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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art

Instructional Cinema and African Audiences in Colonial Kenya, 1926-1963 (Hardcover): Samson Kaunga Ndanyi Instructional Cinema and African Audiences in Colonial Kenya, 1926-1963 (Hardcover)
Samson Kaunga Ndanyi
R2,441 Discovery Miles 24 410 Ships in 12 - 17 working days

In Instructional Cinema and African Audiences in Colonial Kenya, 1926-1963, the author argues against the colonial logic instigating that films made for African audiences in Kenya influenced them to embrace certain elements of western civilization but Africans had nothing to offer in return. The author frames this logic as unidirectional approach purporting that Africans were passive recipients of colonial programs. Contrary to this understanding, the author insists that African viewers were active participants in the discourse of cinema in Kenya. Employing unorthodox means to protest mediocre films devoid of basic elements of film production, African spectators forced the colonial government to reconsider the way it produced films. The author frames the reconsideration as bidirectional approach. Instructional cinema first emerged as a tool to "educate" and "modernize" Africans, but it transformed into a contestable space of cultural and political power, a space that both sides appropriated to negotiate power and actualize their abstract ideas.

CINEMA 4D 11 Workshop (Hardcover): Arndt von Koenigsmarck CINEMA 4D 11 Workshop (Hardcover)
Arndt von Koenigsmarck
R5,682 R4,658 Discovery Miles 46 580 Save R1,024 (18%) Ships in 10 - 15 working days

Model, texture and animate with Cinema 4D 11 using the techniques and tips provided in Cinema 4D 11 Workshop. Starting with all of the basic concepts, functions, and tools - follow along to the workshop tutorials that deliver a hands-on knowledge of the new R11 toolset as well as the returning advanced features. The companion website provides all of the required tutorial media from the projects in the book so that you create your own working models and animations.

Forlorn Victory Puzzle (Jigsaw): Blizzard Entertainment Blizzard Entertainment Forlorn Victory Puzzle (Jigsaw)
Blizzard Entertainment Blizzard Entertainment
R686 R651 Discovery Miles 6 510 Save R35 (5%) Ships in 10 - 15 working days

In Battle for Azeroth, the stakes for both the Alliance and the Horde have never been greater. Uncover the epic battle between Sylvanas Windrunner and Anduin Wrynn piece by piece with the Forlorn Victory puzzle!

The Art and Soul of Dune (Hardcover): Denis Villeneuve The Art and Soul of Dune (Hardcover)
Denis Villeneuve; Tanya Lapointe; Introduction by Brian Herbert, Kevin J. Anderson
R940 R778 Discovery Miles 7 780 Save R162 (17%) Ships in 5 - 10 working days

Immerse yourself in the world of Denis Villeneuve's Dune and discover the incredible creative journey that brought Frank Herbert's iconic novel to the big screen. Frank Herbert's science fiction classic Dune has been brought to life like never before in the breathtaking film adaptation from acclaimed director Denis Villeneuve (Blade Runner 2049, Arrival). Now fans can be part of this creative journey with The Art and Soul of Dune, the official companion to the hugely anticipated movie event. Written by Dune executive producer Tanya Lapointe, this visually dazzling exploration of the filmmaking process gives unparalleled insight into the project's genesis--from its striking environmental and creature designs to its intricate costume concepts and landmark digital effects. The Art and Soul of Dune also features exclusive interviews with key members of the cast and crew, including Denis Villeneuve, Timothee Chalamet, Rebecca Ferguson, Oscar Isaac, and many more, delivering a uniquely candid account of the hugely ambitious international shoot. Showcasing Villeneuve's visionary approach to realizing Herbert's science fiction classic, The Art and Soul of Dune is an essential companion to the director's latest masterpiece.

The Art Of Dishonored 2 (Hardcover): Games Bethesda The Art Of Dishonored 2 (Hardcover)
Games Bethesda
R1,337 R1,235 Discovery Miles 12 350 Save R102 (8%) Ships in 12 - 17 working days
Classical Antiquity in Video Games - Playing with the Ancient World (Hardcover): Christian Rollinger Classical Antiquity in Video Games - Playing with the Ancient World (Hardcover)
Christian Rollinger
R3,629 Discovery Miles 36 290 Ships in 12 - 17 working days

From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as "Assassin's Creed" or "Civilization" selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.

