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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art
In Archiveology Catherine Russell uses the work of Walter Benjamin
to explore how the practice of archiveology-the reuse, recycling,
appropriation, and borrowing of archival sounds and images by
filmmakers-provides ways to imagine the past and the future. Noting
how the film archive does not function simply as a place where
moving images are preserved, Russell examines a range of films
alongside Benjamin's conceptions of memory, document, excavation,
and historiography. She shows how city films such as Nicole
Vedres's Paris 1900 (1947) and Thom Andersen's Los Angeles Plays
Itself (2003) reconstruct notions of urban life and uses Christian
Marclay's The Clock (2010) to draw parallels between critical
cinephilia and Benjamin's theory of the phantasmagoria. Russell
also discusses practices of collecting in archiveological film and
rereads films by Joseph Cornell and Rania Stephan to explore an
archival practice that dislocates and relocates the female image in
film. In so doing, she not only shows how Benjamin's work is as
relevant to film theory as ever; she shows how archiveology can
awaken artists and audiences to critical forms of history and
memory.
Orphan Black: Performance, Gender, Biopolitics is an edited
collection that covers the areas in which the series has generated
the most academic interest: performance and technology; gender and
reproduction; biopolitics and community. Chapters explore the
digital innovations and technical interactions between human and
machine that allow the show to challenge conventional notions of
performance and identity, while others address family themes and
Orphan Black's own textual genealogy within the contexts of
(post-)evolutionary science, reproductive technology and the
politics of gender. Still others extend that inquiry on family to
the broader question of community in a 'posthuman' world of
biopolitical power; here, scholars mobilize philosophy, history of
science and literary theory to analyze how Orphan Black depicts
resistance to the many forms of power that attempt to capture,
monitor and shape life.
Go behind the scenes of the Harry Potter film series with this
compendium of stunning blueprints depicting spellbinding magical
wizarding world locations from all eight films. Harry Potter: The
Blueprints showcases the work of the artists who laid the
foundation for the visually enchanting buildings, homes, rooms, and
settings from all eight Harry Potter films. ICONIC LOCATIONS: 260
pages of stunningly detailed blueprints and in-depth commentary on
creating the architecture of beloved Harry Potter buildings, homes,
settings, and locations, including Hogwarts Castle, the Triwizard
Tournament, Hogsmeade, and more. FILMMAKING SECRETS: Learn how
Hogwarts and other locations in the wizarding world went from
sketch to screen. DELUXE DETAILS: This generously sized volume
beautifully showcases rare and unique sketches, notes, drafts, and
photos.
Library of Light brings together established and emerging
practitioners who work with light, as material or subject, from
theatre, music, performance, fine art, photography, film, public
art, holography, digital media, architecture, and the built
environment, together with curators, producers and other experts.
Structured around twenty-five interviews and four thematic essays -
Political Light, Mediating Light, Performance Light and Absent
Light - the book aims to broaden our understanding of light as a
creative medium and examines its impact on our cultural history and
the role it plays in the new frontiers of art, design and
technology. Illustrated with colour photographs and images of
installations, sculptures, architectural projects, interventions in
public space and works in virtual reality, the book includes
interviews and contributions by: David Batchelor, Rana Begum, Robin
Bell, Jason Bruges (Jason Bruges Studio), Anne Bean and Richard
Wilson (The Bow Gamelan), Laura Buckley, Mario Caeiro, Paule
Constable, Ernest Edmonds, Angus Farquhar (NVA), Rick Fisher, Susan
Gamble and Michael Wenyon, Jon Hendricks, ISO Studio, Susan Hiller,
Michael Hulls and Russell Maliphant, Cliff Lauson, Chris Levine,
Michael Light, Joshua Lightshow, Liliane Lijn, Rafael
Lozano-Hemmer, Manu Luksch, Mark Major (Speirs + Major), Helen
Marriage (Artichoke), Anthony McCall, Gustav Metzger, Haroon Mirza,
Yoko Ono, Katie Paterson, Andrew Pepper, Mark Titchner, Andi
Watson.
