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Books > Computing & IT > Applications of computing > Image processing

Image Fusion - Theories, Techniques and Applications (Hardcover, 2010 Ed.): H.B. Mitchell Image Fusion - Theories, Techniques and Applications (Hardcover, 2010 Ed.)
H.B. Mitchell
R2,895 Discovery Miles 28 950 Ships in 10 - 15 working days

The purpose of this book is to provide a practical introduction to the th- ries, techniques and applications of image fusion. The present work has been designed as a textbook for a one-semester ?nal-year undergraduate, or ?r- year graduate, course in image fusion. It should also be useful to practising engineers who wish to learn the concepts of image fusion and apply them to practical applications. In addition, the book may also be used as a supp- mentary text for a graduate course on topics in advanced image processing. The book complements the author's previous work on multi-sensor data [1] fusion by concentrating exclusively on the theories, techniques and app- cations of image fusion. The book is intended to be self-contained in so far as the subject of image fusion is concerned, although some prior exposure to the ?eld of computer vision and image processing may be helpful to the reader. Apart from two preliminary chapters, the book is divided into three parts.

Animation and Performance Capture Using Digitized Models (Hardcover, 2010 ed.): Edilson De Aguiar Animation and Performance Capture Using Digitized Models (Hardcover, 2010 ed.)
Edilson De Aguiar
R2,979 Discovery Miles 29 790 Ships in 10 - 15 working days

The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consuming to generate character animations using the traditional skeleton-based pipeline, passive performance capture of human actors wearing arbitrary everyday apparel is still challenging, and until now, there is only a limited amount of techniques for processing and modifying mesh animations, in contrast to the huge amount of skeleton-based techniques. In this thesis, we propose algorithmic solutions to each of these problems. First, two efficient mesh-based alternatives to simplify the overall character animation process are proposed. Although abandoning the concept of a kinematic skeleton, both techniques can be directly integrated in the traditional pipeline, generating animations with realistic body deformations. Thereafter, three passive performance capture methods are presented which employ a deformable model as underlying scene representation. The techniques are able to jointly reconstruct spatio-temporally coherent time-varying geometry, motion, and textural surface appearance of subjects wearing loose and everyday apparel. Moreover, the acquired high-quality reconstructions enable us to render realistic 3D Videos. At the end, two novel algorithms for processing mesh animations are described. The first one enables the fully-automatic conversion of a mesh animation into a skeletonbased animation and the second one automatically converts a mesh animation into an animation collage, a new artistic style for rendering animations. The methods described in the thesis can be regarded as solutions to specific problems or important building blocks for a larger application. As a whole, they form a powerful system to accurately capture, manipulate and realistically render realworld human performances, exceeding the capabilities of many related capture techniques. By this means, we are able to correctly capture the motion, the timevarying details and the texture information of a real human performing, and transform it into a fully-rigged character animation, that can be directly used by an animator, or use it to realistically display the actor from arbitrary viewpoints.

Cooperative Gaming - Diversity in the Games Industry and How to Cultivate Inclusion (Paperback): Alayna Cole, Jessica Zammit Cooperative Gaming - Diversity in the Games Industry and How to Cultivate Inclusion (Paperback)
Alayna Cole, Jessica Zammit
R1,124 Discovery Miles 11 240 Ships in 9 - 17 working days

