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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > General
You asked, we listened. Hot on the heels of our best-selling flat-display bookstand, we've worked with our bookbinder to develop the next must-have. These stands display your book upright, whether closed or open to leaf through, allowing you to proudly showcase your favorite tome without damaging or straining its spine. Made of solid glass-like acrylic, these are available in three sizes custom-made to carry our entire catalogue. Whether it's a big-and-bold Collector's Edition or one of our Basic Art volumes, an XXL-sized monograph or a compact Bibliotheca Universalis: all TASCHEN books deserve the royal treatment. Size XL: For all of our XXL-sized giants, including Collector's Editions (even enclosed in their clamshell box!) Also available: Size M: Fit for Bibliotheca Universalis, Basic Art series, and all regular titles Size L: Can accommodate up to our XL series
"Start Your Engines" compiles works from Scott Robertson's, vast archives of ground vehicle drawings and renderings, and features the following chapters: Cars, Bicycles, Snowcraft Mechanimals and selected work from the conceptual design of vehicles for the video games "Field Commander" and "Spy Hunter 2". The Cars chapter comprises about half of this book and features original designs both futuristic and retrospective.
This book is an investigation into the design and history of British magazines over the past 170 years. It identifies turning points and new directions in one of the most sensitive barometers of mass-market design taste, from the advent of two periodicals - Punch and the Illustrated London News - that changed publishing fundamentally, through to the beginnings of digital distribution. A magazine flourishes or folds according to its audience's response to its look and feel - sometimes more so than its written content - and this study of a developing history encompasses discussion of graphic design, typography, photography and innovative print technology. It explores why magazines have looked how they do. Published with full access to the National Art Library's unparalleled archive of periodicals, British Magazine Design is a definitive history.
The Punch Drunk Moustache team is back, and the artists are coming out swinging! The original mustachioed maniacs head into the ring for a second round of never-before-seen visual stories. Prepare to be knocked out by magical warriors, Western dreamlands, enchanted dolls, courageous outlaws, and much, much more.
With 2014 marking the one-hundredth anniversary of the commencement of World War I, "En Guerre "offers a fresh, thought-provoking exploration of the impact of the Great War as viewed through the lens of French graphic illustration of the period. Published in conjunction with an exhibition of these illustrations at the University of Chicago Library's Special Collections Research Center, this catalog draws from illustrated books, magazines, and prints to present a wide range of perspectives on themes essential to a deeper understanding of the war in France: patriotism, nationalism, propaganda, and the soldier's experience, as well as the mobilization of the French national home front as seen through fashion, music, humor, and children's literature. With a text by noted historians Neil Harris and Teri J. Edelstein and featuring more than one hundred reproductions of the vivid and colorful work of French illustrators, "En Guerre" reaffirms the persuasive role that art can play in the service of political and military power.
The 7th book in the IMAGINAIRE series. Steven Kenny and Igor Grechanyk are the guests of honour. A variety of 40 internationally known artists in the genre Magic Realism is showing their own especially, selected work. Among those are David M. Bowers, Claude Verlinde, Claus Brusen, Rick Lelieveld, Ronald Burns, Michael Hiep, Tim Roosen, Jean Thomassen, Gil Bruvel and many more.
The second book with the art of Claus Brusen. The book shows a variety of Claus Brusens work from 1977 up till now. The story of Claus and his art as both a surrealist and magic realist.
A unique collection of 100 postcards, each featuring a different and iconic Puffin book cover. From picture books to paperbacks, teen fiction to Puffin Classics, this is a selection from seventy years of outstanding British design and illustration in one sturdy little box.
Foss's groundbreaking and distinctive science fiction art revolutionized paperback covers in the 1970s and 80s. Dramatically raising the bar for realism and invention, his trademark battle-weary spacecraft, dramatic alien landscapes and crumbling brutalist architecture irrevocably changed the aesthetic of science fiction art and cinema. Featuring work for books by Isaac Asimov, E. E. 'Doc' Smith, Arthur C. Clarke, A. E. Van Vogt and Philip K. Dick, and film design for Ridley Scott and Stanley Kubrick, this volume brings together many rare and classic images that have never been seen or reprinted before. The first comprehensive retrospective of Chris Foss' sf career. Chris Foss' name has become pre-eminent among sf artists...He is in love with the monstrous, with angular momentum, with inertia-free projectiles and irresistable objects. A" - Brian Aldiss [Foss'] creations are real machines, not just an artist's dreams. They combine the two elements so essential to science fiction: realism and a sense of wonder...A medieval goldsmith of future eons.A" - Alejandro Jodorowsky. Rian Hughes is an award-winning graphic designer, illustrator, font designer and comics artist, noted for his work on 2000AD, and Dan Dare. His illustration work is highly distinctive, wearing its design influences on its sleeve. Clients include Virgin Airways, Penguin Books, DC Comics (for whom he has designed numerous logos), Eurostar the BBC and a range of magazines and newspapers. He is the editor and designer of several books including "Lifestyle Illustration of the 60s" and the recently released "Cult-ure". "One of the most successful and prolific designer/illustrators of the past 20 years" - Roger Sabin, Eye magazine
Published soon after his untimely death, this spirited memoir of the artist and illustrator Randolph Caldecott (1846-1886) will appeal as much for its value as a portrait composed by a close acquaintance, as for the many drawings it contains. Written by Henry Blackburn (the editor of the London Society, 'an illustrated magazine of light and amusing literature' to which Caldecott contributed a number of drawings), it uses a style similar to that of Caldecott himself, who often peppered his papers, personal letters to family and friends, and even official documents with small sketches. These would take as their subject some humorous remark, or simply illustrate the content of the text. Beyond illustration (in which he was highly successful) Caldecott had a varied career as a sculptor and oil painter (exhibiting at the Royal Academy) and as a watercolourist, being elected to the Royal Institute of Watercolour Painting in 1872.
