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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art

Guida al cinema degli zombie Vol. 2 - Dagli anni '80 agli anni '90 (Italian, Paperback): Marcello Gagliani Caputo Guida al cinema degli zombie Vol. 2 - Dagli anni '80 agli anni '90 (Italian, Paperback)
Marcello Gagliani Caputo
R514 Discovery Miles 5 140 Ships in 18 - 22 working days
Narrativity - How Visual Arts, Cinema and Literature are Telling the World Today (Paperback): Rene Audet, Claude Romano,... Narrativity - How Visual Arts, Cinema and Literature are Telling the World Today (Paperback)
Rene Audet, Claude Romano, Laurence Dreyfus, Carl Therrien, Hugues Marchal; Translated by …
R669 Discovery Miles 6 690 Ships in 10 - 15 working days

Traditional narrative structure hit a wall--or rather it hit the glass of a kaleidoscope--in the 1990s, when art began to function as a kind of editing table on which daily reality could be remixed and recreated. Narrativity considers the importance of new narrative modes, looking not only at the visual arts but at contemporary literature and film, and the mutual influences between them. It tackles the question of narration--its ruptures and mutations--in an age of media culture and video games, where the ludic and interactive principle is an important element. Through reflections on time, duration and temporal protocols, which have taken on major aesthetic stakes, it seeks to reaffirm that the work of art is an "event" before being a monument or a mere testimony--an event which constitutes an experience. And, not least, it considers the artistic games and gambles allowed and forced by all this change.

The Art of Titanfall 2 (Hardcover): Andy McVittie The Art of Titanfall 2 (Hardcover)
Andy McVittie 1
R909 R781 Discovery Miles 7 810 Save R128 (14%) Ships in 9 - 17 working days

The Art of Titanfall 2 is the ultimate guide to the development of Respawn Entertainment's fast-paced, visually stunning first-person shooter. Featuring an exclusive array of highly stylised concept art, sketches, 3D renders, maquette modelling, and commentary from key Respawn Entertainment team members, this is a must-have for any fan of the dynamic and destructive world of Titanfall 2.

Living in One Land, Dreaming in Another (Hardcover): Shirin Neshat Living in One Land, Dreaming in Another (Hardcover)
Shirin Neshat; Edited by Judith Csiki
R957 Discovery Miles 9 570 Ships in 10 - 15 working days
The Anarchist Cinema (Hardcover): James Newton The Anarchist Cinema (Hardcover)
James Newton
R2,131 Discovery Miles 21 310 Ships in 10 - 15 working days

The Anarchist Cinema examines the complex relationships that exist between anarchist theory and film. No longer hidden in obscure corners of cinematic culture, anarchy is a theme that has traversed arthouse, underground and popular film. James Newton explores the notion that cinema is an inherently subversive space, establishes criteria for deeming a film anarchic, and examines the place of underground and DIY filmmaking within the wider context of the category. The author identifies subversive undercurrents in cinema and uses anarchist political theory as an interpretive framework to analyse filmmakers, genres and the notion of cinema as an anarchic space.

A Trail of Fire for Political Cinema - The Hour of the Furnaces Fifty Years Later (Hardcover): Javier Campo, Humberto... A Trail of Fire for Political Cinema - The Hour of the Furnaces Fifty Years Later (Hardcover)
Javier Campo, Humberto Perez-Blanco
R2,427 Discovery Miles 24 270 Ships in 10 - 15 working days

Marking the 50th anniversary of the premiere of La Hora de Los Hornos (The Hour of the Furnaces) (Getino and Solanas, 1968), A Trail of Fire for Political Cinema is an edited collection that closely analyses the film, looking to the context and the socio-political landscape of 1960s Argentina, as well as the film's legacy and contemporary relevance. Attention is paid to the corpus of political documentaries made between 1968 to 1976, including those that marked the last coup d'etat in Argentina, to emphasize how formal and thematic trends relate to their Argentinian social context. In order to highlight The Hour of the Furnaces's contemporary relevance as a form of politically engaged activism, the book will also look at Fernando Solanas's documentary output in the twenty-first century.

Gillian Wearing (Paperback): Russell Ferguson, John Slyce, Donna De Salvo Gillian Wearing (Paperback)
Russell Ferguson, John Slyce, Donna De Salvo
R830 R718 Discovery Miles 7 180 Save R112 (13%) Ships in 10 - 15 working days

