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Books > Computing & IT > Internet > Web design
Applicable to a wide spectrum of design activity, this book offers an ideal first step, clearly explaining fundamental concepts and methods to apply when designing for the user experience. Covering essential topics from user research and experience design to aesthetics, standards and prototyping, User Experience Design explains why user-centered methods are now essential to ensuring the success of a wide range of design projects. This second edition includes important new topics including; digital service standards, onboarding and scenario mapping. There are now 12 hands-on activities designed to help you start exploring basic UX tasks such as visualising the user journey and recognising user interface patterns. Filled with straightforward explanations and examples from around the world, this book is an essential primer for students and non-designers needing an introduction to contemporary UX thinking and common approaches. Designed specifically for newcomers to UX Design, the companion website offers extra material for hands-on activities, templates, industry interviews, contributor notes and sources of guidance for those seeking to start a career in the industry.
Advances in GPU Research and Practice focuses on research and practices in GPU based systems. The topics treated cover a range of issues, ranging from hardware and architectural issues, to high level issues, such as application systems, parallel programming, middleware, and power and energy issues. Divided into six parts, this edited volume provides the latest research on GPU computing. Part I: Architectural Solutions focuses on the architectural topics that improve on performance of GPUs, Part II: System Software discusses OS, compilers, libraries, programming environment, languages, and paradigms that are proposed and analyzed to help and support GPU programmers. Part III: Power and Reliability Issues covers different aspects of energy, power, and reliability concerns in GPUs. Part IV: Performance Analysis illustrates mathematical and analytical techniques to predict different performance metrics in GPUs. Part V: Algorithms presents how to design efficient algorithms and analyze their complexity for GPUs. Part VI: Applications and Related Topics provides use cases and examples of how GPUs are used across many sectors.
Description As a developer, you need to build software in a secure way. But you can't spend all your time focusing on security. The answer is to use good design principles, tools, and mindsets that make security an implicit result - it's secure by design. Secure by Design teaches developers how to use design to drive security in software development. This book is full of patterns, best practices, and mindsets that you can directly apply to your real world development. Key features * Use good design to create secure software * Apply design concepts in real-world cases * Spot hidden security problems * Assess security by identifying design patterns * Understand benefits and limitations of secure-by-design Audience Readers should have some experience in Java, C#/.NET, or similar language. About the technology Secure-by-design becomes a guiding principle in how you build your software, from code to architecture. This begins by understanding designs and patterns that promote security so they become easy to apply in your day-to-day work.
Grasp the fundamentals of web application development by building a simple database-backed app from scratch, using HTML, JavaScript, and other open source tools. Through hands-on tutorials, this practical guide shows inexperienced web app developers how to create a user interface, write a server, build client-server communication, and use a cloud-based service to deploy the application. Each chapter includes practice problems, full examples, and mental models of the development workflow. Ideal for a college-level course, this book helps you get started with web app development by providing you with a solid grounding in the process.Set up a basic workflow with a text editor, version control system, and web browserStructure a user interface with HTML, and include styles with CSSUse JQuery and JavaScript to add interactivity to your applicationLink the client to the server with AJAX, JavaScript objects, and JSONLearn the basics of server-side programming with Node.jsStore data outside your application with Redis and MongoDBShare your application by uploading it to the cloud with CloudFoundryGet basic tips for writing maintainable code on both client and server
This book is about the process of creating web-based systems (i.e., websites, content, etc.) that consider each of the parts, the modules, the organisms - binary or otherwise - that make up a balanced, sustainable web ecosystem. In the current media-rich environment, a website is more than a collection of relative html documents of text and images on a static desktop computer monitor. There is now an unlimited combination of screens, devices, platforms, browsers, locations, versions, users, and exabytes of data with which to interact. Written in a highly approachable, practical style, this book is useful for stakeholders, system administrators, developers, designers, content managers, and the anonymous web user in industry, as well as faculty, staff, and students of all levels involved in teaching and learning in information technology.
