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Books > Arts & Architecture > Industrial / commercial art & design > Graphic design
German graphic design has undergone a dramatic metamorphosis in recent years. Young professionals and students have been demonstrating heightened technical skills and strong, individualistic styles. The emerging design generation has broken with cultural and geographical boundaries, entering the international arena and competing with cutting edge design icons worldwide. As the scope and depth of this exciting development has been under recognised, "Neuland" documents the future of German graphic design by presenting the best work of up-and-coming designers and design studios. This book compiles over 400 pages of exciting ideas, never before seen experiments, self initiated projects and commercial work from Germans working and studying at home and abroad, as well as non-Germans working and studying in Germany.
What happens to design when cultures merge and traditions dissolve, when everything is "bastardized"? The authors of Bastard set out to learn the answers on a high-speed 21-day research trip to seven hot spots of globalization on three continents, including Mexico City, L.A., Tokyo, Hong Kong, Bangkok, Dubai and Frankfurt. Over the course of hundreds of meetings with artists, musicians, designers and authors, they collected enough prints, books, photographs, audio interviews and notes to fill an encyclopedia. The comparatively slim Bastard, which comes in at just under 400 pages, offers a portfolio from around the world. In the course of collecting it, Christian Ernst found himself coming around to this globalization thing: "Everyone is afraid of standardization. When everyone has the same design books does that mean young designers everywhere will use the same design? No--people are individual and influenced in different ways. They're simply different, and that was definitely a relief to discover " Bastard has been designed in more than 50 unique typefaces created by typographers all over the world. A selection of those fonts, a musical sound track and 50 high-resolution images are all included on the enclosed DVD.
London Underground By Design is the beautifully illustrated new book from Mark Ovenden, the acclaimed author of Great Railway Maps of the World, published to coincide with the 150th anniversary of the Tube in 2013. Since its establishment 150 years ago as the world's first urban subway, the London Underground has continuously set a benchmark for design that has influenced transit systems from New York to Tokyo, Moscow to Paris and beyond. London Underground by Design is the first meticulous study of every aspect of that feat, a comprehensive history of one of the world's most celebrated design achievements, and of the visionaries who brought it to life. Beginning in the pioneering Victorian age, Mark Ovenden charts the evolution of architecture, branding, typeface, map design, interior and textile styles, posters, signage and graphic design and how these came together to shape not just the Underground's identity, but the character of London itself. This is the story of celebrated designers - from Frank Pick, the guru who conceptualised the modern Tube's look under the 'design fit for purpose' mantra, to Harry Beck, Tube diagram creator, and from Marion Dorn, one of the twentieth century's leading textile designers, to Edward Johnston, creator of the distinctive font that bears his name, as well as Leslie Green, designer of central London's distinctive ruby-red tiled stations, and the Design Research Unit's head, Misha Black, who in the 1960s rebranded British Railways and created the Victoria line's distinctive style, and Sir Norman Foster, architect of Canary Wharf station. 'Fascinating ... authoritative ... bristles with photographs I've never seen before ... the book does ample justice to a network that - overcrowded and overpriced - is a glorious palimpsest of design' Andrew Martin, Observer 'I wouldn't ordinarily enthuse about one book at such length, but this is an important work...not because it's an entertaining read (it is), but because it identifies the birth of a brand...and records the birth of a new idea - the transport interchange' Kevin McCloud, Grand Designs Magazine 'Mark Ovenden has devotedly documented the designs associated with [the Underground] ... "addictive" for anyone interested in the look of everyday life' Telegraph 'This beautifully illustrated history is a worth tribute [to 150 years of design]' Shortlist 'A wonderful, handsome book ... it makes me want to nerd out, get a travel card and whiz out to the strange ends of Metroland or the UFO shape of Southgate station' Robert Bownes/Andrew Tuck, Monocle Weekly (Radio programme) Mark Ovenden is a British writer and broadcaster. His previous books are Metro Maps of the World, Paris Metro Style and Great Railway Maps of the World. He is a Fellow of the Royal Geographic Society and lives in London.
Pravoslav Sovak (*1926) is one of the most important graphic artists of our time. With his drawing skills and delight in technical experimentation he focuses his critical attention on society and institutions. Sometimes he lets us immerse ourselves in travel and landscape impressions. A reading book and catalogue raisonne in one, this volume traces Sovak's multi-layered oeuvre since 1994. The artist from Bohemia is a path-blazer for Postmodernism and an unparalleled master of graphic techniques. With virtuoso skill he combines complex processes from etching to the rarely used helioogravure. With his finely balanced nuances he allows virtually every print to become an original. Sovak's pictorial themes, from the sterility of the media society or the elemental experience of nature in the wilderness to an autobiographical collage, entrance viewers with a crystalline precision of design. Clear, almost minimalistic structures, networks and grid lines predominate, convincing the viewer with their fine obfuscation and powerful objectivity.
