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Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction

Informed Architecture - Computational Strategies in Architectural Design (Hardcover, 1st ed. 2018): Marco Hemmerling, Luigi... Informed Architecture - Computational Strategies in Architectural Design (Hardcover, 1st ed. 2018)
Marco Hemmerling, Luigi Cocchiarella
R4,275 Discovery Miles 42 750 Ships in 10 - 15 working days

This book connects the different topics and professions involved in information technology approaches to architectural design, ranging from computer-aided design, building information modeling and programming to simulation, digital representation, augmented and virtual reality, digital fabrication and physical computation. The contributions include experts' academic and practical experiences and findings in research and advanced applications, covering the fields of architecture, engineering, design and mathematics. What are the conditions, constraints and opportunities of this digital revolution for architecture? How do processes change and influence the result? What does it mean for the collaboration and roles of the partners involved. And last but not least: how does academia reflect and shape this development and what does the future hold? Following the sequence of architectural production - from design to fabrication and construction up to the operation of buildings - the book discusses the impact of computational methods and technologies and its consequences for the education of future architects and designers. It offers detailed insights into the processes involved and considers them in the context of our technical, historical, social and cultural environment. Intended mainly for academic researchers, the book is also of interest to master's level students.

Human and Nature Minding Automation - An Overview of Concepts, Methods, Tools and Applications (Hardcover, 2010 ed.): Spyros G.... Human and Nature Minding Automation - An Overview of Concepts, Methods, Tools and Applications (Hardcover, 2010 ed.)
Spyros G. Tzafestas
R4,071 Discovery Miles 40 710 Ships in 18 - 22 working days

Man is the best thing in the World. Nature does nothing uselessly. Aristotle There is a pleasure in the pathless woods, There is rapture on the lonely shore, There is society, where none intrudes, By the deep sea, and music in its roar: I love not Man the less, but Nature more. John Burroughs The basic purpose of development is to enlarge people's choices. The objective of development is to create an enabling environment for people to enjoy long, healthy and creative lives. Mahbub ul Hag Founder of the Human Development Report Theaimofthisbookis toprovidea compiledset ofconcepts,principles,methods and issues used for studying, designing and operating human-minding and natu- minding automation and industrial systems. The depth of presentation is suf?cient for the reader to understand the problems involved and the solution approaches, and appreciate the need of human-automation cooperative interaction, and the - portance of the efforts required for environment and ecosystem protection during any technological and development process in the society. Humans and technology are living and have to live together in a sustainable society and nature. Humans must not be viewed as components of automation and technology in the same way as machines. Automation and technology must incorporate the humans' needs and preferences, and radiate "beauty" in all ways, namely functionally, technically and humanistically. In overall, automation and technology should create comfort and give pleasure.

Intercultural User Interface Design (Hardcover, 1st ed. 2019): Rudiger Heimgartner Intercultural User Interface Design (Hardcover, 1st ed. 2019)
Rudiger Heimgartner
R2,476 Discovery Miles 24 760 Ships in 18 - 22 working days

The path for developing an internationally usable product with a human-machine interface is described in this textbook, from theory to conception and from design to practical implementation. The most important concepts in the fields of philosophy, communication, culture and Ethnocomputing as the basis of intercultural user interface design are explained. The book presents directly usable and implementable knowledge that is relevant for the processes of internationalization and localization of software. Aspects of software ergonomics, software engineering and human-centered design are presented in an intercultural context; general and concrete recommendations and checklists for immediate use in product design are also provided. Each chapter includes the target message, its motivation and theoretical justification as well as the practical methods to achieve the intended benefit from the respective topic. The book opens with an introduction illuminating the background necessary for taking culture into account in Human Computer Interaction (HCI) design. Definitions of concepts are followed by a historical overview of the importance of taking culture into account in HCI design. Subsequently, the structures, processes, methods, models, and approaches concerning the relationship between culture and HCI design are illustrated to cover the most important questions in practice.

