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Books > Social sciences > Education > Educational resources & technology > General

Technology in the Middle and Secondary Social Studies Classroom (Hardcover): Scott K. Scheuerell Technology in the Middle and Secondary Social Studies Classroom (Hardcover)
Scott K. Scheuerell
R4,355 Discovery Miles 43 550 Ships in 10 - 15 working days

Technology in the Middle and Secondary Social Studies Classroom introduces pre-service teachers to the research underpinning the effective integration of technology into the social studies curriculum. Building off of established theoretical frameworks, veteran social studies teacher educator Scott Scheuerell shows how the implementation of key technologies in the classroom can help foster higher-level thinking among students. Plentiful, user-friendly examples illustrate how specific educational tools-including games, social media, flipped classrooms, and other emerging technologies-spur critical thinking and foster authentic intellectual work. A rigorous study, Technology in the Middle and Secondary Social Studies Classroom provides a comprehensive, up-to-date research framework for conceptualizing successful, technology-rich social studies classrooms.

Human Services Technology - Innovations in Practice and Education (Hardcover, Special Edition): Hy Resnick, Phoebe Sade-Anderson Human Services Technology - Innovations in Practice and Education (Hardcover, Special Edition)
Hy Resnick, Phoebe Sade-Anderson
R2,492 Discovery Miles 24 920 Ships in 9 - 17 working days

Make the most of your human services training or practice with these electronic tools!Human Services Technology: Innovations in Practice and Education shows how technology can help practitioners, educators, organizations, and agencies to overcome obstacles, develop problem-solving skills in adults and children, and resolve fear/anxiety issues. It also illustrates how the right software can make a profound difference in the learning experience by transforming students from passive consumers to proactive information hunters. The first half of this vital book highlights well-designed, user-friendly, practice-focused software for use with children and youth, including Funny Face, Bruce?s Multimedia Story, Say No With Donny, Talking it Out, and more. These can be used in play therapy, as a child welfare aid, as an educative/preventative intervention for a variety of issues, and for problem solving in school. This half of the book continues with six chapters discussing software designed for human services professionals working with adults. These include interactive video conferencing, online support for job stress, a computer-aided art therapy program, telephone counseling, an electronically supported way to conduct staff meetings, and moreThe second half of Human Services Technology discusses software used for training counselors. These programs monitor users'understanding of the material, provide feedback, allow users to decide what direction their studies would move in, and make provision for students to determine their own pace.This vital book shows how technology can help practitioners, educators, organizations, and agencies to: deliver effective services to clients who cannot or will not come to face-to-face sessions use electronic games and simulations to develop problem-solving skills in children and adults use virtual environments and realistic stimuli to resolve issues of fear and anxiety make prevention information easily available to more people than ever before and much more!Describing and illustrating software developed and tested in the United States, Australia, Canada, Israel, Finland, and the United Kingdom, Human Services Technology: Innovations in Practice and Education is essential for every human services reference shelf!

Technology for Classroom and Online Learning - An Educator's Guide to Bits, Bytes, and Teaching (Hardcover): Samuel M... Technology for Classroom and Online Learning - An Educator's Guide to Bits, Bytes, and Teaching (Hardcover)
Samuel M Kwon, Daniel R. Tomal, Aram S. Agajanian
R2,944 R2,315 Discovery Miles 23 150 Save R629 (21%) Ships in 10 - 15 working days

This CHOICE award-winning author has teamed up with two national, education technology experts to write a comprehensive book on technology for classroom and online learning for educators. Everything you need to know about using educational technology such as computer networking, peripherals, security, troubleshooting and maintenance, and teaching and learning with technology are covered. The book starts by reviewing the history of technologies, and then addresses the skill sets needed by all educators who use technology as part of their classroom and online instruction. Benefits and Features of book: *A comprehensive book covering all aspects of educational technology *Each chapter objectives are aligned with the International Society for Technology in Education Standards (ISTE) *Many schematics and diagrams of technology circuits are included *Each chapter contains a comprehensive case study and exercises for practical application *Provides a blend of academic, theory and practical perspectives on how to operate, maintain, and troubleshoot technology devices *Several handy resources are included in the appendices

