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Books > Science & Mathematics > Mathematics > Optimization > Game theory

Learn Game Theory - A Primer to Strategic Thinking and Advanced Decision-Making. (Paperback): Albert Rutherford Learn Game Theory - A Primer to Strategic Thinking and Advanced Decision-Making. (Paperback)
Albert Rutherford
R424 Discovery Miles 4 240 Ships in 18 - 22 working days
Sudoku 1000+ Easy to Hard - Big Sudoku Puzzle Fun for all levels: beginner to expert (Paperback): Patrick Traumuller Sudoku 1000+ Easy to Hard - Big Sudoku Puzzle Fun for all levels: beginner to expert (Paperback)
Patrick Traumuller
R396 Discovery Miles 3 960 Ships in 18 - 22 working days
Cybernetics - Second Edition: Or the Control and Communication in the Animal and the Machine (Hardcover): Norbert Wiener Cybernetics - Second Edition: Or the Control and Communication in the Animal and the Machine (Hardcover)
Norbert Wiener
R624 Discovery Miles 6 240 Ships in 18 - 22 working days
480 Sudoku Puzzles Book - Easy To Expert Level - Sudoku Puzzle Books For Kids And Adults (Paperback): Daz Journals 480 Sudoku Puzzles Book - Easy To Expert Level - Sudoku Puzzle Books For Kids And Adults (Paperback)
Daz Journals
R355 Discovery Miles 3 550 Ships in 18 - 22 working days
Game Theory - A non-technical appraisal of game theory with new dimension (Paperback): Samarjeet Tripathi Game Theory - A non-technical appraisal of game theory with new dimension (Paperback)
Samarjeet Tripathi
R471 Discovery Miles 4 710 Ships in 18 - 22 working days
War Games - Memory, Militarism and the Subject of Play (Paperback): Philip Hammond, Holger Potzsch War Games - Memory, Militarism and the Subject of Play (Paperback)
Philip Hammond, Holger Potzsch
R1,279 Discovery Miles 12 790 Ships in 18 - 22 working days

Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are war-themed titles that play out in what are framed as authentic real-world settings inspired by recent news headlines or drawn from history. While such games are marketed as authentic representations of war, they often provide a selective form of realism that eschews problematic, yet salient aspects of war. In addition, changes in the way Western states wage and frame actual wars makes contemporary conflicts increasingly resemble videogames when perceived from the vantage point of Western audiences. This interdisciplinary volume brings together scholars from games studies, media and cultural studies, politics and international relations, and related fields to examine the complex relationships between military-themed videogames and real-world conflict, and to consider how videogames might deal with history, memory, and conflict in alternative ways. It asks: What is the role of videogames in the formation and negotiation of cultural memory of past wars? How do game narratives and designs position the gaming subject in relation to history, war and militarism? And how far do critical, anti-war/peace games offer an alternative or challenge to mainstream commercial titles?

Sudoku Puzzle Book for Adults - Hard to Very Hard 100 Large Print Sudoku Puzzles - One Puzzle Per Page with Solutions (Brain... Sudoku Puzzle Book for Adults - Hard to Very Hard 100 Large Print Sudoku Puzzles - One Puzzle Per Page with Solutions (Brain Games Book 13) (Large print, Paperback, Large type / large print edition)
Brainstorm Maker
R286 Discovery Miles 2 860 Ships in 18 - 22 working days
Brain Exercises For The Whole Family - Teasers, Riddles, Puzzles, Trivia Matching, And More To Keep Your Mind Young And Nimble.... Brain Exercises For The Whole Family - Teasers, Riddles, Puzzles, Trivia Matching, And More To Keep Your Mind Young And Nimble. 60 Games, Large Print (Paperback)
Marcel Cohen
R282 Discovery Miles 2 820 Ships in 18 - 22 working days
Sudoku Puzzle Book for Adults - Easy to Medium 100 Large Print Sudoku Puzzles - One Puzzle Per Page with Solutions (Brain Games... Sudoku Puzzle Book for Adults - Easy to Medium 100 Large Print Sudoku Puzzles - One Puzzle Per Page with Solutions (Brain Games Book 8) (Large print, Paperback, Large type / large print edition)
Brainstorm Maker
R287 Discovery Miles 2 870 Ships in 18 - 22 working days
Todd Howard - Worldbuilding in Tamriel and Beyond (Paperback): Wendi Sierra Todd Howard - Worldbuilding in Tamriel and Beyond (Paperback)
Wendi Sierra
R763 Discovery Miles 7 630 Ships in 9 - 17 working days

