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Books > Arts & Architecture > Art forms, treatments & subjects > Drawing & drawings
Whether you specialize in drawing--even cartooning and animationuor prefer media such as acrylic, oil, pastel, or watercolor, a good knowledge of perspective is invaluable. It is the foundation of all great paintings and drawings, no matter what medium. "Perspective" shows you everything you need to know to make objects look three dimensional. Practice the methods of measuring and dividing areas proportionately; then learn how we perceive depth and distance, and how to render it correctly on paper or canvas. You will learn the basics and beyond, covering concepts like foreshortening; cast shadows; reflections; and even one-, two-, and three-point perspective. And once you have a good grasp of the basics, it's easy to graduate to more complex and irregular forms. This comprehensive guide will show you how!
This book presents a major new thematic and chronological catalogue survey of the Columbus Museum's most significant holdings of drawings and works on paper, including examples in graphite, charcoal, monotype and pastel. At the heart of the Columbus Museum's collection, and of this volume, is the work of a remarkable individual, Dr. Phillip L. Brewer, who has amassed a truly significant collection of American works on paper - both in terms of its depth and breadth. For the first time this volume presents nearly 200 of these master drawings, 120 of the most important of which are grouped into six chapters, illustrated in full colour, and accompanied by extended catalogue entries written by leading experts. A further 79 works are presented as colour and mono thumbnails interspersed amongst the images of the key works. Included are images by Copley, West and Cole that date from the earliest years of American nationhood; works by Oscar Bluemner, Arthur Dove and Morton Schamberg which herald the advent of modernism; while others by Hans Hoffmann, Yasuo Kuniyoshi, Blanche Lazzell and Rico Lebrun confirm its continued presence through such varied expressions as social realism, surrealism and abstraction. While artists like Milton Avery, Jack Beal, Paul Cadmus, Philip Evergood, Nancy Grossman, and Louise Nevelson explore the strength and beauty of the human form, James Valerio and Andrew Wyeth document the changing faces of the natural world. Together these works, and Lines of Discovery, offer a comprehensive survey of the history of American art.
The Impossible Arises explores the life and work of Oscar Reutersvard (1916-2002), founder of the Impossible Figures movement. The movement began in Stockholm in 1934 when eighteen-year-old Reutersvard drew the first impossible triangle. Over the course of his life he would go on to draw around 4000 impossible figures and be honored by the Swedish government with an issue of stamps showing his work. Based on a large collection of Reutersvard's art and correspondence held at the Lilly Library at Indiana University Bloomington, the lavishly illustrated Impossible Arises examines the evolution of Reutersvard's impossible figures and how they influenced other modern artists in the later twentieth century. The Impossible Arises offers a detailed look at the philosophy guiding Reutersvard's art and presents a rich array of stories from his eccentric personal life. It is an essential introduction to the life and career of one of the most fascinating artists of the twentieth century.
Anyone wanting to develop their drawing skills, as well as artists, teachers and students, will enjoy the creative challenge of form drawing. Regular practise can help discover what the art of line can mean. Drawing skills are developed through systematic exercises, and can develop self-confidence, balance and tranquillity. Simple form drawing is used in Steiner?Waldorf schools as a companion discipline to handwriting and drawing skills. It offers a healthy antidote to screen culture.
Discover special colouring tips and tricks to make flat illustrations appear as if they're about to jump right off the page! Each drawing is accompanied by step-by-step instructions and techniques tailored to the specific image. You'll also find finishing techniques for maximizing the impact of the illusion, such as how to cut out and display your artwork and which angles are best for photographing your work to capture the full effect. There are 20 fantastic pictures included for you to cut out and show off!
