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Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction
This book constitutes the refereed post-workshop proceedings of the 5th IAPR TC9 Workshop on Pattern Recognition of Social Signals in Human-Computer-Interaction, MPRSS 2018, held in Beijing, China, in August 2018. The 10 revised papers presented in this book focus on pattern recognition, machine learning and information fusion methods with applications in social signal processing, including multimodal emotion recognition and pain intensity estimation, especially the question how to distinguish between human emotions from pain or stress induced by pain is discussed.
This book provides the first comprehensive introduction to the newly-emerging science of mobile phone behavior. It presents the unexpected complexity of human mobile phone behavior through four basic aspects of mobile phone usage (users, technologies, activities, and effects), and then explores four major domains of such behavior (medicine, business, education, and everyday life). Chapters open with thoughts on mobile phone usage and behavior from interviews with cell phone users, then present a series of scientific studies, synthesized knowledge, and real-life cases, concluding with complex but highly readable analyses of each aspect of mobile phone behavior. Readers should achieve two intellectual goals: gaining a usable knowledge of the complexity of mobile phone behaviour, and developing the skills to analyze the complexity of mobile phone usage - and further technological behaviors.
Identifying failure modes and their effects is critical to software failure mode and effects analysis and it largely depends on the analysts' experience and the skill. This book develops a series of reading techniques based on common and prioritized failure modes in software requirements, software design, coding, and usability in order to makes the benefits of software failure mode and effects analysis (FMEA) readily accessible to general software practitioners, particularly in small teams and resource-constrained organizations. After a general introduction it offers an overview of software FMEA and discusses software review procedures and software reading techniques. Subsequent chapters present the basic ideas behind failure-modes-based reading techniques and examine the use of these techniques for software requirements, software design, software coding, software usability, and software testing. Covering the entire creation process, and including checklists and examples, it provides an easy introduction to the topic for professionals in software engineering and quality assurance.
Ethnography is now a fundamental feature of design practice, taught in universities worldwide and practiced widely in commerce. Despite its rise to prominence a great many competing perspectives exist and there are few practical texts to support the development of competence. Doing Design Ethnography" "elaborates the ethnomethodological perspective on ethnography, a distinctive approach that provides canonical 'studies of work' in and for design. It provides an extensive treatment of the approach, with a particular slant on providing a pedagogical text that will support the development of competence for students, career researchers and design practitioners. It is organised around a complementary series of self-contained chapters, each of which address key features of doing the job of ethnography for purposes of system design. The book will be of broad appeal to students and practitioners in HCI, CSCW and software engineering, providing valuable insights as to how to conduct ethnography and relate it to design.
This book constitutes the refereed proceedings of the 14th Conference on Computability in Europe, CiE 2018, held in Kiel, Germany, in July/ August 2017.The 26 revised full papers were carefully reviewed and selected from 55 submissions. In addition, this volume includes 15 invited papers. The conference CiE 2018 has six special sessions, namely: Approximation and optimization, Bioinformatics and bio-inspired computing, computing with imperfect information, continuous computation, history and philosophy of computing (celebrating the 80th birthday of Martin Davis), and SAT-solving.
This book constitutes the refereed proceedings of the 8th International Conference on Software Business, ICSOB 2017, held in Essen, Germany, in June 2017. The 11 full papers and 5 short papers presented in this volume were carefully reviewed and selected from 30 submissions. They were organized in topical sections named: software startups and platform governance; software business development; software ecosystems and App stores.
This book constitutes the proceedings of the 12th International Conference on Data Integration in the Life Sciences, DILS 2017, held in Luxembourg, in November 2017. The 5 full papers and 5 short papers presented in this volume were carefully reviewed and selected from 16 submissions. They cover topics such as: life science data modelling; analysing, indexing, and querying life sciences datasets; annotating, matching, and sharing life sciences datasets; privacy and provenance of life sciences datasets.
This book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018. The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; design, human-computer interaction, and analysis of entertainment systems; interactive art, performance and cultural computing; entertainment devices, platforms and systems; theoratical foundations and ethical issues; entertainment for purpose and persuasion; computational methodologies for entertainment; and media studies, communication, business, and information systems.
This book constitutes the proceedings of the 20th International Conference on Technology Enhanced Assessment, TEA 2017, held in Barcelona, Spain, in October 2017. The 17 papers presented were carefully selected from 42 submissions. They are centered around topics like e-learning, computer-assisted instruction, interactive learning environments, collaborative learning, computing education, student assessment. Chapter "Student perception of scalable peer-feedback design in Massive Open Online Courses" is licensed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/). For further details see license information in the chapter.
This book presents the proceedings of the Gmunden Retreat on NeuroIS 2017, reporting on topics at the intersection of Information Systems (IS) research, neurophysiology and the brain sciences. Readers will discover the latest findings from top scholars in the field of NeuroIS, which offer detailed insights on the neurobiology underlying IS behavior, essential methods and tools and their applications for IS, as well as the application of neuroscience and neurophysiological theories to advance IS theory.