Description Cooperative Gaming provides context and practical advice regarding diversity in the games industry. The book begins with a deep dive into research literature and the history of diversity in the games industry to provide context around what diversity is and why it is a topic worth considering. The book looks at the different facets of diversity and games, exploring the issues and solutions within game development, studio management, event planning, and more. It provides people with practical advice about being a marginalized person in the games industry and how to be heard, how studios can support inclusive practices, and events can actively become more accessible to a diverse audience. Key Features * Explores the history of diversity in games * Provides important information around what it is like to be a marginalized person in the industry * Gives practical steps to improve the inclusivity of the industry that are designed to aid in contextualizing and upskilling new developers Author Bios Alayna Cole is the managing director of Queerly Represent Me, a not-for-profit championing queer representation in games. Alayna is also a producer at Sledgehammer Games, co-chair of the IGDA LGBTQ+ special interest group, and an award-winning games journalist and game developer. She was featured on the 2016 and 2017 Develop Pacific 30 Under 30 lists and the 2017 and 2019 Develop Pacific Women in Games lists, and she has received several other accolades in the industry. Jessica Zammit started writing in 2013 for Start Select Media, and for the next five years she followed her interest in writing about representations of mental health, diversity, and particularly, sexuality in video games. Jessica has been speaking about diversity in games at conventions such as PAX Australia since 2016 and has been featured on several other discussions in and around the topic of representation in games and games criticism. Along with her co-author, she is co-chair of the IGDA LGBTQ+ special interest group, and she was featured on the 2018 Develop Pacific 30 Under 30 and Women in Games lists.

Practical Rendering and Computation with Direct3D 11 (Paperback): Jason Zink, Matt Pettineo, Jack Hoxley Practical Rendering and Computation with Direct3D 11 (Paperback)
Jason Zink, Matt Pettineo, Jack Hoxley
R1,557 Discovery Miles 15 570 Ships in 9 - 17 working days

Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11, including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library, covering resources, pipeline details, and multithreaded rendering. Building upon this material, the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage. All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from http://hieroglyph3.codeplex.com By analyzing when to use various tools and the tradeoffs between different implementations, this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11. Key Features Presents the high level concepts used to design algorithms Describes the nuts and bolts of how to implement the algorithms Explains each of the major components of the Direct3D 11 library Shows how Direct3D 11 can be used in a variety of real-world situations Provides source code and sample programs on a supplementary website

Intelligent Multimedia Surveillance - Current Trends and Research (Hardcover, 2013): Pradeep K. Atrey, Mohan S. Kankanhalli,... Intelligent Multimedia Surveillance - Current Trends and Research (Hardcover, 2013)
Pradeep K. Atrey, Mohan S. Kankanhalli, Andrea Cavallaro
R3,291 R1,959 Discovery Miles 19 590 Save R1,332 (40%) Ships in 12 - 19 working days

Intelligent multimedia surveillance concerns the analysis of multiple sensing inputs including video and audio streams, radio-frequency identification (RFID), and depth data. These data are processed for the automated detection and tracking of people, vehicles, and other objects. The goal is to locate moving targets, to understand their behavior, and to detect suspicious or abnormal activities for crime prevention. Despite its benefits, there is societal apprehension regarding the use of such technology, so an important challenge in this research area is to balance public safety and privacy.

This edited book presents recent findings in the field of intelligent multimedia surveillance emerging from disciplines such as multimedia computing, computer vision, and artificial intelligence. It consists of nine chapters addressing intelligent video surveillance, video analysis of crowds, privacy issues in intelligent multimedia surveillance, RFID technology for localization of objects, object tracking using visual saliency information, estimating multiresolution depth using active stereo vision, and performance evaluation for video surveillance systems.

The book will be of value to researchers and practitioners working on related problems in security, multimedia, and artificial intelligence."

Deep Learning-Based Face Analytics (Hardcover, 1st ed. 2021): Nalini K. Ratha, Vishal M. Patel, Rama Chellappa Deep Learning-Based Face Analytics (Hardcover, 1st ed. 2021)
Nalini K. Ratha, Vishal M. Patel, Rama Chellappa
R5,151 Discovery Miles 51 510 Ships in 10 - 15 working days

This book provides an overview of different deep learning-based methods for face recognition and related problems. Specifically, the authors present methods based on autoencoders, restricted Boltzmann machines, and deep convolutional neural networks for face detection, localization, tracking, recognition, etc. The authors also discuss merits and drawbacks of available approaches and identifies promising avenues of research in this rapidly evolving field. Even though there have been a number of different approaches proposed in the literature for face recognition based on deep learning methods, there is not a single book available in the literature that gives a complete overview of these methods. The proposed book captures the state of the art in face recognition using various deep learning methods, and it covers a variety of different topics related to face recognition. This book is aimed at graduate students studying electrical engineering and/or computer science. Biometrics is a course that is widely offered at both undergraduate and graduate levels at many institutions around the world: This book can be used as a textbook for teaching topics related to face recognition. In addition, the work is beneficial to practitioners in industry who are working on biometrics-related problems. The prerequisites for optimal use are the basic knowledge of pattern recognition, machine learning, probability theory, and linear algebra.