A deluxe, hardcover sketchbook with archival-quality paper that works for a variety of drawing media with pages that are large enough for you to take rough sketches all the way to final artwork. The classic Watson-Guptill Sketchbook, first created by artists for artists, was released in 1993 and has since earned a strong reputation among recreational and professional artists for its durability, lay-flat binding, and premium pH neutral paper pages that are ideal for a variety of drawing media, from pencil and charcoal to pen and ink. Committed artists are increasingly attracted to the utility and enduring qualities that distinquish the Watson-Guptill Large Sketchbook including the sturdy hardcover binding that stands up to daily use and abuse, and the removable sticker. In response to demand, the Large Sketchbook is now available in a new color--calfskin brown--for artists who are looking for an alternative to the black sketchbook and want to make a serious style statement.
Draw amazingly accurate portraits starting today! Even if you're an absolute beginner, you can render strikingly realistic faces and self-portraits! Instructor and FBI-trained artist Carrie Stuart Parks makes it simple with foolproof step-by-step instructions that are fun and easy to follow. You'll quickly begin to: Master proportions and map facial features accurately Study shapes within a composition and draw them realistically Use value, light and shading to add life and depth to any portrait Render tricky details, including eyes, noses, mouths and hair Proven, hands-on exercises and before-and-after examples from Parks' students ensure instant success! It's all the guidance and inspiration you need to draw realistic faces with precision, confidence and style!
This volume covers Chinese art during the reign of the Sui and Tang Dynasties during which the various disciplines of plastic and performing arts all entered a stage of unprecedented prosperity and development. It also traces new explorations in calligraphy, painting, and mural art and highlights architectural achievements during the historic period. A General History of Chinese Art comprises six volumes with a total of nine parts spanning from the Prehistoric Era until the 3rd year of Xuantong during the Qing Dynasty (1911). The work provides a comprehensive compilation of in-depth studies of the development of art throughout the subsequent reign of Chinese dynasties and explores the emergence of a wide range of artistic categories such as but not limited to music, dance, acrobatics, singing, story telling, painting, calligraphy, sculpture, architecture, and crafts. Unlike previous reference books, A General History of Chinese Art offers a broader overview of the notion of Chinese art by asserting a more diverse and less material understanding of arts, as has often been the case in Western scholarship.
This volume investigates the artistic development during the Qing Dynasty, the last of imperial Chinese dynasties, and shows the importance of opera and playwriting during this time period. Further analysis is dedicated to the development of scroll painting and the revival of calligraphy and seal carving. A General History of Chinese Art comprises six volumes with a total of nine parts spanning from the Prehistoric Era until the 3rd year of Xuantong during the Qing Dynasty (1911). The work provides a comprehensive compilation of in-depth studies of the development of art throughout the subsequent reign of Chinese dynasties and explores the emergence of a wide range of artistic categories such as but not limited to music, dance, acrobatics, singing, story telling, painting, calligraphy, sculpture, architecture, and crafts. Unlike previous reference books, A General History of Chinese Art offers a broader overview of the notion of Chinese art by asserting a more diverse and less material understanding of arts, as has often been the case in Western scholarship.
This is the first volume from a new series of illustrated books, tracing the life and times of a modern gentleman. Edward is a man about town. He is educated, cultured with an eye for beauty and he has a fascination with history and people. These books are a collection of whimsical illustrations of Edward's adventures as imagined by the illustrator Robin Lucas. The first book of the series sees Edward's adventures in London. We will start with Edward's adventures in London. Later in the series we will explore further afield, such as the rolling Tuscan countryside with its mediaeval hill towns, or the delights of India with its rich layers of history and magnificent wildlife. The aim of this project is to produce a series of small sketchbooks that give a real flavor of iconic places around the world through the eyes of Edward - our modern gentleman. 1- The book will be a beautiful object with an eye-catching cover and illustrations that will give a different perspective on London. 2- The first book written by a new up-and-coming illustrator to the market. The author has a growing social media presence and following for his work. 3- Introducing a new character of the modern Englishman to the market, he will appeal to a wide audience and make the perfect gift to a brother, sister, father, mother , son, partner. The intention is that the character will reappear in subsequent volumes and will become collectable.
