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Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction

Integrating Psychoinformatics with Ubiquitous Social Networking - Advanced Mobile-Sensing Concepts and Applications (Hardcover,... Integrating Psychoinformatics with Ubiquitous Social Networking - Advanced Mobile-Sensing Concepts and Applications (Hardcover, 1st ed. 2021)
Felix Beierle
R2,637 Discovery Miles 26 370 Ships in 10 - 15 working days

This book deepens the understanding of people through smartphone data obtained via mobile sensing and applies psychological insights for social networking applications. The author first introduces TYDR, an application for researching smartphone data and user personality. A novel, structured privacy model for mobile sensing applications is developed and the obtained empirical results help researchers gauge what data they can expect users to share in daily-life studies. The new research findings, the concept of mobile sensing, and psychological insights about the formation and structure of real-life social networks are integrated into the field of social networking. Finally, for this novel integration, the author presents concepts, decentralized software architectures, and fully realized prototypes that recommend new contacts, media, and locations to individual users and groups of users.

Design Thinking Research - Taking Breakthrough Innovation Home (Hardcover, 1st ed. 2016): Hasso Plattner, Christoph Meinel,... Design Thinking Research - Taking Breakthrough Innovation Home (Hardcover, 1st ed. 2016)
Hasso Plattner, Christoph Meinel, Larry Leifer
R5,704 Discovery Miles 57 040 Ships in 12 - 19 working days

This book summarizes the results of Design Thinking Research carried out at Stanford University in Palo Alto, California, USA and at the Hasso Plattner Institute in Potsdam, Germany. Offering readers a closer look at Design Thinking, its innovation processes and methods, the book covers topics ranging from how to design ideas, methods and technologies, to creativity experiments and wicked problem solutions, to creative collaboration in the real world, and the interplay of designers and engineers. But the topics go beyond this in their detailed exploration of Design Thinking and its use in IT systems engineering fields, or even from a management perspective. The authors show how these methods and strategies actually work in companies, introduce new technologies and their functions, and demonstrate how Design Thinking can influence such unexpected topics as marriage. Furthermore, readers will learn how special-purpose Design Thinking can be used to solve wicked problems in complex fields. Thinking and devising innovations are fundamentally and inherently human activities - so is Design Thinking. Accordingly, Design Thinking is not merely the result of special courses nor of being gifted or trained: it's a way of dealing with our environment and improving techniques, technologies and life.

Recent Advances in Technologies for Inclusive Well-Being - From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious... Recent Advances in Technologies for Inclusive Well-Being - From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications (Hardcover, 1st ed. 2017)
Anthony Lewis Brooks, Sheryl Brahnam, Bill Kapralos, Lakhmi C. Jain
R4,882 R3,737 Discovery Miles 37 370 Save R1,145 (23%) Ships in 12 - 19 working days

This book presents current innovative, alternative and creative approaches that challenge traditional mechanisms in and across disciplines and industries targeting societal impact. A common thread throughout the book is human-centered, uni and multi-modal strategies across the range of human technologies, including sensing and stimuli; virtual and augmented worlds; games for serious applications; accessibility; digital-ethics and more. Focusing on engaging, meaningful, and motivating activities that at the same time offer systemic information on human condition, performance and progress, the book is of interest to anyone seeking to gain insights into the field, be they students, teachers, practicing professionals, consultants, or family representatives. By offering a wider perspective, it addresses the need for a core text that evokes and provokes, engages and demands and stimulates and satisfies.

Scientific Visualization - Uncertainty, Multifield, Biomedical, and Scalable Visualization (Hardcover, 2014 ed.): Charles D.... Scientific Visualization - Uncertainty, Multifield, Biomedical, and Scalable Visualization (Hardcover, 2014 ed.)
Charles D. Hansen, Min Chen, Christopher R. Johnson, Arie E. Kaufman, Hans Hagen
R2,950 Discovery Miles 29 500 Ships in 10 - 15 working days

Based on the seminar that took place in Dagstuhl, Germany in June 2011, this contributed monograph studies the four important topics within the scientific visualization field: uncertainty visualization, multifield visualization, biomedical visualization and scalable visualization.