Making Sense of Secondary Science - Research into children's ideas (Hardcover, 2nd edition): Rosalind Driver, Ann Squires,... Making Sense of Secondary Science - Research into children's ideas (Hardcover, 2nd edition)
Rosalind Driver, Ann Squires, Peter Rushworth, Valerie Wood-Robinson
R3,923 Discovery Miles 39 230 Ships in 10 - 15 working days

What ideas do children hold about the natural world? How do these ideas affect their learning of science? Young learners bring to the classroom knowledge and ideas about many aspects of the natural world constructed from their experiences of education and from outside school. These ideas contribute to subsequent learning, and research has shown that teaching of science is unlikely to be effective unless it takes learners' perspectives into account. Making Sense of Secondary Science provides a concise, accessible summary of international research into learners' ideas about science, presenting evidence-based insight into the conceptions that learners hold, before and even despite teaching. With expert summaries from across the science domains, it covers research findings from life and living processes, materials and their properties and physical processes This classic text is essential reading for all trainee secondary, elementary and primary school science teachers, as well as those researching the science curriculum and science methods, who want to deepen their understanding of how learners think and to use these insights to inform teaching strategies. It also provides a baseline for researchers wishing to investigate contemporary influences on children's ideas and to study the persistence of these conceptions. Both components of Making Sense of Secondary Science - this book and the accompanying teacher's resource file, Making Sense of Secondary Science: Support materials for teachers - were developed as a result of a collaborative project between Leeds City Council Department of Education and the Children's Learning in Science Research Group at the University of Leeds, UK.

Technology Integration and High Possibility Classrooms - Building from TPACK (Hardcover): Jane Hunter Technology Integration and High Possibility Classrooms - Building from TPACK (Hardcover)
Jane Hunter
R4,637 Discovery Miles 46 370 Ships in 10 - 15 working days

Technology Integration and High Possibility Classrooms provides a fresh vision for education in schools based on new research from in-depth studies of technology integration in exemplary teachers' classrooms. This timely book meets the demand for more examples of effective technology integration by providing a new conceptual understanding that builds on the popular and highly influential theoretical framework of technological, pedagogical and content knowledge (TPACK). Technology Integration and High Possibility Classrooms details four rich case studies set in different contexts with students ranging from age 6 to 16. Each case study articulates in very practical terms what characterizes exemplary teachers' knowledge of technology integration and how that is applied in classrooms. This highly accessible book clearly demonstrates how theory informs practice and provides new possibilities for learning in twenty-first-century schools.

The Visual Language of Technique - Volume 3 - Heritage and Expectations in Education (Hardcover, 2015 ed.): Luigi Cocchiarella The Visual Language of Technique - Volume 3 - Heritage and Expectations in Education (Hardcover, 2015 ed.)
Luigi Cocchiarella
R2,340 R1,838 Discovery Miles 18 380 Save R502 (21%) Ships in 10 - 15 working days

The book is inspired by the third seminar in a cycle connected to the celebrations of the 150th anniversary of the Politecnico di Milano (July 2013). "Educating by Image. Teaching Styles vs Learning Styles" was the motto of this meeting. The contributions (coming from lectures, the poster session, interviews and round table) aim to propose an updated look at visual education, highlighting how digital tools and networks have profoundly affected the "representational styles" of the teachers and the "cognitive styles" of the learners, while at the same time reaffirming the importance of the interaction between the two groups. As Herbert Alexander Simon once said, "Learning results... only from what the student does and thinks"; therefore "the teacher can advance learning only by influencing what the student does to learn". That is no mean feat if we consider that, according to Benjamin Samuel Bloom, visual education not only involves the pure cognition, but also the affective and the psychomotor domains, not to mention the social aspects. This is why, alongside some theoretical and historical retrospectives, the contributions recommend a continuous revision of "what" and "how" could be included in the academic curricula, also in connection with secondary schools, the professional world, targeted Lifelong Learning Programmes for students and teachers. The volume includes an interview with the science journalist and writer Piero Angela.

