0
Your cart

Your cart is empty

Browse All Departments
Price
  • R50 - R100 (1)
  • R100 - R250 (41)
  • R250 - R500 (153)
  • R500+ (6,192)
  • -
Status
Format
Author / Contributor
Publisher

Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction

Introduction to Contextual Processing - Theory and Applications (Paperback): Gregory  Vert, S.Sitharama Iyengar, Vir V Phoha Introduction to Contextual Processing - Theory and Applications (Paperback)
Gregory Vert, S.Sitharama Iyengar, Vir V Phoha
R2,154 Discovery Miles 21 540 Ships in 12 - 17 working days

Develops a Comprehensive, Global Model for Contextually Based Processing Systems A new perspective on global information systems operation Helping to advance a valuable paradigm shift in the next generation and processing of knowledge, Introduction to Contextual Processing: Theory and Applications provides a comprehensive model for constructing a contextually based processing system. It explores the components of this system, the interactions of the components, key mathematical foundations behind the model, and new concepts necessary for operating the system. After defining the key dimensions of a model for contextual processing, the book discusses how data is used to develop a semantic model for contexts as well as language-driven context-specific processing actions. It then applies rigorous mathematical methods to contexts, examines basic sensor data fusion theory and applies it to the contextual fusion of information, and describes the means to distribute contextual information. The authors also illustrate a new type of data repository model to manage contextual data, before concluding with the requirements of contextual security in a global environment. This seminal work presents an integrated framework for the design and operation of the next generation of IT processing. It guides the way for developing advanced IT systems and offers new models and concepts that can support advanced semantic web and cloud computing capabilities at a global scale.

Designing Pleasurable Products - An Introduction to the New Human Factors (Hardcover): Patrick W Jordan Designing Pleasurable Products - An Introduction to the New Human Factors (Hardcover)
Patrick W Jordan
R5,236 Discovery Miles 52 360 Ships in 12 - 17 working days


Human factors considerations are increasingly being incorporated into the product design process. Users are seen more as being important factors in the overall look and usability of products than just as passive users. We are now treated as cognitive and physical components of the person/product system. The author, who is one of the leading lights in the field of cognitive ergonomics, looks at approaches that assume that if a task can be accomplished with a reasonable degree of efficiency and within acceptable levels of comfort, then the product can be seen as fitting to the user. In this book it is argued that in practice these approaches can be dehumanising. People are more than merely physical and cognitive processors. They have hopes, fears, dreams, values and aspirations, indeed these are the very things that make us human.
Designing Pleasurable Products looks both at and beyond usability, considering how products can appeal to use holistically, leading to products that are a joy to own.

eBook available with sample pages: 020330568X

Making Them Move - Mechanics, Control & Animation of Articulated Figures (Hardcover): Norman Badler, Brian Barsky, David Zeltzer Making Them Move - Mechanics, Control & Animation of Articulated Figures (Hardcover)
Norman Badler, Brian Barsky, David Zeltzer
R3,468 Discovery Miles 34 680 Ships in 12 - 17 working days

Current computer graphics hardware and software make it possible to synthesize near photo-realistic images, but the simulation of natural-looking motion of articulated figures remains a difficultand challenging task. Skillfully rendered animation of humans, animals, and robots can delight and move us, but simulating their realistic motion holds great promise for many other applications as well, including ergonomic engineering design, clinical diagnosis of pathological movements, rehabilitation therapy, and biomechanics.Making Them Move presents the work of leading researchers in computer graphics, psychology, robotics and mechanical engineering who were invited to attend the Workshop on the Mechanics, Control and Animation of ArticulatedFigures held at the MIT Media Lab in April 1989. The book explores biological and robotic motor control, as well as state-of-the-art computergraphics techniques for simulating human and animal figures in a natural and physically realistic manner.

