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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art
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Doug Aitken
- 100 Yrs
(Hardcover)
Bice Curiger, Aaron Betsky, Francesco Bonami, Kerry Brougher, Tim Griffin
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R1,633
R1,332
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One of the visionary multimedia artists of our time, Doug Aitken
has worked in every medium: from architecture and photography, to
sculpture and film, to installations and interventions. While
Aitken's art varies in both theme and context, his installations
encourage audience interaction and communal gathering, whether this
is accomplished by staging a series of happenings, such as those
that took place at the Museum of Modern Art, New York, during his
Sleepwalkers exhibition in 2007, or by the creation of large-scale,
outdoor installations such as 2009's Sonic Pavilion in Brazil,
where he amplified the sounds of the Earth. His film and
photography often explore themes of displacement and travel, united
by his keen awareness of motion, sound, and color that come
together to create his signature, dreamlike landscapes and the
futurist aesthetic for which he has become known. His projects defy
convention, creating new perspectives by challenging traditional
linear narratives. Aitken has collaborated with talents from a
broad range of disciplines, from Werner Herzog and Rem Koolhaas to
Lou Reed. This beautifully designed book, made in close
collaboration with the artist, is the first to examine Aitken's
artistic development and surveys his work in all mediums.
Images can be studied in many ways-as symbols, displays of artistic
genius, adjuncts to texts, or naturally occurring phenomena like
reflections and dreams. Each of these approaches is justified by
the nature of the image in question as well as the way viewers
engage with it. But images are often something more when they
perform in ways that exhibit a capacity to act independent of human
will. Images come alive-they move us to action, calm us, reveal the
power of the divine, change the world around us. In these
instances, we need an alternative model for exploring what is at
work, one that recognizes the presence of images as objects that
act on us. Building on his previous innovative work in visual and
religious studies, David Morgan creates a new framework for
understanding how the human mind can be enchanted by images in
Images at Work. In carefully crafted arguments, Morgan proposes
that images are special kinds of objects, fashioned and recognized
by human beings for their capacity to engage us. From there, he
demonstrates that enchantment, as described, is not a violation of
cosmic order, but a very natural way that the mind animates the
world around it. His groundbreaking study outlines the deeply
embodied process by which humans create culture by endowing places,
things, and images with power and agency. These various
agents-human and non-human, material, geographic, and
spiritual-become nodes in the web of relationships, thus giving
meaning to images and to human life. Marrying network theory with
cutting-edge work in visual studies, and connecting the visual and
bodily technologies employed by the ancient Greeks and Romans to
secular icons like Che Guevara, Abraham Lincoln, and Mao, Images at
Work will be transformative for those curious about why images seem
to have a power of us in ways we can't always describe.
Sharon Lockhart: Lunch Break III is the third volume in a series
examining the work of acclaimed video artist and photographer
Sharon Lockhart. Known for collaborating with remote or marginal
communities such as blue-collar workers of the twenty-first
century, as she did in Sharon Lockhart: Lunch Break I, the artist
also blurs the line between photography, video art, and
documentary. The results are staged and artificial, yet at the same
time intimate and deeply human. Her newest museum installations
also incorporate artworks and utilitarian objects made by others,
expanding upon earlier forms of institutional critique. This book
includes essays by curators and scholars who provide an
international perspective on the artist's evolving series.
Stunningly illustrated, Sharon Lockhart: Lunch Break III serves as
a reminder of the power and beauty of Lockhart's art.
Film Manifestos and Global Cinema Cultures is the first book to
collect manifestoes from the global history of cinema, providing
the first historical and theoretical account of the role played by
film manifestos in filmmaking and film culture. Focusing equally on
political and aesthetic manifestoes, Scott MacKenzie uncovers a
neglected, yet nevertheless central history of the cinema,
exploring a series of documents that postulate ways in which to
re-imagine the cinema and, in the process, re-imagine the world.
This volume collects the major European "waves" and figures
(Eisenstein, Truffaut, Bergman, Free Cinema, Oberhausen, Dogme
'95); Latin American Third Cinemas (Birri, Sanjines, Espinosa,
Solanas); radical art and the avant-garde (Bunuel, Brakhage, Deren,
Mekas, Ono, Sanborn); and world cinemas (Iimura, Makhmalbaf,
Sembene, Sen). It also contains previously untranslated manifestos
co-written by figures including Bollain, Debord, Hermosillo, Isou,
Kieslowski, Painleve, Straub, and many others. Thematic sections
address documentary cinema, aesthetics, feminist and queer film
cultures, pornography, film archives, Hollywood, and film and
digital media. Also included are texts traditionally left out of
the film manifestos canon, such as the Motion Picture Production
Code and Pius XI's Vigilanti Cura, which nevertheless played a
central role in film culture.