As a web designer, you have tough choices to make when it comes to weighing aesthetics and performance. Content, layout, images, and interactivity are necessary components to engage your audience, but each have an enormous impact on page load time. This practical book helps you approach a new project with page speed in mind, and shows you how to test and benchmark which design choices are most important. You'll also learn how to design semantic HTML and CSS that are easily repurposed and edited later, saving not just page load time but also your own time during development. Written by Etsy's performance engineering manager, this book covers: Why designing for performance is imperativeThe basics of page speed: requests and how browsers render contentOptimizing images, HTML and CSS for performanceImplementing responsive web design with an eye on performanceTools for measuring and iterating on your design choices and their performance If you have Adobe Photoshop experience and basic HTML and CSS skills, this book will help you learn how to design for performance.
Web Standards: Mastering HTML5, CSS3, and XML provides solutions to the most common website problems, and gives you a deep understanding of web standards and how they can be applied to improve your website. You will learn how to create fully standards-compliant websites and provide search engine-optimized Web documents with faster download times, accurate rendering, correct appearance and layout, lower development cost, approved accessibility, backward and forward compatibility, and easy maintenance and content updating. The book covers all major Web standards, focusing on syntax, grammar, recommended annotations, and other standardization concerns. Web Standards: Mastering HTML5, CSS3, and XML is also a comprehensive guide to current and future standards for the World Wide Web. As a web developer, you'll have seen problems with inconsistent appearance and behavior of the same site in different browsers. Web standards can and should be used to completely eliminate these problems.Web Standards: Mastering HTML5, CSS3, and XML describes how you can make the most of web standards, through technology discussions as well as practical sample code that you can use for your own sites and web applications. It also provides a quick guide to standard website creation for Web developers. * Learn techniques and best practices to achieve full standards compliance * Write valid markup, styles, and news feeds from scratch or standardize websites by redesign * Restrict markup to semantics and provide reliable layout What you ll learn * The importance and benefits of Web standards * How to write valid markup from scratch * The most up-to-date standards, rather than non-finalized specifications * How to provide meaningful semantics and machine-readable metadata * How to restrict markup to semantics * How to achieve full standard compliance reasonably Who this book is for Web Standards: Mastering HTML5, CSS3, and XML provides a complete reference of Web standardization resources for website developers.Table of Contents * Introduction to Web Standards * Internationalization * Markup Languages: More Than HTML5 * Serving and Configuration for a Modern Website * Style Sheets and CSS3 * JavaScript and Web Applications * Metadata and the Semantic Web * Web Syndication * Optimizing the Appearance of a CSS3 and HTML5 Website * Accessibility * Web Standards Development Tools * Putting it All Together * HTML5 and CSS3 Best Practices * Markup Validation * Most Common HTML5 and CSS3 Errors
Pro Web Project Management is a collection of hard-won lessons the authors have learned managing modern web projects with small and medium budgets in a consulting environment. This isn't a book about project management theory. Pro Web Project Management tells how to create real deliverables, get answers from indecisive clients, manage wayward programmers, and use checklists to wow clients. This book is made up of real examples, real lessons, real documents, and real tips woven together into a step-by-step walkthrough of a project's life cycle. Pro Web Project Management is written for both the full-time project manager and the aspiring project manager who might have a role that blends client support, web development, and project management. The project budget sweet spot for this book is $50,000 to $500,000. If you manage a project in this space, reading this book will make you a better project manager.* Learn how to manage a modern web project with a budget of $50,000 to $500,000 * Get actionable tips on dealing with real project management challenges * Learn the simple, defined process - refined over the years - to take simple and complex projects from proposal to successful launch What you'll learn * How to run an effective meeting * How to write scopes of work that lead to successful projects * How to create awesome screen mock-ups and wire frames * How to use checklists to ensure successful project launches * How to create deliverables like site maps, agendas, technical specifications, and requirements documents * How to keep developers on track without micro-managing Who this book is for Pro Web Project Management is for project managers, project managers in training, and client sponsors that need real advice, tips, and guidance on small and medium-sized projects. It's an excellent choice for consulting organizations that build web sites and web applications for clients.Table of Contents * The Project Lifecycle * The Project Definition & Scope of Work * Meetings, Meetings, Meetings * Discovery and Requirements * Project Schedule & Budgeting * Running the Project * Technical Specification * Development * Quality Assurance & Testing * Deployment * Support and Operations
