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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art

Of Walking in Ice - Munich-Paris, 23 November-14 December 1974 (Paperback): Werner Herzog Of Walking in Ice - Munich-Paris, 23 November-14 December 1974 (Paperback)
Werner Herzog; Translated by Martje Herzog, Alan Greenberg
R435 R401 Discovery Miles 4 010 Save R34 (8%) Ships in 18 - 22 working days

In late November 1974, filmmaker Werner Herzog received a phone call from Paris delivering some terrible news. German film historian, mentor, and close friend Lotte Eisner was seriously ill and dying. Herzog was determined to prevent this and believed that an act of walking would keep Eisner from death. He took a jacket, a compass, and a duffel bag of the barest essentials, and wearing a pair of new boots, set off on a three-week pilgrimage from Munich to Paris through the deep chill and snowstorms of winter. Of Walking in Ice is Herzog's beautifully written, much-admired, yet often-overlooked diary account of that journey. Herzog documents everything he saw and felt on his quest to his friend's bedside, from poetic descriptions of the frozen landscape and harsh weather conditions to the necessity of finding shelter in vacant or abandoned houses and the intense loneliness of his solo excursion. Includes, for the first time, Werner Herzog's 1982 "Tribute to Lotte Eisner" upon her receipt of the Helmut Kautner Prize

Portraits (Paperback): Roderick Buchanan Portraits (Paperback)
Roderick Buchanan; Foreword by Steven Bode
R295 Discovery Miles 2 950 Ships in 10 - 15 working days
Final Fantasy Xiv: Stormblood -- The Art Of The Revolution - Western Memories- (Paperback): Square Enix Final Fantasy Xiv: Stormblood -- The Art Of The Revolution - Western Memories- (Paperback)
Square Enix
R1,023 R902 Discovery Miles 9 020 Save R121 (12%) Ships in 18 - 22 working days
The Digital Image and Reality - Affect, Metaphysics and Post-Cinema (Hardcover, 0): Daniel Strutt The Digital Image and Reality - Affect, Metaphysics and Post-Cinema (Hardcover, 0)
Daniel Strutt
R3,647 Discovery Miles 36 470 Ships in 10 - 15 working days

The media technologies that surround and suffuse our everyday life profoundly affect our relation to reality. Philosophers since Plato and Aristotle have sought to understand the complex influence of apparently simple tools of expression on our understanding and experience of the world, time, space, materiality and energy. The Digital Image and Reality takes up this crucial philosophical task for our digital era. This rich yet accessible work argues that when new visual technologies arrive to represent and simulate reality, they give rise to nothing less than a radically different sensual image of the world. Through engaging with post-cinematic content and the new digital formats in which it appears, Strutt uncovers and explores how digital image-making is integral to emergent modes of metaphysical reflection - to speculative futurism, optimistic nihilism, and ethical plasticity. Ultimately, he prompts the reader to ask whether the impact of digital image processes might go even beyond our subjective consciousness of reality, towards the synthesis of objective actuality itself.

From Grain to Pixel - The Archival Life of Film in Transition, Third Revised Edition (Paperback, 0): Giovanna Fossati From Grain to Pixel - The Archival Life of Film in Transition, Third Revised Edition (Paperback, 0)
Giovanna Fossati
R1,560 Discovery Miles 15 600 Ships in 10 - 15 working days

In From Grain to Pixel, Giovanna Fossati analyzes the transition from analog to digital film and its profound effects on filmmaking and film archiving. Reflecting on the theoretical conceptualization of the medium itself, Fossati poses significant questions about the status of physical film and the practice of its archival preservation, restoration, and presentation. From Grain to Pixel attempts to bridge the fields of film archiving and academic research by addressing the discourse on film's ontology and analyzing how different interpretations of what film is affect the role and practices of film archives. By proposing a novel theorization of film archival practice, Fossati aims to stimulate a renewed dialogue between film scholars and film archivists. Almost a decade after its first publication, this revised edition covers the latest developments in the field. Besides a new general introduction, a new conclusion, and extensive updates to each chapter, a novel theoretical framework and an additional case study have been included.

