0
Your cart

Your cart is empty

Browse All Departments
Price
  • R100 - R250 (20)
  • R250 - R500 (62)
  • R500+ (1,323)
  • -
Status
Format
Author / Contributor
Publisher

Books > Science & Mathematics > Mathematics > Optimization > Game theory

Optima Poker Trainer 1.0 - A Patent Pending Algorithm to SOLVE Multiplayer No Limit Texas Hold'em Poker (Paperback): Kia... Optima Poker Trainer 1.0 - A Patent Pending Algorithm to SOLVE Multiplayer No Limit Texas Hold'em Poker (Paperback)
Kia Hamadani
R773 Discovery Miles 7 730 Ships in 18 - 22 working days
Zur Soziologie Der Wahl (German, Paperback, 1965 ed.): Erwin K. Scheuch, Rudolf Wildenmann Zur Soziologie Der Wahl (German, Paperback, 1965 ed.)
Erwin K. Scheuch, Rudolf Wildenmann
R1,544 Discovery Miles 15 440 Ships in 18 - 22 working days
Pure Economics (Paperback): Jonathan Barzilai Pure Economics (Paperback)
Jonathan Barzilai
R531 R485 Discovery Miles 4 850 Save R46 (9%) Ships in 18 - 22 working days
Mathematical Game Theory (Hardcover): Ulrich Faigle Mathematical Game Theory (Hardcover)
Ulrich Faigle
R1,932 Discovery Miles 19 320 Ships in 9 - 17 working days

What is a game? Classically, a game is perceived as something played by human beings. Its mathematical analysis is human-centered, explores the structures of particular games, economic or social environments and tries to model supposedly 'rational' human behavior in search of appropriate 'winning strategies'. This point of view places game theory into a very special scientific corner where mathematics, economics and psychology overlap and mingle.This book takes a novel approach to the subject. Its focus is on mathematical models that apply to game theory in particular but exhibit a universal character and thus extend the scope of game theory considerably.This textbook addresses anyone interested in a general game-theoretic view of the world. The reader should have mathematical knowledge at the level of a first course in real analysis and linear algebra. However, possibly more specialized aspects are further elaborated and pointers to relevant supplementary literature are given. Moreover, many examples invite the reader to participate 'actively' when going through the material. The scope of the book can be covered in one course on Mathematical Game Theory at advanced undergraduate or graduate level.

Game Theory for Political Scientists (Hardcover, New): James D. Morrow Game Theory for Political Scientists (Hardcover, New)
James D. Morrow
R1,910 Discovery Miles 19 100 Ships in 10 - 15 working days

Game theory is the mathematical analysis of strategic interaction. In the fifty years since the appearance of von Neumann and Morgenstern's classic "Theory of Games and Economic Behavior" (Princeton, 1944), game theory has been widely applied to problems in economics. Until recently, however, its usefulness in political science has been underappreciated, in part because of the technical difficulty of the methods developed by economists. James Morrow's book is the first to provide a standard text adapting contemporary game theory to political analysis. It uses a minimum of mathematics to teach the essentials of game theory and contains problems and their solutions suitable for advanced undergraduate and graduate students in all branches of political science.

Morrow begins with classical utility and game theory and ends with current research on repeated games and games of incomplete information. The book focuses on noncooperative game theory and its application to international relations, political economy, and American and comparative politics. Special attention is given to models of four topics: bargaining, legislative voting rules, voting in mass elections, and deterrence. An appendix reviews relevant mathematical techniques. Brief bibliographic essays at the end of each chapter suggest further readings, graded according to difficulty. This rigorous but accessible introduction to game theory will be of use not only to political scientists but also to psychologists, sociologists, and others in the social sciences.