UDON Entertainment is back with an all-new classy compilation of
the creative studio's Capcom artwork! This prestigous 300-page
hardcover volume gathers UDON's artists' renditions of the casts of
Street Fighter, Mega Man, Darkstalkers, and other classic Capcom
franchises. Included are comic covers, video game endings,
promotional art, costume designs, tribute art, and much more!
The book illustrates that supposedly outmoded, analog practices in
contemporary photographic and cinematic art not only have maximum
actuality, but also critical potential. Using the example of
artists' practices that are motivated by the idea of the
photographic and/or the cinematic but do not necessarily lead to
photographs or films, the book shows how, in multiple ways, the
display tool-the apparatus-can be explored, taken apart, reflected,
modified, and newly arranged. The contributions that have also
emerged from cooperative efforts between artists and scientists
focus on the required technical/material processes and demonstrate
that knowledge of medial difference is also socio-politically
relevant.
Unlike being in class or in an enthusiast's group, creating alone
means critiquing alone. There is so much information available
demonstrating where you might be going wrong, yet assessing your
own work still feels overwhelming. This follow-up title to the
bestselling Art Fundamentals (2nd ed.) provides the knowledge,
framework, and solutions needed to critique and improve your own
work. The previous book covered shape and light, color, perspective
and depth, composition, and anatomy. Art Fundamentals: Theory in
Practice, equips you to assess how well you have executed the
fundamentals, identify problems, and solve them. Experts reveal how
the fundamentals can go wrong and how to spot problems in one's own
work. They not only explain how to improve, but also how to assess
if the revised version is a true refinement. To improve beyond the
fundamentals and take your art to the next level, subjects such as
infusing your work with emotion, mood, and storytelling are
explored. Case studies show professional artists critiquing their
own work. This is a book to keep by your side while drawing and
painting, allowing you to continually critique, fix, and improve
your skills and take your art to the next level.
Reflecting the dynamic creativity of its subject, this definitive
guide spans the evolution, aesthetics, and practice of today s
digital art, combining fresh, emerging perspectives with the
nuanced insights of leading theorists. * Showcases the critical and
theoretical approaches in this fast-moving discipline * Explores
the history and evolution of digital art; its aesthetics and
politics; as well as its often turbulent relationships with
established institutions * Provides a platform for the most
influential voices shaping the current discourse surrounding
digital art, combining fresh, emerging perspectives with the
nuanced insights of leading theorists * Tackles digital art s
primary practical challenges how to present, document, and preserve
pieces that could be erased forever by rapidly accelerating
technological obsolescence * Up-to-date, forward-looking, and
critically reflective, this authoritative new collection is
informed throughout by a deep appreciation of the technical
intricacies of digital art
Film criticism originally published at the New Ledger. Includes
articles on the unexpected brilliance of Michael Bay, Roman
Polanski and the necessity of evil, the artistic collapse of
Michael Mann, and others.
Seeing new media art as an entry point for better understanding of
technology and worldmaking futures In this challenging work, a
leading authority on new media art examines that curatorial and
aesthetic landscape to explore how art resists and rewires the
political and economic structures that govern technology. How do
inventive combinations of artistic and theoretical improvisation
counter the extent to which media art remains at risk, not just
from the quarantines of a global pandemic but also from the very
viral and material conditions of technology? How does global media
art speak back to the corporate closures of digital euphoria as
clothed in strategies of digital surveillance, ecological
deprivation, and planned obsolescence? In Technics Improvised,
Timothy Murray asks these questions and more. At the intersection
of global media art, curatorial practice, tactical media, and
philosophy, Murray reads a wide range of creative performances and
critical texts that envelop artistic and digital materials in
unstable, political relations of touch, body, archive, exhibition,
and technology. From video to net art and interactive performance,
he considers both canonical and unheralded examples of activist
technics that disturb the hegemony of biopolitical/digital networks
by staging the very touch of the unsettling discourse erupting from
within. In the process, critical dialogues emerge between a wide
range of artists and theorists, from Hito Steyerl, Ricardo
Dominguez, Joan Jonas, Isaac Julien, Ryoji Ikeda, and Shadi
Nazarian to Gilles Deleuze, Jean-Luc Nancy, Elizabeth Povinelli,
Jean-Francois Lyotard, Erin Manning, Achille Mbembe, and Samuel
Weber. Brilliantly conceived and argued and eloquently written,
Technics Improvised points the way to how artistic and theoretical
practice can seize on the improvisational accidents of technics to
activate creativity, thought, and politics anew.