Digital Art, Aesthetic Creation - The Birth of a Medium (Paperback): Paul Crowther Digital Art, Aesthetic Creation - The Birth of a Medium (Paperback)
Paul Crowther
R1,428 Discovery Miles 14 280 Ships in 12 - 17 working days

Is art created with computers really art? This book answers 'yes.' Computers can generate visual art with unique aesthetic effects based on innovations in computer technology and a Postmodern naturalization of technology wherein technology becomes something we live in as well as use. The present study establishes these claims by looking at digital art's historical emergence from the 1960s to the start of the present century. Paul Crowther, using a philosophical approach to art history, considers the first steps towards digital graphics, their development in terms of three-dimensional abstraction and figuration, and then the complexities of their interactive formats.

Adult Coloring Books - Butterfly Zentangle Patterns: 31 Beautiful, Stress Relieving Butterfly Coloring Designs (Paperback):... Adult Coloring Books - Butterfly Zentangle Patterns: 31 Beautiful, Stress Relieving Butterfly Coloring Designs (Paperback)
Hobby Habitat Coloring Books
R179 Discovery Miles 1 790 Ships in 10 - 15 working days
Recording Reality, Desiring the Real (Paperback, New): Elizabeth Cowie Recording Reality, Desiring the Real (Paperback, New)
Elizabeth Cowie
R681 Discovery Miles 6 810 Ships in 12 - 17 working days

Documentary has once again emerged as one of the most vital cultural forms, whether seen in cinemas or inside the home, as digital, film, or video. In "Recording Reality, Desiring the Real," Elizabeth Cowie looks at the history of documentary and its contemporary forms, showing how it has been simultaneously understood as factual, as story, as art, and as political, addressing the seeming paradox between the pleasures of spectacle in the documentary and its project of informing and educating.
Cowie claims that, as a radical film form, documentary has been a way for filmmakers to acknowledge historical and contemporary realities by presenting images of these realities. If documentary is the desire to know reality through its images and sounds, she asks, what kind of speaking (and speaking about) emerges in documentary, and how are we engaged by it? In considering this and other questions, Cowie examines a range of noteworthy films, including Spike Lee's "When the Levees Broke," John Huston's "Let There Be Light," and Milica Tomic's "Portrait of My Mother.""
Recording Reality, Desiring the Real "stakes documentary's central place in cinema as both an art form and a form of social engagement, which together create a new understanding of spectatorship.

The Final Frontier - International Relations and Politics through Star Trek and Star Wars (Paperback): Joel R. Campbell, Gigi... The Final Frontier - International Relations and Politics through Star Trek and Star Wars (Paperback)
Joel R. Campbell, Gigi Gokcek
R1,123 Discovery Miles 11 230 Ships in 12 - 17 working days

The proposed book uses the Star Trek television/movie and Star Wars movie series to explain key international relations (IR) concepts and theories. It begins with an overview of the importance of science fiction in literature and film/television. It then presents the development of the Star Trek and Star Wars franchises, and discusses how their progression through time has illustrated key IR theories and concepts. As a bonus, it compares the two franchises to another recent science fiction franchise used to teach IR (Battlestar Galactica).

Mary Reid Kelley - Working Objects and Videos (Paperback): Daniel Belasco, Corinna Ripps Schaming, Sara J. Pasti, Janet Riker Mary Reid Kelley - Working Objects and Videos (Paperback)
Daniel Belasco, Corinna Ripps Schaming, Sara J. Pasti, Janet Riker
R607 Discovery Miles 6 070 Ships in 12 - 17 working days

"Mary Reid Kelley" celebrates the first museum exhibition devoted to the finely crafted and researched costumes, objects, and drawings that Mary Reid Kelley creates for her visually and intellectually stimulating videos. An essay by curator Daniel Belasco analyzes the sources and significance of the working objects in how they promote the unreality effect of Mary Reid Kelley s videos, which combine both the analog and digital and the personal and historical. A conversation between Corinna Ripps Schaming and Mary Reid Kelley and her long-time collaborator Patrick Kelley reveals insights into their working process. For the first time, the full range of the artist s costumes, props, drawings, furniture, and accessories are photographed and presented as unique works of art."