The Handbook of Market Design (Hardcover): Nir Vulkan, Alvin E. Roth, Zvika Neeman The Handbook of Market Design (Hardcover)
Nir Vulkan, Alvin E. Roth, Zvika Neeman
R4,274 Discovery Miles 42 740 Ships in 10 - 15 working days

Economists often look at markets as given, and try to make predictions about who will do what and what will happen in these markets Market design, by contrast, does not take markets as given; instead, it combines insights from economic and game theory together with common sense and lessons learned from empirical work and experimental analysis to aid in the design and implementation of actual markets In recent years the field has grown dramatically, partially because of the successful wave of spectrum auctions in the US and in Europe, which have been designed by a number of prominent economists, and partially because of the increase use of the Internet as the platform over which markets are designed and run There is now a large number of applications and a growing theoretical literature. The Handbook of Market Design brings together the latest research from leading experts to provide a comprehensive description of applied market design over the last two decades In particular, it surveys matching markets: environments where there is a need to match large two-sided populations to one another, such as medical residents and hospitals, law clerks and judges, or patients and kidney donors It also examines a number of applications related to electronic markets, e-commerce, and the effect of the Internet on competition between exchanges

Indie Games in the Digital Age (Paperback): M.J. Clarke, Cynthia Wang Indie Games in the Digital Age (Paperback)
M.J. Clarke, Cynthia Wang
R1,179 Discovery Miles 11 790 Ships in 18 - 22 working days

A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.

Sudoku puzzle book easy to expert - Sudoku puzzle book for beginners to experts. 96 Games with answer (Paperback): Alisha R... Sudoku puzzle book easy to expert - Sudoku puzzle book for beginners to experts. 96 Games with answer (Paperback)
Alisha R Mathis
R200 Discovery Miles 2 000 Ships in 18 - 22 working days
Game Theory - A non-technical appraisal of game theory with new dimension (Paperback): Samarjeet Tripathi Game Theory - A non-technical appraisal of game theory with new dimension (Paperback)
Samarjeet Tripathi
R390 Discovery Miles 3 900 Ships in 18 - 22 working days
The Eager to Play (Paperback): Robert Byers The Eager to Play (Paperback)
Robert Byers; J M K Walkow
R198 Discovery Miles 1 980 Ships in 18 - 22 working days
Cybernetics - Second Edition: Or the Control and Communication in the Animal and the Machine (Hardcover): Norbert Wiener Cybernetics - Second Edition: Or the Control and Communication in the Animal and the Machine (Hardcover)
Norbert Wiener
R620 Discovery Miles 6 200 Ships in 18 - 22 working days
Massachusetts MA Lottery pick 3 and 4 circle numbers Partlycloudy07 - win more often with pick 3/4 circle (Paperback): Deborah... Massachusetts MA Lottery pick 3 and 4 circle numbers Partlycloudy07 - win more often with pick 3/4 circle (Paperback)
Deborah Steiner
R203 Discovery Miles 2 030 Ships in 18 - 22 working days
***tracing - Number*preschoolers*practice Writing Workbook, Kids*ages 3-5***: ***tracing: Number*preschoolers*practice Writing... ***tracing - Number*preschoolers*practice Writing Workbook, Kids*ages 3-5***: ***tracing: Number*preschoolers*practice Writing Workbook, Kids*ages 3-5*** (Paperback)
Brighter Hand
R182 Discovery Miles 1 820 Ships in 18 - 22 working days
Tracing - NUMBER*PRESCHOOLER*PRACTICE Writing WORKBOOK, KIDS*AGES 3-5***: *TRACING: NUMBER*PRESCHOOLER*PRACTICE Writing... Tracing - NUMBER*PRESCHOOLER*PRACTICE Writing WORKBOOK, KIDS*AGES 3-5***: *TRACING: NUMBER*PRESCHOOLER*PRACTICE Writing WORKBOOK, KIDS*AGES 3-5*** (Paperback)
Bright Hand
R195 Discovery Miles 1 950 Ships in 18 - 22 working days
Learn Game Theory - A Primer to Strategic Thinking and Advanced Decision-Making. (Paperback): Albert Rutherford Learn Game Theory - A Primer to Strategic Thinking and Advanced Decision-Making. (Paperback)
Albert Rutherford
R424 Discovery Miles 4 240 Ships in 18 - 22 working days
Sudoku 1000+ Easy to Hard - Big Sudoku Puzzle Fun for all levels: beginner to expert (Paperback): Patrick Traumuller Sudoku 1000+ Easy to Hard - Big Sudoku Puzzle Fun for all levels: beginner to expert (Paperback)
Patrick Traumuller
R396 Discovery Miles 3 960 Ships in 18 - 22 working days
480 Sudoku Puzzles Book - Easy To Expert Level - Sudoku Puzzle Books For Kids And Adults (Paperback): Daz Journals 480 Sudoku Puzzles Book - Easy To Expert Level - Sudoku Puzzle Books For Kids And Adults (Paperback)
Daz Journals
R355 Discovery Miles 3 550 Ships in 18 - 22 working days
War Games - Memory, Militarism and the Subject of Play (Paperback): Philip Hammond, Holger Potzsch War Games - Memory, Militarism and the Subject of Play (Paperback)
Philip Hammond, Holger Potzsch
R1,229 Discovery Miles 12 290 Ships in 18 - 22 working days

Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are war-themed titles that play out in what are framed as authentic real-world settings inspired by recent news headlines or drawn from history. While such games are marketed as authentic representations of war, they often provide a selective form of realism that eschews problematic, yet salient aspects of war. In addition, changes in the way Western states wage and frame actual wars makes contemporary conflicts increasingly resemble videogames when perceived from the vantage point of Western audiences. This interdisciplinary volume brings together scholars from games studies, media and cultural studies, politics and international relations, and related fields to examine the complex relationships between military-themed videogames and real-world conflict, and to consider how videogames might deal with history, memory, and conflict in alternative ways. It asks: What is the role of videogames in the formation and negotiation of cultural memory of past wars? How do game narratives and designs position the gaming subject in relation to history, war and militarism? And how far do critical, anti-war/peace games offer an alternative or challenge to mainstream commercial titles?

Mathematik fur BWL-Bachelor - Schritt fur Schritt mit ausfuhrlichen Loesungen (German, Paperback, 4., uberarb. u. wesentl. erw.... Mathematik fur BWL-Bachelor - Schritt fur Schritt mit ausfuhrlichen Loesungen (German, Paperback, 4., uberarb. u. wesentl. erw. Aufl. 2015)
Heidrun Matthaus, Wolf-Gert Matthaus
R1,299 Discovery Miles 12 990 Ships in 10 - 15 working days

Dieses Buch nimmt Sie an die Hand und fuhrt Sie zielsicher zu bestandenen Prufungen in der Mathematik-Grundausbildung Ihres Studiums. Als Autoren wurden zwei erfahrene Hochschullehrer gewonnen, denen die Beruhrungsangste und alle Unsicherheiten von BWL-Studierenden mit der Mathematik aus langjahriger Tatigkeit an den hoechsten Schulen der Republik zutiefst vertraut sind. Einfach in der Sprache, verstandlich in der Methodik, anregend mit vielen ausfuhrlich vorgerechneten Beispielen - so prasentiert sich ein Buch, das als Begleiter im BWL-Grundstudium ausdrucklich zu empfehlen ist. Leserservice und online-Hilfe sind selbstverstandlich. In die 4. Auflage wurden die Rechenmethoden zur Linearen Optimierung (Simplex-Verfahren) integriert. Ausserdem wurde das Buch durch den Themenkomplex Wahrscheinlichkeit/Statistik wesentlich erweitert. UEbungsaufgaben und Loesungen zum Lehrbuch liegen in einem separaten Band vor.

