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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art

Lizzie Fitch, Ryan Trecartin - Whether Line (Paperback): Chiara Costa Lizzie Fitch, Ryan Trecartin - Whether Line (Paperback)
Chiara Costa
R1,795 Discovery Miles 17 950 Ships in 18 - 22 working days
Electric Seeing - Positions in Contemporary Video Art (Paperback): Charlotte Klink Electric Seeing - Positions in Contemporary Video Art (Paperback)
Charlotte Klink
R1,505 R1,339 Discovery Miles 13 390 Save R166 (11%) Ships in 10 - 15 working days

What is the subject of video? Charlotte Klink traces the development of electromagnetism in the pursuit of "Electric Seeing" that emerged in the 19th century as well as its curious relation to psychoanalysis and the contemporary discovery of the structure of the human psyche. In doing so, she exposes how this development laid the foundation of what we know today as "video". This comprehensive theory of video entails a discussion of the technological, historical, and etymological roots, the media-theoretical concepts of medium and index, the philosophical and art-theoretical environment in which video emerged in the 1960s, the psychoanalytic concept of the phantasm, and artworks by artists such as Yael Bartana and Hito Steyerl.

Found in Transition - Hong Kong Studies in the Age of China (Hardcover): Yiu-Wai Chu Found in Transition - Hong Kong Studies in the Age of China (Hardcover)
Yiu-Wai Chu
R1,860 Discovery Miles 18 600 Ships in 10 - 15 working days
The Encyclopedia of American Animated Television Shows (Hardcover): David Perlmutter The Encyclopedia of American Animated Television Shows (Hardcover)
David Perlmutter
R4,086 Discovery Miles 40 860 Ships in 10 - 15 working days

Once consigned almost exclusively to Saturday morning fare for young viewers, television animation has evolved over the last several decades as a programming form to be reckoned with. While many animated shows continue to entertain tots, the form also reaches a much wider audience, engaging viewers of all ages. Whether aimed at toddlers, teens, or adults, animated shows reflect an evolving expression of sophisticated wit, adult humor, and a variety of artistic techniques and styles. The Encyclopedia of American Animated Television Series encompasses animated programs broadcast in the United States and Canada since 1948. From early cartoon series like Crusader Rabbit, Rocky and His Friends, and The Flintstones to 21st century stalwarts like The Simpsons, South Park, and Spongebob Squarepants, the wide range of shows can be found in this volume. Series from many networks-such as Comedy Central, the Disney Channel, Nickleodeon, and Cartoon Network- are included, representing both the diversity of programming and the broad spectrum of viewership. Each entry includes a list of cast and characters, credit information, a brief synopsis of the series, and a critical analysis. Additional details include network information and broadcast history. The volume also features one hundred images and an introduction containing an historical overview of animated programming since the inception of television. Highlighting an extensive array of shows from Animaniacs and Archer to The X-Men and Yogi Bear, The Encyclopedia of American Animated Television Series is an essential resource for anyone interested in the history and evolution of this constantly expanding art form.

Glitch Feminism - A Manifesto (Paperback): Legacy Russell Glitch Feminism - A Manifesto (Paperback)
Legacy Russell 1
R283 Discovery Miles 2 830 Ships in 9 - 17 working days

The divide between the digital and the real world no longer exists: we are connected all the time. How do we find out who we are within this digital era? Where do we create the space to explore our identity? How can we come together and create solidarity? The glitch is often dismissed as an error, a faulty overlaying, but, as Legacy Russell shows, liberation can be found within the fissures between gender, technology and the body that it creates. The glitch offers the opportunity for us to perform and transform ourselves in an infinite variety of identities. In Glitch Feminism, Russell makes a series of radical demands through memoir, art and critical theory, and the work of contemporary artists who have travelled through the glitch in their work. Timely and provocative, Glitch Feminism shows how the error can be a revolution.

Character Design Quarterly 17 (Paperback): 3DTotal Publishing Character Design Quarterly 17 (Paperback)
3DTotal Publishing
R328 Discovery Miles 3 280 Ships in 10 - 15 working days

Character Design Quarterly (CDQ) is a lively, creative magazine bringing inspiration, expert insights, and leading techniques from professional illustrators, artists, and character art enthusiasts worldwide. Each issue provides detailed tutorials on creating diverse characters, enabling you to explore the processes and decision making that go into creating amazing characters. Learn new ways to develop your own ideas, and discover from the artists what it is like to work for prolific animation studios such as Disney, Warner Bros., and DreamWorks. The face of issue 17 is Devin Elle Kurtz, who crafted an enchanting narrative design especially for this issue's cover. Alongside a breakdown of how the cover was created, readers can discover more about the artist and her creative story to date. Issue 17 also features an informative interview with the team at Taiko Studios.