One of the most innovative and talented French chefs Nicolas A. Vienne has started his journeys to explore the food and culture of Chinese cities. In Shanghai Flair, he is a pioneer in search of lesser-known but surprisingly good food products in both urban and rural Shanghai. The combination of his exquisite French cooking with Chinese culinary tradition sparks a new chapter of cultural exchange. Nicolas also shares his insights on some of most mysterious aspects of traditional Chinese medicine and food culture.
Die Schriftmischung ist eine der grossen Herausforderungen und gleichzeitig ein steter Reiz fur Typografen und Gestalter: Soll sie opulent, nur begrenzt oder am besten gar nicht stattfinden? Welche Schriften harmonieren miteinander, welche nicht? Welche erganzen sich, lassen sich gar gegenseitig steigern? Die Fachliteratur bietet da wenig Hilfestellung. Dieses Handbuch zeigt, dass sich fur das Mischen von Schriften Kriterien bestimmen lassen. Es vermittelt durch das detaillierte Betrachten der Schriftgestalt und eine erneuerte Schriftklassifikation ein vertieftes Verstandnis fur die Vielfalt an Schriftformen und erarbeitet durch die systematische Analyse von Analogie und Kontrast die dringend benoetigten Erkenntnisse zum Kombinieren von Schriften. Ein unverzichtbares Standardwerk fur Typografen und Grafikdesigner.
"""The book itself is a diagram of clarification, containing hundreds of examples of work by those who favor the communication of information over style and academic postulation--and those who don't. Many blurbs such as this are written without a thorough reading of the book. Not so in this case. I read it and love it. I suggest you do the same." --Richard Saul Wurman"" "This handsome, clearly organized book is itself a prime example of the effective presentation of complex visual information." --eg magazine "It is a dream book, we were waiting for...on the field of information. On top of the incredible amount of presented knowledge this is also a beautifully designed piece, very easy to follow..." --Krzysztof Lenk, author of "Mapping Websites: Digital Media Design" "Making complicated information understandable is becoming the crucial task facing designers in the 21st century. With "Designing Information," Joel Katz has created what will surely be an indispensable textbook on the subject."--Michael Bierut "Having had the pleasure of a sneak preview, I can only say that this is a magnificent achievement: a combination of intelligent text, fascinating insights and - oh yes - graphics. Congratulations to Joel."--Judith Harris, author of "Pompeii Awakened: A Story of Rediscovery""Designing Information" shows designers in all fields - from user-interface design to architecture and engineering - how to design complex data and information for meaning, relevance, and clarity. Written by a worldwide authority on the visualization of complex information, this full-color, heavily illustrated guide provides real-life problems and examples as well as hypothetical and historical examples, demonstrating the conceptual and pragmatic aspects of human factors-driven information design. Both successful and failed design examples are included to help readers understand the principles under discussion.
FOR FANS OF WRECK THIS JOURNAL - *THE INTERNATIONAL SENSATION* - FOR READERS AGE 12+ What would the movie of your life look like? This fun, creative illustrated journal challenges you to map out your dream life and colour it in! Social media encourages us to share everything. As a silent act of rebellion, this illustrated edition of Burn After Writing invites you to put your phone down, pick your pen up and turn sharing nothing into an art. Draw yourself in and express what you really think... This is an interactive book that's all about you, and just for you - your very own game of Truth or Dare. Write in it, draw on it, colour it in. And when you're finished, toss it, hide it, or Burn After Writing. [Previously published as Burn After Writing Teen]
An international survey of the very best artists working today in dubstep graphics, the vanguard visual component to the international electronic music phenomenon Originally an electronic dance music form from the garage, drum and bass, and dub reggae clubs of South London, dubstep has merged with street art, pop art, and design to become a global design and music phenomenon, now entering the mainstream and influencing the likes of Snoop Dogg and Rihanna. The artists that supplied the scene with its imagery for t-shirts, posters, logos, and merchandising have grown a fantastic and distinct brand of provocative graphic design, pop artworks, and street art. Their subversion of regular corporate brands and language have also become a witty trope in recent advertising campaigns. The best of these artists worldwide are featured here, with amazing imagery and detailed analysis showing their influences and connections. This volume is essential for all graphic designers, fascinating for anyone into the club scene, and of interest for those wanting to keep abreast of street art and contemporary visual culture.
A fresh look at the Arts and Crafts Movement, charting its origins in reformist ideals, its engagement with commercial culture, and its ultimate place in everyday households In its spread from Britain to the United States, the Arts and Crafts Movement evolved from its roots in individual craftsmanship to a mainstream trend increasingly adapted for mass production by American retailers. Inspired by John Ruskin in Britain in the 1840s in response to what he saw as the corrosive forces of industrialization, the movement was profoundly transformed as its tenets of simple design, honest use of materials, and social value of handmade goods were widely adopted and commodified by companies like Sears, Roebuck and Co. The movement grew popular in early 20th-century America, where it was stripped of its reformist ideals by large-scale manufacturing and merchandising through department stores and mail-order catalogues. This beautiful book is illustrated with stunning furniture and designs by William Morris, Gustav Stickley, and Elbert Hubbard's Roycroft community, among many others, along with such ephemera as the catalogues, sales brochures, and magazine spreads that generated popular interest. This perspective offers a new understanding of the Arts and Crafts idea, its geographical reach, and its translation into everyday design. Published in association with the Harry Ransom Center at The University of Texas at Austin Exhibition Schedule: Harry Ransom Center at The University of Texas at Austin (02/09/19-07/14/19)
Successful visual outcomes can only be arrived at through the generation of great ideas, driven by research that will ultimately provide the designer with a range of potential design solutions. Basics Graphic Design 03: Idea Generation explores the different ways in which the designer can generate ideas. Consideration is given to audience, context and materials as well as to the many levels of idea generation, from the macro to the micro, from brainstorming to more focused, selective and strategic systems.