Fiftieth anniversary reissue of the founding media studies book
that helped establish media art as a cultural category. First
published in 1970, Gene Youngblood's influential Expanded Cinema
was the first serious treatment of video, computers, and holography
as cinematic technologies. Long considered the bible for media
artists, Youngblood's insider account of 1960s counterculture and
the birth of cybernetics remains a mainstay reference in today's
hypermediated digital world. This fiftieth anniversary edition
includes a new Introduction by the author that offers conceptual
tools for understanding the sociocultural and sociopolitical
realities of our present world. A unique eyewitness account of
burgeoning experimental film and the birth of video art in the late
1960s, this far- ranging study traces the evolution of cinematic
language to the end of fiction, drama, and realism. Vast in scope,
its prescient formulations include "the paleocybernetic age,"
"intermedia," the "artist as design scientist," the "artist as
ecologist," "synaesthetics and kinesthetics," and "the
technosphere: man/machine symbiosis." Outstanding works are
analyzed in detail. Methods of production are meticulously
described, including interviews with artists and technologists of
the period, such as Nam June Paik, Jordan Belson, Andy Warhol, Stan
Brakhage, Carolee Schneemann, Stan VanDerBeek, Les Levine, and
Frank Gillette. An inspiring Introduction by the celebrated
polymath and designer R. Buckminster Fuller-a perfectly cut gem of
countercultural thinking in itself-places Youngblood's radical
observations in comprehensive perspective. Providing an
unparalleled historical documentation, Expanded Cinema clarifies a
chapter of countercultural history that is still not fully
represented in the arthistorical record half a century later. The
book will also inspire the current generation of artists working in
ever-newer expansions of the cinematic environment and will prove
invaluable to all who are concerned with the technologies that are
reshaping the nature of human communication.
In the movies, government often finds itself in a variety of roles
from villain to supporting cast, and rarely, if ever, the hero. A
frequent component of that role is the bureaucracy and as
documented in Civil Servants on the Silver Screen: Hollywood's
Depiction of Government and Bureaucrats, bureaucrats are routinely
found on screen. This book investigates how government bureaucrats
are portrayed in the top ten box office grossing films from 2000
through 2015. Perhaps unsurprisingly, government is generally
portrayed poorly, while individual government bureaucrats are
typically depicted positively. These images of government on screen
are particularly important given the ability of movies to influence
the attitudes and perceptions of its audiences. The nature of these
depictions and potential implications are considered as bureaucrats
in film are categorized.
Want to learn valuable secrets about making your own low-budget
films? This book is at once Tori and Matthew Butler-Hart's personal
account of their ten-year adventure running their own film
production company and a manual loaded with tips on how to
survive-and thrive-in the modern independent movie business. Since
founding Fizz and Ginger Films in 2009, Tori and Matthew have spent
the past decade writing, producing, directing, line producing, and
promoting both their own and other people's films. In Full to the
Brim with Fizz, Ginger and Fierce Determination, the duo looks back
and takes stock of what they've learned in their sometimes
turbulent creative journey. Rather than a step-by-step guide of
how-tos, Tori and Matthew offer real-life lessons in making
independent feature films, including useful tips a pitfalls to
avoid. From the very first stages of writing a screenplay to
securing financing, producing and shooting the movie,
post-production and distribution-each area is explored and
explained through anecdotes and interviews with other professionals
involved in the industry, including Sir Ian McKellen, Stephen Fry,
and legendary producer Margaret Matheson. Full to the Brim with
Fizz, Ginger and Fierce Determination is a must-read for any young
actor, writer, director, producer, or all of the above, hoping to
tell their own stories through the magical art of moving pictures.