Uncertainty visualization deals with uncertain data from simulations or sampled data, uncertainty due to the mathematical processes operating on the data, and uncertainty in the visual representation,
Multifield visualization addresses the need to depict multiple data at individual locations and the combination of multiple datasets,
Biomedical is a vast field with select subtopics addressed from scanning methodologies to structural applications to biological applications,
Scalability in scientific visualization is critical as data grows and computational devices range from hand-held mobile devices to exascale computational platforms.

"Scientific Visualization" will be useful to practitioners of scientific visualization, students interested in both overview and advanced topics and those interested in knowing more about the visualization process."

Emotional Feedback for Mobile Devices (Hardcover, 2015 ed.): Julia Seebode Emotional Feedback for Mobile Devices (Hardcover, 2015 ed.)
Julia Seebode
R3,440 Discovery Miles 34 400 Ships in 12 - 19 working days

This book investigates the functional adequacy as well as the affective impression made by feedback messages on mobile devices. It presents an easily adoptable experimental setup to examine context effects on various feedback messages and applies it to auditory, tactile and auditory-tactile feedback messages. This approach provides insights into the relationship between the affective impression and functional applicability of these messages as well as an understanding of the influence of unimodal components on the perception of multimodal feedback messages. The developed paradigm can also be extended to investigate other aspects of context and used to investigate feedback messages in modalities other than those presented. The book uses questionnaires implemented on a Smartphone, which can easily be adopted for field studies to broaden the scope even wider. Finally, the book offers guidelines for the design of system feedback.

Immersed in Media - Telepresence Theory, Measurement & Technology (Hardcover): Matthew Lombard, Frank Biocca, Jonathan Freeman,... Immersed in Media - Telepresence Theory, Measurement & Technology (Hardcover)
Matthew Lombard, Frank Biocca, Jonathan Freeman, Wijnand IJsselsteijn, Rachel J. Schaevitz
R3,951 R3,669 Discovery Miles 36 690 Save R282 (7%) Ships in 12 - 19 working days

Highlights key research currently being undertaken within the field of telepresence, providing the most detailed account of the field to date, advancing our understanding of a fundamental property of all media - the illusion of presence; the sense of "being there" inside a virtual environment, with actual or virtual others. This collection has been put together by leading international scholars from America, Europe, and Asia. Together, they describe the state-of-the-art in presence theory, research and technology design for an advanced academic audience. Immersed in Media provides research that can help designers optimize presence for users of advanced media technologies such as virtual and augmented reality, collaborative social media, robotics, and artificial intelligence and lead us to better understand human cognition, emotion and behaviour.

COOP 2014 - Proceedings of the 11th International Conference on the Design of Cooperative Systems, 27-30 May 2014, Nice... COOP 2014 - Proceedings of the 11th International Conference on the Design of Cooperative Systems, 27-30 May 2014, Nice (France) (Hardcover, 2014)
Chiara Rossitto, Luigina Ciolfi, David Martin, Bernard Conein
R4,427 Discovery Miles 44 270 Ships in 10 - 15 working days

This volume presents the proceedings of the 11th International Conference on the Design of Cooperative Systems (COOP 2014). The conference is a venue for multidisciplinary research contributing to the design, assessment and analysis of cooperative systems and their integration in organizations, public venues, and everyday life. COOP emerged from the European tradition of Computer Supported Cooperative Work (CSCW) and Cognitive Ergonomics as practiced in France. These proceedings are a collection of 28 papers reflecting the variety of research activities in the field, as well as an increasing interest in investigating the use and design of ICT in all aspects of everyday life and society, and not merely in the workplace. The papers represent a variety of research topics, from healthcare to sustainable mobility to disaster response, in settings from all over the world. For the first time, the proceedings include papers presented in an Early-Career Researchers Track which was organized in order to give young researchers the opportunity to discuss their work with an international community. This collection of papers provides a picture of new developments and classic topics of research around cooperative systems, based on the principle that a deep knowledge of cooperative practices is a key to understanding technology impacts and producing quality designs. The articles presented will appeal to researchers and practitioners alike, as they combine an understanding of the nature of work with the possibilities offered by novel digital technologies.

