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Books > Computing & IT > Applications of computing > Image processing

Mathematical Foundations of Image Processing and Analysis V 2 (Hardcover): JC Pinoli Mathematical Foundations of Image Processing and Analysis V 2 (Hardcover)
JC Pinoli
R4,989 Discovery Miles 49 890 Ships in 12 - 17 working days

Mathematical Imaging is currently a rapidly growing field in applied mathematics, with an increasing need for theoretical mathematics. This book, the second of two volumes, emphasizes the role of mathematics as a rigorous basis for imaging sciences. It provides a comprehensive and convenient overview of the key mathematical concepts, notions, tools and frameworks involved in the various fields of gray-tone and binary image processing and analysis, by proposing a large, but coherent, set of symbols and notations, a complete list of subjects and a detailed bibliography. It establishes a bridge between the pure and applied mathematical disciplines, and the processing and analysis of gray-tone and binary images. It is accessible to readers who have neither extensive mathematical training, nor peer knowledge in Image Processing and Analysis. It is a self-contained book focusing on the mathematical notions, concepts, operations, structures, and frameworks that are beyond or involved in Image Processing and Analysis. The notations are simplified as far as possible in order to be more explicative and consistent throughout the book and the mathematical aspects are systematically discussed in the image processing and analysis context, through practical examples or concrete illustrations. Conversely, the discussed applicative issues allow the role of mathematics to be highlighted. Written for a broad audience - students, mathematicians, image processing and analysis specialists, as well as other scientists and practitioners - the author hopes that readers will find their own way of using the book, thus providing a mathematical companion that can help mathematicians become more familiar with image processing and analysis, and likewise, image processing and image analysis scientists, researchers and engineers gain a deeper understanding of mathematical notions and concepts.

Unity in Action (Paperback, 3rd edition): Joseph Hocking Unity in Action (Paperback, 3rd edition)
Joseph Hocking
R1,257 Discovery Miles 12 570 Ships in 12 - 17 working days

Create your first 2D, 3D, and AR/VR games with the awesome Unity game platform. With this hands-on beginner's guide, you'll start building games fast! In Unity in Action, Third Edition, you will learn how to: Create characters that run, jump, and bump into things Build 3D first-person shooters and third-person action games Construct 2D card games and side-scrolling platformers Script enemies with AI Improve game graphics by importing models and images Design an intuitive user interface for your games Play music and spatially-aware sound effects Connect your games to the internet for online play Deploy your games to desktop, mobile, and the web Thousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery. This fully updated third edition comes packed with fully refreshed graphics, Unity's latest features, and coverage of the augmented and virtual reality toolkits. Using your existing coding skills, you'll write custom code instead of just clicking together premade scripts. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Build your next game without sweating the low-level details. The Unity game engine handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C#, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity will get your game idea off the drawing board and onto the screen! You can even use Unity for more than game development, with new tools for VR and augmented reality that are perfect for developing useful apps.

Cybernetic-Existentialism - Freedom, Systems, and Being-for-Others in Contemporary Arts and Performance (Hardcover): Steve Dixon Cybernetic-Existentialism - Freedom, Systems, and Being-for-Others in Contemporary Arts and Performance (Hardcover)
Steve Dixon
R4,134 Discovery Miles 41 340 Ships in 12 - 17 working days

Cybernetic-Existentialism: Freedom, Systems, and Being-for-Others in Contemporary Arts and Performance offers a unique discourse and an original aesthetic theory. It argues that fusing perspectives from the philosophy of Existentialism with insights from the 'universal science' of cybernetics provides a new analytical lens and deconstructive methodology to critique art. In this study, Steve Dixon examines how a range of artists' works reveal the ideas of Existentialist philosophers including Kierkegaard, Camus, de Beauvoir, and Sartre on freedom, being and nothingness, eternal recurrence, the absurd, and being-for-others. Simultaneously, these artworks are shown to engage in complex explorations of concepts proposed by cyberneticians including Wiener, Shannon, and Bateson on information theory and 'noise', feedback loops, circularity, adaptive ecosystems, autopoiesis, and emergence. Dixon's groundbreaking book demonstrates how fusing insights and knowledge from these two fields can throw new light on pressing issues within contemporary arts and culture, including authenticity, angst and alienation, homeostasis, radical politics, and the human as system.