Observe, draw, paint, explore and master the art of botanical illustration. Award-winning botanical artist Isik Guner shares her passion for drawing and painting living plants from around the world. Her work is both artistically accomplished and scientifically accurate, and will inspire you to master the skills you need to produce your own botanical illustrations from life. - Discover how to select, preserve and position your specimens. - Develop your understanding of perspective and composition. - Learn the techniques of drawing and watercolour painting. With the help of Ekin Ozbicer's striking photography and numerous illustrations by Isik and other renowned botanical artists, this visually stunning book bridges the gap between science and art and will inspire artists, illustrators, botanists and plant lovers in equal measure.
Amazing results can be achieved surprisingly quickly using the author's step-by-step techniques to create a wonderful selection of 23 wild animals in various poses--including head shots and full body illustrations. Aspiring artists will discover how easy it is to learn how to draw with this simple and inspirational guide, and more experienced artists will develop specific skills for drawing animals. Each animal starts as basic geometric shapes and lines and becomes a completed drawing within four or five steps. Despite the simplicity of the construction methods, these images are realistic representations of the animals portrayed. Once mastered, the traditional approach used in this book can be used for any subject.
This book is a selection of different ways to interpret a map at the illustrative level. Several artists have created maps of the worlds most beautiful places and also its main cities, including Paris, Berlin, Dubai, Rio de Janeiro, and more. They are colorful illustrations in which each artist shows us his or her own way of working with lines and geometrical shapes, some very detailed or synthesized, some using computers or watercolors, and some simply using a pen.
Lose the fear of drawing and discover just how much fun it is! This book provides hours of doodling activity for anyone with a pen. Look at the world differently by making crazy and inventive drawings around simple household objects. For The Drawing Game, Nunes has gathered numerous photos of everyday things accompanied by suggestions for the doodles you can make out of them. And there are examples of doodles by some of Laurence King's favourite illustrators. The rest is up to you.
Philosophical and biographical accounts of Antonin Artaud's late visual work, all reproduced in color. Antonin Artaud (1896-1948)-stage and film actor, director, writer, and visual artist-was a man of rage and genius. Expelled from the Surrealist movement for his refusal to renounce the theatre, he founded the Theater of Cruelty and wrote The Theater and Its Double, one of the key twentieth-century texts on the topic. Artaud spent nine years at the end of his life in asylums, undergoing electroshock treatments. Released to the care of his friends in 1946, he began to draw again.This book presents drawings and portraits from this late resurgence, all in color. Accompanying the images are texts by by Artaud's longtime friend and editor Paule Thevenin and the philosopher Jacques Derrida. "We won't be describing any paintings," Derrida warns the reader. Derrida struggles with Artaud's peculiar language, punctuating his text with agitated footnotes and asides (asking at one point, "How will they translate this?"). Thevenin offers a more straightforward biographical and historical account. (It was on the walls of her apartment that Derrida first saw Artaud's paintings and drawings.) These two texts were previously published by the MIT Press in The Secret Art of Antonin Artaud without the artwork that is their subject. This book brings together art and text for the first time in English.
Praised by critics and teachers alike for more than 40 years, Burne Hogarth's Dynamic Anatomy is recognized worldwide as the classic, indispensable text on artistic anatomy. Now revised, expanded, and completely redesigned with 75 never-before-published drawings from the Hogarth archives and 24 pages of new material, this award-winning reference explores the expressive structure of the human form from the artist's point of view. The 400 remarkable illustrations explain the anatomical details of male and female figures in motion and at rest, always stressing the human form in space. Meticulous diagrams and fascinating action studies examine the rhythmic relationship of muscles and their effect upon surface forms. The captivating text is further enhanced by the magnificent figure drawings of such masters as Michelangelo, Rembrandt, Rodin, Picasso, and other great artists. Dynamic Anatomy presents a comprehensive, detailed study of the human figure as artistic anatomy. This time-honored book goes far beyond the factual elements of anatomy, providing generations of new artists with the tools they need to make the human figure come alive on paper.