Pro Expression Blend 4 is for .NET developers and graphical artists who want to learn the ins and outs of the Expression Blend integrated development environment. You may know already that this tool can be used to build Windows Presentation Foundation (WPF), Silverlight, and Windows Phone 7 applications; however, this book will take you well beyond the basics and provide you with a detailed examination of key Blend topics, including workspace customization, graphics, layout, styles, themes, data binding, and the use of SketchFlow, giving you an excellent understanding of the Blend product and what it can do for you.Over the course of these eight chapters, you will learn numerous techniques to simplify the authoring of XAML using Blend. These include: Transforming a vector graphic into a custom control template with a few clicks of the mouse Generating complex animations using an integrated timeline editor Visually designing interactive data templates Creating prototypes (via SketchFlow) that can be transformed into production-level code Throughout Pro Expression Blend 4, you'll work with both Blend and .NET code to finalize fully-functional projects that will provide both valuable insights and a sound foundation for your future WPF and Silverlight projects. Each chapter will give you ample opportunity to build .NET software using Blend. However, this is not a programming book, per se. While some examples will require a manageable amount of C# code, this book is squarely focused on helping you gain mastery over the numerous tools, editors, designers, and wizards of the Microsoft Expression Blend IDE. What you'll learn Transforming a vector graphic into a custom control template with a few clicks of the mouse Generating complex animations using an integrated timeline editor Visually designing interactive data templates Creating prototypes (via SketchFlow) that can be transformed into production-level code Who this book is for Pro Expression Blend 4 is for .NET developers, and graphical artists, who want to learn the ins-and-outs of Expression Blend. Table of Contents Learning the Core Blend IDE Vector Graphics and Object Resources The Animation Editor Controls, Layouts, and Behaviors Styles, Templates, and UserControls Blend Data Binding Techniques Designing for Windows Phone 7 Prototyping with SketchFlow
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.
Dreamweaver CS4 is a massive step forward in terms of integration with the rest of the CS4 suite (Flash, Fireworks, Photoshop, etc.), and also includes whole host of exciting features of its own. The Essential Guide to Dreamweaver CS4 with CSS, Ajax, and PHP concentrates on getting the most out of Dreamweaver CS4, rather than going into every menu item and toolbar icon. The emphasis is on developing websites compliant with the latest web standards, using CSS, JavaScript libraries (with particular emphasis on Spry, Adobe's implementation of Ajax), and PHP. The book covers all aspects of the new user interface, including workspace layouts, iconic panels, the related documents feature, Live View, Code Navigator, and Live Code. It also shows how to use the improved CSS editing features, and JavaScript code introspection. There is also coverage of other new features, such as version control through Subversion integration, and the improved support for Photoshop integration through the use of Smart Objects.Takes you through your development environment set up Covers everything you need to create both standards compliant web sites, and dynamic web applications Teaches real world techniques using a series of step by step tutorials What you'll learn Streamline your workflow with the Related Files toolbar, Live view, and the Code Navigator Bring your pages alive with Ajax widgets from Spry, jQuery, and the Yahoo User Interface Library Use server-side includes, templates, and Adobe's InContext Editing online service Create dynamic web applications using Dreamweaver's PHP server behaviors Build real world web site functions, such as form validation, random quote generator, search function, user management/login pages, dynamic Ajax gallery, and much more Consume RSS feeds and create Spry data sets How to publish your site after you've created it Who this book is for This book is for both beginners who want a solid grounding in Dreamweaver CS4, and intermediate web designers and developers with previous Dreamweaver experience, who want to get up to speed with the new features.
Spurred by the enormous popularity of Ruby on Rails, web frameworks have revolutionized the way developers of all programming languages tackle the often complex task of web application development. Some of the most exciting activity in this area can be seen in the Python community, one of the wildly popular frameworks to enter the fray being Pylons http: //www.PylonsHQ.com).Co-founder and lead developer James Gardner brings you a comprehensive introduction to Pylons, the web framework that uses the best of Ruby, Python, and Perl and the emerging WSGI standard to provide structure and flexibility. With expert guidance from the author, you'll learn how to create your own Pylonsdriven web site using SQLAlchemy and FormEncode and attain the mastery of advanced Pylons features, such as internationalization and localization, packaging and deployment. What you'll learn Install and configure Pylons, and create your first Pylonsdriven web applicationTake advantage of Pylons' builtin support for advanced features such as session management, web services, and AjaxDevelop your web applications in the most efficient way possible through testdriven development, logging, testingWield the true power of Pylons through its extension capabilities, unique support for WSGI, and the ability to integrate with other popular frameworks such as Django Who this book is for Python developers seeking to take advantage of a web framework.