Collaborative Systems for Smart Networked Environments - 15th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE... Collaborative Systems for Smart Networked Environments - 15th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2014, Amsterdam, The Netherlands, October 6-8, 2014, Proceedings (Hardcover, 2014 ed.)
Luis M. Camarinha-Matos, Hamideh Afsarmanesh
R2,809 Discovery Miles 28 090 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the 15th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2014, held in Amsterdam, The Netherlands, in October 2014. The 73 revised papers were carefully selected from 190 submissions. They provide a comprehensive overview of identified challenges and recent advances in various collaborative network (CN) domains and their applications, with a particular focus on the following areas in support of smart networked environments: behavior and coordination; product-service systems; service orientation in collaborative networks; engineering and implementation of collaborative networks; cyber-physical systems; business strategies alignment; innovation networks; sustainability and trust; reference and conceptual models; collaboration platforms; virtual reality and simulation; interoperability and integration; performance management frameworks; performance management systems; risk analysis; optimization in collaborative networks; knowledge management in networks; health and care networks; and mobility and logistics.

Communications in Interference Limited Networks (Hardcover, 1st ed. 2016): Wolfgang Utschick Communications in Interference Limited Networks (Hardcover, 1st ed. 2016)
Wolfgang Utschick
R4,942 Discovery Miles 49 420 Ships in 10 - 15 working days

This book offers means to handle interference as a central problem of operating wireless networks. It investigates centralized and decentralized methods to avoid and handle interference as well as approaches that resolve interference constructively. The latter type of approach tries to solve the joint detection and estimation problem of several data streams that share a common medium. In fact, an exciting insight into the operation of networks is that it may be beneficial, in terms of an overall throughput, to actively create and manage interference. Thus, when handled properly, "mixing" of data in networks becomes a useful tool of operation rather than the nuisance as which it has been treated traditionally. With the development of mobile, robust, ubiquitous, reliable and instantaneous communication being a driving and enabling factor of an information centric economy, the understanding, mitigation and exploitation of interference in networks must be seen as a centrally important task.

Human and Machine Perception 2 - Emergence, Attention, and Creativity (Hardcover, 1999 ed.): Virginio Cantoni, Vito di Gesu,... Human and Machine Perception 2 - Emergence, Attention, and Creativity (Hardcover, 1999 ed.)
Virginio Cantoni, Vito di Gesu, Alessandra Setti, Domenico Tegolo
R4,199 Discovery Miles 41 990 Ships in 18 - 22 working days

The following are the proceedings of the Third International Workshop on Human and Machine Perception held in Pavia, Italy, on September 14 -17, 1998. This edition has been under the auspices of two Institutions: the Cybernetic and Biophysics Group (GNCB) of the Italian National Research Council (CNR), the Centro Interdipartimentale di Scienze Cognitive, of Pavia University and the Centro Interdipartimentale Tecnologie della Conoscenza, of Palermo University. A wide spectrum of topics is covered in this series, ranging from computer perception to psychology and physiology of perception, for analysing and comparing biological and artificial approaches. The theme of this workshop was focused on "Emergence, Attention and Creativity." The workshop structure consisted of five modules each one composed of two invited lectures (dealing with solutions in nature and machines respectively) and a panel discussion. The lectures focused on presenting the state-of-the-art and outlining open questions. In particular, they sought to stress links, suggesting possible synergies between different cultural areas. The panel discussion was conceived as a forum for an open debate, briefly introduced by each panellist, and mainly aimed at deeper investigation for the different approaches and strictly related topics. The panellists were asked to prepare a few statements on hot-points, which were delivered in advance to the participants as a guide for a qualified discussion.