Knowledge Spaces - Applications in Education (Hardcover, 2013 ed.): Jean-Claude Falmagne, Dietrich Albert, Christopher Doble,... Knowledge Spaces - Applications in Education (Hardcover, 2013 ed.)
Jean-Claude Falmagne, Dietrich Albert, Christopher Doble, David Eppstein, Xiangen Hu
R4,005 R3,475 Discovery Miles 34 750 Save R530 (13%) Ships in 10 - 15 working days

The book describes up-to-date applications and relevant theoretical results. These applications come from various places, but the most important one, numerically speaking, is the internet based educational system ALEKS. The ALEKS system is bilingual English-Spanish and covers all of mathematics, from third grade to the end of high school, and chemistry. It is also widely used in higher education because US students are often poorly prepared when they reach the university level. The chapter by Taagepera and Arasasingham deals with the application of knowledge spaces, independent of ALEKS, to the teaching of college chemistry. The four chapters by Albert and his collaborators strive to give cognitive interpretations to the combinatoric structures obtained and used by the ALEKS system. The contribution by Eppstein is technical and develops means of searching the knowledge structure efficiently.

Shaping the University of the Future - Using Technology to Catalyse Change in University Learning and Teaching (Hardcover, 1st... Shaping the University of the Future - Using Technology to Catalyse Change in University Learning and Teaching (Hardcover, 1st ed. 2018)
Stephen James Marshall
R5,985 Discovery Miles 59 850 Ships in 10 - 15 working days

This book focuses on developing an understanding of the complex interplay of forces acting on individual universities and higher education systems to enable leaders and practitioners to take purposeful and strategic action. It explores the challenging landscape of higher education and the pressures that are reshaping the university as a societal institution, describing the complex interplay of technological, sociological, political and economic forces driving change. The issues analysed are global in scope, reflecting the diversity of contexts, but also the common nature of the challenges facing institutions individually and collectively. The analysis draws on the lessons learnt and evidence from over fifty organisational case studies undertaken by the author over the past decade, exploring organisational change in higher education institutions in New Zealand, Australia, the United States and the United Kingdom, and on his engagement as president of the ACODE organisation with colleagues responsible for learning technological change in Australasia. The book helps institutions respond to technological change purposefully, in ways that build upon a clear understanding of the complex nature of the existing institution, its students and the organisational context.

Designing Distributed Learning Environments with Intelligent Software Agents (Hardcover, New): Fuhua Lin Designing Distributed Learning Environments with Intelligent Software Agents (Hardcover, New)
Fuhua Lin
R2,252 Discovery Miles 22 520 Ships in 18 - 22 working days

Designing Distributed Learning Environments with Intelligent Software Agents reports on the most recent, important advances in agent technologies for distributed learning. Several chapters will be devoted to various aspects of intelligent software agents in distributed learning, including the methodological and technical issues on where and how intelligent agents can contribute to meeting distributed learning needs today and tomorrow. It will benefit the Al (artificial intelligence) community and educational community in their research and development. It will propose some new and interesting research issues about developing distributed learning environments in the semantic Web age. In addition, the ideas presented in the book may also be applicable to other domains such as agent-supported Web services, distributed business process and resource integration, computer-supported collaborative work (CSCW) and e-commerce.

Digital Video for Teacher Education - Research and Practice (Hardcover): Brendan Calandra, Peter J. Rich Digital Video for Teacher Education - Research and Practice (Hardcover)
Brendan Calandra, Peter J. Rich
R4,206 Discovery Miles 42 060 Ships in 10 - 15 working days

Digital video use is becoming prevalent in teacher education as a tool to help improve teaching and learning and for assessing effective teaching. Timely and comprehensive, this volume brings together top scholars from multiple disciplines to provide sound theoretical frameworks, research-based support, and clear practical advice on a variety of unique approaches to using digital video in teacher education programs. Part I deals with the use of video for teacher learning. Part II focuses on the role played by those other than teachers in the effective use of digital video in teacher education programs. Part III addresses how to administer video for teacher education. Exploring the complexities of effectively and appropriately integrating digital video into teacher development at various stages, this book is a must-have resource for scholars and professionals in the field.