This book discusses the latest advances in research and development, design, operation and analysis of transportation systems and their complementary infrastructures. It reports on both theories and case studies on road and rail, aviation and maritime transportation. Further, it covers a wealth of topics, from accident analysis, vehicle intelligent control, and human-error and safety issues to next-generation transportation systems, model-based design methods, simulation and training techniques, and many more. A special emphasis is placed on smart technologies and automation in transport, and on the user-centered, ergonomic and sustainable design of transport systems. The book, which is based on the AHFE 2018 International Conference on Human Factors in Transportation, held in Orlando, Florida, USA on July 21-25, 2018, mainly addresses the needs of transportation system designers, industrial designers, human-computer interaction researchers, civil and control engineers, as well as vehicle system engineers. Moreover, it represents a timely source of information for transportation policy-makers and social scientists whose work involves traffic safety, management, and sustainability issues in transport.
This book focuses on emerging issues in usability, interface design, human-computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interaction with products, services and systems, and focuses on finding effective approaches for improving user experience. It also discusses key issues in designing and providing assistive devices and services to individuals with disabilities or impairment, to assist mobility, communication, positioning, environmental control and daily living. The book covers modelling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Virtual reality, digital environments, heuristic evaluation and forms of device interface feedback of (e.g. visual and haptic) are also among the topics covered. Based on the AHFE 2018 Conference on Usability & User Experience and the AHFE 2018 Conference on Human Factors and Assistive Technology, held on July 21-25, 2018, in Orlando, Florida, USA, this book reports on cutting-edge findings, research methods and user-centred evaluation approaches.
This Proceedings book provides essential insights into the current state of research in the field of human-computer interactions. It presents the outcomes of the International Conference on Man-Machine Interactions (ICMMI 2017), held on October 3-6, 2017, in Cracow, Poland, which offers a unique international platform for researchers and practitioners to share cutting-edge developments related to technologies, algorithms, tools and systems focused on the means by which humans interact and communicate with computers. This book is the 5th edition in the series and includes a unique selection of high-quality, original papers highlighting the latest theoretical and practical research on technologies, applications and challenges encountered in the rapidly evolving new forms of human-machine relationships. Major research topics covered include human-computer interfaces, bio-data analysis and mining, image analysis and signal processing, decision support and expert systems, pattern recognition, algorithms and optimisations, computer networks, and data management systems. As such, the book offers a valuable resource for researchers in academia, industry and other fields whose work involves man-machine interactions.
The seven-volume set of LNCS 11301-11307, constitutes the proceedings of the 25th International Conference on Neural Information Processing, ICONIP 2018, held in Siem Reap, Cambodia, in December 2018. The 401 full papers presented were carefully reviewed and selected from 575 submissions. The papers address the emerging topics of theoretical research, empirical studies, and applications of neural information processing techniques across different domains. The 7th and final volume, LNCS 11307, is organized in topical sections on robotics and control; biomedical applications; and hardware.
This volume presents the results of a joint National Science Foundation and European Commission Workshop which was set up to identify the future key strategic research directions in the areas of human-centred interaction, online communities and virtual environments. A research agenda is proposed for each area. There is an urgent need to make interaction more centred around human needs and capabilities, and to consider the human environment in virtual environments and in other contextual information-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding up performance, lowering error rates, facilitating retention, and increasing subjective satisfaction. Online communities is an area of rapid and dynamic growth with new kinds of interaction, behaviours, communication, and relationship to the world of users and information. Guidelines for basic user interface design need to be extended to accommodate these new technologies and interfaces to users. Fruitful lines of research investigation in all these areas are set out in this book.
This book reports on cutting-edge research into innovative system interfaces, highlighting both lifecycle development and human-technology interaction, especially in virtual, augmented and mixed-reality systems. It describes advanced methodologies and tools for evaluating and improving interface usability and discusses new models, as well as case studies and good practices. The book addresses the human, hardware, and software factors in the process of developing interfaces for optimizing total system performance, particularly innovative computing technologies for teams dealing with dynamic environments, while minimizing total ownership costs. It also highlights the forces currently shaping the nature of computing and systems, including the need for decreasing hardware costs; the importance of portability, which translates to the modern tendency toward hardware miniaturization and technologies for reducing power requirements; the necessity of a better assimilation of computation in the environment; and social concerns regarding access to computers and systems for people with special needs. The book, which is based on the AHFE 2018 International Conference on Human Factors and Systems Interaction, held on July 21-25, 2018, in Orlando, Florida, USA, offers a timely survey and practice-oriented guide for systems interface users and developers alike.
This book presents compact and informative descriptions of the most promising new projects in brain-computer interface (BCI) research. As in earlier volumes in this series, the contributions come from many of the best-known groups in BCI research. Each of these chapters provides an overview of a project that was nominated for the most prestigious award in the BCI community: the Annual BCI Research Award. The book also contains an introduction and discussion with a review of major trends reflected in the awards. This volume also introduces a new type of contribution, namely a chapter"Trends in BCI Research" that summarizes a top trend in the BCI research community. This year's "Trends in BCI Research" addresses BCI technology to help patients with disorders of consciousness (DOC) and related conditions, including new work that goes beyond communication to diagnosis and even prediction.