Cognitively Informed Intelligent Interfaces - Systems Design and Development (Hardcover, New): Eshaa M Alkhalifa, Khulood Gaid Cognitively Informed Intelligent Interfaces - Systems Design and Development (Hardcover, New)
Eshaa M Alkhalifa, Khulood Gaid
R4,953 Discovery Miles 49 530 Ships in 18 - 22 working days

Humans interact with the world through perception, reason about what they see with their front part of their brains, and save what they experience in memory. They also, however, have limitations in their sight, hearing, working memory, and reasoning processes. Cognitively Informed Intelligent Interfaces: Systems Design and Development analyzes well-grounded findings and recent insights on human perception and cognitive abilities and how these findings can and should impact the development and design of applications through the use of intelligent interfaces. Many software and systems developers currently address these cognitive issues haphazardly, and this reference will bring together clear and concise information to inform and assist all professionals interested in intelligent interfaces from designers to end users.

Enterprise Interoperability VI - Interoperability for Agility, Resilience and Plasticity of Collaborations (Hardcover, 2014):... Enterprise Interoperability VI - Interoperability for Agility, Resilience and Plasticity of Collaborations (Hardcover, 2014)
Kai Mertins, Frederick Benaben, Raul Poler, Jean-Paul Bourrieres
R7,438 R6,567 Discovery Miles 65 670 Save R871 (12%) Ships in 10 - 15 working days

In 2007 INTEROP-VLab defined Enterprise Interoperability as the ability of an enterprise system or application to interact with others at a low cost with a flexible approach . Enterprise Interoperability VI brings together a peer reviewed selection of over 40 papers, ranging from academic research through case studies to industrial and administrative experience of interoperability. It shows how, in a scenario of globalised markets, the capacity to cooperate with other firms efficiently becomes essential in order to remain in the market in an economically, socially and environmentally cost-effective manner, and that the most innovative enterprises are beginning to redesign their business model to become interoperable. This goal of interoperability is vital, not only from the perspective of the individual enterprise but also in the new business structures that are now emerging, such as supply chains, virtual enterprises, interconnected organisations or extended enterprises, as well as in mergers and acquisitions. Establishing efficient and relevant collaborative situations requires managing interoperability from a dynamic perspective: a relevant and efficient collaboration of organizations might require adaptation to remain in line with potentially changing objectives, evolving resources, and unexpected events, for example. Many of the papers contained in this, the seventh volume of Proceedings of the I-ESA Conferences have examples and illustrations calculated to deepen understanding and generate new ideas. The I-ESA 14 Conference is jointly organised by Ecole des Mines Albi-Carmaux, on behalf of PGSO, and the European Virtual Laboratory for Enterprise Interoperability (INTEROP-VLab) and supported by the International Federation for Information Processing (IFIP). A concise reference to the state of the art in systems interoperability, Enterprise Interoperability VI will be of great value to engineers and computer scientists working in manufacturing and other process industries and to software engineers and electronic and manufacturing engineers working in the academic environment."

Advances in Production Management Systems: New Challenges, New Approaches - International IFIP WG 5.7 Conference, APMS 2009,... Advances in Production Management Systems: New Challenges, New Approaches - International IFIP WG 5.7 Conference, APMS 2009, Bordeaux, France, September 21-23, 2009, Revised Selected Papers (Hardcover, 2010 ed.)
Bruno Vallespir, Thecle Alix
R2,787 Discovery Miles 27 870 Ships in 18 - 22 working days

The present economic and social environment has given rise to new situations within which companies must operate. As a first example, the globalization of the economy and the need for performance has led companies to outsource and then to operate inside networks of enterprises such as supply chains or virtual enterprises. A second instance is related to environmental issues. The statement about the impact of ind- trial activities on the environment has led companies to revise processes, to save - ergy, to optimize transportation.... A last example relates to knowledge. Knowledge is considered today to be one of the main assets of a company. How to capitalize, to manage, to reuse it for the benefit of the company is an important current issue. The three examples above have no direct links. However, each of them constitutes a challenge that companies have to face today. This book brings together the opinions of several leading researchers from all around the world. Together they try to develop new approaches and find answers to those challenges. Through the individual ch- ters of this book, the authors present their understanding of the different challenges, the concepts on which they are working, the approaches they are developing and the tools they propose. The book is composed of six parts; each one focuses on a specific theme and is subdivided into subtopics.