Instructional Design For Dummies (Paperback): Land Instructional Design For Dummies (Paperback)
Land
R489 Discovery Miles 4 890 Ships in 10 - 15 working days

The streamlined, simplified, beginner-friendly introduction to instructional design.

Instructional Design For Dummies will teach you how to design and build learning content to create effective, engaging learning experiences that lead to improved learning outcomes and skill development. This book breaks down the instructional design process into bite-sized pieces, so you can learn techniques and best practices without getting bogged down in theory. Learn about various instructional design models and frameworks, then discover the different options for designing learning experiences. Take into account learning foundations, goals, and contexts, then create stellar lessons for in-person or virtual delivery. \

This Dummies guide is your starting place for creating impactful courses, without the technical jargon.

  • Learn the basics of instructional design so you can create meaningful learning experiences
  • Discover techniques that will help you design high-quality content for any context
  • Improve learning outcomes and deliver training content with greater efficiency
  • Skip the complex theories and technical jargon and focus on the info you need to know

This book is perfect for anyone who needs to develop a course, design a curriculum or training program, or provide educational content without being formally trained in instructional design. It’s also a great supplement to college-level instructional design courses. Whatever you’re teaching, Instructional Design For Dummies will help you teach it better.

Aesthetics and Design for Game-based Learning (Paperback): Michele D Dickey Aesthetics and Design for Game-based Learning (Paperback)
Michele D Dickey
R1,523 Discovery Miles 15 230 Ships in 10 - 15 working days

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning game mechanics narrative design environment design character design. Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.

Technology Integration and High Possibility Classrooms - Building from TPACK (Paperback): Jane Hunter Technology Integration and High Possibility Classrooms - Building from TPACK (Paperback)
Jane Hunter
R1,515 Discovery Miles 15 150 Ships in 10 - 15 working days

Technology Integration and High Possibility Classrooms provides a fresh vision for education in schools based on new research from in-depth studies of technology integration in exemplary teachers' classrooms. This timely book meets the demand for more examples of effective technology integration by providing a new conceptual understanding that builds on the popular and highly influential theoretical framework of technological, pedagogical and content knowledge (TPACK). Technology Integration and High Possibility Classrooms details four rich case studies set in different contexts with students ranging from age 6 to 16. Each case study articulates in very practical terms what characterizes exemplary teachers' knowledge of technology integration and how that is applied in classrooms. This highly accessible book clearly demonstrates how theory informs practice and provides new possibilities for learning in twenty-first-century schools.

Mobile Learning and Mathematics - Foundations, Design, and Case Studies (Paperback): Helen Crompton, John Traxler Mobile Learning and Mathematics - Foundations, Design, and Case Studies (Paperback)
Helen Crompton, John Traxler
R1,526 Discovery Miles 15 260 Ships in 10 - 15 working days

Mobile Learning and Mathematics provides an overview of current research on how mobile devices are supporting mathematics educators in classrooms across the globe. Through nine case studies, chapter authors investigate the use of mobile technologies over a range of grade levels and mathematical topics, while connecting chapters provide a strong foundational background in mobile learning theories, instructional design, and learner support. For current educators, Mobile Learning and Mathematics provides concrete ideas and strategies for integrating mobile learning into their mathematics instruction-for example, by sharing resources that will help implement Common Core State Standards, or by streamlining the process of selecting from the competing and often confusing technology options currently available. A cutting edge research volume, this collection also provides a springboard for educational researchers to conduct further study.

Rethinking Online Education - Media, Ideologies, and Identities (Paperback): Bessie Mitsikopoulou Rethinking Online Education - Media, Ideologies, and Identities (Paperback)
Bessie Mitsikopoulou
R1,382 Discovery Miles 13 820 Ships in 10 - 15 working days

"Rethinking Online Education" analyzes online educational materials on the recent Iraq war aimed to be used by U.S. educators in elementary and secondary schools. It is suggested that far from being ideologically neutral, these educational materials weave together resources which provide a coherent view of the Iraq war theme, and can thus been seen as constituting a kind of an informal curriculum. Mitsikopoulou argues that the teacher resources adhere to different pedagogical discourses and constitute materializations of two broad approaches to education. A number of pedagogical issues are also raised in the discussion: What is the difference between critical thinking and critical pedagogy? How is the genre of lesson plan realized in different teaching philosophies and how do curricular texts change when they are delivered online? This important book highlights the need to explore the new forms of textuality which emerge from online curricular materials and to develop an understanding of the processes of text composition, distribution and consumption.