Game Theory - A Beginner's Guide to Game Theory Mathematics, Strategy & Decision-Making (Paperback): John Cummings Game Theory - A Beginner's Guide to Game Theory Mathematics, Strategy & Decision-Making (Paperback)
John Cummings
R322 R296 Discovery Miles 2 960 Save R26 (8%) Ships in 18 - 22 working days
Sudoku Puzzle Book for Adults - Hard to Very Hard 100 Large Print Sudoku Puzzles - One Puzzle Per Page with Solutions (Brain... Sudoku Puzzle Book for Adults - Hard to Very Hard 100 Large Print Sudoku Puzzles - One Puzzle Per Page with Solutions (Brain Games Book 13) (Large print, Paperback, Large type / large print edition)
Brainstorm Maker
R286 Discovery Miles 2 860 Ships in 18 - 22 working days
Sudoku Puzzle Book for Adults - Easy to Hard 100 Large Print Sudoku Puzzles One Puzzle Per Page with Solutions (Brain Games... Sudoku Puzzle Book for Adults - Easy to Hard 100 Large Print Sudoku Puzzles One Puzzle Per Page with Solutions (Brain Games Book 12) (Large print, Paperback, Large type / large print edition)
Brainstorm Maker
R286 Discovery Miles 2 860 Ships in 18 - 22 working days
Todd Howard - Worldbuilding in Tamriel and Beyond (Paperback): Wendi Sierra Todd Howard - Worldbuilding in Tamriel and Beyond (Paperback)
Wendi Sierra
R678 Discovery Miles 6 780 Ships in 9 - 17 working days

The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard’s games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game’s main character, Todd Howard’s worldbuilding approach to game design focuses more on telling the story of the game’s world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Fallout series. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity. Drawing on both academic discussions of narrative, world design, and game design, as well as on officially released interviews, speeches, and presentations given by Howard and other designers at Bethesda Games, Wendi Sierra highlights three core areas set Howard’s design perspective apart from other designers: micronarratives, iterative design, and the sharing of design tools. Taken as a whole, these three elements demonstrate how Howard has used a worldbuilding perspective to shape his games. In doing so, he has impacted not only Bethesda Studios, but also the landscape of game design itself.

Sudoku Puzzle Book for Adults - 200+ Easy Sudoku Puzzles for Beginners with Solutions (Brain Games Book 11) (Paperback):... Sudoku Puzzle Book for Adults - 200+ Easy Sudoku Puzzles for Beginners with Solutions (Brain Games Book 11) (Paperback)
Brainstorm Maker
R260 Discovery Miles 2 600 Ships in 18 - 22 working days
Brain Exercises For The Whole Family - Teasers, Riddles, Puzzles, Trivia Matching, And More To Keep Your Mind Young And Nimble.... Brain Exercises For The Whole Family - Teasers, Riddles, Puzzles, Trivia Matching, And More To Keep Your Mind Young And Nimble. 60 Games, Large Print (Paperback)
Marcel Cohen
R282 Discovery Miles 2 820 Ships in 18 - 22 working days
Free Delivery
Pinterest Twitter Facebook Google+
You may like...
The History and Allure of Interactive…
Mark Kretzschmar, Sara Raffel Hardcover R3,010 Discovery Miles 30 100
Handbook of Experimental Game Theory
C. M. Capra, Rachel T. A. Croson, … Hardcover R7,224 Discovery Miles 72 240
Stochastic Models of Financial…
Vigirdas Mackevicius Hardcover R2,452 R2,313 Discovery Miles 23 130
The Art of Strategy - A Game Theorist's…
Avinash K. Dixit, Barry J. Nalebuff Paperback R485 R457 Discovery Miles 4 570
Hazardous Forecasts and Crisis Scenario…
Arnaud Clement-Grandcourt, Herve Fraysse Hardcover R2,151 Discovery Miles 21 510
Game Theory - Applications in Logistics…
Danijela Tuljak-Suban Hardcover R3,060 Discovery Miles 30 600
Set Functions, Games and Capacities in…
Michel Grabisch Hardcover R4,576 Discovery Miles 45 760
Epistemic Game Theory - Reasoning and…
Andres Perea Hardcover R2,701 Discovery Miles 27 010
Game Theory - Breakthroughs in Research…
Information Resources Management Association Hardcover R8,209 Discovery Miles 82 090
Learn Game Theory
Albert Rutherford Hardcover R680 Discovery Miles 6 800

 

Partners