Fundamentals of Wearable Computers and Augmented Reality (Paperback, 2nd edition): Woodrow Barfield Fundamentals of Wearable Computers and Augmented Reality (Paperback, 2nd edition)
Woodrow Barfield
R2,194 Discovery Miles 21 940 Ships in 12 - 17 working days

Data will not help you if you can't see it where you need it. Or can't collect it where you need it. Upon these principles, wearable technology was born. And although smart watches and fitness trackers have become almost ubiquitous, with in-body sensors on the horizon, the future applications of wearable computers hold so much more. A trusted reference for almost 15 years, Fundamentals of Wearable Computers and Augmented Reality goes beyond smart clothing to explore user interface design issues specific to wearable tech and areas in which it can be applied. Upon its initial publication, the first edition almost instantly became a trusted reference, setting the stage for the coming decade, in which the explosion in research and applications of wearable computers and augmented reality occurred. Written by expert researchers and teachers, each chapter in the second edition has been revised and updated to reflect advances in the field and provide fundamental knowledge on each topic, solidifying the book's reputation as a valuable technical resource as well as a textbook for augmented reality and ubiquitous computing courses. New Chapters in the Second Edition Explore: Haptics Visual displays Use of augmented reality for surgery and manufacturing Technical issues of image registration and tracking Augmenting the environment with wearable audio interfaces Use of augmented reality in preserving cultural heritage Human-computer interaction and augmented reality technology Spatialized sound and augmented reality Augmented reality and robotics Computational clothing From a technology perspective, much of what is happening now with wearables and augmented reality would not have been possible even five years ago. In the fourteen years since the first edition burst on the scene, the capabilities and applications of both technologies are orders of magnitude faster, smaller, and cheaper. Yet the book's overarching mission remains the same: to supply the fundamental information and basic knowledge about the design and use of wearable computers and augmented reality with the goal of enhancing people's lives.

Designing User Experience - A guide to HCI, UX and interaction design (Paperback, 4th edition): David Benyon Designing User Experience - A guide to HCI, UX and interaction design (Paperback, 4th edition)
David Benyon
R2,089 Discovery Miles 20 890 Ships in 9 - 15 working days

Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human-computer interaction (HCI) and Interaction Design (ID) to deal with the design of twenty-first-century computing and the demands for improved user experience (UX). It brings together the key theoretical foundations of human experiences when people interact with and through technologies. It explores UX in a wide variety of environments and contexts.

Experimental Comparisons of Usability Evaluation Methods - A Special Issue of Human-Computer Interaction (Paperback): Gary A.... Experimental Comparisons of Usability Evaluation Methods - A Special Issue of Human-Computer Interaction (Paperback)
Gary A. Olson
R1,137 Discovery Miles 11 370 Ships in 12 - 17 working days

This special issue contains essays regarding the CHI '95 conference, which featured a panel titled, Discount or Disservice? Discount Usability Analysis: Evaluation at a Bargain Price or Simply Damaged Merchandise? Wayne Gray, who organized the panel, presented a controversial critique of studies that had evaluated various usability evaluation methods (UEMs). The level of interest in this discussion led Gray to propose a review article that dealt with the issues in a more systematic fashion. The resulting essay, written by Gray and his collaborator Marilyn Salzman, conducted an in-depth review of a series of influential studies that used experimental methods to compare a variety of UEMs. Gray and Salzman's analysis was framed using Cook and Campbell's (1979) well-known discussion of various forms of validity. They used this to evaluate numerous details of these comparative studies, and they concluded that the studies fell short on the criteria by which good experimental studies are designed and interpreted.

Learning with Computers - Analysing Productive Interactions (Paperback, New): Paul Light, Karen Littleton Learning with Computers - Analysing Productive Interactions (Paperback, New)
Paul Light, Karen Littleton
R1,177 Discovery Miles 11 770 Ships in 12 - 17 working days


The potential of new information technologies to support learning has been widely recognized, and educational institutions at all levels have invested heavily in realising such potential. Depite a good deal of early interest in using computers to 'individualize' learning, one of the clearest findings of recent research in computer-based learning is that learning is often positively affected by peer interaction. Learning with Computers brings together a collection of chapters from well-known researchers in this field, and will be of interest to those working within psychology and education.