Webtoons-a form of comic that are typically published digitally in
chapter form-are the latest manifestation of the Korean Wave of
popular culture that has increasingly caught on across the globe,
especially among youth. Originally distributed via the Internet,
they are now increasingly distributed through smartphones to
ravenous readers in Korea and around the world. The rise of
webtoons has fundamentally altered the Korean cultural market due
to the growth of transmedia storytelling-the flow of a story from
the original text to various other media platforms, such as films,
television, and digital games-and the convergence of cultural
content and digital technologies. Fans can enjoy this content
anytime and anywhere, either purely as webtoons or as webtoon-based
big-screen culture. Understanding Korean Webtoon Culture analyzes
webtoons through the lens of emerging digital cultures and
discusses relevant cultural perspectives by combining two
different, yet connected approaches, political economy and cultural
studies. The book demonstrates the dynamics between structural
forces and textual engagement in global media flows, and it
illuminates snack-culture and binge-reading as two new forms of
digital culture that webtoon platforms capitalize on to capture
people's shifting media consumption.
Zina Saro-Wiwa: Did You Know We Taught Them How to Dance? is the
first publication on the work of Zina Saro-Wiwa, a British-Nigerian
video artist and filmmaker based in Brooklyn. Occupying the space
between documentary and performance, Saro-Wiwa's videos,
photographs, and sound produced in the Niger Delta region of
southeastern Nigeria from 2013-2015 explore folklore, masquerade
traditions, religious practices, food, and Nigerian popular
aesthetics. Engaging Niger Delta residents as subjects and
collaborators, Saro-Wiwa cultivates strategies of psychic survival
and performance, testing contemporary art's capacity to transform
and to envision new concepts of environment and environmentalism.
Known for decades for corruption and environmental degradation, the
Niger Delta is one of the largest oil producing regions of the
world, and until 2010 provided the United States with a quarter of
its oil. Saro-Wiwa returns to this contested region-the place of
her birth-to tell new stories. Featuring a guest foreword by
Ebiegberi Joe Alagoa; essays by Stephanie LeMenager, Amy L. Powell,
and Taiye Selasi; an interview with the artist by Chika
Okeke-Agulu; and recipes created by the artist.
Unprecedented kinds of experience, and new modes of life, are now
produced by simulations, from the CGI of Hollywood blockbusters to
animal cloning to increasingly sophisticated military training
software, while animation has become an increasingly powerful
pop-cultural form. Today, the extraordinary new practices and
radical objects of simulation and animation are transforming our
neoliberal-biopolitical "culture of life". The Animatic Apparatus
offers a genealogy for the animatic regime and imagines its
alternative futures, countering the conservative-neoliberal notion
of life's sacred inviolability with a new concept and ethics of
animatic life.
The first extended study of the renowned artists' collective
Fluxus, Corporate Imaginations examines the group's emergence on
three continents from 1962 to 1978, and its complexities,
contradictions, and historical specificity. Its founder, George
Maciunas, organized Fluxus like a multinational corporation,
simulating corporate organization and commodity flows, a reflection
of how he imagined critical art practice at that time. Despite the
collective's critical stance toward the corporation, Fluxus shared
aspects of the rising corporate culture of the day. In this book,
Mari Dumett addresses the "business" of Fluxus and explores the
larger discursive issues of organization, mediatization,
routinization, automation, commoditization, and systematization
that Fluxus artists both manipulated and exposed in bold relief. A
study of six central figures in the group-George Brecht, Alison
Knowles, Maciunas, Nam June Paik, Mieko Shiomi, and Robert
Watts,-reveals how they developed historically specific strategies
of mimicking the capitalist system. These artists appropriated
tools, occupied spaces, revealed operations, and, ultimately,
"performed the system" itself by employing an aesthetics of
organization, communication, events, branding, routine, and global
mapping. Invoking "corporate imaginations," Fluxus artists proposed
"strategies for living" as conscious creative subjects within a
totalizing and increasingly global system, and demonstrated how
these strategies must be repeated in an ongoing negotiation of new
relations of power and control between subject and system.