Geometrical Multiresolution Adaptive Transforms - Theory and Applications (Hardcover, 2014): Agnieszka Lisowska Geometrical Multiresolution Adaptive Transforms - Theory and Applications (Hardcover, 2014)
Agnieszka Lisowska
R1,502 Discovery Miles 15 020 Ships in 10 - 15 working days

Modern image processing techniques are based on multiresolution geometrical methods of image representation. These methods are efficient in sparse approximation of digital images. There is a wide family of functions called simply X-lets, and these methods can be divided into two groups: the adaptive and the nonadaptive. This book is devoted to the adaptive methods of image approximation, especially to multismoothlets.

Besides multismoothlets, several other new ideas are also covered. Current literature considers the black and white images with smooth horizon function as the model for sparse approximation but here, the class of blurred multihorizon is introduced, which is then used in the approximation of images with multiedges. Additionally, the semi-anisotropic model of multiedge representation, the introduction of the shift invariant multismoothlet transform and sliding multismoothlets are also covered.

"Geometrical Multiresolution Adaptive Transforms" should be accessible to both mathematicians and computer scientists. It is suitable as a professional reference for students, researchers and engineers, containing many open problems and will be an excellent starting point for those who are beginning new research in the area or who want to use geometrical multiresolution adaptive methods in image processing, analysis or compression."

Advances in Computer Vision - Volume 2 (Hardcover): C Brown, Christopher Brown Advances in Computer Vision - Volume 2 (Hardcover)
C Brown, Christopher Brown
R4,475 Discovery Miles 44 750 Ships in 12 - 19 working days

First Published in 1988. Routledge is an imprint of Taylor & Francis, an informa company.

Computational Electrostatics for Biological Applications - Geometric and Numerical Approaches to the Description of... Computational Electrostatics for Biological Applications - Geometric and Numerical Approaches to the Description of Electrostatic Interaction Between Macromolecules (Hardcover, 2015 ed.)
Walter Rocchia, Michela Spagnuolo
R5,009 Discovery Miles 50 090 Ships in 12 - 19 working days

This book presents established and new approaches to perform calculations of electrostatic interactions at the nanoscale, with particular focus on molecular biology applications. It is based on the proceedings of the Computational Electrostatics for Biological Applications international meeting, which brought together researchers in computational disciplines to discuss and explore diverse methods to improve electrostatic calculations. Fostering an interdisciplinary approach to the description of complex physical and biological problems, this book encompasses contributions originating in the fields of geometry processing, shape modeling, applied mathematics, and computational biology and chemistry. The main topics covered are theoretical and numerical aspects of the solution of the Poisson-Boltzmann equation, surveys and comparison among geometric approaches to the modelling of molecular surfaces and related discretization and computational issues. It also includes a number of contributions addressing applications in biology, biophysics and nanotechnology. The book is primarily intended as a reference for researchers in the computational molecular biology and chemistry fields. As such, it also aims at becoming a key source of information for a wide range of scientists who need to know how modeling and computing at the molecular level may influence the design and interpretation of their experiments.

Advances in Computer Vision - Volume 1 (Hardcover): C Brown, Christopher Brown Advances in Computer Vision - Volume 1 (Hardcover)
C Brown, Christopher Brown
R4,482 Discovery Miles 44 820 Ships in 12 - 19 working days

First published in 1988. Routledge is an imprint of Taylor & Francis, an informa company.