Producing a graphical representation of an urban design, town planning or regeneration project is an essential aspect of the design process. How do practitioners use these graphics to best effect and how are created most effectively? Graphics for Urban Design provides guidance on how to use graphic techniques to stimulate and communicate ideas through the urban design process. Now fully updated in this second edition, the book will showcase methods for producing hand-rendered and computer-generated visuals as well as delivering information on drawing maps, collecting data and understanding build perspectives. The book will reveal the whole process and contains chapters that cover - an overview on the history and evolution of urban graphics - characteristics of images - producing drawings - graphics in the urban design process - showing technical expertise - how to produce outputs - managing all aspects of production. Packed with case studies and examples of best practice, this practical, full colour guide will be an must-have purchase for students of graphic design as well as practitioners, commissioners, graphic designers, 3D artists, cartographers and project managers.
What graphic design is, what designers need to know, and who becomes a designer have all evolved as the computer went from being a tool to also becoming our primary medium for communication. How jobs are advertised and how prospective candidates communicate with prospective employers have changed as well, as has the culture and context for many workplaces, requiring new approaches for how to find your first (and last) position. Through clear prose, a broad survey of contexts where designers find themselves in the present day, and interviews with designers, The AIGA Guide to Careers in Graphic and Communication Design is an invaluable resource for finding your place in this quickly changing and growing field. The book includes interviews with over 40 designers at all levels working in-house and out-of-house in studios, consultancies, or alone, including: Nicholas Blechman, The New Yorker; Rob Giampietro, Google; Njoki Gitahi, IDEO; Hilary Greenbaum, Whitney Museum; Holly Gressley, Vox Media; Cemre Gungoer, Facebook; Natasha Jen, Pentagram; Renda Morton, The New York Times; and Alisa Wolfson, Leo Burnett Worldwide.
Perhaps you are working on a new project and need a little inspiration , or even a quick reference to show you how to do that one cool effect that will be the finishing touch on your latest creation. Whatever you need, this book can help you in so many ways. One of the toughest things about being a designer is getting a good idea. The next challenge is realizing that idea. This book will not only be a source of ideas , but will also show you how to create them step by step. You can even combine multiple effects to create other cool results-the book's cover was designed by combining at least half a dozen techniques found within. Corey wrote this book for working designers, or anyone who just wants to add some "cool factor" to their projects. Each tutorial is a stand-alone technique or mini-project, so you do not have to follow the book in sequence. Just find what you like and have at it. And, as an added bonus, you can download all of t he images used in the book to follow along with. It's everything you loved about the Down & Dirty books, now in a small handbook size you can use as a quick reference to a variety of effects.
New in paperback, "The Typography Workbook" provides an at-a-glance reference book for designers on all aspects of type. The book is part of Rockport's popular Workbook series of practical and inspirational workbooks that cover all the fundamental areas of the graphic design business. This book presents an abundance of information on type - the cornerstone of graphic design - succinctly and to the point, so that designers can get the information they need quickly and easily. Whereas many other books on type are either very technical or showcase oriented, this book offers ideas and inspiration through hundreds of real-life projects showing successful, well-crafted usage of type. The book also offers a variety of other content, including choosing fonts, sizes, and colors; incorporating text and illustrations; avoiding common mistakes in text usage; and teaching rules by which to live (and work) by.
This book presents and concludes the different approaches of rough expression. In it we could find out why and how artists created childlike lines and colors, torn and rubbed the paper, or collected trash from streets. Through interviews with the designers, we could also explore how they make a rough image "awfully" good. After reading this book, we might become more fascinated by such visual roughness.
The exquisite creations embody our best artistic endeavors, and offer a glimpse of the greatness of the civilizations that produced them. Their sheer beauty and charm are enough for us to marvel at, let alone the large sum of resources, efforts and time poured into making them. In this book, we hope to follow our predecessors' footprints in the endless pursuit of exquisite beauty, and to explore the possibilities of how this style might blaze new trails in today's graphic design world.
This book digs into chaotic art heritage in human history, and features the most exciting graphic designs distinguished with chaotic styles, which have been broken down into four different approaches: distortion, redundancy, diversity, and randomness. As a tribute to the chaotic art refined by the courageous predecessors, as well as an applause to the chaotic visuals nourished by our contemporary designers, it serves as a bridge between artistic ideals and graphic communication, between puzzled readers and expressive designers.
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