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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art

Digital Mayhem 3D Landscape Techniques - Where Inspiration, Techniques and Digital Art Meet (Hardcover): Duncan Evans Digital Mayhem 3D Landscape Techniques - Where Inspiration, Techniques and Digital Art Meet (Hardcover)
Duncan Evans
R3,890 Discovery Miles 38 900 Ships in 12 - 19 working days

The secrets to creating stunning landscapes are at your fingertips with Digital Mayhem 3D Landscapes Techniques. Compiled by Duncan Evans, launch Editor of 3D Artist Magazine, Digital Mayhem features a variety of beautiful art from some of the finest digital artists working today. Inspiration and technique meet here as you learn how to create every type of landscape from harsh desert savannahs to icy tundra. Using a blend of showcase images, step-by-step and long-form tutorials, you will be guided through the featured artist's process so you can incorporate their techniques and workflow into your own projects. Not just another button-pushing manual or coffee table book, Digital Mayhem will help develop your critical eye for composition, choice of camera lens, lighting, rendering, and post production, allowing you to work more intuitively. With insight from some of the best digital artists in the world, Digital Mayhem will have you creating your own masterpiece in no time! Unique coverage on a variety of software allows you to hone your skills across different platforms. Illustrious and colorful artwork coupled with artist insight will both inspire and inform your creative decisions. Comprehensive companion website offers additional resources for you to further expand your skillset.

Trajectory (Hardcover): Stephan Martiniere Trajectory (Hardcover)
Stephan Martiniere
R571 R542 Discovery Miles 5 420 Save R29 (5%) Ships in 10 - 15 working days

This is the fourth book by the award-winning science-fiction and fantasy artist Stephan Martiniere. Following his previous books, "Quantum Dreams," "Quantumscapes" and "Velocity," "Trajectory"showcases Stephan's phenomenal artistic range and skills in a stunning new visionary collection of sci-fi book covers, theme park and animation concepts, video game designs and never-before-seen artwork.

Character Design Quarterly 18 (Paperback): 3DTotal Publishing Character Design Quarterly 18 (Paperback)
3DTotal Publishing
R418 R349 Discovery Miles 3 490 Save R69 (17%) Ships in 12 - 19 working days

Character Design Quarterly (CDQ) is a lively, creative magazine bringing inspiration, expert insights, and leading techniques from professional illustrators, artists, and character art enthusiasts worldwide. Each issue provides detailed tutorials on creating diverse characters, enabling you to explore the processes and decision making that go into creating amazing characters. Learn new ways to develop your own ideas, and discover from the artists what it is like to work for prolific animation studios such as Disney, Warner Bros., and DreamWorks. The cover of issue 18 comes from animation character designer and art director Max Ulichney, who creates fun, production-worthy characters, and scenes with bold cinematography at the forefront. Also in this awesome issue, we speak to the directors of Panimation Studio and learn how to redesign classic characters with hugely popular artist Marta Garci a Navarro.

Sorcerer - William Friedkin and the New Hollywood (Hardcover): Mark Wheeler Sorcerer - William Friedkin and the New Hollywood (Hardcover)
Mark Wheeler
R2,180 Discovery Miles 21 800 Ships in 12 - 19 working days

William Friedkin's film Sorcerer (1977) has been subject to a major re-evaluation in the last decade. A dark re-imagining of the French Director H.G. Clouzot's Le Salaire de la Peur (The Wages of Fear) (1953) (based on George Arnaud's novel); the film was a major critical and commercial failure on its initial release. Friedkin's work was castigated as an example of directorial hubris as it was a notoriously difficult production which went wildly over-budget. It was viewed at the time as th end of New Hollywood. However, within recent years, the film has emerged in the popular and scholarly consciousness from enjoying a minor, cult status to becoming subject to a full-blown critical reconsideration in which it has been praised a major work by a key American filmmaker.

The Art of Crash Bandicoot 4: It's About Time (Hardcover): Micky Neilson The Art of Crash Bandicoot 4: It's About Time (Hardcover)
Micky Neilson
R1,483 R1,317 Discovery Miles 13 170 Save R166 (11%) Ships in 10 - 15 working days

The Crash Bandicoot(TM) series has remained a beloved staple of platform gaming ever since the first game's release in 1996. The Art of Crash Bandicoot(TM)4: It's About Time(TM)is a rich repository overflowing with interviews, quotes, observations and anecdotes, accompanied by a treasure trove of concept art detailing the characters and environments of the game. Gamers of every type will cherish this all-encompassing look into the zany, wild and unpredictable world of Crash Bandicoot(TM) .