Integrating Virtual and Traditional Learning in 6-12 Classrooms - A Layered Literacies Approach to Multimodal Meaning Making... Integrating Virtual and Traditional Learning in 6-12 Classrooms - A Layered Literacies Approach to Multimodal Meaning Making (Hardcover)
Sandra Schamroth Abrams
R4,199 Discovery Miles 41 990 Ships in 10 - 15 working days

Integrating Virtual and Traditional Learning in 6-12 Classrooms introduces a model of "layered literacies" as a framework for describing and illustrating how students digital experiences can inform educational methods. Through the lens of layered literacies, educators can envision opportunities to draw upon adolescents out-of-school interests and activities to meaningfully integrate digital practices within academic contexts. Such an approach facilitates innovative teaching, inspired learning, and successful pedagogy, and it thoughtfully highlights the role of technology within mandated standards-based instruction in public schools. Combining foundational and contemporary theories, supported by data from multiple studies of adolescent learning, and honoring teachers and students experiences and resources, this text" "helps educators reconceptualize the ways students learn through and with digital texts and negotiate the connection between online and offline spaces. A companion website extends the discussion onto the screen, engaging readers in an intertextual approach to learning that complements the concept of layering literacies across disciplines. With a foreword by Jennifer Rowsell and an afterword by Bill Cope and Mary Kalantzis, it will be of interest to experienced educators and administrators, as well as postgraduate, graduate, and undergraduate students of education."

Digital Technologies in Designing Mathematics Education Tasks - Potential and Pitfalls (Hardcover, 1st ed. 2017): Allen Leung,... Digital Technologies in Designing Mathematics Education Tasks - Potential and Pitfalls (Hardcover, 1st ed. 2017)
Allen Leung, Anna Baccaglini-Frank
R5,092 Discovery Miles 50 920 Ships in 10 - 15 working days

This book is about the role and potential of using digital technology in designing teaching and learning tasks in the mathematics classroom. Digital technology has opened up different new educational spaces for the mathematics classroom in the past few decades and, as technology is constantly evolving, novel ideas and approaches are brewing to enrich these spaces with diverse didactical flavors. A key issue is always how technology can, or cannot, play epistemic and pedagogic roles in the mathematics classroom. The main purpose of this book is to explore mathematics task design when digital technology is part of the teaching and learning environment. What features of the technology used can be capitalized upon to design tasks that transform learners' experiential knowledge, gained from using the technology, into conceptual mathematical knowledge? When do digital environments actually bring an essential (educationally, speaking) new dimension to classroom activities? What are some pragmatic and semiotic values of the technology used? These are some of the concerns addressed in the book by expert scholars in this area of research in mathematics education. This volume is the first devoted entirely to issues on designing mathematical tasks in digital teaching and learning environments, outlining different current research scenarios.

Psychosis in Childhood and Adolescence (Hardcover): James B. McCarthy Psychosis in Childhood and Adolescence (Hardcover)
James B. McCarthy
R4,629 Discovery Miles 46 290 Ships in 10 - 15 working days

Psychosis in Childhood and Adolescence offers an in-depth examination of the nature of psychosis, its risk factors and its manifestations in children and adolescents who experience a continuum of emotional disorders. The chapters present a hopeful, research-based framework for treatment. They emphasize combined treatment that is based on psychodynamic and cognitive behavioral psychotherapy principles, pharmacological interventions and supportive family approaches that reflect the vulnerabilities and resources of the individual child. This text highlights the importance of thorough assessment and the need for long-term treatment that facilitates the psychotic child s healthy maturation. Readers will benefit from the case examples that illustrate the complexity of psychosis and the discussions of diagnostic and treatment issues as presented by experienced clinicians and researchers."