The Use of Video Technologies in Refereeing Football and Other Sports (Hardcover): Manuel Armenteros, Anto J. Benitez, Miguel... The Use of Video Technologies in Refereeing Football and Other Sports (Hardcover)
Manuel Armenteros, Anto J. Benitez, Miguel Betancor
R4,599 Discovery Miles 45 990 Ships in 12 - 17 working days

For a long time, various different lobbying sectors have claimed that the use of video technology is an effective aid in decision-making. Now the IFAB has taken a historic step in the approval of experiments on the use of video to provide support to football refereeing. The Use of Video Technologies in Refereeing Football and Other Sports analyses the capacity of audio-visual technology from different perspectives to help understand the best implementation of the Video Assistant Referee (VAR) system in football and, more generally, in other sports. This book addresses in-depth interdisciplinary viewpoints on the need and the opportunity of the implementation procedures regarding how to use it, considering that it could lead to very important changes. The book goes on to examine various approaches to the most interesting topics for players, amateurs, coaches, referees and referees coaches. Offering viewpoints from both academics and professionals, this new volume addresses the VAR issue in a multidisciplinary way, analysing the implications of video replay application in football from the perspective of players, coaches, television professionals, referees, amateurs, sports lawyers, media and educators.

Interpersonal Positioning in English as a Lingua Franca Interactions (Hardcover): Svitlana Kloetzl, Birgit Swoboda Interpersonal Positioning in English as a Lingua Franca Interactions (Hardcover)
Svitlana Kloetzl, Birgit Swoboda
R4,134 Discovery Miles 41 340 Ships in 12 - 17 working days

This book offers a critical reflection on interpersonal positioning across both large- and small-scale contexts and highlights the multi-faceted nature of intercultural communication in today's global world. The volume establishes positioning primarily as the negotiation of interpersonal relationships, and draws on concepts from across disciplines by way of reappraisal before applying them to two specific domains: MMORPGs (Massively Multiplayer Online Role-Playing Games) and private ELF couple interaction. While acknowledging and showcasing the unique features of positioning in these two contexts, Kloetzl and Swoboda point to their commonalities by looking at how language and specifically English is used as a communicative resource in lingua franca situations. The book also identifies new directions for future methodological innovations in that it demonstrates how the same interaction can be looked at in methodologically-different ways and how the authors' own positions projected on to such interaction create an integrated tri-partite perspective on the two domains. Shedding light on interpersonal positioning in different contexts and in turn on global communication more generally, this book will be of particular interest to students and researchers in discourse analysis, pragmatics, computer-mediated communication, sociolinguistics, and applied linguistics.

Interpreting Remote Sensing Imagery - Human Factors (Paperback): Robert R. Hoffman, Arthur B. Markman Interpreting Remote Sensing Imagery - Human Factors (Paperback)
Robert R. Hoffman, Arthur B. Markman
R1,872 Discovery Miles 18 720 Ships in 12 - 17 working days

No matter how advanced the technology, there is always the human factor involved - the power behind the technology. Interpreting Remote Sensing Imagery: Human Factors draws together leading psychologists, remote sensing scientists, and government and industry scientists to consider the factors involved in expertise and perceptual skill. This book covers the cognitive issues of learning, perception, and expertise, the applied issues of display design, interface design, software design, and mental workload issues, and the practitioner's issues of workstation design, human performance, and training. It tackles the intangibles of data interpretation, based on information from experts who do the job. You will learn: Information and perception What do experts perceive in remote sensing and cartographic displays? Reasoning and perception How do experts "see through" the data display to understand its meaning and significance? Human-computer interaction How do experts work with their displays and what happens when the "fiddle" with them? Learning and training What are the milestones in training development from novice to expert image interpreter? Interpreting Remote Sensing Imagery: Human Factors breaks down the mystery of what experts do when they interpret data, how they learn, and what individual factors speed or impede training. Even more importantly, it gives you the tools to train efficiently and understand how the human factor impacts data interpretation.