Related link: Free Email Alerting

The Machine in Me - An Anthropologist Sits Among Computer Engineers (Hardcover, New): Gary Lee Downey The Machine in Me - An Anthropologist Sits Among Computer Engineers (Hardcover, New)
Gary Lee Downey
R3,928 Discovery Miles 39 280 Ships in 12 - 17 working days


In his remarkable ethnography of computer engineers, Gary Downey investigates the interface between the human body and the machine. Drawing on interviews, observations and personal interaction with engineers, Downey documents the everyday power of technologys dominant image in our society.
Downey argues that we need to appreciate how deeply connected we are to The Machine, and that it would be hugely beneficial if we could understand ourselves and machines as partially configured of the other - we as part machines, machines as part humans. In this way, we can begin to see both the power and the limitations of technology.

The Machine in Me - An Anthropologist Sits Among Computer Engineers (Paperback, New): Gary Lee Downey The Machine in Me - An Anthropologist Sits Among Computer Engineers (Paperback, New)
Gary Lee Downey
R1,530 Discovery Miles 15 300 Ships in 12 - 17 working days


In his remarkable ethnography of computer engineers, Gary Downey investigates the interface between the human body and the machine. Drawing on interviews, observations and personal interaction with engineers, Downey documents the everyday power of technologys dominant image in our society.
Downey argues that we need to appreciate how deeply connected we are to The Machine, and that it would be hugely beneficial if we could understand ourselves and machines as partially configured of the other - we as part machines, machines as part humans. In this way, we can begin to see both the power and the limitations of technology.

Deceitful Media - Artificial Intelligence and Social Life after the Turing Test (Paperback): Simone Natale Deceitful Media - Artificial Intelligence and Social Life after the Turing Test (Paperback)
Simone Natale
R816 Discovery Miles 8 160 Ships in 9 - 15 working days

Artificial intelligence (AI) is often discussed as something extraordinary, a dream-or a nightmare-that awakens metaphysical questions on human life. Yet far from a distant technology of the future, the true power of AI lies in its subtle revolution of ordinary life. From voice assistants like Siri to natural language processors, AI technologies use cultural biases and modern psychology to fit specific characteristics of how users perceive and navigate the external world, thereby projecting the illusion of intelligence. Integrating media studies, science and technology studies, and social psychology, Deceitful Media examines the rise of artificial intelligence throughout history and exposes the very human fallacies behind this technology. Focusing specifically on communicative AIs, Natale argues that what we call "AI" is not a form of intelligence but rather a reflection of the human user. Using the term "banal deception," he reveals that deception forms the basis of all human-computer interactions rooted in AI technologies, as technologies like voice assistants utilize the dynamics of projection and stereotyping as a means for aligning with our existing habits and social conventions. By exploiting the human instinct to connect, AI reveals our collective vulnerabilities to deception, showing that what machines are primarily changing is not other technology but ourselves as humans. Deceitful Media illustrates how AI has continued a tradition of technologies that mobilize our liability to deception and shows that only by better understanding our vulnerabilities to deception can we become more sophisticated consumers of interactive media.

5G Radio Access Networks - Centralized RAN, Cloud-RAN and Virtualization of Small Cells (Hardcover): Hrishikesh Venkataraman,... 5G Radio Access Networks - Centralized RAN, Cloud-RAN and Virtualization of Small Cells (Hardcover)
Hrishikesh Venkataraman, Ramona Trestian
R3,489 Discovery Miles 34 890 Ships in 12 - 17 working days

C-RAN and virtualized Small Cell technology poses several major research challenges. These include dynamic resource allocation, self-configuration in the baseband pool, high latency in data transfer between radio unit and baseband unit, the cost of data delivery, high volume of data in the network, software networking aspects, potential energy savings, security concerns, privacy of user's personal data at a remote place, limitations of virtualized environment, etc. This book provides deeper insights into the next generation RAN architecture and surveys the coexistence of SDN, C-RAN and Small Cells solutions proposed in the literature at different levels.