Therapeutic Aesthetics - Performative Encounters in Moving Image Artworks (Hardcover): Maria Walsh Therapeutic Aesthetics - Performative Encounters in Moving Image Artworks (Hardcover)
Maria Walsh
R3,666 Discovery Miles 36 660 Ships in 10 - 15 working days

Therapeutic Aesthetics focuses on moving image artworks as expressive of social psychopathological symptoms that arise in a climate of neoliberal cognitive capitalism, such as anxiety, depression, post- traumatic stress disorder and burnout. The book is not about engaging with art as a therapy to express personal traumas and symptoms but proposes that a selective range of contemporary moving image artworks performatively mimic the psychopathologies of cognitive capitalism in a conflictual manner. Engaging with a range of philosophers and theorists, including Bernard Stiegler, Franco 'Bifo' Berardi, Judith Butler, Felix Guattari, and Eva Illouz, Maria Walsh proposes that there is no cure, only provisional moments of reparation. To address this idea, she uses the concept of the pharmakon, the Greek term for drug which means both remedy and poison. Through this approach, she maintains the conflict between the curative and the harmful in relation to moving image artworks by artists such as Omer Fast, Liz Magic Laser, Leigh Ledare, Oriana Fox, Gillian Wearing and Rehana Zaman. As transitional spaces, these artworks can enable a toleration of anxiety and conflict that may offer another kind of aesthetic self-cultivation than the subjection to biopolitical governance in cognitive capitalism.

Late Bresson and the Visual Arts - Cinema, Painting and Avant-Garde Experiment (Hardcover, 0): Raymond Watkins Late Bresson and the Visual Arts - Cinema, Painting and Avant-Garde Experiment (Hardcover, 0)
Raymond Watkins
R3,790 Discovery Miles 37 900 Ships in 10 - 15 working days

The color films of French film director Robert Bresson (1901-99) have largely been neglected, despite the fact that Bresson himself considered them to be more fully realized reflections of his aspirations for the cinema. This study presents a revised and revitalized Bresson, comparing his late style to painterly innovations in color, light, and iconography from the Middle Ages to the present, to abstract painting in France after World War II, and to affinities with the avant-garde movements of Surrealism, Constructivism, and Minimalism. Drawing on media archeology, this study views Bresson's work through such allied visual arts practices as painting, photography, sculpture, theater, and dance.

Digital Mayhem 3D Landscape Techniques - Where Inspiration, Techniques and Digital Art Meet (Hardcover): Duncan Evans Digital Mayhem 3D Landscape Techniques - Where Inspiration, Techniques and Digital Art Meet (Hardcover)
Duncan Evans
R3,943 Discovery Miles 39 430 Ships in 10 - 15 working days

The secrets to creating stunning landscapes are at your fingertips with Digital Mayhem 3D Landscapes Techniques. Compiled by Duncan Evans, launch Editor of 3D Artist Magazine, Digital Mayhem features a variety of beautiful art from some of the finest digital artists working today. Inspiration and technique meet here as you learn how to create every type of landscape from harsh desert savannahs to icy tundra. Using a blend of showcase images, step-by-step and long-form tutorials, you will be guided through the featured artist's process so you can incorporate their techniques and workflow into your own projects. Not just another button-pushing manual or coffee table book, Digital Mayhem will help develop your critical eye for composition, choice of camera lens, lighting, rendering, and post production, allowing you to work more intuitively. With insight from some of the best digital artists in the world, Digital Mayhem will have you creating your own masterpiece in no time! Unique coverage on a variety of software allows you to hone your skills across different platforms. Illustrious and colorful artwork coupled with artist insight will both inspire and inform your creative decisions. Comprehensive companion website offers additional resources for you to further expand your skillset.

Images of Dutchness - Popular Visual Culture, Early Cinema and the Emergence of a National Cliche, 1800-1914 (Paperback, 0):... Images of Dutchness - Popular Visual Culture, Early Cinema and the Emergence of a National Cliche, 1800-1914 (Paperback, 0)
Sarah Dellmann
R1,556 Discovery Miles 15 560 Ships in 10 - 15 working days

Why do early films present the Netherlands as a country full of canals and windmills, where people wear traditional costumes and wooden shoes, while industries and modern urban life are all but absent? Images of Dutchness investigates the roots of this visual repertoire from diverse sources, ranging from magazines to tourist brochures, from anthropological treatises to advertising trade cards, stereoscopic photographs, picture postcards, magic lantern slide sets and films of early cinema. This richly illustrated book provides an in-depth study of the fascinating corpus of popular visual media and their written comments that are studied for the first time. Through the combined analysis of words and images, the author identifies not only what has been considered Ytypically DutchOE in the long nineteenth century, but also provides new insights into the logic and emergence of national cliches in the Western world.