Video Art Historicized - Traditions and Negotiations (Hardcover, New Ed): Malin Hedlin Hayden Video Art Historicized - Traditions and Negotiations (Hardcover, New Ed)
Malin Hedlin Hayden
R4,569 Discovery Miles 45 690 Ships in 12 - 17 working days

Video art emerged as an art form that from the 1960s and onwards challenged the concept of art - hence, art historical practices. From the perspective of artists, critics, and scholars engaged with this new medium, art was seen as too limiting a notion. Important issues were to re-think art as a means for critical investigations and a demand for visual reconsiderations. Likewise, art history was argued to be in crisis and in need of adapting its theories and methods in order to produce interpretations and thereby establish historical sense for moving images as fine art. Yet, as this book argues, video art history has evolved into a discourse clinging to traditional concepts, ideologies, and narrative structures - manifested in an increasing body of texts. Video Art Historicized provides a novel, insightful and also challenging re-interpretation of this field by examining the discourse and its own premises. It takes a firm conceptual approach to the material, examining the conceptual, theoretical, and methodological implications that are simultaneously contested by both artists and authors, yet intertwined in both the legitimizing and the historicizing processes of video as art. By engaging art history's most debated concepts (canon, art, and history) this study provides an in-depth investigation of the mechanisms of the historiography of video art. Scrutinizing various narratives on video art, the book emphasizes the profound and widespread hesitations towards, but also the efforts to negotiate, traditional concepts and practices. By focusing on the politics of this discourse, theoretical issues of gender, nationality, and particular themes in video art, Malin Hedlin Hayden contests the presumptions that inform video art and its history.

Digital Currents - Art in the Electronic Age (Paperback, 3Rev ed): Margot Lovejoy Digital Currents - Art in the Electronic Age (Paperback, 3Rev ed)
Margot Lovejoy
R1,518 Discovery Miles 15 180 Ships in 9 - 15 working days

Digital Currents explores the growing impact of digital technologies on aesthetic experience and examines the major changes taking place in the role of the artist as social communicator.

Margot Lovejoy recounts the early histories of electronic media for art making - video, computer, the internet - in this richly illustrated book. She provides a context for the works of major artists in each media, describes their projects, and discusses the issues and theoretical implications of each to create a foundation for understanding this developing field.
Digital Currents fills a major gap in our understanding of the relationship between art and technology, and the exciting new cultural conditions we are experiencing. It will be ideal reading for students taking courses in digital art, and also for anyone seeking to understand these new creative forms.

Beginner's Guide To Procreate: Characters - How to create characters on an iPad  (R) (Paperback): 3DTotal Publishing Beginner's Guide To Procreate: Characters - How to create characters on an iPad (R) (Paperback)
3DTotal Publishing
R827 R779 Discovery Miles 7 790 Save R48 (6%) Ships in 9 - 15 working days

Thanks to Procreate, designing characters for the entertainment industry can be done on the iPad. In this book for newcomers to the software, several renowned and experienced designers demonstrate how they do it, sharing not only their professional tips and tricks, but also how the traditional character design process translates to Procreate. Whether you sketch or paint, draw from reality, or dream up new concepts, you will become fluent in using Procreate for all stages of character design. The thorough Getting Started section spotlights the specific Procreate tools, such as Brushes, Layers, and Adjustments, that bring your characters to life. Perfecting color and nuance of hair, skin, eyes and fabric of your characters is vital, and the Quick Tips section lets you quickly locate and manipulate the tools you need. Take the opportunity to observe and practice the techniques as part of a real-world workflow, as professional character designers demonstrate in seven step-by-step Projects how to use Procreate's tools to successfully evolve a character from initial thumbnails to final hero pose. Whether or not you have used Procreate before, Beginner's Guide to Procreate: Characters ensures your character ideas and concepts become fully realized creations on the iPad screen.