Spoken Multimodal Human-Computer Dialogue in Mobile Environments (Hardcover, 2005 ed.): Wolfgang Minker, Dirk Buhler, Laila... Spoken Multimodal Human-Computer Dialogue in Mobile Environments (Hardcover, 2005 ed.)
Wolfgang Minker, Dirk Buhler, Laila Dybkjaer
R4,243 Discovery Miles 42 430 Ships in 18 - 22 working days

The ongoing migration of computing and information access from stationary environments to mobile computing devices for eventual use in mobile environments, such as Personal Digital Assistants (PDAs), tablet PCs, next generation mobile phones, and in-car driver assistance systems, poses critical challenges for natural human-computer interaction. Spoken dialogue is a key factor in ensuring natural and user-friendly interaction with such devices which are meant not only for computer specialists, but also for everyday users.

Speech supports hands-free and eyes-free operation, and becomes a key alternative interaction mode in mobile environments, e.g. in cars where driver distraction by manually operated devices may be a significant problem. On the other hand, the use of mobile devices in public places, may make the possibility of using alternative modalities possibly in combination with speech, such as graphics output and gesture input, preferable due to e.g. privacy issues. Researchers' interest is progressively turning to the integration of speech with other modalities such as gesture input and graphics output, partly to accommodate more efficient interaction and partly to accommodate different user preferences.

This book:
-combines overview chapters of key areas in spoken multimodal dialogue (systems and components, architectures, and evaluation) with chapters focussed on particular applications or problems in the field;
-focuses on the influence of the environment when building and evaluating an application.

Audience: Computer scientists, engineers, and others who work in the area of spoken multimodal dialogue systems in academia and in the industry;
graduatestudents and Ph.D. students specialising in spoken multimodal dialogue systems in general, or focusing on issues in these systems in mobile environments in particular.

Security and Privacy - Silver Linings in the Cloud - 25th IFIP TC 11 International Information Security Conference, SEC 2010,... Security and Privacy - Silver Linings in the Cloud - 25th IFIP TC 11 International Information Security Conference, SEC 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010, Proceedings (Hardcover, 2010 Ed.)
Kai Rannenberg, Vijay Varadharajan, Christian Weber
R1,446 Discovery Miles 14 460 Ships in 18 - 22 working days

These proceedings contain the papers of IFIP/SEC 2010. It was a special honour and privilege to chair the Program Committee and prepare the proceedings for this conf- ence, which is the 25th in a series of well-established international conferences on security and privacy organized annually by Technical Committee 11 (TC-11) of IFIP. Moreover, in 2010 it is part of the IFIP World Computer Congress 2010 celebrating both the Golden Jubilee of IFIP (founded in 1960) and the Silver Jubilee of the SEC conference in the exciting city of Brisbane, Australia, during September 20-23. The call for papers went out with the challenging motto of "Security & Privacy Silver Linings in the Cloud" building a bridge between the long standing issues of security and privacy and the most recent developments in information and commu- cation technology. It attracted 102 submissions. All of them were evaluated on the basis of their significance, novelty, and technical quality by at least five member of the Program Committee. The Program Committee meeting was held electronically over a period of a week. Of the papers submitted, 25 were selected for presentation at the conference; the acceptance rate was therefore as low as 24. 5% making SEC 2010 a highly competitive forum. One of those 25 submissions could unfortunately not be included in the proceedings, as none of its authors registered in time to present the paper at the conference.