In Paik's Virtual Archive, Hanna B. Holling contemplates the
identity of multimedia artworks by reconsidering the role of
conservation in our understanding of what the artwork is and how it
functions within and beyond a specific historical moment. In
Holling's discussion of works by Nam June Paik (1932-2006), the
hugely influential Korean American artist who is considered the
progenitor of video art, she explores the relation between the
artworks' concept and material, theories of musical performance and
performativity, and the Bergsonian concept of duration, as well as
the parts these elements play in the conceptualization of
multimedia artworks. Holling combines her astute assessment of
artistic technologies with ideas from art theory, philosophy, and
aesthetics to probe questions related to materials and materiality,
not just in Paik's work but in contemporary art in general.
Ultimately, she proposes that the archive-the physical and virtual
realm that encompasses all that is known about an artwork-is the
foundation for the identity and continuity of every work of art.
Sensing Justice examines the aesthetic frames that mediate the
sensory perception and signification of law and justice in the
context of twenty-first-century Spain. What senses do these frames
privilege or downgrade? What kind of subjects do they show,
construct, and address? What kind of affective and ethical
responses do they invite? What kind of judgments do they invite?
The book addresses these questions by moving away from the focus on
narrative and through a close analysis of selected contemporary
Spanish films such as Pan's Labyrinth, High Heels, Common Wealth,
The Method, No Rest for the Wicked and Unit 7. By creating new
frames of perception and signification, the films analyzed
challenge the senses of law and justice traditionally taken for
granted and reconfigure them anew. Engaging with legal theory, film
studies, aesthetics, and politics, Sensing Justice provides a
compelling illustration of how law and justice are multisensory and
embodied experiences.
A free open access ebook is available upon publication. Learn more
at www.luminosoa.org. Many recent works of contemporary art,
performance, and film turn a spotlight on sleep, wresting it from
the hidden, private spaces to which it is commonly relegated. At
the Edges of Sleep considers sleep in film and moving image art as
both a subject matter to explore onscreen and a state to induce in
the audience. Far from negating action or meaning, sleep extends
into new territories as it designates ways of existing in the
world, in relation to people, places, and the past. Defined
positively, sleep also expands our understanding of reception
beyond the binary of concentration and distraction. These
possibilities converge in the work of Thai filmmaker and artist
Apichatpong Weerasethakul, who has explored the subject of sleep
systematically throughout his career. In examining Apichatpong's
work, Jean Ma brings together an array of interlocutors-from Freud
to Proust, George Melies to Tsai Ming-liang, Weegee to Warhol-to
rethink moving images through the lens of sleep. Ma exposes an
affinity between cinema, spectatorship, and sleep that dates to the
earliest years of filmmaking, and sheds light upon the shifting
cultural valences of sleep in the present moment.
Tracing the rise and development of the Ghanaian video film
industry between 1985 and 2010, Sensational Movies examines video
movies as seismographic devices recording a culture and society in
turmoil. This book captures the dynamic process of popular
film-making in Ghana as a new medium for the imagination and tracks
the interlacing of the medium's technological, economic, social,
cultural, and religious aspects. Stepping into the void left by the
defunct state film industry, video movies negotiate the imaginaries
deployed by state cinema on the one hand and Christianity on the
other. Birgit Meyer analyzes Ghanaian video as a powerful,
sensational form. Colliding with the state film industry's
representations of culture, these movies are indebted to religious
notions of divination and revelation. Exploring the format of "film
as revelation," Meyer unpacks the affinity between cinematic and
popular Christian modes of looking and showcases the transgressive
potential haunting figurations of the occult. In this brilliant
study, Meyer offers a deep, conceptually innovative analysis of the
role of visual culture within the politics and aesthetics of
religious world making.
What happens when a drone enters a gallery or appears on screen?
What thresholds are crossed as this weapon of war occupies everyday
visual culture? These questions have appeared with increasing
regularity since the advent of the War on Terror, when drones began
migrating into civilian platforms of film, photography,
installation, sculpture, performance art, and theater. In this
groundbreaking study, Thomas Stubblefield attempts not only to
define the emerging genre of "drone art" but to outline its primary
features, identify its historical lineages, and assess its
political aspirations. Richly detailed and politically salient,
this book is the first comprehensive analysis of the intersections
between drones, art, technology, and power.
In The Genius of the System, Thomas Schatz recalls Hollywood's
Golden Age from the 1920s until the dawn of television in the late
1940s, when quality films were produced swiftly and cost
efficiently thanks to the intricate design of the system. Schatz
takes us through the rise and fall of individual careers and the
making-and unmaking-of movies such as Frankenstein, Casablanca, and
Hitchcock's Notorious. Through detailed analysis of major Hollywood
moviemakers including Universal, Warner Bros., and MGM, he reminds
us of a time when studios had distinct personalities and the
relationship between contracts and creativity was not mutually
exclusive.
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