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Books > Arts & Architecture > Art forms, treatments & subjects > Drawing & drawings > General
Die Studie widmet sich Lea Grundig (1906-1977) als Prasidentin des
Verbandes der Bildenden Kunstler Deutschlands (VBKD) von 1964 bis
1970. Nach Inhaftierung und Verfolgung wahrend der NS-Diktatur
fluchtete Grundig 1940 nach Palastina und kehrte 1949 nach
Deutschland zuruck, wo sie zur Professorin fur Graphik an der
Dresdner Kunstakademie berufen wurde. Sie gehoerte zur "Weimarer
Generation" von bildenden Kunstlern und genoss in der ehemaligen
DDR hohes Ansehen. Im Jahre 1964 erfolgte die Wahl Grundigs zur
neuen Prasidentin des VBKD. Sie war die erste und einzige Frau an
der Spitze des ostdeutschen Kunstlerverbandes. Lag das
Hauptaugenmerk der Forschung bislang auf dem Wandel Grundigs
wahrend der 50er und 60er Jahre zur angepassten und konservativen
Kulturfunktionarin, beleuchtet diese
kunsthistorisch-zeitgeschichtliche Studie erstmals anhand von
bislang unbeachteten Archivunterlagen der Akademie der Kunste zu
Berlin die Faktoren, Massnahmen und Auswirkungen der
Prasidentschaftszeit Grundigs. Besonderes Augenmerk liegt dabei auf
den Beziehungen der Grundig zu Israel vor der Folie des staatlichen
Antizionismus und Holocaust-Gedenken in der DDR, den
deutsch-deutschen Kunstbeziehungen, den Diskursen innerhalb des
VBKD sowie dem Verhaltnis des VBKD zu den kulturpolitischen
Liberalisierungsbewegungen in der Tschechoslowakischen
Sozialistischen Republik sowie in der Volksrepublik Polen.
An inspired collection of the authors' own work spanning 30 years
into the 'Visual Art Language'. Demonstrates a variety of mediums
including oil paint, etching and drawing. Will appeal to readers
with an interest in Fine Art, practitioners or those with an
interest in the development of a visual language. This is a book of
original art works comprising 49 colour and 62 black and white
images, most are at full page size. The book is divided into six
sections which look at different aspects of visual language in
terms of either subject matter or media. It contains works from
memory, etchings, still life, portrait, figure drawings and student
work which form these six sections. Readers are able to see the
development of a language which has evolved from early student work
to current work. There are brief introductions to each section
which aim to explain how the ideas came about, providing some
detail about the artistic process, the inspiration behind the work
and the challenges encountered along the way. Complementing the
visual art are short and concise introductions to each section. A
biography of the author is included at the end.
In Geninne's Art: Birds in Watercolor, Collage, and Ink, popular
Santa Fe artist Geninne Zlatkis presents a personal field guide to
how she creates her charming paintings and collages of birds and
nature. Brimming with inspiring examples of the artist's work, this
beautiful book takes you inside Geninne's studio for an in-depth
look at how she creates. You will discover, step by step, how this
devoted artist spends time photographing nature, selecting her
materials, and developing her personal imagery. Explore: How her
studio is set up, how she works, and what materials and tools she
uses How she captures nature with both a camera and phone for
reference Her artistic process through the step-by-step creation of
5 watercolor paintings, 5 collages, and 5 ink drawings, with notes
on each medium and technique As a special bonus, the book includes
32 pages of collage papers, painted and selected by Geninne, for
you to use as you explore and develop your own artistic voice.
Vibrant, detailed, and richly imaginative, Geninne's interpretation
of the birds she has observed so closely will inspire you to use
the natural world as fodder for your paintings, drawings, and
collages.