The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard’s games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game’s main character, Todd Howard’s worldbuilding approach to game design focuses more on telling the story of the game’s world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Fallout series. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity. Drawing on both academic discussions of narrative, world design, and game design, as well as on officially released interviews, speeches, and presentations given by Howard and other designers at Bethesda Games, Wendi Sierra highlights three core areas set Howard’s design perspective apart from other designers: micronarratives, iterative design, and the sharing of design tools. Taken as a whole, these three elements demonstrate how Howard has used a worldbuilding perspective to shape his games. In doing so, he has impacted not only Bethesda Studios, but also the landscape of game design itself.

Tic Tac Toe Game For Kids Activity Book 6-10 - Fun Activities for Family Time (Paperback): Andre Goodin Tic Tac Toe Game For Kids Activity Book 6-10 - Fun Activities for Family Time (Paperback)
Andre Goodin
R218 Discovery Miles 2 180 Ships in 18 - 22 working days
Game Theory - A Beginner's Guide to Game Theory Mathematics, Strategy & Decision-Making (Paperback): John Cummings Game Theory - A Beginner's Guide to Game Theory Mathematics, Strategy & Decision-Making (Paperback)
John Cummings
R322 R296 Discovery Miles 2 960 Save R26 (8%) Ships in 18 - 22 working days
Sudoku Puzzle Book for Adults - Medium to Hard 100 Large Print Sudoku Puzzles - One Puzzle Per Page with Solutions (Brain Games... Sudoku Puzzle Book for Adults - Medium to Hard 100 Large Print Sudoku Puzzles - One Puzzle Per Page with Solutions (Brain Games Book 9) (Large print, Paperback, Large type / large print edition)
Brainstorm Maker
R287 Discovery Miles 2 870 Ships in 18 - 22 working days
Easy Sudoku Large Print - 200 Sudoku That the Whole Family Will Love (Large print, Paperback, Large type / large print... Easy Sudoku Large Print - 200 Sudoku That the Whole Family Will Love (Large print, Paperback, Large type / large print edition)
Julie Candy
R348 Discovery Miles 3 480 Ships in 18 - 22 working days
200 Sudoku Puzzles - Vol 2 - Easy, Medium, Hard & Very Hard (Paperback): C&s Puzzstudio 200 Sudoku Puzzles - Vol 2 - Easy, Medium, Hard & Very Hard (Paperback)
C&s Puzzstudio
R318 Discovery Miles 3 180 Ships in 18 - 22 working days
200 Sudoku Puzzles - Vol 1 - Easy, Medium, Hard & Very Hard (Paperback): C&s Puzzstudio 200 Sudoku Puzzles - Vol 1 - Easy, Medium, Hard & Very Hard (Paperback)
C&s Puzzstudio
R318 Discovery Miles 3 180 Ships in 18 - 22 working days
Medium Sudoku Puzzles - 400 Medium Sudokus with Solutions (Paperback): Kampelmann Medium Sudoku Puzzles - 400 Medium Sudokus with Solutions (Paperback)
Kampelmann
R272 Discovery Miles 2 720 Ships in 18 - 22 working days
Brain Exercises For Seniors - Brain Teasers Riddles, Puzzles, Trivia Matching, And More To Keep Your Mind Young And Nimble.... Brain Exercises For Seniors - Brain Teasers Riddles, Puzzles, Trivia Matching, And More To Keep Your Mind Young And Nimble. Large Print (Paperback)
Brain Workout
R282 Discovery Miles 2 820 Ships in 18 - 22 working days
Quantitative Unternehmensplanung - Mathematische Methoden und betriebliche Anwendungsbeispiele (German, Paperback, 1. Aufl.... Quantitative Unternehmensplanung - Mathematische Methoden und betriebliche Anwendungsbeispiele (German, Paperback, 1. Aufl. 2022)
Udo Bankhofer
R856 Discovery Miles 8 560 Ships in 10 - 15 working days

Das Lehrbuch gibt eine anwendungsorientierte Einfuhrung in alle wichtigen Teilbereiche des Operation Research. Im Einzelnen werden lineare, ganzzahlige und nichtlineare Optimierungsansatze, Methoden der Projektplanung und Netzplantechnik, stochastische Modelle sowie nichtexakte Losungsverfahren behandelt. Die jeweiligen Methoden werden anhand zahlreicher betrieblicher Anwendungsbeispiele aus den Bereichen Produktion, Logistik, Marketing und Finanzwirtschaft illustriert. Entsprechende Ubungsaufgaben mit ausfuhrlichen Losungen tragen zur Vertiefung des Stoffes bei und helfen bei der Vorbereitung auf Klausuren.