Humans, Computers and Wizards - Human (Simulated) Computer Interaction (Hardcover, Reissue): Norman Fraser, Nigel Gilbert,... Humans, Computers and Wizards - Human (Simulated) Computer Interaction (Hardcover, Reissue)
Norman Fraser, Nigel Gilbert, Scott McGlashan, Robin Wooffitt
R4,502 Discovery Miles 45 020 Ships in 12 - 17 working days

Computers are increasingly able to mimic abilities we often think of as exclusively human - memory, decision-making and now, speech. A new generation of speech recognition systems can make at least some attempt at understanding what is said to them and can respond accordingly. These systems are coming into daily use for home banking, for airline flights enquiries and for placing orders over the telephone and are fast becoming more powerful and more pervasive. Using data taken from a major, European Union funded project on speech understanding, the SunDial project, this book shows how this data may be analyzed to yield important conclusions about the organization of both human-human and human-computer information dialogues. It describes the Wizard-of-Oz method of collecting speech dialogues from people who believe they are interacting with a speech understanding system before that system has been fully designed or built and it shows how the resulting dialogues may be analyzed to guide further design. This book provides detailed and comparative studies of human and human-computer speech dialogues, including analyses of opening and closing sequences and turn-taking.

Health Promotion and Interactive Technology - Theoretical Applications and Future Directions (Paperback): Richard L. Street,... Health Promotion and Interactive Technology - Theoretical Applications and Future Directions (Paperback)
Richard L. Street, William R. Gold, Timothy R. Manning
R1,186 Discovery Miles 11 860 Ships in 12 - 17 working days

This book's purpose is to offer various perspectives relating to the development, effectiveness, and implementation of interactive computing technology for health promotion--programs and interventions aimed at improving various health-related outcomes such as involvement in care, quality of life, adherence, disease management, healthy lifestyle, and more. Its coverage includes:
*conceptual foundations for examining how characteristics of media, messages, and users relate to one another and how interactive media can effectively and appropriately promote health outcomes;
*examinations of the development, utilization, and evaluation of specific computer applications for health promotion featuring discussions of the theoretical rationale for the program, the targeted audience, research on the program's effectiveness, and implications for future program development; and
*analyses of critical issues such as potential benefits and limitations of technology on the delivery of care, institutional obstacles to the adoption of computing technology, and prospects for integrating information technology into the health system.

Computers, Communication, and Mental Models (Paperback): Donald L. Day Computers, Communication, and Mental Models (Paperback)
Donald L. Day
R2,170 R1,805 Discovery Miles 18 050 Save R365 (17%) Ships in 12 - 17 working days


Contents:
Part 1 The communication process: human-computer-human interaction - how computers affect interpersonal communication, Rodney Fuller; designing for cognitive communication - epistemic fidelity or mediating collaborative inquiry?, Jeremy Roschelle; computer-mediated interpersonal communication - the HCHI approach, Lajos Balint. Part 2 Knowledge representation: mapping the mapper, John Wood and Paul Taylor; mapping spatial cognition with computers, Phil Moose et al. Part 3 Co-operative work: the world view of collaborative tools, Munir Mandviwalla; computer- based simulation models for problem-solving - communicating problem understandings, Ray Paul and Peter Thomas; the effects of combining interactive graphics and text in computer-mediated small group decision- making, Jozsef Toth. Postscript - a convergence of disciplines.

Mind Matters - A Tribute To Allen Newell (Paperback): David M. Steier, Tom M. Mitchell Mind Matters - A Tribute To Allen Newell (Paperback)
David M. Steier, Tom M. Mitchell
R2,183 Discovery Miles 21 830 Ships in 12 - 17 working days