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Adult Coloring Book
- Largest Collection of Stress Relieving Patterns Inspirational Quotes, Mandalas, Paisley Patterns, Animals, Butterflies, Flowers, Motivational Quotes: 80 Images Included Adult Coloring Books for Adult Relaxations, Mandalas, Paisley Patterns, Garden Designs
(Large print, Paperback, Large type / large print edition)
Adult Coloring Books
1
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R154
Discovery Miles 1 540
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Ships in 18 - 22 working days
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Learn how to draw all kinds of farm animals using this fun and easy
step-by-step method. Starting with simple shapes, Susie Hodge shows
you how easy it is to develop circles, rectangles, squares and
ovals into an exciting selection of animals and birds including
sheep, ponies, pigs and piglets, turkeys, hens, cows and ducks. If
you have never drawn before this is definitely the book for you,
and there is a lot here to inspire more experienced artists too.
'Human Figure Drawing' offers a refreshing perspective on this time
timeless topic, with clear and helpful explanations and around 500
illustrations in b&w and colour. This book shows us how to
learn to draw the human figure and regain our ability to observe a
subject. Being able to capture the human body is a basic
requirement for any artist and 'Human Figure Drawing' will help the
reader conquer the fear of making mistakes and teach them how to
draw with the confidence and curiosity of a child. In this new
edition, the layout is completely new, the images have been updated
and the readability has been improved.
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Manga Art
(Paperback)
M Crilley
1
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R594
R535
Discovery Miles 5 350
Save R59 (10%)
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Ships in 9 - 17 working days
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Best-selling artist and art instructor Mark Crilley, whose YouTube
manga instruction videos have received more than 10 million views
and counting, presents the most complete look yet at the variety of
creative options available in the world of manga. Crilley fills
each chapter with gorgeous, original artwork created with a variety
of tools and in a variety of manga-inspired styles. He pairs each
piece with information on the materials used and the inspiration
that led to its creation. Manga Art provides readers the chance to
hear from one of the leading artists in the field of manga
instruction, as he reveals the creative secrets behind over 100
pieces of original, never-before-seen artwork.
The "Art of Drawing Animals" focuses on how to draw domesticated
animals - the tamed creatures that share our lives. Written by
bestselling author J.C. Amberlyn, the book features everyone's
favourite animals, ranging from the most popular breeds of dogs and
cats to horses and other hoofed mammals, rodents, birds and
reptiles. The focus is on realistic appraoch to drawing with an
emphasis on anatomy/structure; the physical details of each
species; and the action, facial and body expressions that give life
to drawing. The book shows each type of animal in general and then
goes into the various traits that make each breed distinctive.
Ever wondered how you could become a character designer for video
games, film or animation? Veteran art director and concept artist
Marc Taro Holmes shares proven methods for honing the skills and
building the portfolio necessary to become a pro gaming artist.
This is the first and only work-at-your-own pace home study program
that teaches the crucial insider knowledge needed to break into the
entertainment-design industry and develop your own style--all you
need are a pencil, paper and your imagination. The projects within
this straightforward guide are constructed to help you apply your
existing drawing and digital art skills to character design. Or, if
you're still working on your skills, it will help you improve while
at the same time turning your mind into an idea-generating machine.
Unlock the Secrets to Character and Creature Design Follow the
creature design process from start to finish: 35 projects are
divided into 4 challenge levels, ranging from brainstorming and
drawing character blueprints to completing market-ready
illustrations. As the levels advance, the projects become more
complex. Learn to solve design problems: Every project introduces
you to an open-ended fictional assignment inspired by industry
experience. Each project has a list of minimum deliverables--the
basics to get to the next stage--plus bonus goals. You receive
virtual merit badges for each achievement you complete. Think like
a pro: Over the 155 possible artistic achievements, you'll be asked
to find a solution to every type of conceptual problem you might
encounter as a professional creature or character designer. Build
your portfolio: Work toward creating an outstanding portfolio.
Improve your skills and push yourself to create a fine-tuned
presentation that could get you your eventual dream job. "This is a
workout for the imagination, a boot camp for creativity." --Marc
Taro Holmes
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