Preston Sturges - The Last Years of Hollywood's First Writer-Director (Paperback): Nick Smedley, Tom Sturges Preston Sturges - The Last Years of Hollywood's First Writer-Director (Paperback)
Nick Smedley, Tom Sturges; Foreword by Peter Bogdanovich
R748 Discovery Miles 7 480 Ships in 10 - 15 working days

Few directors of the 1930s and 40s were as distinctive and popular as Preston Sturges, whose whipsmart comedies have entertained audiences for decades. This book offers a new critical appreciation of Sturges' whole oeuvre, incorporating a detailed study of the last ten years of his life from new primary sources. Preston Sturges details the many unfinished projects of Sturges' last decade, including films, plays, TV series and his autobiography. Drawing on diaries, sketchbooks, correspondence, unpublished screenplays and more, Nick Smedley and Tom Sturges present the writer-director's final years in more detail than we've ever seen, showing a master still at work - even if very little of that work ultimately made it to the screen or stage.

Final Fantasy Xiv: A Realm Reborn -- The Art Of Eorzea -another Dawn- (Paperback): Square Enix Final Fantasy Xiv: A Realm Reborn -- The Art Of Eorzea -another Dawn- (Paperback)
Square Enix
R1,023 R902 Discovery Miles 9 020 Save R121 (12%) Ships in 18 - 22 working days
The Art Of Tiny Tina's Wonderlands (Hardcover): Gearbox Software The Art Of Tiny Tina's Wonderlands (Hardcover)
Gearbox Software
R1,339 R1,085 Discovery Miles 10 850 Save R254 (19%) Ships in 9 - 17 working days
Ecologies of Invention (Paperback): Andy Dong, John Conomos, Brad Buckley Ecologies of Invention (Paperback)
Andy Dong, John Conomos, Brad Buckley
R1,018 Discovery Miles 10 180 Ships in 10 - 15 working days

Are artists, designers and musicians inventors? Or does the invention originate from scientific discovery alone? Ecologies of Invention is the first collection of essays that brings together writers and scholars of international standing from the University of Sydney and beyond to examine assumptions underlying notions of inventiveness. The writers explain how inventiveness borne out of aesthetic ambitions is impacting on and changing our culture and society. Ecologies of Invention describes the articulation of inventive capacities across disciplines and across multiple scales, from personal capacities to the social, spatial and network configurations that drive people to produce inventions. The book poses new questions for scholars, artists, architects, designers, historians, engineers, scientists, lawyers and economists about the nature, origins and processes of invention. "This is a challenging book which confronts traditional thinking around creativity and inventiveness, and raises issues that need serious debate." -- Barry Jones

Torsten Lauschmann - Startle (Paperback): Torsten Lauschmann - Startle (Paperback)
R482 Discovery Miles 4 820 Ships in 9 - 17 working days

en Lauschmann's work is informed by his interest in the earliest forms of magical entertainment and the latest technical innovations. In his largest solo exhibition to date, he explores the use of tools, techniques and systems to solve problems, with the aim of bypassing the tension between optimistic and sceptical attitudes towards technology. Startle Reaction uses Lauschmann's interest in automatons and cinema to play with the notion that we are capable of believing in things we know are false.

Flash XML Applications - Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases (Hardcover): Joachim Schnier Flash XML Applications - Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases (Hardcover)
Joachim Schnier
R5,500 Discovery Miles 55 000 Ships in 10 - 15 working days

Add seamless, interactive, user-controlled delivery to your Flash applications. This book builds upon your understanding of basic ActionScript (AS) syntax with the foundational skills that you need to use XML in Flash applications and AS2 or AS3 to migrate your existing applications. Beginning with an introduction to XML, XML parsing methods, and a short introduction to AS2 you learn how to create a universal XML load/onload Class as well as a universal XHTML parser. Then you learn how to use Components using XML as the data source, including the menu, menubar, datagrid and tree component. Finally, a tutorial project-the design and development of a Real Estate Web site that contains an XML search engine-pulls it all together with hands-on experience. All the applications use XML as the data source and are written as class files. Select parts of the Real Estate Web site are redeveloped in AS3 for purposes of illustration. The new XML class is presented and specific code examples demonstrate techniques to apply methods and use properties. Particular attention is paid to the differences between AS2 and AS3 and how to effectively transition from one AS version to the other. The downloadable resources contain code for all of the properties and methods of the AS2, AS3, and XML class examples. Components for the Real Estate Web site project are also provided.