Cognitive Aspects of Visual Languages and Visual Interfaces, Volume 11 (Hardcover): D.E. Mahling, F. Arefi, M.J. Tauber Cognitive Aspects of Visual Languages and Visual Interfaces, Volume 11 (Hardcover)
D.E. Mahling, F. Arefi, M.J. Tauber
R4,863 Discovery Miles 48 630 Ships in 10 - 15 working days

This volume contains selected papers from the 10th Interdisciplinary Workshop in Informatics and Psychology which had as its theme Cognitive Aspects in Visual Languages and Interfaces. Visual languages in general, visual programming languages in particular, and graphical or visual user interfaces are increasingly regarded as important improvements for the interaction between people and artifacts. Visual and graphical user interfaces have already a history of a number of years in terms of research and development. The focus on visual languages and visual programming languages, however, is more recent. The development of graphical user interfaces was accompanied and reinforced by psychological research but visual languages are still mainly inventions of designers and not designed on the basis of principles derived also from knowledge of psychology or other behavioral sciences.

The presentations and discussions at the workshop showed increasing interest in paradigms of visual languages and their psychological foundation. Visual languages and interfaces must be seen as means to support and enhance represention, application and processing knowledge visually. The study of the cognitive aspects in visual languages and interfaces is thus an important part of Human-Computer Interaction as a discipline "concerned with the design, evaluation and implementation of interactive computer systems for human use and with the study of major phenomena surrounding them" (definition of HCI in the ACM SIGCHI Curricula for Human-Computer Interaction). This book will stimulate future research in the area of Human-Computer Interaction and Visual Languages.

Computational Solutions for Knowledge, Art, and Entertainment - Information Exchange Beyond Text (Hardcover, New): Anna Ursyn Computational Solutions for Knowledge, Art, and Entertainment - Information Exchange Beyond Text (Hardcover, New)
Anna Ursyn
R4,478 Discovery Miles 44 780 Ships in 18 - 22 working days

As interactive application software such as apps, installations, and multimedia presentations have become pervasive in everyday life, more and more computer scientists, engineers, and technology experts acknowledge the influence that exists beyond visual explanations. Computational Solutions for Knowledge, Art, and Entertainment: Information Exchange Beyond d104 focuses on the methods of depicting knowledge-based concepts in order to assert power beyond a visual explanation of scientific and computational notions. This book combines formal descriptions with graphical presentations and encourages readers to interact by creating visual solutions for science-related concepts and presenting data. This reference is essential for researchers, computer scientists, and academics focusing on the integration of science, technology, computing, art, and mathematics for visual problem solving.

Dynamic Taxonomies and Faceted Search - Theory, Practice, and Experience (Hardcover, 2009 ed.): Giovanni Maria Sacco, Yannis... Dynamic Taxonomies and Faceted Search - Theory, Practice, and Experience (Hardcover, 2009 ed.)
Giovanni Maria Sacco, Yannis Tzitzikas
R2,710 Discovery Miles 27 100 Ships in 18 - 22 working days

Current access paradigms for the Web, i.e., direct access via search engines or database queries and navigational access via static taxonomies, have recently been criticized because they are too rigid or simplistic to effectively cope with a large number of practical search applications. A third paradigm, dynamic taxonomies and faceted search, focuses on user-centered conceptual exploration, which is far more frequent in search tasks than retrieval using exact specification, and has rapidly become pervasive in modern Web data retrieval, especially in critical applications such as product selection for e-commerce. It is a heavily interdisciplinary area, where data modeling, human factors, logic, inference, and efficient implementations must be dealt with holistically.

Sacco, Tzitzikas, and their contributors provide a coherent roadmap to dynamic taxonomies and faceted search. The individual chapters, written by experts in each relevant field and carefully integrated by the editors, detail aspects like modeling, schema design, system implementation, search performance, and user interaction. The basic concepts of each area are introduced, and advanced topics and recent research are highlighted. An additional chapter is completely devoted to current and emerging application areas, including e-commerce, multimedia, multidimensional file systems, and geographical information systems.

The presentation targets advanced undergraduates, graduate students and researchers from different areas - from computer science to library and information science - as well as advanced practitioners. Given that research results are currently scattered among very different publications, this volume will allow researchers to get a coherent and comprehensive picture of the state of the art.