Handbook of Mobile Data Privacy (Hardcover, 1st ed. 2018): Aris Gkoulalas-Divanis, Claudio Bettini Handbook of Mobile Data Privacy (Hardcover, 1st ed. 2018)
Aris Gkoulalas-Divanis, Claudio Bettini
R5,159 Discovery Miles 51 590 Ships in 10 - 15 working days

This handbook covers the fundamental principles and theory, and the state-of-the-art research, systems and applications, in the area of mobility data privacy. It is primarily addressed to computer science and statistics researchers and educators, who are interested in topics related to mobility privacy. This handbook will also be valuable to industry developers, as it explains the state-of-the-art algorithms for offering privacy. By discussing a wide range of privacy techniques, providing in-depth coverage of the most important ones, and highlighting promising avenues for future research, this handbook also aims at attracting computer science and statistics students to this interesting field of research. The advances in mobile devices and positioning technologies, together with the progress in spatiotemporal database research, have made possible the tracking of mobile devices (and their human companions) at very high accuracy, while supporting the efficient storage of mobility data in data warehouses, which this handbook illustrates. This has provided the means to collect, store and process mobility data of an unprecedented quantity, quality and timeliness. As ubiquitous computing pervades our society, user mobility data represents a very useful but also extremely sensitive source of information. On one hand, the movement traces that are left behind by the mobile devices of the users can be very useful in a wide spectrum of applications such as urban planning, traffic engineering, and environmental pollution management. On the other hand, the disclosure of mobility data to third parties may severely jeopardize the privacy of the users whose movement is recorded, leading to abuse scenarios such as user tailing and profiling. A significant amount of research work has been conducted in the last 15 years in the area of mobility data privacy and important research directions, such as privacy-preserving mobility data management, privacy in location sensing technologies and location-based services, privacy in vehicular communication networks, privacy in location-based social networks, privacy in participatory sensing systems which this handbook addresses.. This handbook also identifies important privacy gaps in the use of mobility data and has resulted to the adoption of international laws for location privacy protection (e.g., in EU, US, Canada, Australia, New Zealand, Japan, Singapore), as well as to a large number of interesting technologies for privacy-protecting mobility data, some of which have been made available through open-source systems and featured in real-world applications.

Brain-Computer-Interfaces in their ethical, social and cultural contexts (Hardcover, 2014 ed.): Gerd Grubler, Elisabeth Hildt Brain-Computer-Interfaces in their ethical, social and cultural contexts (Hardcover, 2014 ed.)
Gerd Grubler, Elisabeth Hildt
R3,892 Discovery Miles 38 920 Ships in 12 - 19 working days

This volume summarizes the ethical, social and cultural contexts of interfacing brains and computers. It is intended for the interdisciplinary community of BCI stakeholders. Insofar, engineers, neuroscientists, psychologists, physicians, care-givers and also users and their relatives are concerned. For about the last twenty years brain-computer-interfaces (BCIs) have been investigated with increasing intensity and have in principle shown their potential to be useful tools in diagnostics, rehabilitation and assistive technology. The central promise of BCI technology is enabling severely impaired people in mobility, grasping, communication, and entertainment. Successful applications are for instance communication devices enabling locked-in patients in staying in contact with their environment, or prostheses enabling paralysed people in reaching and grasping. In addition to this, it serves as an introduction to the whole field of BCI for any interested reader.

Computing in Smart Toys (Hardcover, 1st ed. 2017): Jeff K.T. Tang, Patrick C K Hung Computing in Smart Toys (Hardcover, 1st ed. 2017)
Jeff K.T. Tang, Patrick C K Hung
R3,467 Discovery Miles 34 670 Ships in 12 - 19 working days

The goal of this book is to crystallize the emerging mobile computing technologies and trends into positive efforts to focus on the most promising solutions in services computing. Many toys built today are increasingly using these technologies together and it is important to understand the various research and practical issues. The book will provide clear proof that mobile technologies are playing an ever increasing important and critical role in supporting toy computing, which is a new research discipline in computer science. It is also expected that the book will further research new best practices and directions in toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is mainly intended for researchers and students working in computer science and engineering, and for toy industry technology providers, having particular interests in mobile services. The wide range of authors of this book will help the various communities understand both specific and common problems. This book facilities software developers and researchers to become more aware of this challenging research opportunity. As well, the book is soliciting shall provide valuable strategic outlook on the emerging toy industry.