Game Anim - Video Game Animation Explained (Paperback, 2nd edition): Jonathan Cooper Game Anim - Video Game Animation Explained (Paperback, 2nd edition)
Jonathan Cooper
R1,437 Discovery Miles 14 370 Ships in 9 - 15 working days

Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. Covering every stage of game production from the animator's perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions. These have been successful across multiple studios regardless of team, size and culture. The 2nd edition includes a new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Game Anim provides essential guidance to those looking to break into the industry and successful animators wishing to take the next step in their career. Key Features * 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. * The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. * Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. * Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book

iPhoto '08 (Paperback): David Pogue iPhoto '08 (Paperback)
David Pogue; Contributions by Derrick Story
R876 R631 Discovery Miles 6 310 Save R245 (28%) Out of stock

Apple has taken iPhoto 08 to a whole new level. Now, in addition to handling upwards of 250,000 images, the program lets you easily categorize and navigate through those photos with a feature called "Events." Plus, new editing tools let you copy and paste adjustments between photos. Books and calendars have been improved, too, as has the program's ability to publish pictures on the Web. Apple makes it all sound easy: drag this, click that, and you're done. But you can still get lost, especially if you're a newcomer. iPhoto '08: The Missing Manual explains how to take advantage of all these powerful tools and new features without confusion or frustration. Bestselling authors David Pogue and Derrick Story give you a witty, objective, and clear-cut explanation of how things work, with plenty of undocumented tips and tricks for mastering the new iPhoto. Four sections help you import, organize, edit, share, and even take your photos: Digital Photography: The Missing Manual offers a course in picture-taking and digital cameras -- how to buy and use your digital camera, how to compose brilliant photos in various situations (sports, portraits, nighttime shots, even kid photography), and how to get the most out of batteries and memory cards. iPhoto Basics covers the fundamentals of getting your photos into iPhoto, organizing and filing them, searching and editing them. Meet Your Public teaches you all about slideshows, making or ordering prints, creating books, calendars and greeting cards, and sharing photos on web sites or by email. iPhoto Stunts explains how to turn photos into screen savers or desktop pictures, using plug-ins, managing Photo Libraries, and even getting photos to and fromcamera phones and Palm organizers. You also learn how to build a personal web site built with iWeb, and much more in this comprehensive guide. It's the top-selling iPhoto book for good reason.

Ultra-High Field Neuro MRI, Volume 10 (Paperback): Karin Markenroth Bloch, Maxime Guye, Benedikt A. Poser Ultra-High Field Neuro MRI, Volume 10 (Paperback)
Karin Markenroth Bloch, Maxime Guye, Benedikt A. Poser
R3,901 Discovery Miles 39 010 Ships in 12 - 17 working days

Ultra-High Field Neuro MRI is a comprehensive reference and educational resource on the current state of neuroimaging at ultra-high field (UHF), with an emphasis on 7T. Sections cover the MR physics aspects of UHF, including the technical challenges and practical solutions that have enabled the rapid growth of 7T MRI. Individual chapters are dedicated to the different techniques that most strongly benefit from UHF, as well as chapters with a focus on different application areas in anatomical, functional and metabolic imaging. Finally, several chapters highlight the neurological and psychiatric applications for which 7T has shown benefits. The book is aimed at scientists who develop MR technologies and support clinical and neuroscience research, as well as users who want to benefit from UHF neuro MR techniques in their work. It also provides a comprehensive introduction to the field.

