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Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art
Alejandro Cesarco: Song, published on the occasion of the
exhibition of the same name at the Renaissance Society, brings
together both new commissions and existing works. In the
exhibition, Cesarco creates rhythm by incorporating silences and
withholdings. The works form an installation drawing on the poetics
of duration, refusal, repetition, and affective forms. This
presentation, as in the artist's broader practice, represents a
sustained investigation into time, memory, and how meaning is
perceived. Centering on two related video works, the exhibition
engaged deeply with histories of conceptual art. This catalog
features an introduction by Solveig Ovstebo, a conversation between
Alejandro Cesarco and Lynne Tillman, an essay by Julie Ault, and
new short fiction by Wayne Koestenbaum in response to the
exhibition.
Zina Saro-Wiwa: Did You Know We Taught Them How to Dance? is the
first publication on the work of Zina Saro-Wiwa, a British-Nigerian
video artist and filmmaker based in Brooklyn. Occupying the space
between documentary and performance, Saro-Wiwa's videos,
photographs, and sound produced in the Niger Delta region of
southeastern Nigeria from 2013-2015 explore folklore, masquerade
traditions, religious practices, food, and Nigerian popular
aesthetics. Engaging Niger Delta residents as subjects and
collaborators, Saro-Wiwa cultivates strategies of psychic survival
and performance, testing contemporary art's capacity to transform
and to envision new concepts of environment and environmentalism.
Known for decades for corruption and environmental degradation, the
Niger Delta is one of the largest oil producing regions of the
world, and until 2010 provided the United States with a quarter of
its oil. Saro-Wiwa returns to this contested region-the place of
her birth-to tell new stories. Featuring a guest foreword by
Ebiegberi Joe Alagoa; essays by Stephanie LeMenager, Amy L. Powell,
and Taiye Selasi; an interview with the artist by Chika
Okeke-Agulu; and recipes created by the artist.
Making Images Move reveals a new history of cinema by uncovering
its connections to other media and art forms. In this richly
illustrated volume, Gregory Zinman explores how moving-image
artists who worked in experimental film pushed the medium toward
abstraction through a number of unconventional filmmaking
practices, including painting and scratching directly on the film
strip; deteriorating film with water, dirt, and bleach; and
applying materials such as paper and glue. This book provides a
comprehensive history of this tradition of "handmade cinema" from
the early twentieth century to the present, opening up new
conversations about the production, meaning, and significance of
the moving image. From painted film to kinetic art, and from
psychedelic light shows to video synthesis, Gregory Zinman recovers
the range of forms, tools, and intentions that make up cinema's
shadow history, deepening awareness of the intersection of art and
media in the twentieth century, and anticipating what is to come.
A personal and expert account of the artists and events that
defined the medium's first 50 years, written a true expert in the
field 'London's book excites because it brings new artists into a
lineage worthy of greater stuff. Her passion for lesser-known
figures ... is contagious.' - ARTnews, The Best Art Books of 2020
Since the introduction of portable consumer electronics nearly a
half century ago, artists throughout the world have adapted their
latest technologies to art-making. This first-hand account by the
curator who has been following video art from its beginnings in the
late 1960s, when artists first adapted portable consumer technology
to art-making, spotlights video's ongoing importance in the art
world, tracing the genre's development alongside the advances in
technology that have continued to open up new possibilities for
artists. London has worked closely and personally with the artists
she writes about, who span generations, including Joan Jonas, Nam
June Paik, Bill Viola, Shirin Neshat, Pipilotti Rist, Miranda July,
Ragnar Kjartansson, and Ian Cheng. The text is both art-historical
and personal - weaving together background information and
insightful interpretations with unique anecdotes and experiences to
trace the history of video art as it transformed into the broader
field of media art - from analog to digital, small TV monitors to
wall-scale projections, and clunky hardware to user-friendly
software. In doing this, she reveals how video evolved from fringe
status to be seen as one of the foremost art forms of today.
An illustrated survey of the work of contemporary Belgian artist
Emmanuel Van der Auwera The work of Brussels-based Belgian artist
Emmanuel Van der Auwera (b. 1982) provides cautionary tales and
tools for navigating information in post-truth times, making use of
emerging technologies, the architecture of mass media, and more
traditional approaches to image making. This book is the first to
document and explore his films, VideoSculptures, and "Memento"
series. Distributed for Mercatorfonds Exhibition Schedule:
Pinakothek der Moderne, Munich
"Videoland" offers a comprehensive view of the "tangible phase" of
consumer video, when Americans largely accessed movies as material
commodities at video rental stores. Video stores served as a vital
locus of movie culture from the early 1980s until the early 2000s,
changing the way Americans socialized around movies and
collectively made movies meaningful. When films became tangible as
magnetic tapes and plastic discs, movie culture flowed out from the
theater and the living room, entered the public retail space, and
became conflated with shopping and salesmanship. In this process,
video stores served as a crucial embodiment of movie culture's
historical move toward increased flexibility, adaptability, and
customization.