Taming HAL - Designing Interfaces Beyond 2001 (Hardcover): A. Degani Taming HAL - Designing Interfaces Beyond 2001 (Hardcover)
A. Degani
R1,442 Discovery Miles 14 420 Ships in 18 - 22 working days

Machines dominate our lives, from alarm clocks that wake us up in the morning to radios that lull us to sleep. Most of our interactions with automated machines and computers are problem-free, but more often than we would like, they can be irritating and confusing. This is frequently harmless, such as a VCR recording the wrong show, but when it involves a critical system like an autopilot or medical device it can be a matter of life or death. Taming HAL seeks to explain these miscommunications between humans and machines by exploring user interfaces. Degani examines twenty-five different systems for human use, including watches, Internet applications, automobiles, medical equipment, and autopilots onboard commercial airplanes. Readers will discover why interfaces between people and machines all too often do not work and what needs to be done to avoid potential tragedies.

Human Factors in Safety-Critical Systems (Hardcover): Felix Redmill, Jane Rajan Human Factors in Safety-Critical Systems (Hardcover)
Felix Redmill, Jane Rajan
R3,739 Discovery Miles 37 390 Ships in 9 - 17 working days

Safety-critical systems are found in almost every sector of industry. Faults in these systems will result in a breach of safe operating conditions and exposure to the possible risk of major loss of life or catastrophic damage to plant, equipment or the environment. An understanding of the basis for the functioning of these systems is therefore vital to all involved in their operation. In particular, the interaction of the disciplines of software engineering, safety engineering, human factors and safety management is a total process whose entirety is not widely understood by those working in any of the individual fields. This book will redress that problem by providing an introduction to each constituent part with a cohesive structure and overview of the whole subject. It will be of interest to engineers, managers, students and anyone with responsibilities in these areas.

Visual Languages for Interactive Computing - Definitions and Formalizations (Hardcover): Fernando Ferri Visual Languages for Interactive Computing - Definitions and Formalizations (Hardcover)
Fernando Ferri
R4,656 Discovery Miles 46 560 Ships in 18 - 22 working days

'Visual Languages for Interactive Computing' presents problems and methodologies related to the syntax, semantics, and ambiguities of visual languages.

Design and Use of Assistive Technology - Social, Technical, Ethical, and Economic Challenges (Hardcover, 2010 ed.): Meeko... Design and Use of Assistive Technology - Social, Technical, Ethical, and Economic Challenges (Hardcover, 2010 ed.)
Meeko Mitsuko K. Oishi, Ian M Mitchell, H F Machiel Van Der Loos
R3,785 Discovery Miles 37 850 Ships in 18 - 22 working days

Design and Use of Assistive Technology assesses major hurdles in the design and use of assistive technologies, while also providing guidelines and recommendations to improve these technologies. This volume takes an interdisciplinary approach to solving the major issues surrounding designing and using assistive technologies for the physically impaired by blending engineering, computer science and medicine. The most difficult problems in assistive technologies, such as privacy concerns in data gathering and analysis, inherent heterogeneity of the user population, knowledge transfer of novel technologies and incorporation of the user perspective into the design process are all addressed. The book also: -Presents theories on assistive technology through the lens of fields ranging from engineering and computer science to occupational therapy and neurology -Discusses assistive technologies in a broad scope that presents designs and theories that are universally applicable Design and Use of Assistive Technology features contributions from experts in their subject areas who discuss specific methods and mechanisms to integrate the user's experience into design and clinical evaluation in order to both create academic outreach through practical service models and improve knowledge transfer.

Intelligent User Interfaces - Adaptation and Personalization Systems and Technologies (Hardcover): Constantinos Mourlas,... Intelligent User Interfaces - Adaptation and Personalization Systems and Technologies (Hardcover)
Constantinos Mourlas, Panagiotis Germanakos
R4,982 Discovery Miles 49 820 Ships in 18 - 22 working days

The field of intelligent user interfaces has received great attention from the research community in the last few years with the explosion of new applications and services designed to be executed in a dynamic and continuously changing environment and aligned to the demands and preferences of the users. Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies innovatively combines broad research areas in intelligent user interfaces to provide an authoritative, comprehensive review of recent studies, state-of-the-art applications, and new methodologies and theories that support the issue of adaptation and personalization in various application levels."