The times ultimate killer sudoku - 200 of the deadliest Sudoku puzzles, Easy to Very Hard Level, Giant Bargain Sudoku Puzzle... The times ultimate killer sudoku - 200 of the deadliest Sudoku puzzles, Easy to Very Hard Level, Giant Bargain Sudoku Puzzle Book,4 Books in 1 (Paperback)
Bens Daly
R309 Discovery Miles 3 090 Ships in 18 - 22 working days
Easy Sudoku for Seniors - 250 Large Print & Easy to Solve Sudokus with Solutions for Seniors (Large print, Paperback, Large... Easy Sudoku for Seniors - 250 Large Print & Easy to Solve Sudokus with Solutions for Seniors (Large print, Paperback, Large type / large print edition)
Kampelmann
R255 Discovery Miles 2 550 Ships in 18 - 22 working days
Large Print Sudoku Puzzle Book - 200 Easy and Medium Sudokus - Large Print (Large print, Paperback, Large type / large print... Large Print Sudoku Puzzle Book - 200 Easy and Medium Sudokus - Large Print (Large print, Paperback, Large type / large print edition)
Kampelmann
R273 Discovery Miles 2 730 Ships in 18 - 22 working days
Perfect Poker - NLTH Cash Game Skill Training for Experienced Players. (Paperback): Jack Homesly Perfect Poker - NLTH Cash Game Skill Training for Experienced Players. (Paperback)
Jack Homesly
R838 Discovery Miles 8 380 Ships in 18 - 22 working days
Game Theory - A Guide to Game Theory, Strategy, Economics, and Success! (Paperback): Chris Wilson Game Theory - A Guide to Game Theory, Strategy, Economics, and Success! (Paperback)
Chris Wilson
R317 R290 Discovery Miles 2 900 Save R27 (9%) Ships in 18 - 22 working days
Hardness of Approximation Between P and NP (Paperback): Aviad Rubinstein Hardness of Approximation Between P and NP (Paperback)
Aviad Rubinstein
R2,125 Discovery Miles 21 250 Ships in 18 - 22 working days

Nash equilibrium is the central solution concept in Game Theory. Since Nash's original paper in 1951, it has found countless applications in modeling strategic behavior of traders in markets, (human) drivers and (electronic) routers in congested networks, nations in nuclear disarmament negotiations, and more. A decade ago, the relevance of this solution concept was called into question by computer scientists, who proved (under appropriate complexity assumptions) that computing a Nash equilibrium is an intractable problem. And if centralized, specially designed algorithms cannot find Nash equilibria, why should we expect distributed, selfish agents to converge to one? The remaining hope was that at least approximate Nash equilibria can be efficiently computed.Understanding whether there is an efficient algorithm for approximate Nash equilibrium has been the central open problem in this field for the past decade. In this book, we provide strong evidence that even finding an approximate Nash equilibrium is intractable. We prove several intractability theorems for different settings (two-player games and many-player games) and models (computational complexity, query complexity, and communication complexity). In particular, our main result is that under a plausible and natural complexity assumption ("Exponential Time Hypothesis for PPAD"), there is no polynomial-time algorithm for finding an approximate Nash equilibrium in two-player games. The problem of approximate Nash equilibrium in a two-player game poses a unique technical challenge: it is a member of the class PPAD, which captures the complexity of several fundamental total problems, i.e., problems that always have a solution; and it also admits a quasipolynomial time algorithm. Either property alone is believed to place this problem far below NP-hard problems in the complexity hierarchy; having both simultaneously places it just above P, at what can be called the frontier of intractability. Indeed, the tools we develop in this book to advance on this frontier are useful for proving hardness of approximation of several other important problems whose complexity lies between P and NP: Brouwer's fixed point, market equilibrium, CourseMatch (A-CEEI), densest k-subgraph, community detection, VC dimension and Littlestone dimension, and signaling in zero-sum games.

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