|
|
Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > General
155 decorations: fruit and floral centerpieces, borders, wreaths, children in peasant garb, more.
"Start Your Engines" compiles works from Scott Robertson's, vast
archives of ground vehicle drawings and renderings, and features
the following chapters: Cars, Bicycles, Snowcraft Mechanimals and
selected work from the conceptual design of vehicles for the video
games "Field Commander" and "Spy Hunter 2". The Cars chapter
comprises about half of this book and features original designs
both futuristic and retrospective.
This book is an investigation into the design and history of
British magazines over the past 170 years. It identifies turning
points and new directions in one of the most sensitive barometers
of mass-market design taste, from the advent of two periodicals -
Punch and the Illustrated London News - that changed publishing
fundamentally, through to the beginnings of digital distribution. A
magazine flourishes or folds according to its audience's response
to its look and feel - sometimes more so than its written content -
and this study of a developing history encompasses discussion of
graphic design, typography, photography and innovative print
technology. It explores why magazines have looked how they do.
Published with full access to the National Art Library's
unparalleled archive of periodicals, British Magazine Design is a
definitive history.
The Punch Drunk Moustache team is back, and the artists are coming
out swinging! The original mustachioed maniacs head into the ring
for a second round of never-before-seen visual stories. Prepare to
be knocked out by magical warriors, Western dreamlands, enchanted
dolls, courageous outlaws, and much, much more.
The 7th book in the IMAGINAIRE series. Steven Kenny and Igor
Grechanyk are the guests of honour. A variety of 40 internationally
known artists in the genre Magic Realism is showing their own
especially, selected work. Among those are David M. Bowers, Claude
Verlinde, Claus Brusen, Rick Lelieveld, Ronald Burns, Michael Hiep,
Tim Roosen, Jean Thomassen, Gil Bruvel and many more.
The second book with the art of Claus Brusen. The book shows a
variety of Claus Brusens work from 1977 up till now. The story of
Claus and his art as both a surrealist and magic realist.
Published soon after his untimely death, this spirited memoir of
the artist and illustrator Randolph Caldecott (1846-1886) will
appeal as much for its value as a portrait composed by a close
acquaintance, as for the many drawings it contains. Written by
Henry Blackburn (the editor of the London Society, 'an illustrated
magazine of light and amusing literature' to which Caldecott
contributed a number of drawings), it uses a style similar to that
of Caldecott himself, who often peppered his papers, personal
letters to family and friends, and even official documents with
small sketches. These would take as their subject some humorous
remark, or simply illustrate the content of the text. Beyond
illustration (in which he was highly successful) Caldecott had a
varied career as a sculptor and oil painter (exhibiting at the
Royal Academy) and as a watercolourist, being elected to the Royal
Institute of Watercolour Painting in 1872.
With 2014 marking the one-hundredth anniversary of the commencement
of World War I, "En Guerre "offers a fresh, thought-provoking
exploration of the impact of the Great War as viewed through the
lens of French graphic illustration of the period. Published in
conjunction with an exhibition of these illustrations at the
University of Chicago Library's Special Collections Research
Center, this catalog draws from illustrated books, magazines, and
prints to present a wide range of perspectives on themes essential
to a deeper understanding of the war in France: patriotism,
nationalism, propaganda, and the soldier's experience, as well as
the mobilization of the French national home front as seen through
fashion, music, humor, and children's literature. With a text by
noted historians Neil Harris and Teri J. Edelstein and featuring
more than one hundred reproductions of the vivid and colorful work
of French illustrators, "En Guerre" reaffirms the persuasive role
that art can play in the service of political and military power.
A unique collection of 100 postcards, each featuring a different
and iconic Puffin book cover. From picture books to paperbacks,
teen fiction to Puffin Classics, this is a selection from seventy
years of outstanding British design and illustration in one sturdy
little box.