The Art of Guweiz (Hardcover): Zheng Wei Gu The Art of Guweiz (Hardcover)
Zheng Wei Gu; Edited by Publishing 3DTotal
R805 Discovery Miles 8 050 Ships in 12 - 19 working days

Digital artist Zheng Wei Gu (AKA Guweiz) shares his anime-inspired world in this beautifully produced and insightful book, leading you through his fantasy world with a portfolio packed with gritty detail and a surreal vibe. Guweiz began drawing when he was 17, inspired by an anime art tutorial on YouTube. Discovering a natural talent, he carried on drawing and quickly amassed a fan-base for his edgy illustration style. Throughout this book, readers will discover his artistic journey from the very beginning, with behind-the-scenes details about how some of his most popular pieces were created. He reveals his secrets for turning influences into truly original digital art, including that all-important narrative that takes drawing and painting beyond the purely visual. Step-by-step tutorials share techniques and tips to help you create these sorts of effects in your art, resulting in images with the depth of detail and intrigue that Guweiz has made his trademark. The artist's unique urban take on the popular manga/anime style is gripping right from the first page, from the surreal take on Japanese lifestyle to the urban fantasy he creates.

Nier: Automata World Guide Volume 2 (Hardcover): Square Enix Nier: Automata World Guide Volume 2 (Hardcover)
Square Enix
R1,015 R877 Discovery Miles 8 770 Save R138 (14%) Ships in 12 - 19 working days
Generative Systems Art - The Work of Ernest Edmonds (Hardcover): Francesca Franco Generative Systems Art - The Work of Ernest Edmonds (Hardcover)
Francesca Franco
R4,471 Discovery Miles 44 710 Ships in 12 - 19 working days

In this unique book the author explores the history of pioneering computer art and its contribution to art history by way of examining Ernest Edmonds' art from the late 1960s to the present day. Edmonds' inventions of new concepts, tools and forms of art, along with his close involvement with the communities of computer artists, constructive artists and computer technologists, provides the context for discussion of the origins and implications of the relationship between art and technology. Drawing on interviews with Edmonds and primary research in archives of his work, the book offers a new contribution to the history of the development of digital art and places Edmonds' work in the context of contemporary art history.

MoCap for Artists - Workflow and Techniques for Motion Capture (Hardcover): Midori Kitagawa, Brian Windsor MoCap for Artists - Workflow and Techniques for Motion Capture (Hardcover)
Midori Kitagawa, Brian Windsor
R5,820 Discovery Miles 58 200 Ships in 12 - 19 working days

Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the downloadable resources deliver first-hand experience with some of the core processes.

3ds Max 8 MAXScript Essentials (Hardcover): Autodesk 3ds Max 8 MAXScript Essentials (Hardcover)
Autodesk
R5,532 Discovery Miles 55 320 Ships in 12 - 19 working days

Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The downloadable resources contain media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.

Animation from Pencils to Pixels - Classical Techniques for the Digital Animator (Hardcover): Tony White Animation from Pencils to Pixels - Classical Techniques for the Digital Animator (Hardcover)
Tony White
R5,572 Discovery Miles 55 720 Ships in 12 - 19 working days

Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator. Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director. The book's enclosed downloadable resources presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the downloadable resources, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.

Understanding Macromedia Flash 8 ActionScript 2 - Basic techniques for creatives (Hardcover): Andrew Rapo, Alex Michael Understanding Macromedia Flash 8 ActionScript 2 - Basic techniques for creatives (Hardcover)
Andrew Rapo, Alex Michael
R5,542 Discovery Miles 55 420 Ships in 12 - 19 working days

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results: Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

How to Cheat in Maya 2013 - Tools and Techniques for Character Animation (Hardcover): Eric Luhta, Kenny Roy How to Cheat in Maya 2013 - Tools and Techniques for Character Animation (Hardcover)
Eric Luhta, Kenny Roy
R5,843 Discovery Miles 58 430 Ships in 12 - 19 working days

All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly. From menus to modeling, lipsync to lighting, How to Cheat in Maya 2013 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new, updated cheats for the latest version of Maya, "How to Cheat in Maya" is an essential guide for amateur and professional 3D animators alike. Fully updated with gold-mine coverage including: expanded sections on production workflow, all new chapters covering rigging cheats and Maya's referencing tools, and brand new project files demonstrating production-proven techniques. The companion website includes complete scene files for exercises and techniques, extra rigs, Quicktime movies of full projects, and video tutorials.