Logistics and Supply Chain Innovation - Bridging the Gap between Theory and Practice (Hardcover, 1st ed. 2016): Henk Zijm,... Logistics and Supply Chain Innovation - Bridging the Gap between Theory and Practice (Hardcover, 1st ed. 2016)
Henk Zijm, Matthias Klumpp, Uwe Clausen, Michael ten Hompel
R4,649 R3,792 Discovery Miles 37 920 Save R857 (18%) Ships in 12 - 19 working days

This contributed volume presents state-of-the-art advances in logistics theory in various fields as well as case studies. The book reports on a number of recently conducted studies in the Dinalog and the EffizienzCluster LogistikRuhr, thus bridging the gap between different perspectives of theoretical and applied research. A selection of theoretical topics, practical examples, case studies and project reports is presented in this volume. The editors carefully selected contributions from a wide variety of projects, which were carried out in both the Dinalog cluster and the Effizienzcluster LogistikRuhr. The contributions are grouped in five main sections, each representing key domains in the evolution of logistics and supply chain management: sustainability, urban logistics, value chain management, IT-based innovation, knowledge management. This book is intended for both researchers and practitioners in the field of logistics and supply chain management, to serve as an important source of information for further research as well as to stimulate further innovation.

The Handbook on Socially Interactive Agents - 20 years of Research on Embodied Conversational Agents, Intelligent Virtual... The Handbook on Socially Interactive Agents - 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics Volume 1: Methods, Behavior, Cognition (Hardcover)
Birgit Lugrin, Catherine Pelachaud, David Traum
R2,226 Discovery Miles 22 260 Ships in 10 - 15 working days

The Handbook on Socially Interactive Agents provides a comprehensive overview of the research fields of Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics. Socially Interactive Agents (SIAs), whether virtually or physically embodied, are autonomous agents that are able to perceive an environment including people or other agents, reason, decide how to interact, and express attitudes such as emotions, engagement, or empathy. They are capable of interacting with people and one another in a socially intelligent manner using multimodal communicative behaviors, with the goal to support humans in various domains. Written by international experts in their respective fields, the book summarizes research in the many important research communities pertinent for SIAs, while discussing current challenges and future directions. The handbook provides easy access to modeling and studying SIAs for researchers and students, and aims at further bridging the gap between the research communities involved. In two volumes, the book clearly structures the vast body of research. The first volume starts by introducing what is involved in SIAs research, in particular research methodologies and ethical implications of developing SIAs. It further examines research on appearance and behavior, focusing on multimodality. Finally, social cognition for SIAs is investigated using different theoretical models and phenomena such as theory of mind or pro-sociality. The second volume starts with perspectives on interaction, examined from different angles such as interaction in social space, group interaction, or long-term interaction. It also includes an extensive overview summarizing research and systems of human-agent platforms and of some of the major application areas of SIAs such as education, aging support, autism, and games.

Social, Ethical and Policy Implications of Information Technology (Hardcover, New): Victoria Johnson Social, Ethical and Policy Implications of Information Technology (Hardcover, New)
Victoria Johnson
R2,177 Discovery Miles 21 770 Ships in 10 - 15 working days

Legal and ethical issues have become a standard part of engineering and business schools' curricula. This has not been the case for computer science or management information systems programs, although there has been increasing emphasis on the social skills of these students. This leaves a frightening void in their professional development. Information systems pose unique social challenges, especially for technical professionals who have been taught to think in terms of logic, structures and flows. Social, Ethical and Policy Implications of Information Technology focuses on the human impact of information systems, including ethical challenges, social implications, legal issues, and unintended costs and consequences.