Pro Web 2.0 Application Development by Jeff Dwyer is the first book on professional Web 2.0 principles that includes the Google Web Toolkit (GWT). GWT is one of the leading Java Ajax frameworks in market, and is very hot in terms of relative growth; it can be integrated with other broader Java frameworks like JBoss Seam and possibly Spring. The book's focus on a single, extremely rich, example "killer application" is what sets this apart from other GWT titles.
The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from charts to animations to video games -- whether you're a web designer or a programmer interested in graphics. "Canvas Pocket Reference" provides both a tutorial that covers all of the element's features with plenty of examples and a definitive reference to each of the Canvas-related classes, methods, and properties. You'll learn how to: Draw lines, polygons, and curves Apply colors, gradients, patterns, and transparency Use transformations to smoothly rotate and resize drawings Work with text in a graphic environment Apply shadows to create a sense of depth Incorporate bitmapped images into vector graphics Perform image processing operations in JavaScript
Flash is one of the most engaging and innovative, and versatile technologies available allowing the creation of pretty much anything from simple slideshows, animated banners and icons and cartoons, to Rich Internet Applications, Interactive videos, and dynamic user interfaces for web sites, kiosks, or DVDs. The possibilities are endless, except that now, it just got better. In 2007, Adobe released Flash CS3, which boasts a whole host of new features, including fully customizable workspace, full ActionScript 3.0 support, a PSD importer, a tween-to-code animation converter, and much more. And this book is all you'll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already have previous Flash experience Flash experts Tom Green and David Stiller take you step-by-step through all facets of Flash CS3, with the emphasis firmly on good design techniques that you use in your own projects. * Learn Flash design from the ground up, or just get to grips with the new features, with a series of step by step tutorials. * Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design.*Learn from the experts written by renowned Flash designers Tom Green and David Stiller. What you ll learn * The ins and outs of the Flash CS3 interface * How to use all of Flash CS3's essential features, such as text, graphics, and animation * How to use video and sound effectively in Flash * The basics of ActionScript 3.0 * Building Flash user interfaces rapidly using components. * How to populate a Flash movie with dynamic data such as XML. * The Basics of creating Flash Lite applications (Flash for mobile devices) * Using Cascading Style Sheets with Flash * Optimizing and publishing your Flash movies
Mashups are big; everybody and their dog are creating new and interesting ways of combining information on the Web. But if all the talk of APIs and complex code leaves you cold, you'll be pleased to meet Microsoft Popfly. Popfly was created as a tool for designers to build mashups in a visual manner, rapidly, without needing to know any code. By simply dragging out blocks that represent services such as Flickr onto your workspace and then drawing connection lines between them, you can create a mashup. It's as easy as that Get Popfly and Silverlight up and running on your computer, and then learn how to use the Popfly Mashup Creator and Popfly Web Page Creator to share your mashups with the world. Author Eric Griffin will introduce you to Popfly and show you everything you need to start creating your own hybrid web applications. Build mashups visually without the need to know any code. Leverage technologies such as Flickr and Google Maps. Save your creation as a Vista Sidebar Gadget. What you'll learn How to get Popfly and Silverlight up and running on your computer How to use the Popfly Mashup Creator How to combine blocks to create mashups How to create web pages in the Popfly Web Page Creator How to share your mashups with the world How to save your mashups on your Vista desktop Who is this book for? Designers (and developers) who want to quickly and easily create mashups in a visual environment Related Titles Pro Web 2.0 Mashups: Remixing Data and Web Services Creating Mashups with Adobe Flex and AIR
Dreamweaver is the tool most website developers use to design and manage professional-looking sites, but it's a complex program to learn on your own. That's where Dreamweaver CS6: The Missing Manual comes in. With its jargon-free explanations, 13 hands-on tutorials, and savvy advice from Dreamweaver expert Dave McFarland, you'll master this versatile program with ease. The important stuff you need to know: Get A to Z guidance. Go from building simple web pages to complex, interactive sites. Build skills as you learn. Apply your knowledge through tutorials and downloadable practice files. Create a state-of-the-art website. Build visually rich, fast-loading pages with powerful, easy-to-use tools. Bring style with CSS. Add animation to rollovers and enliven your typography with new web fonts. Add instant interactivity. Use pre-packaged JavaScript programs to add forms, drop-down menus, and other features. Go mobile. Use jQuery Mobile to build native mobile apps, and create website designs that re-flow to fit any smartphone or tablet. Discover hidden tips & tricks. Get undocumented workarounds and shortcuts.