Digital Video for the Desktop (Hardcover): Ken Pender Digital Video for the Desktop (Hardcover)
Ken Pender
R5,829 Discovery Miles 58 290 Ships in 12 - 19 working days

Practical introduction to creating and editing high quality video on the desktop. Using examples from a variety of video applications, benefit from a professional's experience, step-by-step, through a series of workshops demonstrating a wide variety of techniques. These include producing short films, multimedia and internet presentations, animated graphics and special effects.The opportunities for the independent videomaker have never been greater - make sure you bring your understanding fully up to date with this invaluable guide.No prior knowledge of the technology is assumed, with explanations provided in an easy to understand manner. Ken Pender provides an overview of the hardware and software needed and describes how to output completed projects to the Internet, CD-ROMs, Zip and Jaz discs and videotape. The following software is covered: Realtime compression: Codecs Editing, including transitions and special effects: Adobe Premiere, Ulead MediaStudio, Corel Lumiere 2D Animation: Corel PHOTO-PAINT, Fractal Design Painter, Power Goo 3D Animation: Ray Dream Studio, MetaCreations Poser and Bryce 3D Frame stack editing: Adobe Photoshop, Fractal Design Painter Still image frame editing: CorelDRAW, Fractal Design Painter Audio creation, editing and mixing: Cool Edit, Goldwave and MultiquenceThe accompanying CD-ROM provides sample software for Adobe Premiere 5.0, Cool Edit 96, Goldwave 4.02 and Multiquence 1.02. (For further information on Goldwave and Multiquence, see http://www.goldwave.com; for information on Cool Edit, see http://syntrillium.com.)

Intersecting Art and Technology in Practice - Techne/Technique/Technology (Hardcover): Camille C Baker, Kate Sicchio Intersecting Art and Technology in Practice - Techne/Technique/Technology (Hardcover)
Camille C Baker, Kate Sicchio
R4,481 Discovery Miles 44 810 Ships in 12 - 19 working days

This book focuses on the artistic process, creativity and collaboration, and personal approaches to creation and ideation, in making digital and electronic technology-based art. Less interested in the outcome itself - the artefact, artwork or performance - contributors instead highlight the emotional, intellectual, intuitive, instinctive and step-by-step creation dimensions. They aim to shine a light on digital and electronic art practice, involving coding, electronic gadgetry and technology mixed with other forms of more established media, to uncover the practice-as-research processes required, as well as the collaborative aspects of art and technology practice.

The Art of The Last of Us Part II (Hardcover): Naughty Dog Naughty Dog The Art of The Last of Us Part II (Hardcover)
Naughty Dog Naughty Dog 4
R1,283 R932 Discovery Miles 9 320 Save R351 (27%) Ships in 12 - 19 working days
The Art of Assassin's Creed III (Hardcover): Andy McVittie The Art of Assassin's Creed III (Hardcover)
Andy McVittie 1
R910 R600 Discovery Miles 6 000 Save R310 (34%) Ships in 12 - 19 working days

"Assassin's Creed" steps into a brand new era. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of the past come to life. Continuing in the footsteps of this already world-renowned franchise, "Assassin's Creed III" promises to be the biggest and best yet.

For You - 100 Positive Reminders for When You Need Them Most (Hardcover): Jess Sharp For You - 100 Positive Reminders for When You Need Them Most (Hardcover)
Jess Sharp
R180 Discovery Miles 1 800 Ships in 12 - 19 working days
Architecture Filmmaking (Hardcover): Igea Troiani, Hugh Campbell Architecture Filmmaking (Hardcover)
Igea Troiani, Hugh Campbell
R2,916 Discovery Miles 29 160 Ships in 12 - 19 working days

Unlike other books on architecture and film, Architecture Filmmaking investigates how the now-expanded field of architecture utilizes the practice of filmmaking (feature/short film, stop motion animation and documentary) or video/moving image in research, teaching and practice, and what the consequences of this interdisciplinary exchange are. While architecture and filmmaking have clearly distinct disciplinary outputs and filmmaking is a much younger art than architecture, the intersection between them is less defined. This book investigates the ways in which architectural researchers, teachers of architecture, their students and practising architects, filmmakers and artists are using filmmaking uniquely in their practice.

Digital Mayhem 3D Landscape Techniques - Where Inspiration, Techniques and Digital Art Meet (Paperback): Duncan Evans Digital Mayhem 3D Landscape Techniques - Where Inspiration, Techniques and Digital Art Meet (Paperback)
Duncan Evans
R1,568 Discovery Miles 15 680 Ships in 12 - 19 working days

The secrets to creating stunning landscapes are at your fingertips with Digital Mayhem 3D Landscapes Techniques. Compiled by Duncan Evans, launch Editor of 3D Artist Magazine, Digital Mayhem features a variety of beautiful art from some of the finest digital artists working today. Inspiration and technique meet here as you learn how to create every type of landscape from harsh desert savannahs to icy tundra. Using a blend of showcase images, step-by-step and long-form tutorials, you will be guided through the featured artist's process so you can incorporate their techniques and workflow into your own projects. Not just another button-pushing manual or coffee table book, Digital Mayhem will help develop your critical eye for composition, choice of camera lens, lighting, rendering, and post production, allowing you to work more intuitively. With insight from some of the best digital artists in the world, Digital Mayhem will have you creating your own masterpiece in no time! Unique coverage on a variety of software allows you to hone your skills across different platforms. Illustrious and colorful artwork coupled with artist insight will both inspire and inform your creative decisions. Comprehensive companion website offers additional resources for you to further expand your skillset.