Based on a symposium honoring the extensive work of Allen Newell -- one of the founders of artificial intelligence, cognitive science, human-computer interaction, and the systematic study of computational architectures -- this volume demonstrates how unifying themes may be found in the diversity that characterizes current research on computers and cognition. The subject matter includes:
* an overview of cognitive and computer science by leading researchers in the field;
* a comprehensive description of Allen Newell's "Soar" -- a computational architecture he developed as a unified theory of cognition;
* commentary on how the Soar theory of cognition relates to important issues in cognitive and computer science;
* rigorous treatments of controversial issues in cognition -- methodology of cognitive science, hybrid approaches to machine learning, word-sense disambiguation in understanding material language, and the role of capability processing constraints in architectural theory;
* comprehensive and systematic methods for studying architectural evolution in both hardware and software;
* a thorough discussion of the use of analytic models in human computer interaction;
* extensive reviews of important experiments in the study of scientific discovery and deduction; and
* an updated analysis of the role of symbols in information processing by Herbert Simon.
Incorporating the research of top scientists inspired by Newell's work, this volume will be of strong interest to a large variety of scientific communities including psychologists, computational linguists, computer scientists and engineers, and interface designers. It will also be valuable to those who study the scientific process itself, as it chronicles the impact of Newell's approach to research, simultaneously delving into each scientific discipline and producing results that transcend the boundaries of those disciplines.

Slavery, Contested Heritage, and Thanatourism (Hardcover): Graham M.S. Dann, A.V. Seaton Slavery, Contested Heritage, and Thanatourism (Hardcover)
Graham M.S. Dann, A.V. Seaton
R3,918 Discovery Miles 39 180 Ships in 12 - 17 working days

First published in 2002. Routledge is an imprint of Taylor & Francis, an informa company.

Automation and Human Performance - Theory and Applications (Hardcover): Raja Parasuraman, Mustapha Mouloua Automation and Human Performance - Theory and Applications (Hardcover)
Raja Parasuraman, Mustapha Mouloua
R4,537 Discovery Miles 45 370 Ships in 12 - 17 working days

There is perhaps no facet of modern society where the influence of computer automation has not been felt. Flight management systems for pilots, diagnostic and surgical aids for physicians, navigational displays for drivers, and decision-aiding systems for air-traffic controllers, represent only a few of the numerous domains in which powerful new automation technologies have been introduced. The benefits that have been reaped from this technological revolution have been many. At the same time, automation has not always worked as planned by designers, and many problems have arisen--from minor inefficiencies of operation to large-scale, catastrophic accidents. Understanding how humans interact with automation is vital for the successful design of new automated systems that are both safe and efficient.
The influence of automation technology on human performance has often been investigated in a fragmentary, isolated manner, with investigators conducting disconnected studies in different domains. There has been little contact between these endeavors, although principles gleaned from one domain may have implications for another. Also, with a few exceptions, the research has tended to be empirical and only theory-driven. In recent years, however, various groups of investigators have begun to examine human performance in automated systems in general and to develop theories of human interaction with automation technology.
This book presents the current theories and assesses the impact of automation on different aspects of human performance. Both basic and applied research is presented to highlight the general principles of human-computer interaction in several domains where automation technologies are widely implemented. The major premise is that a broad-based, theory-driven approach will have significant implications for the effective design of both current and future automation technologies. This volume will be of considerable value to researchers in human factors, human-computer interaction, aviation and cognitive psychology, industrial engineering--and related disciplines as well as computer scientists, aeronautical, biomedical, and mechanical engineers. In addition, it should interest others involved in the design and manufacture of automation technologies.
Part I covers broad theoretical perspectives and concepts in automation research. Part II assesses the impact of automation on different aspects of human performance, including monitoring, mental workload, situational awareness, vigilance, decision making, and supervisory control. Aspects of team performance in automated systems are also discussed. Part III examines issues related to human performance in different domains where automation technologies have been introduced including: aviation, different modes of transportation, motor vehicles on the road, maritime operations, medical systems, quality control and maintenance, and oil and gas pipeline operations. Part IV speculates on the future relationship between humans and automation and explores this relationship in the context of understanding the "teleology," or grand purpose in design, of automation technology.