As a web designer or developer, you know how powerful DOM scripting is for enhancing web pages and applications, adding dynamic functionality and improving the user experience. You've got a reasonable understanding of JavaScript and the DOM, but now you want to take your skills further. This book is all you need to do so it shows you how to add essential functionality to your web pages, such as on the fly layout and style changes, interface personalization, maps and search using APIs, visual effects using JavaScript libraries, and much more. * Includes a quick recap of the basics, for reference purposes. * Packed with real world JavaScript solutions from beginning to end * Written by Beginning Google Maps author Jeffrey Sambells, and includes a case study by JavaScript guru Aaron Gustafson. What you'll learn * A quick recap of the HTML and CSS DOM, methods, and events. * Shows you the basics of how to add dynamic effects and respond to user actions to your web sites using CSS and JavaScript. * Introduces Ajax to the mix, showing you how to use it, and when not to use it.*Learn best practices (such as graceful degredation) and productivity improvement via code reuse (libraries and APIs) * Create Mashups using search, photo and mapping APIs. * Build better, more dynamic user experiences using libraries such as Prototype and Scriptaculous.
Developing a new web application should not mean reinventing the wheel. Thats why a framework is an essential item in your development toolbox. It helps you respect coding standards; write bulletproof, maintainable code; and focus on business rules rather than waste time on repetitive tasks. This book introduces you to symfony, the leading framework for PHP developers, showing you how to wield its many features to develop web applications faster and more efficiently, even if you only know a bit of PHP. In "The Definitive Guide to symfony," you will learn about the Model-View-Controller architecture and the crucial role it plays in making frameworks like symfony possible. The book also covers framework installation and configuration, and shows you how to build pages, deal with templates, manage requests and sessions, and communicate with databases and servers. You will see how symfony can make your life easier by effectively managing form data, enhancing the user experience with Ajax, internationalizing applications for a global audience, and using smart URLs. Authors FranAois Zaninotto and Fabien Potencier put a strong emphasis on the tools that symfony provides for professional environments, showing you how to take advantage of unit tests, scaffolding, plug-ins, the command line, and extensible configuration. And since frameworks often raise performance-related debate, this book will give you many tips and techniques for monitoring and improving your applications performance, from caching to expert configuration tweaks. Always keen to offer practical instruction, the authors include a lot of code examples, expert tips, best practices, and illustrations throughout this book, with the goal of providing a resource that satisfies the educational needs of symfonys rapidly growing user community.
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.
Cascading Style Sheets (CSS) are one of the most important technologies on the web today. They give web developers the power to style their web sites so those sites are usable, compact, good looking, consistently displayable, and quick and efficient to change if so desired. There are many books out there on CSS, but "Beginning CSS Web Development" is differentit doesn't waste time discussing theory, and it delves straight into the practical matter. It provides you with what you need to know, faster. It is also completely up to date, covering the most modern CSS standards and design techniques. In addition to the essential CSS basics, this book covers advanced techniques like accessibility, hacks, and filters. The book concludes with a case study, and features a CSS reference section that allows you to look up required syntax as quickly as possible.
PEAR, the PHP Extension and Application Repository, is a bountiful resource for any PHP developer. Within its confines lie the tools that you need to do your job more quickly and efficiently. You need to be able to quickly assess and determine which PEAR package is the right one for the task you are up against. Then you need to know the API and see some examples of how to best use it. "Foundations of PEAR" is your one-stop resource for locating the PEAR package you need. Authors Nathan Good and Allan Kent have carefully selected the most useful and widely used packages for this book. Each package is broken down logically by function, and each one is covered in detail. The book presents each package in a manner that allows you to jump quickly to the key items you need to implement a solution. The authors understand that you need to see the packages in actioneach performing in real-world applications. So they've included four projects in the book that each use a combination of PEAR packages in their implementations. Once you're armed with the knowledge in this book, you'll be set to take your PHP development to a new level. |
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