Accidentally Wes Anderson (Hardcover): Wally Koval Accidentally Wes Anderson (Hardcover)
Wally Koval; Foreword by Wes Anderson
R1,099 R953 Discovery Miles 9 530 Save R146 (13%) Ships in 18 - 22 working days
Duchamp Is My Lawyer - The Polemics, Pragmatics, and Poetics of UbuWeb (Paperback): Kenneth Goldsmith Duchamp Is My Lawyer - The Polemics, Pragmatics, and Poetics of UbuWeb (Paperback)
Kenneth Goldsmith
R753 R611 Discovery Miles 6 110 Save R142 (19%) Ships in 12 - 19 working days

In 1996, during the relatively early days of the web, Kenneth Goldsmith created UbuWeb to post hard-to-find works of concrete poetry. What started out as a site to share works from a relatively obscure literary movement grew into an essential archive of twentieth- and twenty-first-century avant-garde and experimental literature, film, and music. Visitors around the world now have access to both obscure and canonical works, from artists such as Kara Walker, Yoko Ono, Pauline Oliveros, Samuel Beckett, Marcel Duchamp, Cecil Taylor, Glenn Ligon, William Burroughs, and Jean-Luc Godard. In Duchamp Is My Lawyer, Goldsmith tells the history of UbuWeb, explaining the motivations behind its creation and how artistic works are archived, consumed, and distributed online. Based on his own experiences and interviews with a variety of experts, Goldsmith describes how the site navigates issues of copyright and the ways that UbuWeb challenges familiar configurations and histories of the avant-garde. The book also portrays the growth of other "shadow libraries" and includes a section on the artists whose works reflect the aims, aesthetics, and ethos of UbuWeb. Goldsmith concludes by contrasting UbuWeb's commitment to the free-culture movement and giving access to a wide range of artistic works with today's gatekeepers of algorithmic culture, such as Netflix, Amazon, and Spotify.

Artists' Master Series: Composition & Narrative (Paperback): Artists' Master Series: Composition & Narrative (Paperback)
R881 Discovery Miles 8 810 Ships in 12 - 19 working days

The second title in a new series elevates your skills in composition and narrative with guidance from established world-class artists. As an established authority on art and design with a growing stable of high-calibre artist-authors, 3dtotal Publishing is uniquely placed to produce Artists' Master Series. Launched in 2021 with Artists' Master Series: Color & Light, the second volume in this exciting new series takes another deep dive into key areas of art theory, this time spotlighting composition and narrative. No matter what medium you work in, this combination can be the driving force that elevates art from "good" to "world-class". This book takes these fundamentals and pushes them to an advanced level of understanding and application. To achieve this ambitious brief, a select few, hugely popular industry experts reveal how they plan and execute these techniques. Their in-depth illustrated advice, detailed step-by-step tutorials, enlightening case studies, and awe-inspiring inspiration provide a distinctive and invaluable blend of professional-grade techniques that can't be found anywhere else. For artists and designers aiming to raise their game to expert level, the Artists' Masters Series is the key to success.

From Melies to New Media - Spectral Projections (Paperback): Wendy Haslem From Melies to New Media - Spectral Projections (Paperback)
Wendy Haslem
R890 Discovery Miles 8 900 Ships in 12 - 19 working days

From Melies to New Media contributes to a dynamic stream of film history that is just beginning to understand that new media forms are not only indebted to but firmly embedded within the traditions and conventions of early film culture. Adopting a media archaeology, this book will present a comparative examination of cinema including early film experiments with light and contemporary music videos, silent film and their digital restorations, German Expressionist film and post-noir cinema, French Gothic film and the contemporary digital remake, Alfred Hitchcock's films exhibited in the gallery, post medium films as abstracted light forms and interactive digital screens revising experiments in precinema. Media archaeology is an approach that uncovers the potential of intermedial research as a fluid form of history. It envisages the potential of new discoveries that foreground forgotten or marginalised contributions to history. It is also an approach that has been championed by influential new historicists like Thomas Elsaesser as providing the most vibrant and productive new histories (2014).

The Art Of Dishonored 2 (Hardcover): Games Bethesda The Art Of Dishonored 2 (Hardcover)
Games Bethesda
R1,483 R1,207 Discovery Miles 12 070 Save R276 (19%) Ships in 9 - 17 working days
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