British artist Gillian Wearing, winner of the 1997 Turner Prize, uses photography and video to explore the intimacies and complexities of everyday life. Borrowing from popular culture, her work is disturbing and confessional. In 1992 she began the acclaimed series Signs that say what you want them to say and not Signs that say what someone else wants them to say', in which random passers-by are photographed holding messages they've written, such as the mild-mannered young businessman whose sign unexpectedly reads 'I'm Desperate'. Wearing's work borrows from familiar forms of popular culture to produce direct, revealing records of deep-seated human trauma and emotion, often adopting the methods of television documentaries for her 'fly-on-the-wall' view of people's lives. Her videos can be alarming, as in Confess All ... in which masked individuals confess their darkest secrets, or humorous, as in (Slight) Reprise - a sampler of adults playing 'air guitar' in the fantasy rock stadium of their bedrooms. Her art can be disconcerting or uplifting: an honest portrait of the many sides to contemporary life. With exhibitions in Britain, the US, Europe and Japan, Wearing is among the best-known and most internationally recognized of the recent generation of British artists. This is the first publication ever to survey this remarkable young artist's gripping work in its entirety. Russell Ferguson of UCLA's Hammer Museum contextualizes Wearing's work in relation to historical precedents in painting, photography and video art. Curator at the Whitney Museum of American Art Donna De Salvo discusses with the artist her collaborative approach towards her work and its subjects. London-based critic John Slyce focuses on Wearing's work 10-16, a remarkable video installation that charts our transition from childhood to adolescence. The artist has selected transcripts from director Michael Apted's acclaimed British television documentary series Seven Up, an important influence on the process Wearing uses in her own work. Published here for the first time in full are the transcripts of the artist's video works.

Peintures numeriques expressives sur Procreate - Apprenez a dessiner et peindre des illustrations d'une beaute et... Peintures numeriques expressives sur Procreate - Apprenez a dessiner et peindre des illustrations d'une beaute et expressivite etonnante sur iPad (French, Hardcover)
Shirish Deshpande
R1,181 Discovery Miles 11 810 Ships in 10 - 15 working days
100 Greatest Video Game Characters (Hardcover): Jaime Banks, Robert Mejia, Aubrie Adams 100 Greatest Video Game Characters (Hardcover)
Jaime Banks, Robert Mejia, Aubrie Adams
R1,644 Discovery Miles 16 440 Ships in 10 - 15 working days

Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture-from graphic novels to film-and are known not only to dedicated gamers but to the general public as well. In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information: *Game developer *Year character was established *Video game franchise In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself. Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.

Final Fantasy Xiv Picture Book: The Namazu And The Greatest Gift (Hardcover): Square Enix, Banri Oda Final Fantasy Xiv Picture Book: The Namazu And The Greatest Gift (Hardcover)
Square Enix, Banri Oda; Illustrated by Hiroyuki Nagamine
R338 R315 Discovery Miles 3 150 Save R23 (7%) Ships in 18 - 22 working days
Pintura digital expresiva en Procreate - Aprende a dibujar y pintar ilustraciones asombrosamente hermosas y expresivas en un... Pintura digital expresiva en Procreate - Aprende a dibujar y pintar ilustraciones asombrosamente hermosas y expresivas en un iPad (Spanish, Hardcover)
Shirish Deshpande
R1,181 Discovery Miles 11 810 Ships in 10 - 15 working days
Emerging Affinities - Possible Futures of Performative Arts (Paperback): Mateusz Chaberski, Malgorzata Sugiera, Mateusz Borowski Emerging Affinities - Possible Futures of Performative Arts (Paperback)
Mateusz Chaberski, Malgorzata Sugiera, Mateusz Borowski
R1,702 R995 Discovery Miles 9 950 Save R707 (42%) Ships in 10 - 15 working days

This volume is a response to the growing need for new methodological approaches to the rapidly changing landscape of new forms of performative practices. The authors address a host of contemporary phenomena situated at the crossroads between science and fiction which employ various media and merge live participation with mediated hybrid experiences at both affective and cognitive level. All essays collected here move across disciplinary divisions in order to provide an account of these new tendencies, thus providing food for thought for a wide readership ranging from performative studies to the social sciences, philosophy and cultural studies.

City of Cinema: Paris 1850-1907 (Hardcover): Leah Lehmbeck, Britt Salvesen, Vanessa R. Schwartz City of Cinema: Paris 1850-1907 (Hardcover)
Leah Lehmbeck, Britt Salvesen, Vanessa R. Schwartz; Text written by Brian Jacobson
R1,125 Discovery Miles 11 250 Ships in 10 - 15 working days
The Big Book of Japanese Giant Monster Movies - Showa Completion (1954-1989) (Paperback, 3rd ed.): John Lemay The Big Book of Japanese Giant Monster Movies - Showa Completion (1954-1989) (Paperback, 3rd ed.)
John Lemay; Edited by Ted Johnson; Foreword by Neil Riebe
R470 Discovery Miles 4 700 Ships in 18 - 22 working days
Intersecting Art and Technology in Practice - Techne/Technique/Technology (Paperback): Camille C Baker, Kate Sicchio Intersecting Art and Technology in Practice - Techne/Technique/Technology (Paperback)
Camille C Baker, Kate Sicchio
R1,383 Discovery Miles 13 830 Ships in 10 - 15 working days

This book focuses on the artistic process, creativity and collaboration, and personal approaches to creation and ideation, in making digital and electronic technology-based art. Less interested in the outcome itself - the artefact, artwork or performance - contributors instead highlight the emotional, intellectual, intuitive, instinctive and step-by-step creation dimensions. They aim to shine a light on digital and electronic art practice, involving coding, electronic gadgetry and technology mixed with other forms of more established media, to uncover the practice-as-research processes required, as well as the collaborative aspects of art and technology practice.