In addition to charting the historical rise and fall of the rental
industry, Herbert explores the architectural design of video
stores, the social dynamics of retail encounters, the video
distribution industry, the proliferation of video recommendation
guides, and the often surprising persistence of the video store as
an adaptable social space of consumer culture. Drawing on
ethnographic fieldwork, cultural geography, and archival research,
"Videoland" provides a wide-ranging exploration of the pivotal role
video stores played in the history of motion pictures, and is a
must-read for students and scholars of media history.
What was Takako Konishi really doing in North Dakota, and why did
she end up dead? Did she get lost and freeze to death, as the
police concluded, while searching for the fictional treasure buried
in a snowbank at the end of the Coen Brothers' film Fargo? Or was
it something else that brought her there: unrequited love, ritual
suicide, a meteor shower, a far-flung search for purpose? The seed
of an obsession took root in struggling film student Jana Larson
when she chanced upon a news bulletin about the case. Over the
years and across continents, the material Jana gathered in her
search for the real Takako outgrew multiple attempts at screenplays
and became this remarkable, genre-bending essay that leans into the
space between fact and fiction, life and death, author and subject,
reality and delusion.
Founded in 1996, the Ars Electronica Futurelab looks back on 25
years of programming. At the interface between art and science, it
is a hybrid of studio and laboratory.
Alienation, generational tensions, rampant nationalism and the
pervasiveness of atomic danger are all topics that haunted late
Soviet citizens, and those fears are reflected in the films meant
to represent their horror genre. In the late 1970s and throughout
the 1980s, production of horror movies from independent filmmakers
and Hollywood skyrocketed. It was a time of intense Cold War
conflict and a resurgence of conservative ideals. It's not
difficult to imagine that the ascent of horror occurred in
conjunction with an increasingly scary and alienated world, and
horror reflected those freights in the form of nuclear holocausts,
toxic waste pollution, alien clown invaders and undead houseguests.
Everyone was at risk - teenagers especially - because their present
and future remained most uncertain. If we can agree that such
feelings underpinned American viewers in the age of Reagan and
neo-liberalism, then what about late socialism? How did film makers
depict Soviet society's fears?
Through a genealogy of photosensitive elements in media devices and
artworks, this book investigates three dichotomies that impoverish
debates and proposals in media art: material/immaterial,
organic/machinic, and theory/practice. It combines historical and
analytical approaches, through new materialism, media archaeology,
cultural techniques and second-order cybernetics. Known media
stories are reframed from an alternative perspective, elucidating
photosensitivity as a metonymy to provide guidelines to art
students, artists, curators and theoreticians - especially those
who are committed to critical views of scientific and technological
knowledge in aesthetic experimentations.
In Archiveology Catherine Russell uses the work of Walter Benjamin
to explore how the practice of archiveology-the reuse, recycling,
appropriation, and borrowing of archival sounds and images by
filmmakers-provides ways to imagine the past and the future. Noting
how the film archive does not function simply as a place where
moving images are preserved, Russell examines a range of films
alongside Benjamin's conceptions of memory, document, excavation,
and historiography. She shows how city films such as Nicole
Vedres's Paris 1900 (1947) and Thom Andersen's Los Angeles Plays
Itself (2003) reconstruct notions of urban life and uses Christian
Marclay's The Clock (2010) to draw parallels between critical
cinephilia and Benjamin's theory of the phantasmagoria. Russell
also discusses practices of collecting in archiveological film and
rereads films by Joseph Cornell and Rania Stephan to explore an
archival practice that dislocates and relocates the female image in
film. In so doing, she not only shows how Benjamin's work is as
relevant to film theory as ever; she shows how archiveology can
awaken artists and audiences to critical forms of history and
memory.
Fiftieth anniversary reissue of the founding media studies book
that helped establish media art as a cultural category. First
published in 1970, Gene Youngblood's influential Expanded Cinema
was the first serious treatment of video, computers, and holography
as cinematic technologies. Long considered the bible for media
artists, Youngblood's insider account of 1960s counterculture and
the birth of cybernetics remains a mainstay reference in today's
hypermediated digital world. This fiftieth anniversary edition
includes a new Introduction by the author that offers conceptual
tools for understanding the sociocultural and sociopolitical
realities of our present world. A unique eyewitness account of
burgeoning experimental film and the birth of video art in the late
1960s, this far- ranging study traces the evolution of cinematic
language to the end of fiction, drama, and realism. Vast in scope,
its prescient formulations include "the paleocybernetic age,"
"intermedia," the "artist as design scientist," the "artist as
ecologist," "synaesthetics and kinesthetics," and "the
technosphere: man/machine symbiosis." Outstanding works are
analyzed in detail. Methods of production are meticulously
described, including interviews with artists and technologists of
the period, such as Nam June Paik, Jordan Belson, Andy Warhol, Stan
Brakhage, Carolee Schneemann, Stan VanDerBeek, Les Levine, and
Frank Gillette. An inspiring Introduction by the celebrated
polymath and designer R. Buckminster Fuller-a perfectly cut gem of
countercultural thinking in itself-places Youngblood's radical
observations in comprehensive perspective. Providing an
unparalleled historical documentation, Expanded Cinema clarifies a
chapter of countercultural history that is still not fully
represented in the arthistorical record half a century later. The
book will also inspire the current generation of artists working in
ever-newer expansions of the cinematic environment and will prove
invaluable to all who are concerned with the technologies that are
reshaping the nature of human communication.