Sorcerer - William Friedkin and the New Hollywood (Hardcover): Mark Wheeler Sorcerer - William Friedkin and the New Hollywood (Hardcover)
Mark Wheeler
R2,694 Discovery Miles 26 940 Ships in 10 - 15 working days

William Friedkin's film Sorcerer (1977) has been subject to a major re-evaluation in the last decade. A dark re-imagining of the French Director H.G. Clouzot's Le Salaire de la Peur (The Wages of Fear) (1953) (based on George Arnaud's novel); the film was a major critical and commercial failure on its initial release. Friedkin's work was castigated as an example of directorial hubris as it was a notoriously difficult production which went wildly over-budget. It was viewed at the time as th end of New Hollywood. However, within recent years, the film has emerged in the popular and scholarly consciousness from enjoying a minor, cult status to becoming subject to a full-blown critical reconsideration in which it has been praised a major work by a key American filmmaker.

Harry Potter: Film Vault: The Complete Series - Special Edition Boxed Set (Hardcover): Insight Editions Harry Potter: Film Vault: The Complete Series - Special Edition Boxed Set (Hardcover)
Insight Editions
R4,491 R3,817 Discovery Miles 38 170 Save R674 (15%) Ships in 18 - 22 working days
The Art of Spyro: Reignited Trilogy (Hardcover): Micky Nielson The Art of Spyro: Reignited Trilogy (Hardcover)
Micky Nielson
R789 Discovery Miles 7 890 Ships in 10 - 15 working days

The definitive art book for the remastered Spyro Reignited Trilogy, for fans young and old. In 2018 Toys for Bob Studios thrilled fans world wide by releasing Spyro Reignited Trilogy, a faithful remaster encompassing all three titles from the beloved Spyro trilogy introduced in 1998. The Art of Spyro is a meticulously crafted compendium filled with in-depth behind-the-scenes content, insightful quotes from top illustrators in the industry, anecdotes from the game developers, and a dazzling assortment of incredible concept art, some of which has never been seen by the public. It is a must-have for art lovers, games, fans... and the fun-loving adventurer in all of us.

Animation from Pencils to Pixels - Classical Techniques for the Digital Animator (Hardcover): Tony White Animation from Pencils to Pixels - Classical Techniques for the Digital Animator (Hardcover)
Tony White
R5,525 Discovery Miles 55 250 Ships in 10 - 15 working days

Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator. Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director. The book's enclosed downloadable resources presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the downloadable resources, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.

Generative Systems Art - The Work of Ernest Edmonds (Hardcover): Francesca Franco Generative Systems Art - The Work of Ernest Edmonds (Hardcover)
Francesca Franco
R4,490 Discovery Miles 44 900 Ships in 10 - 15 working days

In this unique book the author explores the history of pioneering computer art and its contribution to art history by way of examining Ernest Edmonds' art from the late 1960s to the present day. Edmonds' inventions of new concepts, tools and forms of art, along with his close involvement with the communities of computer artists, constructive artists and computer technologists, provides the context for discussion of the origins and implications of the relationship between art and technology. Drawing on interviews with Edmonds and primary research in archives of his work, the book offers a new contribution to the history of the development of digital art and places Edmonds' work in the context of contemporary art history.

3ds Max 8 MAXScript Essentials (Hardcover): Autodesk 3ds Max 8 MAXScript Essentials (Hardcover)
Autodesk
R5,487 Discovery Miles 54 870 Ships in 10 - 15 working days

Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The downloadable resources contain media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.

Character Design Quarterly 18 (Paperback): 3DTotal Publishing Character Design Quarterly 18 (Paperback)
3DTotal Publishing
R329 Discovery Miles 3 290 Ships in 10 - 15 working days

Character Design Quarterly (CDQ) is a lively, creative magazine bringing inspiration, expert insights, and leading techniques from professional illustrators, artists, and character art enthusiasts worldwide. Each issue provides detailed tutorials on creating diverse characters, enabling you to explore the processes and decision making that go into creating amazing characters. Learn new ways to develop your own ideas, and discover from the artists what it is like to work for prolific animation studios such as Disney, Warner Bros., and DreamWorks. The cover of issue 18 comes from animation character designer and art director Max Ulichney, who creates fun, production-worthy characters, and scenes with bold cinematography at the forefront. Also in this awesome issue, we speak to the directors of Panimation Studio and learn how to redesign classic characters with hugely popular artist Marta Garci a Navarro.