Data Privacy Games (Hardcover, 1st ed. 2018): Lei Xu, Chunxiao Jiang, Yi Qian, Yong Ren Data Privacy Games (Hardcover, 1st ed. 2018)
Lei Xu, Chunxiao Jiang, Yi Qian, Yong Ren
R3,490 Discovery Miles 34 900 Ships in 12 - 19 working days

With the growing popularity of "big data", the potential value of personal data has attracted more and more attention. Applications built on personal data can create tremendous social and economic benefits. Meanwhile, they bring serious threats to individual privacy. The extensive collection, analysis and transaction of personal data make it difficult for an individual to keep the privacy safe. People now show more concerns about privacy than ever before. How to make a balance between the exploitation of personal information and the protection of individual privacy has become an urgent issue. In this book, the authors use methodologies from economics, especially game theory, to investigate solutions to the balance issue. They investigate the strategies of stakeholders involved in the use of personal data, and try to find the equilibrium. The book proposes a user-role based methodology to investigate the privacy issues in data mining, identifying four different types of users, i.e. four user roles, involved in data mining applications. For each user role, the authors discuss its privacy concerns and the strategies that it can adopt to solve the privacy problems. The book also proposes a simple game model to analyze the interactions among data provider, data collector and data miner. By solving the equilibria of the proposed game, readers can get useful guidance on how to deal with the trade-off between privacy and data utility. Moreover, to elaborate the analysis on data collector's strategies, the authors propose a contract model and a multi-armed bandit model respectively. The authors discuss how the owners of data (e.g. an individual or a data miner) deal with the trade-off between privacy and utility in data mining. Specifically, they study users' strategies in collaborative filtering based recommendation system and distributed classification system. They built game models to formulate the interactions among data owners, and propose learning algorithms to find the equilibria.

Virtual Taste and Smell Technologies for Multisensory Internet and Virtual Reality (Hardcover, 1st ed. 2018): Adrian David... Virtual Taste and Smell Technologies for Multisensory Internet and Virtual Reality (Hardcover, 1st ed. 2018)
Adrian David Cheok, Kasun Karunanayaka
R4,377 Discovery Miles 43 770 Ships in 12 - 19 working days

Currently, Internet and virtual reality communication is essentially audio-visual. The next important breakthrough of the Internet will be the communication and sharing of smell and taste experiences digitally. Audio-visual stimuli are frequency based, and they can be easily digitized and actuated. On the other hand, taste and smell stimuli are based on chemical molecules, therefore, they are not easy to digitize or actuate. To solve this problem, we are required to discover new digital actuation technologies for taste and smell. The authors of this book have experimented on developing digital actuation devices for several years. This book will provide a complete overview of the importance of digitizing taste and smell, prior works, proposed technologies by the authors, other state of the art research, advantages and limitations of the proposed methods, and future applications. We expect digital taste and smell technologies will revolutionize the field of multisensory augmented reality and open up new interaction possibilities in different disciplines such as Human Computer Interaction, Communication, and Augmented and Virtual Reality.

Brain-Computer Interface (Hardcover): Louis George Brain-Computer Interface (Hardcover)
Louis George
R3,358 R2,254 Discovery Miles 22 540 Save R1,104 (33%) Ships in 12 - 19 working days
Humane Interfaces, Volume 13 - Questions of Method and Practice in Cognitive Technology (Hardcover): J.P. Marsh, B. Gorayska,... Humane Interfaces, Volume 13 - Questions of Method and Practice in Cognitive Technology (Hardcover)
J.P. Marsh, B. Gorayska, J.L. Mey
R3,970 Discovery Miles 39 700 Ships in 12 - 19 working days

Ever since the first successful International Cognitive Technology (CT) Conference in Hong Kong in August 1995, a growing concern about the dehumanising potential of machines, and the machining potential of the human mind, has pervaded the organisers' thinking. When setting up the agenda for the Second International CT Conference in Aizu, Japan, in August of 1997, they were aware that a number of new approaches had seen the light, but that the need to integrate them within a human framework had become more urgent than ever, due to the accelerating pace of technological and commercialised developments in the computer related fields of industry and research


What the present book does is re-emphasize the importance of the 'human factor' - not as something that we should 'also' take into account, when doing technology, but as the primary driving force and supreme aim of our technological endeavours. Machining the human should not happen, but humanising the machine should. "La Humacha" should replace the "Hemachine" in our thinking about these matters.