Regularized Image Reconstruction in Parallel MRI with MATLAB (Hardcover): Joseph Suresh Paul, Raji Susan Mathew Regularized Image Reconstruction in Parallel MRI with MATLAB (Hardcover)
Joseph Suresh Paul, Raji Susan Mathew
R4,457 Discovery Miles 44 570 Ships in 12 - 17 working days

Regularization becomes an integral part of the reconstruction process in accelerated parallel magnetic resonance imaging (pMRI) due to the need for utilizing the most discriminative information in the form of parsimonious models to generate high quality images with reduced noise and artifacts. Apart from providing a detailed overview and implementation details of various pMRI reconstruction methods, Regularized image reconstruction in parallel MRI with MATLAB examples interprets regularized image reconstruction in pMRI as a means to effectively control the balance between two specific types of error signals to either improve the accuracy in estimation of missing samples, or speed up the estimation process. The first type corresponds to the modeling error between acquired and their estimated values. The second type arises due to the perturbation of k-space values in autocalibration methods or sparse approximation in the compressed sensing based reconstruction model. Features: Provides details for optimizing regularization parameters in each type of reconstruction. Presents comparison of regularization approaches for each type of pMRI reconstruction. Includes discussion of case studies using clinically acquired data. MATLAB codes are provided for each reconstruction type. Contains method-wise description of adapting regularization to optimize speed and accuracy. This book serves as a reference material for researchers and students involved in development of pMRI reconstruction methods. Industry practitioners concerned with how to apply regularization in pMRI reconstruction will find this book most useful.

Image Processing for Cinema (Paperback): Marcelo Bertalmio Image Processing for Cinema (Paperback)
Marcelo Bertalmio
R1,962 Discovery Miles 19 620 Ships in 12 - 17 working days

Image Processing for Cinema presents a detailed overview of image processing techniques that are used in practice in digital cinema. The book shows how image processing has become ubiquitous in movie-making, from shooting to exhibition. It covers all the ways in which image processing algorithms are used to enhance, restore, adapt, and convert moving images. These techniques and algorithms make the images look as good as possible while exploiting the capabilities of cameras, projectors, and displays. The author focuses on the ideas behind the methods, rather than proofs and derivations. The first part of the text presents fundamentals on optics and color. The second part explains how cameras work and details all the image processing algorithms that are applied in-camera. With an emphasis on state-of-the-art methods that are actually used in practice, the last part describes image processing algorithms that are applied offline to solve a variety of problems. The book is designed for advanced undergraduate and graduate students in applied mathematics, image processing, computer science, and related fields. It is also suitable for academic researchers and professionals in the movie industry.

High Score! Expanded - The Illustrated History of Electronic Games 3rd Edition (Hardcover, 3rd edition): Rusel DeMaria High Score! Expanded - The Illustrated History of Electronic Games 3rd Edition (Hardcover, 3rd edition)
Rusel DeMaria
R4,366 Discovery Miles 43 660 Ships in 12 - 17 working days

In this lavishly illustrated full-color retrospective, discover never-before-seen photos that bring to life the people and stories behind the most popular games of all time, including Space Invaders, Pac-Man, Centipede, Donkey Kong, Asteroids, SimCity, Quake, Myst, Tomb Raider, and more. This is the inside scoop on the history, successes, tricks, and even failures of the entire electronic games industry.

Metaprogramming GPUs with Sh (Hardcover): Michael McCool, Stefanus Du Toit Metaprogramming GPUs with Sh (Hardcover)
Michael McCool, Stefanus Du Toit
R3,558 Discovery Miles 35 580 Ships in 12 - 17 working days

This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the various features of Sh.

A Beginner's Guide to Image Shape Feature Extraction Techniques (Hardcover): Jyotismita Chaki, Nilanjan Dey A Beginner's Guide to Image Shape Feature Extraction Techniques (Hardcover)
Jyotismita Chaki, Nilanjan Dey
R2,697 Discovery Miles 26 970 Ships in 12 - 17 working days

This book emphasizes various image shape feature extraction methods which are necessary for image shape recognition and classification. Focussing on a shape feature extraction technique used in content-based image retrieval (CBIR), it explains different applications of image shape features in the field of content-based image retrieval. Showcasing useful applications and illustrating examples in many interdisciplinary fields, the present book is aimed at researchers and graduate students in electrical engineering, data science, computer science, medicine, and machine learning including medical physics and information technology.