Cultural Computing - Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane,... Cultural Computing - Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010, Proceedings (Hardcover, Edition.)
Ryohei Nakatsu, Naoko Tosa, Fazel Naghdy, Philippe Codognet
R1,541 Discovery Miles 15 410 Ships in 10 - 15 working days

Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010), which was part of the 21 IFIP World Computer Congress, held in Brisbane, Australia during September 21-23, 2010. On behalf of the people who made this conference happen, we wish to welcome you to this inter- tional event. The IFIP World Computer Congress has offered an opportunity for researchers and practitioners to present their findings and research results in several prominent areas of computer science and engineering. In the last World Computer Congress, WCC 2008, held in Milan, Italy in September 2008, IFIP launched a new initiative focused on all the relevant issues concerning computing and entertainment. As a - sult, the two-day technical program of the First Entertainment Computing Symposium (ECS 2008) provided a forum to address, explore and exchange information on the state of the art of computer-based entertainment and allied technologies, their design and use, and their impact on society. Based on the success of ECS 2008, at this Second IFIP Entertainment Computing Symposium (ECS 2010), our challenge was to focus on a new area in entertainment computing: cultural computing.

Microscope Image Processing (Paperback, 2nd edition): Fatima Merchant, Kenneth Castleman Microscope Image Processing (Paperback, 2nd edition)
Fatima Merchant, Kenneth Castleman
R3,566 R3,234 Discovery Miles 32 340 Save R332 (9%) Ships in 12 - 19 working days

Microscope Image Processing, Second Edition, introduces the basic fundamentals of image formation in microscopy including the importance of image digitization and display, which are key to quality visualization. Image processing and analysis are discussed in detail to provide readers with the tools necessary to improve the visual quality of images, and to extract quantitative information. Basic techniques such as image enhancement, filtering, segmentation, object measurement, and pattern recognition cover concepts integral to image processing. In addition, chapters on specific modern microscopy techniques such as fluorescence imaging, multispectral imaging, three-dimensional imaging and time-lapse imaging, introduce these key areas with emphasis on the differences among the various techniques. The new edition discusses recent developments in microscopy such as light sheet microscopy, digital microscopy, whole slide imaging, and the use of deep learning techniques for image segmentation and analysis with big data image informatics and management. Microscope Image Processing, Second Edition, is suitable for engineers, scientists, clinicians, post-graduate fellows and graduate students working in bioengineering, biomedical engineering, biology, medicine, chemistry, pharmacology and related fields, who use microscopes in their work and would like to understand the methodologies and capabilities of the latest digital image processing techniques or desire to develop their own image processing algorithms and software for specific applications.

Topological Methods in Data Analysis and Visualization - Theory, Algorithms, and Applications (Hardcover, Edition.): Valerio... Topological Methods in Data Analysis and Visualization - Theory, Algorithms, and Applications (Hardcover, Edition.)
Valerio Pascucci, Xavier Tricoche, Hans Hagen, Julien Tierny
R2,921 Discovery Miles 29 210 Ships in 10 - 15 working days

Topology-based methods are of increasing importance in the analysis and visualization of dataset from a wide variety of scientific domains such as biology, physics, engineering, and medicine. Current challenges of topology-based techniques include the management of time-dependent data, the representation large and complex datasets, the characterization of noise and uncertainty, the effective integration of numerical methods with robust combinatorial algorithms, etc. (see also below for a list of selected issues). While there is an increasing number of high-quality publications in this field, many fundamental questions remain unsolved. New focused efforts are needed in a variety of techniques ranging from the theoretical foundations of topological models, algorithmic issues related to the representation power of computer-based implementations as well as their computational efficiency, user interfaces for presentation of quantitative topological information, and the development of new techniques for systematic mapping of science problems in topological constructs that can be solved computationally. In this forum the editors have brought together the most prominent and best recognized researchers in the field of topology-based data analysis and visualization for a joint discussion and scientific exchange of the latest results in the field. The 2009 workshop in Snowbird, Utah, follows the two successful workshops in 2005 (Budmerice, Slovakia) and 2007 (Leipzig, Germany).