Enterprise Interoperability IV - Making the Internet of the Future for the Future of Enterprise (Hardcover, 2010 ed.): Keith... Enterprise Interoperability IV - Making the Internet of the Future for the Future of Enterprise (Hardcover, 2010 ed.)
Keith Popplewell, Jenny Harding, Chalmeta Ricardo, Raul Poler
R4,264 Discovery Miles 42 640 Ships in 18 - 22 working days

Enterprise Interoperability is the ability of an enterprise or organisation to work with other enterprises or organisations without special effort. It is now recognised that interoperability of systems and thus sharing of information is not sufficient to ensure common understanding between enterprises. Knowledge of information meaning and understanding of how is to be used must also be shared if decision makers distributed between those enterprises in the network want to act consistently and efficiently. Industry's need for Enterprise Interoperability has been one of the significant drivers for research into the Internet of the Future. EI research will embrace and extend contributions from the Internet of Things and the Internet of Services, and will go on to drive the future needs for Internets of People, Processes, and Knowledge.

Automated Web Site Evaluation - Researchers' and Practioners' Perspectives (Hardcover, 2003 ed.): M. y. Ivory Automated Web Site Evaluation - Researchers' and Practioners' Perspectives (Hardcover, 2003 ed.)
M. y. Ivory
R2,670 Discovery Miles 26 700 Ships in 18 - 22 working days

Among all information systems that are nowadays available, web sites are definitely the ones having the widest potential audience and the most significant impact on the everyday life of people. Web sites contribute largely to the information society: they provide visitors with a large array of services and information and allow them to perform various tasks without prior assumptions about their computer literacy. Web sites are assumed to be accessible and usable to the widest possible audience. Consequently, usability has been recognized as a critical success factor for web sites of every kind. Beyond this universal recognition, usability still remains a notion that is hard to grasp. Summative evaluation methods have been introduced to identify potential usability problems to assess the quality of web sites. However, summative evaluation remains limited in impact as it does not necessarily deliver constructive comments to web site designers and developers on how to solve the usability problems. Formative evaluation methods have been introduced to address this issue. Evaluation remains a process that is hard to drive and perform, while its potential impact is probably maximal for the benefit of the final user. This complexity is exacerbated when web sites are very large, potentially up to several hundreds of thousands of pages, thus leading to a situation where eval uating the web site is almost impossible to conduct manually. Therefore, many attempts have been made to support evaluation with: * Models that capture some characteristics of the web site of interest.

Pervasive Advertising (Hardcover, 2011): Joerg Muller, Florian Alt, Daniel Michelis Pervasive Advertising (Hardcover, 2011)
Joerg Muller, Florian Alt, Daniel Michelis
R2,703 Discovery Miles 27 030 Ships in 18 - 22 working days

This book looks at the future of advertising from the perspective of pervasive computing. Pervasive computing encompasses the integration of computers into everyday devices, like the covering of surfaces with interactive displays and networked mobile phones. Advertising is the communication of sponsored messages to inform, convince, and persuade to buy. We believe that our future cities will be digital, giving us instant access to any information we need everywhere, like at bus stops, on the sidewalk, inside the subway and in shopping malls. We will be able to play with and change the appearance of our cities effortlessly, like making flowers grow along a building wall or changing the colour of the street we are in. Like the internet as we know it, this digitalization will be paid for by adverts, which unobtrusively provide us suggestions for nearby restaurants or cafes. If any content annoys us, we will be able to effortlessly say so and change it with simple gestures, and content providers and advertisers will know what we like and be able to act accordingly. This book presents the technological foundations to make this vision a reality.