Hypertext and Cognition (Paperback): Jean-Francois Rouet, Jarmo J. Levonen, Andrew Dillon, Rand J. Spiro Hypertext and Cognition (Paperback)
Jean-Francois Rouet, Jarmo J. Levonen, Andrew Dillon, Rand J. Spiro
R1,522 Discovery Miles 15 220 Ships in 12 - 17 working days

The recent evolution of western societies has been characterized by an increasing emphasis on information and communication. As the amount of available information increases, however, the user -- worker, student, citizen -- faces a new problem: selecting and accessing relevant information. More than ever it is crucial to find efficient ways for users to interact with information systems in a way that prevents them from being overwhelmed or simply missing their targets. As a result, hypertext systems have been developed as a means of facilitating the interactions between readers and text. In hypertext, information is organized as a network in which nodes are text chunks (e.g., lists of items, paragraphs, pages) and links are relationships between the nodes (e.g., semantic associations, expansions, definitions, examples -- virtually any kind of relation that can be imagined between two text passages). Unfortunately, the many ways in which these hypertext interfaces can be designed has caused a complexity that extends far beyond the processing abilities of regular users. Therefore, it has become widely recognized that a more rational approach based on a thorough analysis of information users' needs, capacities, capabilities, and skills is needed. This volume seeks to meet that need.
From a user-centered perspective -- between systems and users -- this volume presents theoretical and empirical research on the cognitive processes involved in using hypertext. In so doing, it illustrates three main approaches to the design of hypertext systems:
*cognitive, which examines how users process multilayered hypertext structures;
*ergonomical, which explores how users interact with the design characteristics of hardware and software; and
*educational, which studies the learning objectives, frequency and duration of hypertext sessions, type of reading activity, and the user's learning characteristics.
This volume also tries to provide answers for the questions that have plagued hypertext research:
*What is hypertext good for?
*Who is hypertext good for?
*If it is useful for learning and instruction, then what type?
*What particular cognitive skills are needed to interact successfully with a hypertext system? Anyone interested in the fields of computer science, linguistics, psychology, education, and graphic design will find this volume intriguing, informative, and a definitive starting point for future research in the field of hypertext.

Local Applications of the Ecological Approach To Human-Machine Systems (Paperback): Jeff Caird, Peter A. Hancock, John M.... Local Applications of the Ecological Approach To Human-Machine Systems (Paperback)
Jeff Caird, Peter A. Hancock, John M. Flach, Kim J. Vicente
R2,564 Discovery Miles 25 640 Ships in 12 - 17 working days

There is a growing consensus in the human factors/ergonomics community that human factors research has had little impact on significant applied problems. Some have suggested that the problem lies in the fact that much HF/E research has been based on the wrong type of psychology, an information processing view of psychology that is reductionistic and context-free. Ecological psychology offers a viable alternative, presenting a richer view of human behavior that is holistic and contextualized. The papers presented in these two volumes show the conceptual impact that ecological psychology can have on HF/E, as well as presenting a number of specific examples illustrating the ecological approach to human-machine systems. It is the first collection of papers that explicitly draws a connection between these two fields. While work in this area is only just beginning, the evidence available suggests that taking an ecological approach to human factors/ergonomics helps bridge the existing gap between basic research and applied problems.

Creativity in Art, Design and Technology (Paperback, 1st ed. 2023): Susan Liggett, Rae Earnshaw, Jill Townsley Creativity in Art, Design and Technology (Paperback, 1st ed. 2023)
Susan Liggett, Rae Earnshaw, Jill Townsley
R746 Discovery Miles 7 460 Ships in 9 - 15 working days

This is an open access book. Creativity is a difficult concept, how can it best be defined, understood, applied, and practiced? This book provides important answers to these questions. Technology can enable artists to be more creative. Scientific and artistic thinking give us two complementary tools to understand the complexity of the world, with science reducing subjective experience to essential principles and art intensifying and expanding our experiences. These examples also show how artists can push the boundaries of technology into exciting new realms that have not been explored before. The impact that art and art practice can have on culture, society, and social responsibility is explored in detail through examples and case studies. In addition, the book presents how artists are creating and reflecting cultural and societal resonance in their work. Can other disciplines help artists to be more creative? All are part of an interrelated wider society and enables artists to develop artwork fit for highly interfaced and conceptually broad contemporary contexts. This is illustrated with examples which show exciting and challenging results. Creativity in Art, Design and Technology is relevant for artists, designers, scientists and technologists. All can benefit in a major way from a greater understanding of creativity, and the ways in which mutual interaction and collaboration enables all areas to develop. The potential for the future is immense and this book signposts the way forward.