Digital Mayhem 3D Machine Techniques - Where Inspiration, Techniques and Digital Art meet (Hardcover): Duncan Evans Digital Mayhem 3D Machine Techniques - Where Inspiration, Techniques and Digital Art meet (Hardcover)
Duncan Evans
R4,008 Discovery Miles 40 080 Ships in 12 - 17 working days

Inspire your own creativity with Digital Mayhem 3D Machine Techniques. Compiled by Duncan Evans, founder of 3D Artist Magazine, this book is the next installment of the Digital Mayhem series. Explore, page after page, spectacular machine images created by the industry's top talent. With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet - a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist's workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece! Get inside the minds of the artists with breakdown overviews and supporting imagery to explain what went into their piece. Expand your digital canvas to include a variety of software techniques, tools and workflows. Visit the companion website for additional resources to help you develop your machine technique skills. Key Features Tutorials and images are provided by artists who are from all regions of the world Every image is coupled with a description of the artists' techniques and their problem solving solutions. Helps anyone develop time saving workflow tricks, apply software shortcuts, and keep abreast of industry trends Each artist highlights a specific creative technique or design element, offering cutting-edge insight and technical know-how of digital masters

Avid Xpress Pro Editing Workshop (Hardcover): Steve Hullfish Avid Xpress Pro Editing Workshop (Hardcover)
Steve Hullfish
R5,376 Discovery Miles 53 760 Ships in 12 - 17 working days

This book moves beyond the basics of "pushing the buttons"; explaining the most efficient and effective ways of using Xpress Pro to tell the story. Readers develop a working knowledge of the application with lessons and tutorials that cover every essential method and technique. An excellent resource for students and professional editors new to Xpress Pro, this book and downloadable resources combo provides valuable hands-on practice with an extended example that demonstrates the edit of an entire sequence. Project media and plug-ins are provided on the downloadable resources.

Digital Queer Cultures in India - Politics, Intimacies and Belonging (Paperback): Rohit K. Dasgupta Digital Queer Cultures in India - Politics, Intimacies and Belonging (Paperback)
Rohit K. Dasgupta
R1,228 Discovery Miles 12 280 Ships in 12 - 17 working days

Sexuality in India offers an expression of nationalist anxieties and is a significant marker of modernity through which subjectivities are formed among the middle class. This book investigates the everyday experience of queer Indian men on digital spaces. It explores how queer identities are formed in virtual spaces and how the existence of such spaces challenge and critique 'Indian'-ness. It also looks at the role of class and intimacy within the discourse. This work argues that new media, social networking sites (SNSs), both web and mobile, and related technologies do not exist in isolation; rather they are critically embedded within other social spaces. Similarly, online queer spaces exist parallel to and in conjunction with the larger queer movement in the country. This book will be of great interest to scholars and researchers of gender studies, especially men's and masculinity studies, queer and LGBT studies, media and cultural studies, particularly new media and digital culture, sexuality and identity, politics, sociology and social anthropology, and South Asian studies.

We Are Not Garbage! - The Homeless Movement in Tokyo, 1994-2002 (Hardcover): Miki Hasegawa We Are Not Garbage! - The Homeless Movement in Tokyo, 1994-2002 (Hardcover)
Miki Hasegawa
R2,944 Discovery Miles 29 440 Ships in 12 - 17 working days

This book offers a full history of a homeless movement in Tokyo that lasted nearly a decade. It shows how homeless people and their external supporters in the city combined their scarce resources to generate and sustain the movement. The study advocates a more nuanced analysis of movement gains to appreciate how poor people can benefit by acting collectively. It also draws attention to potential difficulties faced by lower-stratum movements aided by external allies. In particular, the study highlights how actions of the state can undermine the relations between aggrieved allies in such a way as to limit gains. The book is the first in English to detail homeless mobilization in Japan. It also addresses the origins of increased homelessness and development of homelessness policy in the country. Besides homelessness, it covers a number of current social issues, including economic globalization, social exclusion, and politics over space.