Charting the glorious decade that spans "Halo: Combat Evolved" to
"Halo: Reach," "Halo: The Great Journey" is a lavish and
spectacular review of ten years of groundbreaking game art brought
together in one place as never before.
At the end of the nineteenth century, Germany turned toward colonialism, establishing protectorates in Africa, and toward a mass consumer society, mapping the meaning of commodities through advertising. These developments, distinct in the world of political economy, were intertwined in the world of visual culture. David Ciarlo offers an innovative visual history of each of these transformations. Tracing commercial imagery across different products and media, Ciarlo shows how and why the "African native" had emerged by 1900 to become a familiar figure in the German landscape, selling everything from soap to shirts to coffee. The racialization of black figures, first associated with the American minstrel shows that toured Germany, found ever greater purchase in German advertising up to and after 1905, when Germany waged war against the Herero in Southwest Africa. The new reach of advertising not only expanded the domestic audience for German colonialism, but transformed colonialism's political and cultural meaning as well, by infusing it with a simplified racial cast. The visual realm shaped the worldview of the colonial rulers, illuminated the importance of commodities, and in the process, drew a path to German modernity. The powerful vision of racial difference at the core of this modernity would have profound consequences for the future.
Illustrated lettering is one of the most recognisable trends in design, but how do you take your work in this area to new levels and make your projects stand out from the crowd? Illustrator, designer and educator Marty Blake takes you through the craft of creative lettering: what you need to know about working with various media and how to incorporate image and text successfully. Each chapter focuses on one technique, covering its history, the tools and techniques needed to achieve it, along with examples from designers and illustrators from around the world - all with critical reflection on what works, and why. Whether you're lettering by hand or digitally, Drawn to Type is perfect for use alongside courses in illustration and typography, and as an inspirational guide for designers looking to give the written word that visual impact.
A stunningly presented portfolio containing a sumptuous selection of the most spectacular full-colour splash pages from Brecht Evens' illustration, commercial and graphic novel oeuvre. Not bound, beautifully printed on a perfectly frameable format (30cm x 40cm).
This beautifully illustrated book is the first complete handbook to visual information. Lucidly written and carefully indexed, it describes the full range of charts, graphs, maps, diagrams, and tables used daily to manage, analyse, and communicate information. It features over 3,000 illustrations, making it an ideal source for ideas on how to present information. It is an invaluable tool for anyone who writes or designs reports, whether for scientific journals, annual reports, or magazines and newspapers.
Copyright-free architectural ornaments, decorative motifs and border elements, engraved after drawings by l7th-century French artist. 46 illus.
Third edition of IMAGINAIRE showing the best of the best in Magic Realism - Fantasy Art. Again we are proud to present well over 50 artists from all over the world showing their new work, names like David M. Bowers, Gil Bruvel, Steven Kenny + many, many more. The year we have the spotlight on Dutch artists Michael Hiep, the best living Dutch artists in his field, we are alos proud to show many more Dutch artists in this edition, Netherlands have a proud tradition for fine art and this have given us a lot of great artists in the magic field as well.
The definitive and sumptuous biography of the one of the world's most collectible illustrators contains a richly detailed account of his life along with beautifully enchanting pictures Examining the work of the illustrator Arthur Rackham, this monograph traces his achievements throughout his illustrious career. Rackham's illustrations for such works as "Alice in Wonderland," "A Midsummer Night's Dream," "Peter Pan in Kensington Gardens," and "Rip Van Winkle" have attained the classic status of the writings themselves--and indeed, in some cases, they have become synonymous with them. His works were also included in numerous exhibitions in his lifetime, including one at the Louvre in Paris in 1914. Rackham himself, however, has previously remained a shadowy figure. As well as featuring exquisite illustrations and sketches, extracts from Rackham's correspondence and insightful commentary shed new light on this much-collected illustrator.
Doré's sympathy to Cervantes' satire was so complete that, of numerous interpretations by many artists, his has become standard. Here are 190 wood-engraved plates, 120 full-page: charging the windmill, traversing Spanish plains, valleys, mountains, ghostly visions of dragons, knights, flaming lake. Marvelous detail, minutiae, accurate costumes, architecture, enchantment, pathos, humor. Captions. |
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