Human-computer Interaction and Management Information Systems: Foundations - Foundations (Paperback): Ping Zhang, Dennis F.... Human-computer Interaction and Management Information Systems: Foundations - Foundations (Paperback)
Ping Zhang, Dennis F. Galletta
R1,652 Discovery Miles 16 520 Ships in 12 - 17 working days

"Human-Computer Interaction and Management Information Systems: Foundations" offers state-of-the-art research by a distinguished set of authors who span the MIS and HCI fields. The original chapters provide authoritative commentaries and in-depth descriptions of research programs that will guide 21st century scholars, graduate students, and industry professionals. Human-Computer Interaction (or Human Factors) in MIS is concerned with the ways humans interact with information, technologies, and tasks, especially in business, managerial, organizational, and cultural contexts. It is distinctive in many ways when compared with HCI studies in other disciplines. The MIS perspective affords special importance to managerial and organizational contexts by focusing on analysis of tasks and outcomes at a level that considers organizational effectiveness. With the recent advancement of technologies and development of many sophisticated applications, human-centeredness in MIS has become more critical than ever before. This book focuses on the basics of HCI, with emphasis on concepts, issues, theories, and models that are related to understanding human tasks, and the interactions among humans, tasks, information, and technologies in organizational contexts in general.

Human-Computer Interaction and Management Information Systems: Applications. Advances in Management Information Systems -... Human-Computer Interaction and Management Information Systems: Applications. Advances in Management Information Systems - Applications (Paperback)
Dennis F. Galletta, Yahong Zhang
R1,655 Discovery Miles 16 550 Ships in 12 - 17 working days

"Human-Computer Interaction and Management Information Systems: Applications" offers state-of-the-art research by a distinguished set of authors who span the MIS and HCI fields. The original chapters provide authoritative commentaries and in-depth descriptions of research programs that will guide 21st century scholars, graduate students, and industry professionals. Human-Computer Interaction (or Human Factors) in MIS is concerned with the ways humans interact with information, technologies, and tasks, especially in business, managerial, organizational, and cultural contexts. It is distinctive in many ways when compared with HCI studies in other disciplines. The MIS perspective affords special importance to managerial and organizational contexts by focusing on analysis of tasks and outcomes at a level that considers organizational effectiveness. With the recent advancement of technologies and development of many sophisticated applications, human-centeredness in MIS has become more critical than ever before. This work focuses on applications and evaluations including special case studies, specific contexts or tasks, HCI methodological concerns, and the use and adoption process.

Collective Intelligence in Computer-Based Collaboration (Paperback): John B. Smith Collective Intelligence in Computer-Based Collaboration (Paperback)
John B. Smith
R345 Discovery Miles 3 450 Ships in 10 - 15 working days

Proposing a new paradigm for Computer Supported Cooperative Work (CSCW), this ground-breaking book presents a research agenda for developing and testing that paradigm. It constitutes the first attempt to outline a comprehensive model of collaboration that integrates the cognitive/conceptual and social dynamics of groups. br br The challenge faced by all groups engaged in intellectual work is, on the one hand, to divide the task so that efforts of i individual members /i may proceed in parallel and, on the other hand, to synthesize their separate contributions to form a coherent whole. Addressing this challenge, Smith examines the general form of a theory of computer-based collaboration that extends across different tasks and working situations. He uses the work of Newell, Simon, and Anderson as a base from which to consider a group as a form of distributed information processing system. Within groups, there are constructs analogous to human long-term and short-term memory, conceptual processes, and problem solving and knowledge-construction strategies. He discusses two metacognitive issues -- awareness and control -- as they occur in collaborative behavior. And he reviews a number of advanced computer systems that support collaboration, focusing on their impact on the thinking and behavior of groups. br br Smith's theoretical framework combines elements of Information Processing System theory -- and its detailed process models of cognitive behavior -- with the situated perspective of activity theory. The book suggests new and useful ways of conceiving problems and solutions to all those interested in the ways in which people interact with each other and with computers to achievegoals. br