The Art Of Horizon Forbidden West (Hardcover): Guerrilla Games The Art Of Horizon Forbidden West (Hardcover)
Guerrilla Games
R1,291 R1,119 Discovery Miles 11 190 Save R172 (13%) Ships in 18 - 22 working days
The Art of Watch Dogs (Hardcover): Andy McVittie, Paul Davies The Art of Watch Dogs (Hardcover)
Andy McVittie, Paul Davies 1
R762 R570 Discovery Miles 5 700 Save R192 (25%) Ships in 10 - 15 working days

One of the most hotly anticipated games from E3 2012, "Watch Dogs "received over 80 official nominations and awards including IGN's Best New Franchise Award, Gamespot's Editor's Choice Award and Eurogamer's Game of the Show Award.
"The Art of Watch Dogs" is an in-depth review of Ubisoft's amazing new game with extensive concept and development art and detailed creator commentary. The first of its kind for a franchise that is certain to be a future classic, the book will explore the technology-controlled world of "Watch Dogs," taking readers on a visual guide through Aiden Pearce's quest to turn Chicago's Central Operating System (CtOS) against its corrupt owners.

Super Mario Encyclopedia - The Official Guide to the First 30 Years (Hardcover): Nintendo Super Mario Encyclopedia - The Official Guide to the First 30 Years (Hardcover)
Nintendo 1
R1,105 R967 Discovery Miles 9 670 Save R138 (12%) Ships in 10 - 15 working days
Unbecoming Cinema - Unsettling Encounters with Ethical Event Films (Hardcover): David H Fleming Unbecoming Cinema - Unsettling Encounters with Ethical Event Films (Hardcover)
David H Fleming
R2,452 Discovery Miles 24 520 Ships in 10 - 15 working days

Unbecoming Cinema explores the notion of cinema as a living, active agent, capable of unsettling and reconfiguring a person's thoughts, senses, and ethics. Film, according to David H. Fleming, is a dynamic force, arming audiences with the ability to see and make a difference in the world. Drawing heavily on Deleuze's philosophical insights, as well as those of Guattari and Badiou, the book critically examines unsettling and taboo footage, from suicide documentaries to art therapy films, from portrayals of mental health and autism to torture porn. In investigating the effect of film on the mind and body, Fleming's shrewd analysis unites transgressive cinema with metaphysical concepts of the body and mind. A PDF version of this book is available for free in open access via the OAPEN Library platform, Unbecoming Cinema. It has been made available under a Creative Commons Attribution 4.0 International Public License and is part of Knowledge Unlatched.

Autodesk 3ds Max 8 Essentials - Autodesk Media and Entertainment Courseware (Hardcover): Autodesk Autodesk 3ds Max 8 Essentials - Autodesk Media and Entertainment Courseware (Hardcover)
Autodesk
R5,559 Discovery Miles 55 590 Ships in 10 - 15 working days

Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds Max pro, ready to work confidently in a production environment.

Cinema Symbolism - A Guide to Esoteric Imagery in Popular Movies, Second Edition (Paperback, 2nd ed.): Robert W Sullivan IV Cinema Symbolism - A Guide to Esoteric Imagery in Popular Movies, Second Edition (Paperback, 2nd ed.)
Robert W Sullivan IV
R659 R603 Discovery Miles 6 030 Save R56 (8%) Ships in 18 - 22 working days
Harry Potter: The Wand Collection [Softcover] (Paperback): Monique Peterson Harry Potter: The Wand Collection [Softcover] (Paperback)
Monique Peterson
R436 Discovery Miles 4 360 Ships in 10 - 15 working days
Digital Art Masters - Volume 4 (Paperback): 3d Total.Com Digital Art Masters - Volume 4 (Paperback)
3d Total.Com
R346 Discovery Miles 3 460 Ships in 4 - 6 working days

Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 4 includes 50 artists and 900 unique and stunning 2D and 3D digital artworks. Beyond the breaktaking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery.
This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. This book offers inspiration and insight for the advanced amateur and professional CG artists. The Digital Art Masters series has expanded upon the competition's gallery book concept and has added the insight and experiences of professional CG artists worldwide.
Divided into 5 sections, Sci-Fi, Scene, Fantasy, Character and Cartoon, Each featured artist segement will include the thought processes behind creating unique digital images and an artist portfolio for further inspiration. Find your inspiration and discover the tips, tricks and techniques that really work.

The Art and Making of Sniper Elite (Hardcover): Paul Davies The Art and Making of Sniper Elite (Hardcover)
Paul Davies
R925 Discovery Miles 9 250 Ships in 10 - 15 working days

This book is a celebration and exploration of the acclaimed, bestselling franchise. It will delve into the history of the games, how they were made, and the real-life context behind the settings and characters. The Art & Making of Sniper Elite will cover the whole franchise, from the first game to the latest. It will contain commentary and insight from the artists and developers, alongside concept art of the iconic characters, weaponry, vehicles and environments. A must-have for any Sniper fan.

Koen Theys Home-Made Victories (Hardcover): Chris Dercon Koen Theys Home-Made Victories (Hardcover)
Chris Dercon
R1,082 Discovery Miles 10 820 Ships in 10 - 15 working days
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