Integration of Assistive Technology in the Information Age - Proceedings of the 7th International Conference on Rehabilitation... Integration of Assistive Technology in the Information Age - Proceedings of the 7th International Conference on Rehabilitation Robotics (Hardcover)
M. Mokhtari
R3,226 Discovery Miles 32 260 Ships in 10 - 15 working days

The goal of this book is to close the gap between high technology and accessibility for people having lost their independence due to the loss of physical and/or cognitive capabilities. Robots and mechatronic devices bring the opportunity to improve the autonomy of disabled people and facilitate their social and professional integration by assisting them to perform daily living tasks. Technical topics of interest include, but are not limited to: Communication and learning applications in SCI an CP, Interface and Internet-based designs, Issues in human-machine interaction, Personal robotics, Hardware and control, Evaluation methods, Clinical experience, Orthotics and prosthetics, Robotics for older adults, Service robotics, Movement physiology and motor control.

Brain-Computer Interface Technologies - Accelerating Neuro-Technology for Human Benefit (Hardcover, 1st ed. 2019): Claude... Brain-Computer Interface Technologies - Accelerating Neuro-Technology for Human Benefit (Hardcover, 1st ed. 2019)
Claude Clement
R4,380 Discovery Miles 43 800 Ships in 10 - 15 working days

This book is about the field of brain-computer interfaces (BCI) and the unique and special environment of active implants that electrically interface with the brain, spinal cord, peripheral nerves, and organs. At the heart of the book is the matter of repairing and rehabilitating patients suffering from severe neurologic impairments, from paralysis to movement disorders and epilepsy, that often requires an invasive solution based on an implanted device. Past achievements, current work, and future perspectives of BCI and other interactions between medical devices and the human nervous system are described in detail from a pragmatic point of view. Reviews the Active Implantable Medical Devices (AIMDs) industry and how it is moving from cardiac to neuro applications Clear, easy to read, presentation of the field of neuro-technologies for human benefit Provides easy to understand explanations about the technical limitations, the physics of implants in the human body, and realistic long terms perspectives

Encyclopedia of Human Computer Interaction (Hardcover): Encyclopedia of Human Computer Interaction (Hardcover)
R7,123 Discovery Miles 71 230 Ships in 10 - 15 working days

The ""Encyclopedia of Human Computer Interaction"" is the most thorough and definitive source providing coverage of everything related to the field of human computer interaction (HCI). This encyclopedia covers a wide range of HCI related topics such as concepts, design, usability, evaluation, innovations, and applications of HCI in organizations around the globe. Hundreds of contributors and advisors from around the world have conferred their expertise to this publication, making this encyclopedia a single source of authoritative and contemporary research in field of human computer interaction. The ""Encyclopedia of Human Computer Interaction"" also includes coverage of real life experiences and cases of HCI and the lessons learned helping readers to learn extensively about this important field of study.

Evolving Software Systems (Hardcover, 2014 ed.): Tom Mens, Alexander Serebrenik, Anthony Cleve Evolving Software Systems (Hardcover, 2014 ed.)
Tom Mens, Alexander Serebrenik, Anthony Cleve
R3,760 Discovery Miles 37 600 Ships in 12 - 19 working days

During the last few years, software evolution research has explored new domains such as the study of socio-technical aspects and collaboration between different individuals contributing to a software system, the use of search-based techniques and meta-heuristics, the mining of unstructured software repositories, the evolution of software requirements, and the dynamic adaptation of software systems at runtime. Also more and more attention is being paid to the evolution of collections of inter-related and inter-dependent software projects, be it in the form of web systems, software product families, software ecosystems or systems of systems.

With this book, the editors present insightful contributions on these and other domains currently being intensively explored, written by renowned researchers in the respective fields of software evolution. Each chapter presents the state of the art in a particular topic, as well as the current research, available tool support and remaining challenges. The book is complemented by a glossary of important terms used in the community, a reference list of nearly 1,000 papers and books and tips on additional resources that may be useful to the reader (reference books, journals, standards and major scientific events in the domain of software evolution and datasets).This book is intended for all those interested in software engineering, and more particularly, software maintenance and evolution. Researchers and software practitioners alike will find in the contributed chapters an overview of the most recent findings, covering a broad spectrum of software evolution topics. In addition, it can also serve as the basis of graduate or postgraduate courses on e.g., software evolution, requirements engineering, model-driven software development or social informatics.