Pervasive Information Systems (Paperback): Panos E. Kourouthanassis, George M Giaglis Pervasive Information Systems (Paperback)
Panos E. Kourouthanassis, George M Giaglis
R1,064 Discovery Miles 10 640 Ships in 12 - 17 working days

Today's ubiquitous computing technology is imbedded in everyday objects from cars to clothes to shipping containers, whose location, context, and state can be monitored, instantly processed, and acted upon. This new volume in the "Advances in Management Information Systems" series provides an in-depth review of the state-of-the-art practices and research opportunities in a new era where information technology resides in physical space. Written for both scholars and practitioners, "Pervasive Information Systems" is organized into three sections, each investigating a distinct part of the subject. Part I focuses on the design challenges of Pervasive Information Systems (PS), and discusses issues relating to the coordination of PS through middleware structures as well as issues related to the efficient deployment of PS. Part II discusses the challenges and limitations of deploying pervasive technologies to support domestic, corporate, and public systems. Part III presents two emerging research fields of PS - design for aesthetics and PS evaluation.

The Human Tutorial Dialogue Project - Issues in the Design of instructional Systems (Paperback): Barbara A. Fox The Human Tutorial Dialogue Project - Issues in the Design of instructional Systems (Paperback)
Barbara A. Fox
R1,401 Discovery Miles 14 010 Ships in 12 - 17 working days

This volume's goal is to begin to document the dialogue processes in naturally-occurring human tutoring, in the context of informing the design of intelligent tutoring systems, and of interactive systems in general. This project represents the first empirical study of human tutorial dialogue from a conversation analytic perspective -- the conversational interaction is the focus of analysis rather than larger scale techniques for teaching. It is also the first study of tutoring to make use of large quantities of carefully transcribed tutoring conversations/dialogues.
The motivation for this focus comes from two sources: First, although all tutoring systems have implicit theory or theories of minute-level interaction built into them, little research has been done to form an empirical foundation for such theories. Therefore, current systems tend to be based on the designers' intuitions rather than on data. This fact almost certainly makes systems unnecessarily brittle in actual use. Second, of the small but growing collection of empirical studies of tutoring, almost all have been designed and carried out by computer scientists, whose training naturally leads them to be concerned with interaction at the level of knowledge transfer and teaching techniques. Fox's training as a linguist brings attention to the minute-by-minute details of the interaction, in particular to the processes that bring the interaction into existence and allow it to develop relatively smoothly.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Approaches and Frameworks for HCI…
John Long Paperback R1,370 R1,291 Discovery Miles 12 910
Functional Aesthetics for Data…
V Setlur Paperback R725 Discovery Miles 7 250
AI for Sports
Chris Brady, Karl Tuyls, … Paperback R703 Discovery Miles 7 030
Advances in Wireless, Mobile Networks…
Salah S. Al-Majeed, Chih-Lin Hu, … Paperback R1,532 Discovery Miles 15 320
Universal Principles of UX, Volume 4…
Irene Pereyra Hardcover R670 Discovery Miles 6 700
I Am Code
Brent Katz, Josh Morgenthau, … Paperback R390 R312 Discovery Miles 3 120
Collaboration Meets Interactive Spaces
Craig Anslow, Pedro Campos, … Hardcover R4,770 R4,071 Discovery Miles 40 710
Handbook of Digital Games and…
Ryohei Nakatsu, Matthias Rauterberg, … Hardcover R22,940 Discovery Miles 229 400
The Hitchhiker's Guide To AI - A…
Arthur Goldstuck Paperback R350 R249 Discovery Miles 2 490
Translation Tools and Technologies
Andrew Rothwell, Joss Moorkens, … Paperback R1,076 Discovery Miles 10 760

 

Partners