An Education in Facebook? - Higher Education and the World's Largest Social Network (Hardcover): Mike Kent, Tama Leaver An Education in Facebook? - Higher Education and the World's Largest Social Network (Hardcover)
Mike Kent, Tama Leaver
R2,936 Discovery Miles 29 360 Ships in 10 - 15 working days

An Education in Facebook? examines and critiques the role of Facebook in the evolving landscape of higher education. At times a mandated part of classroom use, at others an informal network for students, Facebook has become an inevitable component of college life, acting alternately as an advertising, recruitment and learning tool. But what happens when educators use a corporate product, which exists outside of the control of universities, to educate students? An Education in Facebook? provides a broad discussion of the issues educators are already facing on college campuses worldwide, particularly in areas such as privacy, copyright and social media etiquette. By examining current uses of Facebook in university settings, this book offers both a thorough analytical critique as well as practical advice for educators and administrators looking to find ways to thoughtfully integrate Facebook and other digital communication tools into their classrooms and campuses.

Technology and Digital Media in the Early Years - Tools for Teaching and Learning (Hardcover): Chip Donohue Technology and Digital Media in the Early Years - Tools for Teaching and Learning (Hardcover)
Chip Donohue
R5,213 Discovery Miles 52 130 Ships in 10 - 15 working days

A Co-Publication of Routledge and NAEYC Technology and Digital Media in the Early Years offers early childhood teacher educators, professional development providers, and early childhood educators in pre-service, in-service, and continuing education settings a thought-provoking guide to effective, appropriate, and intentional use of technology with young children. This book provides strategies, theoretical frameworks, links to research evidence, descriptions of best practice, and resources to develop essential digital literacy knowledge, skills and experiences for early childhood educators in the digital age. Technology and Digital Media in the Early Years puts educators right at the intersections of child development, early learning, developmentally appropriate practice, early childhood teaching practices, children's media research, teacher education, and professional development practices. The book is based on current research, promising programs and practices, and a set of best practices for teaching with technology in early childhood education that are based on the NAEYC/FRC Position Statement on Technology and Interactive Media and the Fred Rogers Center Framework for Quality in Children's Digital Media. Pedagogical principles, classroom practices, and teaching strategies are presented in a practical, straightforward way informed by child development theory, developmentally appropriate practice, and research on effective, appropriate, and intentional use of technology in early childhood settings. A companion website (http://teccenter.erikson.edu/tech-in-the-early-years/) provides additional resources and links to further illustrate principles and best practices for teaching and learning in the digital age.

Digital Games and Learning - Research and Theory (Hardcover, New): Nicola Whitton Digital Games and Learning - Research and Theory (Hardcover, New)
Nicola Whitton
R4,347 Discovery Miles 43 470 Ships in 10 - 15 working days

In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view of the relationship between games and learning, and has a diverse multi-disciplinary background. Digital Games and Learning: Research and Theory provides a clear and concise critical theoretical overview of the field of digital games and learning from a cross-disciplinary perspective. Taking into account research and theory from areas as varied as computer science, psychology, education, neuroscience, and game design, this book aims to synthesise work that is relevant to the study of games and learning. It focuses on four aspects of digital games: games as active learning environments, games as motivational tools, games as playgrounds, and games as learning technologies, and explores each of these areas in detail. This book is an essential guide for researchers, designers, teachers, practitioners, and policy makers who want to better understand the relationship between games and learning.

Inspiring the Secondary Curriculum with Technology - Let the students do the work! (Paperback): James Shea, Antony Stockford Inspiring the Secondary Curriculum with Technology - Let the students do the work! (Paperback)
James Shea, Antony Stockford
R915 Discovery Miles 9 150 Ships in 10 - 15 working days

Are other teachers using technology in their lessons? Are you letting your own students down by not harnessing the power of your students technology knowledge in your lessons? Is your school asking you to show where you are developing ICT in your subject teaching?

ICT in your subject does not mean teaching databases, spreadsheets or word processing. Having "technical" knowledge is no longer sufficient or indeed necessary in today s world more important is the knowledge of how to advise and teach students to use technology efficiently and responsibly through their subject. Students faced with a problem will need to hunt the internet for open source software, download apps and respond to the problem using technology as a problem solving tool. The scenarios are endless, but can be generated by the teacher - this could mean students publishing work through Amazon s Kindle or keeping a blog within a class wiki. Teachers do not need to have technical knowledge; rather they need knowledge of trends and opportunities. They then need to blend their basic subject pedagogy within these new trends to contextualise ICT skills.