How to Cheat in Maya 2013 - Tools and Techniques for Character Animation (Hardcover): Eric Luhta, Kenny Roy How to Cheat in Maya 2013 - Tools and Techniques for Character Animation (Hardcover)
Eric Luhta, Kenny Roy
R5,780 Discovery Miles 57 800 Ships in 10 - 15 working days

All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly. From menus to modeling, lipsync to lighting, How to Cheat in Maya 2013 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new, updated cheats for the latest version of Maya, "How to Cheat in Maya" is an essential guide for amateur and professional 3D animators alike. Fully updated with gold-mine coverage including: expanded sections on production workflow, all new chapters covering rigging cheats and Maya's referencing tools, and brand new project files demonstrating production-proven techniques. The companion website includes complete scene files for exercises and techniques, extra rigs, Quicktime movies of full projects, and video tutorials.

Digital Video for the Desktop (Hardcover): Ken Pender Digital Video for the Desktop (Hardcover)
Ken Pender
R5,767 Discovery Miles 57 670 Ships in 10 - 15 working days

Practical introduction to creating and editing high quality video on the desktop. Using examples from a variety of video applications, benefit from a professional's experience, step-by-step, through a series of workshops demonstrating a wide variety of techniques. These include producing short films, multimedia and internet presentations, animated graphics and special effects.The opportunities for the independent videomaker have never been greater - make sure you bring your understanding fully up to date with this invaluable guide.No prior knowledge of the technology is assumed, with explanations provided in an easy to understand manner. Ken Pender provides an overview of the hardware and software needed and describes how to output completed projects to the Internet, CD-ROMs, Zip and Jaz discs and videotape. The following software is covered: Realtime compression: Codecs Editing, including transitions and special effects: Adobe Premiere, Ulead MediaStudio, Corel Lumiere 2D Animation: Corel PHOTO-PAINT, Fractal Design Painter, Power Goo 3D Animation: Ray Dream Studio, MetaCreations Poser and Bryce 3D Frame stack editing: Adobe Photoshop, Fractal Design Painter Still image frame editing: CorelDRAW, Fractal Design Painter Audio creation, editing and mixing: Cool Edit, Goldwave and MultiquenceThe accompanying CD-ROM provides sample software for Adobe Premiere 5.0, Cool Edit 96, Goldwave 4.02 and Multiquence 1.02. (For further information on Goldwave and Multiquence, see http://www.goldwave.com; for information on Cool Edit, see http://syntrillium.com.)

Sketch Every Day - 100+ simple drawing exercises from Simone Grunewald (Paperback): Simone Grunewald Sketch Every Day - 100+ simple drawing exercises from Simone Grunewald (Paperback)
Simone Grunewald; Edited by 3DTotal Publishing
R618 Discovery Miles 6 180 Ships in 10 - 15 working days

Learn about key elements of character art from traditional and digital illustrator, Simone Grunewald. Simone, also known as "Schmoe", creates heart-felt and personal designs inspired by her everyday life experiences and passion for the arts. As a new mother, she also draws on her humorous experiences of bringing up a small child in the modern world. Discover in-depth visual breakdowns of Simone's techniques as well as a varied and extensive collection of Simone's stunning art. From linework advice to character design considerations, Simone generously shares her creative practice. A book that appeals to artists at every stage of their creative journey, this title teaches how to avoid common mistakes and pitfalls, as well as how to improve technique. Feel motivated to practice every day to develop engaging characters of all shapes, ages and sizes. With special focus on developing dynamic poses and expressions, Simone's advice will ensure that you create emotive characters with energy and personality.

Intersecting Art and Technology in Practice - Techne/Technique/Technology (Hardcover): Camille C Baker, Kate Sicchio Intersecting Art and Technology in Practice - Techne/Technique/Technology (Hardcover)
Camille C Baker, Kate Sicchio
R4,499 Discovery Miles 44 990 Ships in 10 - 15 working days

This book focuses on the artistic process, creativity and collaboration, and personal approaches to creation and ideation, in making digital and electronic technology-based art. Less interested in the outcome itself - the artefact, artwork or performance - contributors instead highlight the emotional, intellectual, intuitive, instinctive and step-by-step creation dimensions. They aim to shine a light on digital and electronic art practice, involving coding, electronic gadgetry and technology mixed with other forms of more established media, to uncover the practice-as-research processes required, as well as the collaborative aspects of art and technology practice.

