real' classrooms
  • links to research, inspection evidence and background reading to support each project
  • adaptable planning examples and practical ideas provided on an accompanying CD ROM.

This book is essential reading for all trainee and practising primary teachers."

Learning ICT in the Arts (Paperback): Andrew Hamill Learning ICT in the Arts (Paperback)
Andrew Hamill
R1,154 Discovery Miles 11 540 Ships in 10 - 15 working days

Providing practical guidance on enhancing learning through ICT in the arts, this book is made up of a series of projects that supplement, augment and extend the QCA ICT scheme and provide much-needed links with Units in other subjects' schemes of work. It includes: examples and advice on enhancing learning through ICT in art, music, drama and design technology fact cards that support each project and clearly outline its benefits in relation to teaching and learning examples of how activities work in 'real' classrooms links to research, inspection evidence and background reading to support each project adaptable planning examples and practical ideas provided on accompanying downloadable resources. This book is invaluable reading for all trainee and practising primary teachers.

Unlocking Learning and Teaching with ICT - Identifying and Overcoming Barriers (Paperback, New): Helena Gillespie Unlocking Learning and Teaching with ICT - Identifying and Overcoming Barriers (Paperback, New)
Helena Gillespie
R835 R612 Discovery Miles 6 120 Save R223 (27%) Ships in 10 - 15 working days

By clearly identifying the barriers that can still exist to the successful integration of ICT in schools this book aims to suggest ways in which these barriers may be overcome. Current and past policy and practice is examined and where barriers are identified, the book:

  • provides suggested strategies for the removal of these barriers
  • recommends how to avoid the obstacles in the first place
  • includes action points and ideas to provide ways forward
  • uses case studies and vignettes to focus on the positive benefits of ICT.

Optimistic and forward-looking, the book also explores how ICT, when effectively used, can help children learn and achieve to the best of their abilities. It is relevant for trainee and practising teachers, ICT co-ordinators and school managers in all key stages.

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