Building Interactive Worlds in 3D - Virtual Sets and Pre-Visualization for Games, Film, and the Web (Hardcover): Jean-marc... Building Interactive Worlds in 3D - Virtual Sets and Pre-Visualization for Games, Film, and the Web (Hardcover)
Jean-marc Gauthier
R5,515 Discovery Miles 55 150 Ships in 10 - 15 working days

In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed is: Lightwave, and Maya. The book is constructed so that, depending on your project and design needs, you can read the text or interviews independently and/or use the book as reference for individual tutorials on a project-by-project basis. Each tutorial is followed by a short interview with a 3D graphics professional in order to provide insight and additional advice on particular interactive 3D techniques-from user, designer, artist, and producer perspectives.

Ancient Epic in Film and Television (Hardcover): Amanda Potter, Hunter Gardner Ancient Epic in Film and Television (Hardcover)
Amanda Potter, Hunter Gardner
R2,748 Discovery Miles 27 480 Ships in 10 - 15 working days

How do epic tropes shape representations of the ancient world and determine contemporary understandings of historical events? What features of ancient epic persistently emerge in science fiction and fantasy narratives adapted to the screen, and why? How does the different scope of televisual versus cinematic media impact the representation of conventions derived from ancient epic? The international range of contributors to this volume respond to these questions by looking for features of epic outside the traditional realm of Greco-Roman antiquity, including historical films and series, fantasy, science fiction and documentary. By identifying epic conventions on the large and small screen, as well as within a range of speculative fictions in fantastical and futuristic settings, they consider the function of such conventions within their twenty-first-century production contexts.

Cinematic Art of StarCraft (Hardcover): Blizzard Entertainment Cinematic Art of StarCraft (Hardcover)
Blizzard Entertainment
R1,118 R971 Discovery Miles 9 710 Save R147 (13%) Ships in 18 - 22 working days

For more than two decades, players have led the zerg, protoss, and terrans into battle for galactic dominance in StarCraft, StarCraft II, and multiple campaign expansions. The Cinematic Art of StarCraft offers a detailed view into the history and philosophy of Blizzard's revolutionary cinematics team. Focusing on the craft and storytelling of cinematics and filled with anecdotes from the creators, The Cinematic Art of StarCraft gives fans a unique peek into the cinematics that have wowed millions of fans across the Koprulu sector.

Film Serials and the American Cinema, 1910-1940 - Operational Detection (Hardcover, 0): Ilka Brasch Film Serials and the American Cinema, 1910-1940 - Operational Detection (Hardcover, 0)
Ilka Brasch
R4,043 Discovery Miles 40 430 Ships in 18 - 22 working days

Before the advent of television, cinema offered serialized films as a source of weekly entertainment. This book traces the history from the days of silent screen heroines to the sound era's daring adventure serials, unearthing a thriving film culture beyond the self-contained feature. Through extensive archival research, Ilka Brasch details the aesthetic appeals of film serials within their context of marketing and exhibition, looking at how they adapted the pleasures of a flourishing crime fiction culture to both serial visual culture and the affordances of the media-modernity of the early 20th century. The study furthermore traces the relationship of film serials to the broadcast models of radio and television and thereby shows how film serials introduced modes of storytelling that informed popular culture even beyond the serial's demise.

On Stage - The theatrical dimension of video imaged (Paperback): Mathilde Roman On Stage - The theatrical dimension of video imaged (Paperback)
Mathilde Roman
R834 Discovery Miles 8 340 Ships in 10 - 15 working days

In On Stage, Mathilde Roman explores the resonances that fields of theatre - stage, decor, space, gaze and more - have in the practice of video arts. Using these notions of theatre both as points of reference and as a prism through which video installation can be approached, Roman concentrates on questions often overlooked by art historians, theorists and critics. These include questions of exhibition architecture, display, viewer experience, temporality and the importance of the gaze. Each chapter is articulated around analyses of video installations created by artists, from Michael Snow to Maider Fortune, and Dan Graham to Laurent Grasso. With a preface by Mieke Bal, On Stage is an important contribution to the fields of art, history and film studies.

Parallel Practices - Joan Jonas & Gina Pane (Paperback): Dean Daderko, Elisabeth Lebovici, Anne Tronche, Barbara Clausen Parallel Practices - Joan Jonas & Gina Pane (Paperback)
Dean Daderko, Elisabeth Lebovici, Anne Tronche, Barbara Clausen
R654 R609 Discovery Miles 6 090 Save R45 (7%) Ships in 10 - 15 working days

"Parallel Practices: Joan Jonas & Gina Pane" considers the works of two pioneers of performance art. Jonas (born 1936) and Pane (1939-1990) lived and worked in the United States and France respectively. Each artist worked multidisciplinarily, producing sculpture, drawings, installations, film and video in addition to live actions. Notably, Jonas and Pane have been lauded for their foundational work in performance, a field in which both of these artists blazed trails. Published to accompany an exhibition at the Contemporary Arts Museum Houston, "Parallel Practices" explores the trajectory of these artists' practices to reveal shared and complementary aspects, as well as to highlight the significant divergences and differences that characterize each artist's work. It includes texts by curator Dean Daderko, Elisabeth Lebovici and Anne Tronche and Barbara Clausen.