Measuring the User Experience - Collecting, Analyzing, and Presenting UX Metrics (Paperback, 3rd edition): Bill Albert, Tom... Measuring the User Experience - Collecting, Analyzing, and Presenting UX Metrics (Paperback, 3rd edition)
Bill Albert, Tom Tullis
R1,309 Discovery Miles 13 090 Ships in 12 - 19 working days

Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics, Third Edition provides the quantitative analysis training that students and professionals need. This book presents an update on the first resource that focused on how to quantify user experience. Now in its third edition, the authors have expanded on the area of behavioral and physiological metrics, splitting that chapter into sections that cover eye-tracking and measuring emotion. The book also contains new research and updated examples, several new case studies, and new examples using the most recent version of Excel.

Still Image Compression on Parallel Computer Architectures (Hardcover, 1999 ed.): Savitri Bevinakoppa Still Image Compression on Parallel Computer Architectures (Hardcover, 1999 ed.)
Savitri Bevinakoppa
R4,477 Discovery Miles 44 770 Ships in 10 - 15 working days

Still Image Compression on Parallel Computer Architectures investigates the application of parallel-processing techniques to digital image compression. Digital image compression is used to reduce the number of bits required to store an image in computer memory and/or transmit it over a communication link. Over the past decade advancements in technology have spawned many applications of digital imaging, such as photo videotex, desktop publishing, graphics arts, color facsimile, newspaper wire phototransmission and medical imaging. For many other contemporary applications, such as distributed multimedia systems, rapid transmission of images is necessary. Dollar cost as well as time cost of transmission and storage tend to be directly proportional to the volume of data. Therefore, application of digital image compression techniques becomes necessary to minimize costs. A number of digital image compression algorithms have been developed and standardized. With the success of these algorithms, research effort is now directed towards improving implementation techniques. The Joint Photographic Experts Group (JPEG) and Motion Photographic Experts Group(MPEG) are international organizations which have developed digital image compression standards. Hardware (VLSI chips) which implement the JPEG image compression algorithm are available. Such hardware is specific to image compression only and cannot be used for other image processing applications. A flexible means of implementing digital image compression algorithms is still required. An obvious method of processing different imaging applications on general purpose hardware platforms is to develop software implementations. JPEG uses an 8 A- 8 blockof image samples as the basic element for compression. These blocks are processed sequentially. There is always the possibility of having similar blocks in a given image. If similar blocks in an image are located, then repeated compression of these blocks is not necessary. By locating similar blocks in the image, the speed of compression can be increased and the size of the compressed image can be reduced. Based on this concept an enhancement to the JPEG algorithm is proposed, called Bock Comparator Technique (BCT). Still Image Compression on Parallel Computer Architectures is designed for advanced students and practitioners of computer science. This comprehensive reference provides a foundation for understanding digital image compression techniques and parallel computer architectures.

Planning and Designing the IP Broadcast Facility - A New Puzzle to Solve (Paperback, 2nd edition): Gary Olson Planning and Designing the IP Broadcast Facility - A New Puzzle to Solve (Paperback, 2nd edition)
Gary Olson
R1,053 Discovery Miles 10 530 Ships in 9 - 17 working days

This book provides a comprehensive understanding of the technology architecture, physical facility changes and - most importantly - the new media management workflows and business processes to support the entire lifecycle of the IP broadcast facility from an engineering and workflow perspective. Fully updated, this second edition covers the technological evolutions and changes in the media broadcast industry, including the new standards and specifications for live IP production, the SMPTE ST2110 suite of standards, the necessity of protecting against cyber threats and the expansion of cloud services in opening new possibilities. It provides users with the necessary information for planning, organizing, producing and distributing media for the modern broadcast facility. Key features of this text include: Strategies to implement a cost-effective live and file-based production and distribution system. A cohesive, big-picture viewpoint that helps you identify how to overcome the challenges of upgrading your plant. The impact live production is having on the evolution to IP. Case studies serve as recommendations and examples of use. New considerations in engineering and maintenance of IP and file-based systems. Those in the fields of TV, cable, IT engineering and broadcast engineering will find this book an invaluable resource, as will students learning how to set up modern broadcast facilities and the workflows of contemporary broadcasting.