Gamers, get ready to level up with How to Draw Video Games! From helpful sidekicks to 8-bit aliens and block-style beasts, the video game galaxy is an epic and endless world of battle-ready bosses, spewing lava levels and handyman heroes with the courage to save the day--all you need to do is draw them. This book teaches you how to get ideas from your brain onto paper by following basic demonstrations and using real life cheat codes. Instead of pressing "up, up, down, down, left," grab a sketchbook, marker and pack of colored pencils to start designing cool characters and the worlds they live in without the finger blisters and rage quits! 25+ demonstrations cover everything from inventing heroes and evil villains to storyboarding your game win. Learn how to draw legendary worlds and create difficult boss levels, including scrolling, three-dimensional and Minecraft-style block landscapes. Build cool vehicles, spaceships and sweet rides for heroes to hop on! Includes info on tech techniques, programs and digital upgrades. Stop playing video games and start drawing them!
From the Middle Ages to the present, master draftsmen have used the technique of metalpoint to create some of the most beautiful and technically accomplished drawings in the history of art. Drawing in Silver and Gold examines the history of this evocative medium, in which a metal stylus is used on a specially prepared surface to create lines of astonishing delicacy. This beautifully illustrated book examines the practice of metalpoint over six centuries, in the work of artists ranging from Leonardo, Durer, and Rembrandt to Otto Dix and Jasper Johns. A team of authors--curators, conservators, scientists--address variations in technique across time and between different schools, incorporating new scientific analysis, revealing patterns of use, and providing a rare demonstration of the medium's range and versatility. They reappraise famous metalpoints of the Renaissance and shed new light on infrequently studied periods, such as the seventeenth century and the Victorian silverpoint revival. A new examination of an exquisite but not thoroughly understood medium, Drawing in Silver and Gold offers fresh interpretations of a practice central to the history of drawing and will serve as the most authoritative reference on metalpoints for years to come. Exhibition schedule: * National Gallery of Art - http://www.nga.gov/content/ngaweb/exhibitions/2015/leonardo-to-jasper-johns.html, May 3-July 26, 2015* The British Museum, September 10-December 6, 2015
This book provides a revolutionary new 3-step tracing technique that beginning artists can use to quickly learn to draw manga characters just like a pro! Every page presents a classic manga pose, from walking and running to jumping for joy, in three different steps: 1. A simple outline of the body 2. The defining elements of the character (like clothes, hair and facial expression) highlighted for easy tracing so you can practice placing them onto the basic body outline. 3. The finished drawing (for inspiration). Popular manga artists Junka Morozumi and Tomomi Mizuna guide you through a series of carefully graded lessons to build up your skills gradually. Each pose and scene has a star skill level, so you can build your way up from 1 to 5! Chapter 1 deals with the basic poses of standing, walking, and running. Chapter 2 presents signature manga poses such as turning around in surprise and being angry with hands on hips. Chapter 3 practices various sitting and lying down poses. Chapter 4 deals with drawing perspective, looking at characters from above, below and diagonal viewpoints. Chapter 5 focuses on 2-person manga poses including the classic prince with a princess in his arms. Chapter 6 lets readers try out the skills they have acquired by tracing and copying a full-page manga illustration containing multiple characters. These six lessons are supplemented by expert tips and easy exercises for capturing the right facial expressions, drawing the clothes and getting the perspective and body proportions right. Beginning manga artists are in good hands with Morozumi, who lectures at art academies in Tokyo, and Mizuna, whose work has been exhibited in the U.S., Europe and beyond. If you've been looking for an easy-to-use guide to drawing manga, The Manga Artist's Handbook: Drawing Basic Manga Characters is the perfect place to start! |
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