Super Mario Encyclopedia - The Official Guide to the First 30 Years (Hardcover): Nintendo Super Mario Encyclopedia - The Official Guide to the First 30 Years (Hardcover)
Nintendo 1
R1,105 R974 Discovery Miles 9 740 Save R131 (12%) Ships in 10 - 15 working days
Women Artists, Feminism and the Moving Image - Contexts and Practices (Paperback): Lucy Reynolds Women Artists, Feminism and the Moving Image - Contexts and Practices (Paperback)
Lucy Reynolds
R1,129 Discovery Miles 11 290 Ships in 10 - 15 working days

A diverse range of leading scholars, activists, archivists and artists explore the histories, practices and concerns of women making film and video across the world, from the pioneering German animator Lotte Reiniger, to the influential African American filmmaker Julie Dash and the provocative Scottish contemporary artist Rachel Maclean. Opening with a foreword from the film theorist Laura Mulvey and a poem by the artist filmmaker Lis Rhodes, the book traces the legacies of early feminist interventions into the moving image and the ways in which these have been re-configured in the very different context of today. Reflecting and building upon the practices of recuperation that continue to play a vital role in feminist art practice and scholarship, contributors discuss topics such as how multiculturalism is linked to experimental and activist film history, the function and nature of the essay film, feminist curatorial practices and much more. This book transports readers across diverse cultural contexts and geographical contours, addressing complex narratives of subjectivity, representation and labour, while juxtaposing cultures of film, video and visual arts practice often held apart.

Final Fantasy Xiv: Heavensward -- The Art Of Ishgard -stone And Steel- (Paperback): Square Enix Final Fantasy Xiv: Heavensward -- The Art Of Ishgard -stone And Steel- (Paperback)
Square Enix
R1,071 R950 Discovery Miles 9 500 Save R121 (11%) Ships in 18 - 22 working days
Guida al cinema degli zombie Vol. 2 - Dagli anni '80 agli anni '90 (Italian, Paperback): Marcello Gagliani Caputo Guida al cinema degli zombie Vol. 2 - Dagli anni '80 agli anni '90 (Italian, Paperback)
Marcello Gagliani Caputo
R514 Discovery Miles 5 140 Ships in 18 - 22 working days
Batman: The Animated Series - The Phantom City Creative Collection (Hardcover): Mondo Batman: The Animated Series - The Phantom City Creative Collection (Hardcover)
Mondo; Contributions by Justin Erickson; Foreword by Paul Dini
R1,446 R1,224 Discovery Miles 12 240 Save R222 (15%) Ships in 18 - 22 working days
The Anarchist Cinema (Hardcover): James Newton The Anarchist Cinema (Hardcover)
James Newton
R2,131 Discovery Miles 21 310 Ships in 10 - 15 working days

The Anarchist Cinema examines the complex relationships that exist between anarchist theory and film. No longer hidden in obscure corners of cinematic culture, anarchy is a theme that has traversed arthouse, underground and popular film. James Newton explores the notion that cinema is an inherently subversive space, establishes criteria for deeming a film anarchic, and examines the place of underground and DIY filmmaking within the wider context of the category. The author identifies subversive undercurrents in cinema and uses anarchist political theory as an interpretive framework to analyse filmmakers, genres and the notion of cinema as an anarchic space.

A Trail of Fire for Political Cinema - The Hour of the Furnaces Fifty Years Later (Hardcover): Javier Campo, Humberto... A Trail of Fire for Political Cinema - The Hour of the Furnaces Fifty Years Later (Hardcover)
Javier Campo, Humberto Perez-Blanco
R2,427 Discovery Miles 24 270 Ships in 10 - 15 working days

Marking the 50th anniversary of the premiere of La Hora de Los Hornos (The Hour of the Furnaces) (Getino and Solanas, 1968), A Trail of Fire for Political Cinema is an edited collection that closely analyses the film, looking to the context and the socio-political landscape of 1960s Argentina, as well as the film's legacy and contemporary relevance. Attention is paid to the corpus of political documentaries made between 1968 to 1976, including those that marked the last coup d'etat in Argentina, to emphasize how formal and thematic trends relate to their Argentinian social context. In order to highlight The Hour of the Furnaces's contemporary relevance as a form of politically engaged activism, the book will also look at Fernando Solanas's documentary output in the twenty-first century.

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