Minecraft: Epic Inventions (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Epic Inventions (Hardcover)
Mojang AB, The Official Minecraft Team
R506 Discovery Miles 5 060 Ships in 10 - 15 working days
Algorithmic Logic (Hardcover, 1986 ed.): G. Mirkowska, A. Salwicki Algorithmic Logic (Hardcover, 1986 ed.)
G. Mirkowska, A. Salwicki
R5,801 Discovery Miles 58 010 Ships in 10 - 15 working days
Large-Scale Simultaneous Localization and Mapping (Hardcover, 1st ed. 2022): Janusz Bedkowski Large-Scale Simultaneous Localization and Mapping (Hardcover, 1st ed. 2022)
Janusz Bedkowski
R4,249 Discovery Miles 42 490 Ships in 12 - 19 working days

This book is dedicated for engineers and researchers who would like to increase the knowledge in area of mobile mapping systems. Therefore, the flow of the derived information is divided into subproblems corresponding to certain mobile mapping data and related observations' equations. The proposed methodology is not fulfilling all SLAM aspects evident in the literature, but it is based on the experience within the context of the pragmatic and realistic applications. Thus, it can be supportive information for those who are familiar with SLAM and would like to have broader overview in the subject. The novelty is a complete and interdisciplinary methodology for large-scale mobile mapping applications. The contribution is a set of programming examples available as supportive complementary material for this book. All observation equations are implemented, and for each, the programming example is provided. The programming examples are simple C++ implementations that can be elaborated by students or engineers; therefore, the experience in coding is not mandatory. Moreover, since the implementation does not require many additional external programming libraries, it can be easily integrated with any mobile mapping framework. Finally, the purpose of this book is to collect all necessary observation equations and solvers to build computational system capable providing large-scale maps.

Fundamentals of Digital Optics - Digital Signal Processing in Optics and Holography (Hardcover, 1995 ed.): Leonid Yaroslavsky,... Fundamentals of Digital Optics - Digital Signal Processing in Optics and Holography (Hardcover, 1995 ed.)
Leonid Yaroslavsky, Murray Eden
R3,087 Discovery Miles 30 870 Ships in 10 - 15 working days

1.1 Digital Optics as a Subject Improvement of the quality of optical devices has always been the central task of experimental optics. In modern terms, improvements in sensitivity and resolution have equated higher quality with greater informational throughput. For most of today's applications, optics and electronics have, in essence, solved the problem of generating high quality pictures with great informational ca pacity. Effective use of the enormous amount of information contained in the images necessitates processing pictures, holograms, and interferograms. The manner in which information might be extracted from optical entities has be come a topic of current interest. The informational aspects of optical signals and systems might serve as a basis for attacking this question by making use of information theory and signal communication theory, and by enlisting modern tools and methods for data processing (the most important and powerful of which are those of digi tal computation). Exploiting modern advances in electronics has allowed new wavelength ranges and new kinds of radiation to be used in optics. Comput ers have extended our knowledge of the informational essence of radiation. Thus, computerized optical devices enhance not only the optical capabilities of sight, but also its analytical capabilities as well, thus opening qualitatively new horizons to all the areas in which optical devices have found application."

Intelligent Manufacturing and Energy Sustainability - Proceedings of ICIMES 2021 (Hardcover, 1st ed. 2022): A.N.R. Reddy,... Intelligent Manufacturing and Energy Sustainability - Proceedings of ICIMES 2021 (Hardcover, 1st ed. 2022)
A.N.R. Reddy, Deepak Marla, Margarita N. Favorskaya, Suresh Chandra Satapathy
R5,708 Discovery Miles 57 080 Ships in 10 - 15 working days

This book includes best selected, high-quality research papers presented at the International Conference on Intelligent Manufacturing and Energy Sustainability (ICIMES 2021) held at the Department of Mechanical Engineering, Malla Reddy College of Engineering & Technology (MRCET), Maisammaguda, Hyderabad, India, during June 18-19, 2021. It covers topics in the areas of automation, manufacturing technology and energy sustainability and also includes original works in the intelligent systems, manufacturing, mechanical, electrical, aeronautical, materials, automobile, bioenergy and energy sustainability.