For more than two decades, players have led the zerg, protoss, and
terrans into battle for galactic dominance in StarCraft, StarCraft
II, and multiple campaign expansions. The Cinematic Art of
StarCraft offers a detailed view into the history and philosophy of
Blizzard's revolutionary cinematics team. Focusing on the craft and
storytelling of cinematics and filled with anecdotes from the
creators, The Cinematic Art of StarCraft gives fans a unique peek
into the cinematics that have wowed millions of fans across the
Koprulu sector.
One of the most hotly anticipated games from E3 2012, "Watch Dogs
"received over 80 official nominations and awards including IGN's
Best New Franchise Award, Gamespot's Editor's Choice Award and
Eurogamer's Game of the Show Award.
"The Art of Watch Dogs" is an in-depth review of Ubisoft's amazing
new game with extensive concept and development art and detailed
creator commentary. The first of its kind for a franchise that is
certain to be a future classic, the book will explore the
technology-controlled world of "Watch Dogs," taking readers on a
visual guide through Aiden Pearce's quest to turn Chicago's Central
Operating System (CtOS) against its corrupt owners.
Traditional criticism on German post-war cinema tends to define
rubble films as simplistic texts of low artistic quality which
serve to reaffirm the spectator's image of him or herself as "a
good German" during "bad times." Yet this study asserts that some
rubble films are actually informed by a type of visual and
narrative Romantic discourse which aims at provoking a critical
discussion on German national identity and its reconstruction in
the aftermath of the Third Reich. Considering the lack of previous
analyses with regard to the key aspects of Romantic visual style,
narration and literary motifs in rubble films, this study points to
a major gap in research.
Pandemic policies have been the focus of fierce lobbying
competition by different social and economic interests. In Viral
Lobbying a team of expert authors from across the social and
natural sciences analyse patterns in and implications of this
'viral lobbying'. Based on elite surveys and focus group interviews
with selected groups, the book provides new evidence on the
lobbying strategies used during the COVID 19 pandemic, as well as
the resulting access to and lobbying influence on public policy.
The empirical analyses reach across eight European countries
(Austria, Denmark, Germany, Ireland, Italy, the Netherlands,
Sweden, United Kingdom), as well as the EU-level. In particular,
the book draws on responses from approximately 1,600 interest
organisations in two waves of a cross-country survey (in 2020 and
2021, respectively). This quantitative data is supplemented by
qualitative evidence from a series of 12 focus groups with
organised interests in Ireland, Denmark and the Netherlands
conducted in spring 2021.
Sounding the Gallery explores the first decade of creative video
work, focusing on the ways in which video technology was used to
dissolve the boundaries between art and music. Becoming
commercially available in the mid 1960s, video quickly became
integral to the intense experimentalism of New York City's music
and art scenes. The medium was able to record image and sound at
the same time, which allowed composers to visualize their music and
artists to sound their images in a quick and easy manner. But video
not only provided artists and composers with the opportunity to
produce unprecedented forms of audiovisuality; it also allowed them
to create interactive spaces that questioned conventional habits of
music and art consumption. Early video's audiovisual synergy could
be projected, manipulated and processed live. The closed-circuit
video feed drew audience members into the heart of the audiovisual
experience, from where they could influence the flow, structure and
sound of the video performance. Such activated spectatorship
resulted in improvisatory and performative events in which the
space between artists, composers, performers and visitors collapsed
into a single, yet expansive, intermedial experience. Many believed
that such audiovisual video work signalled a brand-new art form
that only began in 1965. Using early video work as an example, this
book suggests that this is inaccurate. During the twentieth
century, composers were experimenting with spatializing their
sounds, while artists were attempting to include time as a creative
element in their visual work. Pioneering video work allowed these
two disciplines to come together, acting as a conduit that
facilitated the fusion and manipulation of pre-existing elements.
Shifting the focus from object to spatial process, Sounding the
Gallery uses theories of intermedia, film, architecture, drama and
performance practice to create an interdisciplinary history of
music and art that culminates in the rise of video art-music in the
late 1960s.
An in-depth study of the expanding role of the moving image in
British art over the past thirty years Over the past three decades
the moving image has grown from a marginalized medium of British
art into one of the nation's most vital areas of artistic practice.
How did we get here? Artists' Moving Image in Britain Since 1989
seeks to provide answers, unfolding some of the
narratives-disparate, entwined, and often colorful-that have come
to define this field. Ambitious in scope, this anthology considers
artists and artworks alongside the organizations, institutions, and
economies in which they exist. Writings by scholars from both art
history and film studies, curators from diverse backgrounds, and
artists from across generations offer a provocative and
multifaceted assessment of the evolving position of the moving
image in the British art world and consider the effects of numerous
technological, institutional, and creative developments.
Distributed for the Paul Mellon Center for Studies in British Art
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