The Art of Assassin's Creed III (Hardcover): Andy McVittie The Art of Assassin's Creed III (Hardcover)
Andy McVittie 1
R856 R569 Discovery Miles 5 690 Save R287 (34%) Ships in 10 - 15 working days

"Assassin's Creed" steps into a brand new era. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of the past come to life. Continuing in the footsteps of this already world-renowned franchise, "Assassin's Creed III" promises to be the biggest and best yet.

Star Wars: Tribute to Star Wars (Hardcover): Lucasfilm Star Wars: Tribute to Star Wars (Hardcover)
Lucasfilm
R599 R539 Discovery Miles 5 390 Save R60 (10%) Ships in 9 - 17 working days

Forty-five of Japan's leading manga artists illustrate Star Wars! Explore the galaxy through the beautiful artwork of 45 outstanding Japanese manga artists and illustrators, including Akira Himekawa, Kamome Shirahama, and Taiyo Matsumoto. Celebrating the universal appeal of these iconic characters and their timeless stories, this collection presents each artist's unique tribute to the Star Wars universe and is a must-have for fans of Star Wars and manga alike!

Creating Stylized Characters (Paperback): 3DTotal Publishing Creating Stylized Characters (Paperback)
3DTotal Publishing 1
R1,001 R693 Discovery Miles 6 930 Save R308 (31%) Ships in 10 - 15 working days

Creating Stylized Characters gives readers a valuable insight into the popular art of character design. Professional illustrators, animators and cartoonists, well versed in creating characters for video games, comics and film, guide the reader through accessible tutorial projects packed with images and advice. Any budding artist will soon be able to draw characters of all ages, shapes and sizes! This entertaining, beginner-friendly book is applicable to both digital and traditional media, and delves into many essential aspects of the character development process, from real-world research, to sketching gestures and poses, to exploring different genres, personalities and styles.

The Queens of Animation - The Untold Story of the Women Who Transformed the World of Disney and Made Cinematic History... The Queens of Animation - The Untold Story of the Women Who Transformed the World of Disney and Made Cinematic History (Paperback)
Nathalia Holt
R448 R423 Discovery Miles 4 230 Save R25 (6%) Ships in 18 - 22 working days

From Snow White to Moana, from Pinocchio to Frozen, the animated films of Walt Disney Studios have moved and entertained millions. But few fans know that behind these groundbreaking features was an incredibly influential group of women who fought for respect in an often ruthless male-dominated industry and who have slipped under the radar for decades. In The Queens of Animation, bestselling author Nathalia Holt tells their dramatic stories for the first time, showing how these women infiltrated the boys' club of Disney's story and animation departments and used early technologies to create the rich artwork and unforgettable narratives that have become part of the American canon. As the influence of Walt Disney Studios grew---and while battling sexism, domestic abuse, and workplace intimidation---these women also fought to transform the way female characters are depicted to young audiences. With gripping storytelling, and based on extensive interviews and exclusive access to archival and personal documents, The Queens of Animation reveals the vital contributions these women made to Disney's Golden Age and their continued impact on animated filmmaking, culminating in the record-shattering Frozen, Disney's first female-directed full-length feature film.

Digital Mayhem 3D Landscape Techniques - Where Inspiration, Techniques and Digital Art Meet (Paperback): Duncan Evans Digital Mayhem 3D Landscape Techniques - Where Inspiration, Techniques and Digital Art Meet (Paperback)
Duncan Evans
R1,563 Discovery Miles 15 630 Ships in 10 - 15 working days

The secrets to creating stunning landscapes are at your fingertips with Digital Mayhem 3D Landscapes Techniques. Compiled by Duncan Evans, launch Editor of 3D Artist Magazine, Digital Mayhem features a variety of beautiful art from some of the finest digital artists working today. Inspiration and technique meet here as you learn how to create every type of landscape from harsh desert savannahs to icy tundra. Using a blend of showcase images, step-by-step and long-form tutorials, you will be guided through the featured artist's process so you can incorporate their techniques and workflow into your own projects. Not just another button-pushing manual or coffee table book, Digital Mayhem will help develop your critical eye for composition, choice of camera lens, lighting, rendering, and post production, allowing you to work more intuitively. With insight from some of the best digital artists in the world, Digital Mayhem will have you creating your own masterpiece in no time! Unique coverage on a variety of software allows you to hone your skills across different platforms. Illustrious and colorful artwork coupled with artist insight will both inspire and inform your creative decisions. Comprehensive companion website offers additional resources for you to further expand your skillset.

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