This book explores emerging research and pedagogy in analytics and data science that have become core to many businesses as they work to derive value from data. The chapters examine the role of analytics and data science to create, spread, develop and utilize analytics applications for practice. Selected chapters provide a good balance between discussing research advances and pedagogical tools in key topic areas in analytics and data science in a systematic manner. This book also focuses on several business applications of these emerging technologies in decision making, i.e., business analytics. The chapters in Analytics and Data Science: Advances in Research and Pedagogy are written by leading academics and practitioners that participated at the Business Analytics Congress 2015. Applications of analytics and data science technologies in various domains are still evolving. For instance, the explosive growth in big data and social media analytics requires examination of the impact of these technologies and applications on business and society. As organizations in various sectors formulate their IT strategies and investments, it is imperative to understand how various analytics and data science approaches contribute to the improvements in organizational information processing and decision making. Recent advances in computational capacities coupled by improvements in areas such as data warehousing, big data, analytics, semantics, predictive and descriptive analytics, visualization, and real-time analytics have particularly strong implications on the growth of analytics and data science.
The two-volume set of LNCS 11239 and LNCS 11240 constitutes the revised proceedings of the 16th International Conference on Theory of Cryptography, TCC 2018, held in Panaji, India, in November 2018.The total of 50 revised full papers presented in the proceedings were carefully reviewed and selected from 168 submissions. The Theory of Cryptography Conference deals with the paradigms, approaches, and techniques used to conceptualize natural cryptographic problems and provide algorithmic solutions to them and much more.
This book presents cutting-edge research on innovative human systems integration and human-machine interaction, with an emphasis on artificial intelligence and automation, as well as computational modeling and simulation. It covers a wide range of applications in the area of design, construction and operation of products, systems and services, including lifecycle development and human-technology interaction. The book describes advanced methodologies and tools for evaluating and improving interface usability, new models, and case studies and best practices in virtual, augmented and mixed reality systems, with a special focus on dynamic environments. It also discusses various factors concerning the human user, hardware, and artificial intelligence software. Based on the proceedings of the 2nd International Conference on Intelligent Human Systems Integration (IHSI 2019), held on February 7-10, 2019, in San Diego, California, USA, the book also examines the forces that are currently shaping the nature of computing and cognitive systems, such as the need to reduce hardware costs; the importance of infusing intelligence and automation; the trend toward hardware miniaturization and power reduction; the need for a better assimilation of computation in the environment; and social concerns regarding access to computers and systems for people with special needs. It offers a timely survey and a practice-oriented reference guide for policy- and decision-makers, human factors engineers, systems developers and users alike.
This two-volume set LNCS 10907 and 10908 constitutes the refereed proceedings of the 12th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2018, held as part of HCI International 2018 in Las Vegas, NV, USA, in July 2018.The total of 1170 papers and 195 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4373 submissions. The 48 papers presented in this volume were organized in topical sections named: virtual and augmented reality for universal access; intelligent assistive environments; and access to the web, social media, education, culture and social innovation.
This volume constitutes the refereed proceedings of the 24th EuroSPI conference, held in Ostrava, Czech Republic, in September 2017.The 56 revised full papers presented were carefully reviewed and selected from 97 submissions. They are organized in topical sections on SPI and VSEs, SPI and process models, SPI and safety, SPI and project management, SPI and implementation, SPI issues, SPI and automotive, selected key notes and workshop papers, GamifySPI, SPI in Industry 4.0, best practices in implementing traceability, good and bad practices in improvement, safety and security, experiences with agile and lean, standards and assessment models, team skills and diversity strategies.
This book constitutes the refereed proceedings of the 21st International Symposium on Fundamentals of Computation Theory, FCT 2017, held in Bordeaux, France, in September 2017. The 29 revised full papers and 5 invited papers presented were carefully reviewed and selected from 99 submissions. The papers cover topics of all aspects of theoretical computer science, in particular algorithms, complexity, formal and logical methods.
This book constitutes the refereed proceedings of the 12th International Conference, NooJ 2018, held in Palermo, Italy, in June 2018.The 17 revised full papers and 3 short papers presented in this volume were carefully reviewed and selected from 48 submissions. NooJ is a linguistic development environment that provides tools for linguists to construct linguistic resources that formalize a large gamut of linguistic phenomena: typography, orthography, lexicons for simple words, multiword units and discontinuous expressions, inflectional and derivational morphology, local, structural and transformational syntax, and semantics. The papers in this volume are organized in topical sections on vocabulary and morphology; syntax and semantics; and natural language processing applications.
Immersive Analytics is a new research initiative that aims to remove barriers between people, their data and the tools they use for analysis and decision making. Here the aims of immersive analytics research are clarified, its opportunities and historical context, as well as providing a broad research agenda for the field. In addition, it is reviewed how the term immersion has been used to refer to both technological and psychological immersion, both of which are central to immersive analytics research. |
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