Adobe Photoshop CC for Photographers, 2014 Release - A professional image editor's guide to the creative use of Photoshop... Adobe Photoshop CC for Photographers, 2014 Release - A professional image editor's guide to the creative use of Photoshop for the Macintosh and PC (Hardcover, 2nd edition)
Martin Evening
R4,520 Discovery Miles 45 200 Ships in 12 - 17 working days

Adobe Photoshop for Photographers 2014 Release by Photoshop hall-of-famer and acclaimed digital imaging professional Martin Evening has been fully updated to include detailed instruction for all of the updates to Photoshop CC 2014 on Adobe's Creative Cloud, including significant new features, such as Focus Area selections, enhanced Content-Aware filling, and new Spin and Path blur gallery effects. This guide covers all the tools and techniques photographers and professional image editors need to know when using Photoshop, from workflow guidance to core skills to advanced techniques for professional results. Using clear, succinct instruction and real world examples, this guide is the essential reference for Photoshop users of all levels. Accompanying the book is the photoshopforphotographers.com website, with sample images, tutorial videos, and bonus chapters.

Understanding Macromedia Flash 8 ActionScript 2 - Basic techniques for creatives (Paperback, 2nd Revised edition): Andrew Rapo,... Understanding Macromedia Flash 8 ActionScript 2 - Basic techniques for creatives (Paperback, 2nd Revised edition)
Andrew Rapo, Alex Michael
R944 Discovery Miles 9 440 Ships in 12 - 17 working days

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.
Divided into four sections to take you from novice to professional results:
* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts.
* ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used.
* Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc.
* Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
- Benefit from explanations and examples of why and how ActionScript can simplify Flash production and expand your design potential
- Learn all the basics of strong scripting skills to produce professional results
- Example code is available and ready to use with either Flash MX 2004 or Flash 8 - at www.rapo.org/as2book

Redesigning Animation - United Productions of America (Hardcover): Cinzia Bottini Redesigning Animation - United Productions of America (Hardcover)
Cinzia Bottini
R4,297 Discovery Miles 42 970 Ships in 12 - 17 working days

The animation studio United Productions of America (UPA) was able to challenge Disney supremacy in the 1950s entertainment market by creating cutting-edge animated cartoons. UPA films express a simplified audiovisual language consisting of stylized layout designs, asymmetrical compositions, colors applied flatly and in contrast with each other, limited animation and a minimalist use of sound effects. UPA artists developed this innovative style by assimilating those aesthetic features already expressed by Modern painters, graphic designers and advertisers. This book considers UPA films as Modern animations, because they synthesize a common minimalist tendency that was occurring in US animation during the 1940s and 1950s. It examines the conditions under which UPA studio flourished and the figure of its executive producer Stephen Bosustow; the influence of Modernist stylistic features of painting, graphic design and poster advertising on UPA animations; and UPA animated cartoons as case studies of a simplified audiovisual language that influenced 1950s-1960s international productions. Key Features Looks at UPA's origins during the 1940s and postwar American stage, and how this influences later Modern movements and styles Learn about the production methods of UPA and its lasting graphic contribution to animation history Discover how UPA audiovisual styles were born from the assimilation of Modern paintings, graphic art, and poster advertising Explores how UPA influenced animation in other parts of the world, including Romania, Russia, and Japan Highlights the impact UPA had on styles with famous international legends like Dusan Vukotic, Fyodor Khitruk, and Osamu Tezuka

The Focal Easy Guide to Combustion 4 - For New Users and Professionals (Paperback): Gary Davis The Focal Easy Guide to Combustion 4 - For New Users and Professionals (Paperback)
Gary Davis
R710 Discovery Miles 7 100 Ships in 12 - 17 working days