ECSCW 2013: Proceedings of the 13th European Conference on Computer Supported Cooperative Work, 21-25 September 2013, Paphos,... ECSCW 2013: Proceedings of the 13th European Conference on Computer Supported Cooperative Work, 21-25 September 2013, Paphos, Cyprus (Hardcover, 2014 ed.)
Olav W. Bertelsen, Luigina Ciolfi, Maria Antonietta Grasso, George Angelos Papadopoulos
R6,143 Discovery Miles 61 430 Ships in 18 - 22 working days

This volume presents the proceedings of ECSCW 2013, the 13th European Conference on Computer Supported Cooperative Work. Each conference offers an occasion to critically review our research field, which has been multidisciplinary and committed to high scientific standards, both theoretical and methodological, from its beginning. The papers this year focus on work and the enterprise as well as on the challenges of involving citizens, patients, etc. into collaborative settings. The papers embrace new theories, and discuss known ones. They contribute to the discussions on the blurring boundaries between home and work and on the ways we think about and study work. They introduce recent and emergent technologies, and study known social and collaborative technologies. With contributions from all over the world, the papers in interesting ways help focus on the European perspective in our community. The 15 papers selected for this conference deal with and reflect the lively debate currently ongoing in our field of research.

Adaptive User Interfaces, Volume 10 - Principles and Practice (Hardcover): M.Schneider Hufschmidt, T. Kuhme, U. Malinowski Adaptive User Interfaces, Volume 10 - Principles and Practice (Hardcover)
M.Schneider Hufschmidt, T. Kuhme, U. Malinowski
R4,494 Discovery Miles 44 940 Ships in 10 - 15 working days

The area of intelligent and adaptive user interfaces has been of interest to the research community for a long time. Much effort has been spent in trying to find a stable theoretical base for adaptivity in human-computer interaction and to build prototypical systems showing features of adaptivity in real-life interfaces. To date research in this field has not led to a coherent view of problems, let alone solutions. A workshop was organized, which brought together a number of well-known researchers in the area of adaptive user interfaces with a view to


develop a coherent view of the results accomplished in the field


organize basic ideas which might lead to a more general methodology for adaptivity in order to overcome the problem of specialized, non-generalizable solutions, and


discuss possible areas for future research in the field and to define criteria for the selection of the most promising directions of such research.


The results of the workshop are presented in this volume. The authors have collected papers from the participants which describe both their research and their views on questions which were dealt with during the workshop. A state-of-the-art report and taxonomy for the field of adaptive interfaces and a discussion summary are also included in this volume.


New Trends in Interaction, Virtual Reality and Modeling (Hardcover, 2013 ed.): Victor M. R. Penichet, Antonio Penalver, Jose A.... New Trends in Interaction, Virtual Reality and Modeling (Hardcover, 2013 ed.)
Victor M. R. Penichet, Antonio Penalver, Jose A. Gallud
R2,536 R1,795 Discovery Miles 17 950 Save R741 (29%) Ships in 10 - 15 working days

The interaction between a user and a device forms the foundation of today's application design. Covering the following topics: A suite of five structural principles helping designers to structure their mockups; An agile method for exploiting desktop eye tracker equipment in combination with mobile devices; An approach to explore large-scale collections based on classification systems; A framework based on the use of modeling and components composition techniques to simplify the development of organizational collaborative systems; A low-cost virtual reality system that provides highly satisfying virtual experiences; Popular hardware and software tools and technologies for developing augmented and virtual reality applications; An implementation to handle connectivity between virtual reality applications and SensAble (R) Technology Phantom Haptic Devices; The results of a research study implementing a teaching technological strategy to help Down syndrome children develop their reading skills; Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing; A method for applying gamification as a tool to improve the participation and motivation of people in performing different tasks. New Trends in Interaction, Virtual Reality and Modeling collects the best research from Interaccion 2012 and MexIHC 2012, and presents the state-of-the-art in human-computer interaction, user interfaces, user experience and virtual reality. Written by researchers from leading universities, research institutes and industry, this volume forms a valuable source of reference for researchers in HCI and VR.

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