Parallel Algorithms for Irregular Problems: State of the Art (Hardcover, 1995 ed.): Alfonso Ferreira, Jose Rolim Parallel Algorithms for Irregular Problems: State of the Art (Hardcover, 1995 ed.)
Alfonso Ferreira, Jose Rolim
R4,552 Discovery Miles 45 520 Ships in 10 - 15 working days

Efficient parallel solutions have been found to many problems. Some of them can be obtained automatically from sequential programs, using compilers. However, there is a large class of problems - irregular problems - that lack efficient solutions. IRREGULAR 94 - a workshop and summer school organized in Geneva - addressed the problems associated with the derivation of efficient solutions to irregular problems. This book, which is based on the workshop, draws on the contributions of outstanding scientists to present the state of the art in irregular problems, covering aspects ranging from scientific computing, discrete optimization, and automatic extraction of parallelism. Audience: This first book on parallel algorithms for irregular problems is of interest to advanced graduate students and researchers in parallel computer science.

JPEG2000 Image Compression Fundamentals, Standards and Practice - Image Compression Fundamentals, Standards and Practice... JPEG2000 Image Compression Fundamentals, Standards and Practice - Image Compression Fundamentals, Standards and Practice (Hardcover, 2002 ed.)
David Taubman, Michael Marcellin
R4,762 Discovery Miles 47 620 Ships in 12 - 19 working days

This is nothing less than a totally essential reference for engineers and researchers in any field of work that involves the use of compressed imagery. Beginning with a thorough and up-to-date overview of the fundamentals of image compression, the authors move on to provide a complete description of the JPEG2000 standard. They then devote space to the implementation and exploitation of that standard. The final section describes other key image compression systems. This work has specific applications for those involved in the development of software and hardware solutions for multimedia, internet, and medical imaging applications. Included is a CD-ROM that provides a complete C++ implementation of JPEG2000 Part 1.

Mad Eyed Misfits - Writings on Indie Animation (Paperback): Chris Robinson Mad Eyed Misfits - Writings on Indie Animation (Paperback)
Chris Robinson
R699 Discovery Miles 6 990 Ships in 9 - 17 working days

Informal sequel to Unsung Heroes of Animation and Animators Unearthed. Analysis of a wide range of films and filmmakers including cult favourites Don Hertzfeldt, Adam Elliot, and Masaaki Yuasa

Hard X-Ray Imaging of Solar Flares (Hardcover, 1st ed. 2022): Michele Piana, A. Gordon Emslie, Anna Maria Massone, Brian R.... Hard X-Ray Imaging of Solar Flares (Hardcover, 1st ed. 2022)
Michele Piana, A. Gordon Emslie, Anna Maria Massone, Brian R. Dennis
R3,610 Discovery Miles 36 100 Ships in 10 - 15 working days

The idea for this text emerged over several years as the authors participated in research projects related to analysis of data from NASA's RHESSI Small Explorer mission. The data produced over the operational lifetime of this mission inspired many investigations related to a specific science question: the when, where, and how of electron acceleration during solar flares in the stressed magnetic environment of the active Sun. A vital key to unlocking this science problem is the ability to produce high-quality images of hard X-rays produced by bremsstrahlung radiation from electrons accelerated during a solar flare. The only practical way to do this within the technological and budgetary limitations of the RHESSI era was to opt for indirect modalities in which imaging information is encoded as a set of two-dimensional spatial Fourier components. Radio astronomers had employed Fourier imaging for many years. However, differently than for radio astronomy, X-ray images produced by RHESSI had to be constructed from a very limited number of sparsely distributed and very noisy Fourier components. Further, Fourier imaging is hardly intuitive, and extensive validation of the methods was necessary to ensure that they produced images with sufficient accuracy and fidelity for scientific applications. This book summarizes the results of this development of imaging techniques specifically designed for this form of data. It covers a set of published works that span over two decades, during which various imaging methods were introduced, validated, and applied to observations. Also considering that a new Fourier-based telescope, STIX, is now entering its nominal phase on-board the ESA Solar Orbiter, it became more and more apparent to the authors that it would be a good idea to put together a compendium of these imaging methods and their applications. Hence the book you are now reading.

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