Software programs are complex, the books that explain them shouldn t be. This thoroughly illustrated, full-color guide explains everything you need to know to get up and running quickly with Combustion. Get a jump-start learning the major features or the software without bogging you down with unnecessary detail.
The author shares his professional insight and extensive training experience to ensure you'll get the most out of all the professional paint, animation, editing and 3D compositing tools Combustion offers. Also featured are many workflow tips which show how to tap into the full power of Combustion 4 in your effects and motion graphics work.
For useful tips and tutorials, visit the book's companion site at www.elsevierdirect.com/companions/9780240520100
* Unique, fast introduction to Combustion 4, but relevant to all versions
* Concise color coverage, written by an experienced professional and trainer
* Ideal for professionals, new users and those migrating to Combustion from other compositing or effects packages
* Companion site with useful tips and tutorials can be found at http: //www.elsevierdirect.com/companions/9780240520100

Digital Video Image Quality and Perceptual Coding (Hardcover): H R Wu, K.R. Rao Digital Video Image Quality and Perceptual Coding (Hardcover)
H R Wu, K.R. Rao; Contributions by Stefan Winkler, Weisi Lin, Franco Oberti, …
R6,596 Discovery Miles 65 960 Ships in 12 - 17 working days

The hand is quicker than the eye. In many cases, so is digital video. Maintaining image quality in bandwidth- and memory-restricted environments is quickly becoming a reality as thriving research delves ever deeper into perceptual coding techniques, which discard superfluous data that humans cannot process or detect. Surveying the topic from a Human Visual System (HVS)-based approach, Digital Video Image Quality and Perceptual Coding outlines the principles, metrics, and standards associated with perceptual coding, as well as the latest techniques and applications. This book is divided broadly into three parts. First, it introduces the fundamental theory, concepts, principles, and techniques underlying the field, such as the basics of compression, HVS modeling, and coding artifacts associated with current well-known techniques. The next section focuses on picture quality assessment criteria; subjective and objective methods and metrics, including vision model based digital video impairment metrics; testing procedures; and international standards regarding image quality. Finally, practical applications come into focus, including digital image and video coder designs based on the HVS as well as post-filtering, restoration, error correction, and concealment techniques. The permeation of digital images and video throughout the world cannot be understated. Nor can the importance of preserving quality while using minimal storage space, and Digital Video Image Quality and Perceptual Coding provides the tools necessary to accomplish this goal. Instructors and lecturers wishing to make use of this work as a textbook can download a presentation of 786 slides in PDF format organized to augment thetext. accompany our book (H.R. Wu and K.R. Rao, Digital Video Image Quality and Perceptual Coding, CRC Press (ISBN: 0-8247-2777-0), Nov. 2005) for lecturers or instructor to use for their classes if they use the book.

Spreadin' Rhythm Around - Black Popular Songwriters, 1880-1930 (Paperback): David A Jasen, Gene Jones Spreadin' Rhythm Around - Black Popular Songwriters, 1880-1930 (Paperback)
David A Jasen, Gene Jones
R1,444 Discovery Miles 14 440 Ships in 12 - 17 working days

Spreadin' Rhythm Around: Black Popular Songwriters,1880-1930 is a classic work on a little-studied subject in American music history: the contribution of African-American songwriters to the world of popular song. Hailed by Publishers Weekly as "thoroughly researched and entertainingly written," this work documents the careers of songwriters like James A. Bland ("Carry Me Back to Ole Virginny"), Bert Williams ("Nobody"), W. C. Handy ("St. Louis Blues"), Noble Sissle, Eubie Blake ("I'm Just Wild About Harry"), and many more. Richly illustrated with rare photographs from sheet music, newspapers, and other unique sources, the book documents an entire era of performance when black singers, dancers, and actors were active on the New York stage. In sheer depth of research, new information, and full coverage, Spreadin' Rhythm Around offers a comprehensive picture of the contributions of black musicians to American popular song. For anyone interested in the history of jazz, pop song, or Broadway, this book will be a revelation.

Autodesk 3ds Max 2016 Essentials - Autodesk Official Press (Paperback): RL Derakhshani Autodesk 3ds Max 2016 Essentials - Autodesk Official Press (Paperback)
RL Derakhshani
R1,226 Discovery Miles 12 260 Ships in 12 - 17 working days

Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. * Model your character with polygons, meshes, and more * Add motion with simple and complex animations * Add color and textures to visualize materials and surfaces * Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.

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