At the end of the nineteenth century, Germany turned toward
colonialism, establishing protectorates in Africa, and toward a
mass consumer society, mapping the meaning of commodities through
advertising. These developments, distinct in the world of political
economy, were intertwined in the world of visual culture. David
Ciarlo offers an innovative visual history of each of these
transformations. Tracing commercial imagery across different
products and media, Ciarlo shows how and why the "African native"
had emerged by 1900 to become a familiar figure in the German
landscape, selling everything from soap to shirts to coffee. The
racialization of black figures, first associated with the American
minstrel shows that toured Germany, found ever greater purchase in
German advertising up to and after 1905, when Germany waged war
against the Herero in Southwest Africa. The new reach of
advertising not only expanded the domestic audience for German
colonialism, but transformed colonialism's political and cultural
meaning as well, by infusing it with a simplified racial cast. The
visual realm shaped the worldview of the colonial rulers,
illuminated the importance of commodities, and in the process, drew
a path to German modernity. The powerful vision of racial
difference at the core of this modernity would have profound
consequences for the future.
A truly astonishing, illustrated history of Science fiction,
covering fantasy, and horror, with forays into crime, mystery and
the gothic. Using timelines, online links, illustrations, posters,
movie stills, book covers, and more, this amazing new book propels
us into the well of modern imagination, from its roots in
Frankenstein, through Verne, H.G. Wells, the late gothic and weird
horror of Lovecraft to the mass market sensationalism of the Pulp
magazines. The Pulps then invoked a new generation of writers (such
as Ray Bradbury and Robert Bloch) of the Golden Age before many
transitioned to screenwriting for the movies and early TV (Psycho,
Star Trek, Twilight Zone), inspiring, in turn, the invasion of
superheroes, gigantic spaceships, and dystopian landscapes onto our
data-streaming tablets and computers. The book explores the
interplay between great writers, (Asimov and Arthur C. Clarke) and
story-telling directors (Kubrick, James Cameron, Ridley Scott,
Christopher Nolan, George Lucas) who create powerful Sci-Fi,
reflecting and challenging the developments of technology, science
and society. Each have played a major role in this all-consuming,
speculative form of world-building, from its early manifestation as
a shocking literary event, to the mass market sensation is today.
What happens when over 80 creators from the world's top video game
studios join forces without the constraint of committee design? You
get Substrata, a hypothetical Triple-A title driven by artists, for
artists. Herein lies their widely varied, unbridled visions! Inside
you'll find character designs, locations, monsters, items,
interface designs, and more, all exploring the spectacular dark
fantasy world of Substrata.
Featuring 236 drawings by more than 100 artists, this survey of
America's most beloved illustrators includes contributions from
Edwin Austin Abbey, Maxfield Parrish, Charles Dana Gibson, and
Rockwell Kent.
This beautifully illustrated book is the first complete handbook to visual information. Lucidly written and carefully indexed, it describes the full range of charts, graphs, maps, diagrams, and tables used daily to manage, analyse, and communicate information. It features over 3,000 illustrations, making it an ideal source for ideas on how to present information. It is an invaluable tool for anyone who writes or designs reports, whether for scientific journals, annual reports, or magazines and newspapers.
This box of postcards representing Disney's modern classics
collects concept art-many pieces never before published-and final
frames from ten iconic films made since Disney's renaissance in the
1990s, spanning from The Little Mermaid in 1989 to Big Hero 6 in
2014. Copyright (c)2015 Disney Enterprises, Inc. All rights
reserved.
Third edition of IMAGINAIRE showing the best of the best in Magic
Realism - Fantasy Art. Again we are proud to present well over 50
artists from all over the world showing their new work, names like
David M. Bowers, Gil Bruvel, Steven Kenny + many, many more. The
year we have the spotlight on Dutch artists Michael Hiep, the best
living Dutch artists in his field, we are alos proud to show many
more Dutch artists in this edition, Netherlands have a proud
tradition for fine art and this have given us a lot of great
artists in the magic field as well.
|
|