This book looks at pedagogical approaches to using ICT in the classroom that will help you to harness future trends, technology and software and embed them into your subject teaching. Full of practical advice, it illustrates how secondary teachers of any discipline can accelerate their students learning, progress and ability within their subject whilst developing the soft ICT skills needed in the workplace and society. Including case studies and examples throughout, chapters cover:

  • Mixing traditional teaching methods with e-learning
  • Developing interactive students
  • Mobile technologies
  • Student safety online
  • E-Portfolios and Virtual Learning Environments
  • Using technology to extend learning beyond the classroom

Ask yourself, would you be happy if your doctor did not use new technology to advance their practice? The same goes for you your students need only a little encouragement and they are quite capable of doing all the work. This timely new book will help you structure your teaching to harness the latest developments in ICT in tandem with the students you teach."

Psychosis in Childhood and Adolescence (Paperback): James B. McCarthy Psychosis in Childhood and Adolescence (Paperback)
James B. McCarthy
R1,488 Discovery Miles 14 880 Ships in 10 - 15 working days

Psychosis in Childhood and Adolescence offers an in-depth examination of the nature of psychosis, its risk factors and its manifestations in children and adolescents who experience a continuum of emotional disorders. The chapters present a hopeful, research-based framework for treatment. They emphasize combined treatment that is based on psychodynamic and cognitive behavioral psychotherapy principles, pharmacological interventions and supportive family approaches that reflect the vulnerabilities and resources of the individual child. This text highlights the importance of thorough assessment and the need for long-term treatment that facilitates the psychotic child s healthy maturation. Readers will benefit from the case examples that illustrate the complexity of psychosis and the discussions of diagnostic and treatment issues as presented by experienced clinicians and researchers."

Using Apps for Learning Across the Curriculum - A Literacy-Based Framework and Guide (Paperback): Richard Beach, David... Using Apps for Learning Across the Curriculum - A Literacy-Based Framework and Guide (Paperback)
Richard Beach, David O'Brien
R1,493 Discovery Miles 14 930 Ships in 10 - 15 working days

How can apps be used to foster learning with literacy across the curriculum? This book offers both a theoretical framework for considering app affordances and practical ways to use apps to build students disciplinary literacies and to foster a wide range of literacy practices.

"

Using Apps for Learning Across the Curriculum

  • "
  • presents a wide range of different apps and also assesses their value
  • features methods for and apps related to planning instruction and assessing student learning
  • identifies favorite apps whose affordances are most likely to foster certain disciplinary literacies
  • includes resources and apps for professional development
  • provides examples of student learning in the classroom

A website (www.usingipads.pbworks.com) with resources for teaching and further reading for each chapter, a link to a blog for continuing conversations about topics in the book (appsforlearningliteracies.com), and more enhance the usefulness of the book."

The New Landscape of Mobile Learning - Redesigning Education in an App-Based World (Hardcover, New): Charles Miller, Aaron... The New Landscape of Mobile Learning - Redesigning Education in an App-Based World (Hardcover, New)
Charles Miller, Aaron Doering
R5,082 Discovery Miles 50 820 Ships in 10 - 15 working days

The New Landscape of Mobile Learning is the first book to provide a research based overview of the largely untapped array of potential tools that m-Learning offers educators and students in face-to-face, hybrid, and distance education. This cutting edge guide provides: * An essential explanation of the emergence and role of Apps in education * Design guidelines for educational Apps * Case studies and student narratives from across the US describing successful App integration into both K-12 and Higher Education * Robust, research-based evaluation criteria for educational Apps Although many believe that Apps have the potential to create opportunities for transformative mobile education, a disparity currently exists between the individuals responsible for creating Apps (i.e. developers who often have little to no instructional experience) and the ultimate consumers in the classroom (i.e. K-20 educators and students). The New Landscape of Mobile Learning bridges this gap by illuminating critical design, integration, and evaluation narratives from leaders in the instructional design, distance education, and mobile learning fields.

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