Research and Design Innovations for Mobile User Experience (Hardcover, New): Kerem Rizvanoglu, Gorkem Cetin Research and Design Innovations for Mobile User Experience (Hardcover, New)
Kerem Rizvanoglu, Gorkem Cetin
R5,239 Discovery Miles 52 390 Ships in 10 - 15 working days

Mobile devices allow users to remain connected with each other anytime and anywhere, but flaws and limitations in the design of mobile interfaces have often constituted frustrating obstacles to usability. Research and Design Innovations for Mobile User Experience offers innovative design solutions for mobile human-computer interfaces, addressing both challenges and opportunities in the field to pragmatically improve the accessibility of mobile technologies. Through cutting-edge empirical studies and investigative cases, this reference book will enable designers, developers, managers, and experts of mobile computer interfaces with the most up-to-date tools and techniques for providing their users with an outstanding mobile experience.

Strategic Pervasive Computing Applications: Emerging Trends (Hardcover, New): Godara Strategic Pervasive Computing Applications: Emerging Trends (Hardcover, New)
Godara
R4,970 Discovery Miles 49 700 Ships in 10 - 15 working days

Through use of networked embedded devices, pervasive computing leaves the concept of personal computers far behind and are offers new opportunities for businesses to avail and to offer to their customers. Strategic Pervasive Computing Applications: Emerging Trends combines the views and opinions of leading experts and practitioners in the field of pervasive computing technologies and infrastructure, considering trends and developments in pervasive applications. This innovative publication provides a significant reference source for professionals, managers, risk assessment practitioners, policy makers, and academicians throughout the world.

Artificial Intelligence for Customer Relationship Management - Solving Customer Problems (Hardcover, 1st ed. 2021): Boris... Artificial Intelligence for Customer Relationship Management - Solving Customer Problems (Hardcover, 1st ed. 2021)
Boris Galitsky
R4,610 Discovery Miles 46 100 Ships in 12 - 19 working days

The second volume of this research monograph describes a number of applications of Artificial Intelligence in the field of Customer Relationship Management with the focus of solving customer problems. We design a system that tries to understand the customer complaint, his mood, and what can be done to resolve an issue with the product or service. To solve a customer problem efficiently, we maintain a dialogue with the customer so that the problem can be clarified and multiple ways to fix it can be sought. We introduce dialogue management based on discourse analysis: a systematic linguistic way to handle the thought process of the author of the content to be delivered. We analyze user sentiments and personal traits to tailor dialogue management to individual customers. We also design a number of dialogue scenarios for CRM with replies following certain patterns and propose virtual and social dialogues for various modalities of communication with a customer. After we learn to detect fake content, deception and hypocrisy, we examine the domain of customer complaints. We simulate mental states, attitudes and emotions of a complainant and try to predict his behavior. Having suggested graph-based formal representations of complaint scenarios, we machine-learn them to identify the best action the customer support organization can chose to retain the complainant as a customer.

Real-Time Visual Effects for Game Programming (Hardcover, 2015 ed.): Chang-Hun Kim, Sun-Jeong Kim, SooKyun Kim, Shin-Jin Kang Real-Time Visual Effects for Game Programming (Hardcover, 2015 ed.)
Chang-Hun Kim, Sun-Jeong Kim, SooKyun Kim, Shin-Jin Kang
R4,402 R3,545 Discovery Miles 35 450 Save R857 (19%) Ships in 12 - 19 working days

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game industry, due to the high technical barriers. Readers of this book can learn not only the theories about the latest VFX techniques, but also the methodology of game programming, step by step. The practical VFX processing techniques introduced in this book will provide very helpful information to game programmers. Due to the lack of instructional books about VFX-related game programming, the demand for knowledge regarding these high-tech VFXs might be very high.

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