The Building as Screen: A History, Theory, and Practice of Massive
Media describes, historicizes, theorizes, and creatively deploys
massive media -- a set of techno-social assemblages and practices
that include large outdoor projections, programmable architectural
facades, and urban screens -- in order to better understand their
critical and creative potential. Massive media is named as such not
only because of the size and subsequent visibility of this
phenomenon but also for its characteristic networks and interactive
screen and cinema-like qualities. Examples include the programmable
lighting of the Empire State Building and the interactive
projections of Montreal's Quartier des spectacles, as well as a
number of works created by the author himself. This book argues
that massive media enables and necessitates the development of new
practices of expanded cinema, public data visualization, and
installation art and curation that blend the logics of urban space,
monumentality, and the public sphere with the aesthetics and
affordances of digital information and the moving image.
In The Genius of the System, Thomas Schatz recalls Hollywood's
Golden Age from the 1920s until the dawn of television in the late
1940s, when quality films were produced swiftly and cost
efficiently thanks to the intricate design of the system. Schatz
takes us through the rise and fall of individual careers and the
making-and unmaking-of movies such as Frankenstein, Casablanca, and
Hitchcock's Notorious. Through detailed analysis of major Hollywood
moviemakers including Universal, Warner Bros., and MGM, he reminds
us of a time when studios had distinct personalities and the
relationship between contracts and creativity was not mutually
exclusive.
In the 1990s, Shirin Neshat's startling black-and-white videos of
Iranian women won enormous praise for their poetic reflections on
post-revolutionary life in her native country. Writing in the New
Yorker, Peter Schjeldahl called her multi-screen video meditations
on the culture of the chador in Islamic Iran "the first undoubtable
masterpieces of video installation." Over the next twenty-five
years Neshat's work has continued its passionate engagement with
ancient and recent Iranian history, extending its reach to the
universal experience of living in exile and the human impact of
political revolution. This book connects Neshat's early video and
photographic works-including haunting films such as Rapture, 1999
and Tooba, 2002-to her current projects which focus on the relation
of home to exile and dreams such as The Home of My Eyes, 2015, and
a new, never-before-seen project, Land of Dreams, 2019. It includes
numerous stills from her series, Dreamers, in which she documents
the lives of outsiders and exiles in the United States. This volume
also includes essays by prominent Iranian cultural figures as well
as an interview with the artist. Neshat has always been a voice for
those whose individual freedoms are under attack. With this
monograph, her audience will gain a deeper understanding of
Neshat's own emotional, psychological, and political identities,
and how they have helped her create compassionate portraits of the
fraught and delicate spaces between attachment and alienation.
In Poetic Operations artist and theorist micha cardenas considers
contemporary digital media, artwork, and poetry in order to
articulate trans of color strategies for safety and survival.
Drawing on decolonial theory, women of color feminism, media
theory, and queer of color critique, cardenas develops a method she
calls algorithmic analysis. Understanding algorithms as sets of
instructions designed to perform specific tasks (like a recipe),
she breaks them into their component parts, called operations. By
focusing on these operations, cardenas identifies how trans and
gender-non-conforming artists, especially artists of color, rewrite
algorithms to counter violence and develop strategies for
liberation. In her analyses of Giuseppe Campuzano's holographic
art, Esdras Parra's and Kai Cheng Thom's poetry, Mattie Brice's
digital games, Janelle Monae's music videos, and her own artistic
practice, cardenas shows how algorithmic analysis provides new
modes of understanding the complex processes of identity and
oppression and the intersection of gender, sexuality, and race.
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