The Art of Guweiz (Hardcover): Zheng Wei Gu The Art of Guweiz (Hardcover)
Zheng Wei Gu; Edited by Publishing 3DTotal
R967 R844 Discovery Miles 8 440 Save R123 (13%) Ships in 12 - 17 working days

Digital artist Zheng Wei Gu (AKA Guweiz) shares his anime-inspired world in this beautifully produced and insightful book, leading you through his fantasy world with a portfolio packed with gritty detail and a surreal vibe. Guweiz began drawing when he was 17, inspired by an anime art tutorial on YouTube. Discovering a natural talent, he carried on drawing and quickly amassed a fan-base for his edgy illustration style. Throughout this book, readers will discover his artistic journey from the very beginning, with behind-the-scenes details about how some of his most popular pieces were created. He reveals his secrets for turning influences into truly original digital art, including that all-important narrative that takes drawing and painting beyond the purely visual. Step-by-step tutorials share techniques and tips to help you create these sorts of effects in your art, resulting in images with the depth of detail and intrigue that Guweiz has made his trademark. The artist's unique urban take on the popular manga/anime style is gripping right from the first page, from the surreal take on Japanese lifestyle to the urban fantasy he creates.

Dibujante Nocturno: The Art of Francisco Garces - The Art of Francisco Garces (Hardcover): Dibujante Noctorno, 3DTotal... Dibujante Nocturno: The Art of Francisco Garces - The Art of Francisco Garces (Hardcover)
Dibujante Noctorno, 3DTotal Publishing
R974 R851 Discovery Miles 8 510 Save R123 (13%) Ships in 12 - 17 working days

Turn the pages of this lavishly-produced book to discover a collection of monsters, creatures, and characters created by self-taught concept artist Francisco Garces, AKA Dibujante Nocturno. The artist and illustrator shares his journey, revealing how his self-taught skills have evolved over the years, resulting in the demonic yet exquisite style that has earned him over 400,000 followers on Instagram. In addition to a specially curated gallery of his past work, there are new pieces created exclusively for this book, including step-by-step tutorials that break down not only the artist's workflow and routine, but also his intricate pen linework techniques, cleverly chosen color palettes, and detailed rendering. Being self-taught, the artist has honed his skills in a completely unique way, allowing readers to glean not only unique tips and techniques, but also inspiration and insight into how they can practise, improve, and develop their own style. His experience of teaching art ensures he knows how to effectively communicate ideas, concepts and practical techniques. From his elegantly drawn linework to the darkest character creation, this is a unique opportunity for fans of fantasy art and creature design to see what goes into the epic art of Dibujante Nocturno.

Andrew Cross - An English Journey (Hardcover): Steven Bode, Doreen Massey Andrew Cross - An English Journey (Hardcover)
Steven Bode, Doreen Massey
R319 Discovery Miles 3 190 Ships in 12 - 17 working days
An Introduction to Electronic Art Through the Teaching of Jacques Lacan: Strangest Thing - Strangest Thing (Hardcover, New):... An Introduction to Electronic Art Through the Teaching of Jacques Lacan: Strangest Thing - Strangest Thing (Hardcover, New)
David Bard-Schwarz
R5,634 Discovery Miles 56 340 Ships in 12 - 17 working days

Electronic art offers endless opportunities for reflection and interpretation. Works can be interactive or entirely autonomous and the viewer's perception and reaction to them may be challenged by constantly transforming images. Whether the transformations are a product of the appearances or actions of a viewer in an installation space, or a product of a self-contained computer program, is a source of constant fascination. Some viewers may feel strange or unnerved by a work, while others may feel welcoming, humorous, and playful emotions. The art may also provoke a critical response to social, aesthetic, and political aspects of early twenty-first-century life. This book approaches electronic art through the teachings of Jacques Lacan, whose return to Freud has exerted a powerful and wide-ranging influence on psychoanalysis and critical theory in the twentieth century. David Bard-Schwarz draws on his experience with Lacanian psychoanalysis, music, and interactive and traditional arts in order to address aspects of the works the viewer may find difficult to understand. Dividing his approach over four thematic chapters-Bodies, Voices, Eyes, and Signifiers-Bard-Schwarz explores the links between works of new media and psychoanalysis (how we process what we see, hear, touch, imagine, and remember). This is a fascinating book for new media artists and critics, museum curators, psychologists, students in the fine arts, and those who are interested in digital technology and contemporary culture.

An Introduction to Electronic Art Through the Teaching of Jacques Lacan: Strangest Thing - Strangest Thing (Paperback, New):... An Introduction to Electronic Art Through the Teaching of Jacques Lacan: Strangest Thing - Strangest Thing (Paperback, New)
David Bard-Schwarz
R1,788 Discovery Miles 17 880 Ships in 12 - 17 working days

Electronic art offers endless opportunities for reflection and interpretation. Some works are either interactive or entirely autonomous, and the viewer's perception and reaction to them may be challenged by constantly transforming images. Whether the transformations are a product of the appearances or actions of a viewer in an installation space, or a product of a self-contained computer program, is a source of constant fascination. Some viewers may feel strange or unnerved by a work, while others may feel welcoming, humorous, and playful emotions. The art may also provoke a critical response to social, aesthetic, and political aspects of early twenty-first century life. This book approaches electronic art through the teachings of Jacques Lacan, whose return to Freud has exerted a powerful and wide-ranging influence on psychoanalysis and critical theory in the twentieth century. An Introduction to Electronic Art through the Teaching of Jacques Lacan brings together New Media works of art and Lacanian psychoanalysis. David Schwarz draws on his experience with Lacanian psychoanalysis, music, interactive and traditional arts in order to address aspects of the works the viewer may find difficult to understand. Dividing his approach over four thematic chapters - Bodies, Voices, Eyes and Signifiers - Schwarz explores the links between works of New Media and psychoanalysis (how we process what we see, hear, touch, imagine, and remember). This is a fascinating book for New Media artists and critics, museum curators, psychologists, students in the fine arts and those who are interested in digital technology and contemporary culture.

The Art of Direction (Paperback): Ron Ashtiani The Art of Direction (Paperback)
Ron Ashtiani; Foreword by Gavin Rothery
R892 Discovery Miles 8 920 Ships in 12 - 17 working days
The Art Of God Of War Ragnarok Deluxe Edition (Hardcover): Amy Ratcliffe The Art Of God Of War Ragnarok Deluxe Edition (Hardcover)
Amy Ratcliffe
R3,839 R2,990 Discovery Miles 29 900 Save R849 (22%) Ships in 9 - 15 working days
How to Draw: Harry Potter (Paperback): Steve Behling How to Draw: Harry Potter (Paperback)
Steve Behling; Illustrated by Corina St Martin
R391 Discovery Miles 3 910 Ships in 12 - 17 working days
Game Of Thrones (Hardcover): A Minguet Game Of Thrones (Hardcover)
A Minguet
R597 R422 Discovery Miles 4 220 Save R175 (29%) Ships in 12 - 17 working days

A tribute to this wonderful series that, during its eight seasons, has left us holding our breath on more than one occasion as a result of its unforgettable scenes and characters. In this book you will find works of fan art by some of the best international artists, featuring authentic pieces of art accompanied by phrases and data from the GOT universe!

Final Fantasy Ultimania Archive Volume 3 (Hardcover): Square Enix Final Fantasy Ultimania Archive Volume 3 (Hardcover)
Square Enix
R1,343 R1,185 Discovery Miles 11 850 Save R158 (12%) Ships in 10 - 15 working days
Digital Art Masters: Volume 5 (Paperback): 3d Total.Com Digital Art Masters: Volume 5 (Paperback)
3d Total.Com
R1,332 Discovery Miles 13 320 Ships in 12 - 17 working days

Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 5 includes over 50 artists and 900 unique and stunning 2D and 3D digital art. Beyond the breath taking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery. This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. New to this volume will be 5 artist video tutorials. Five artists will specifically detail an aspect of their gallery image from start to finish, offering further technique driven insight and expertise offering 2 1/2 hours of additional inspiration. With a click of a mouse, artists willbe able to apply the leading techniques to their own work with access to additional video tutorials, source files, textures and digital brushes at the companion website: http: //www.focalpress.com/digital-art-masters/index.html.

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