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Books > Computing & IT > Internet > Web design
Want to use an Adobe tool to design animated web graphics that work on iPhone and iPad? You've come to the right book. Adobe Edge Animate Preview 7: The Missing Manual shows you how to build HTML5 graphics using simple visual tools, just as with familiar programs like Photoshop and Flash. No programming experience? No problem. Adobe Edge Animate writes the underlying code for you. With this eBook, you'll be designing great-looking web elements in no time. Bestselling author Chris Grover has more than 25 years experience in graphic design and electronic media. He excels in making complex technology fun and easy to learn. In Adobe Edge Animate Preview 7: The Missing Manual, he continues the winning formula of Flash CS5.5: The Missing Manual and Google SketchUp: The Missing Manual. Throughout the book, illustrations make it clear what you should be seeing onscreen as you work through step-by-step instructions. You can download example files to work with, or create your own animations right from the start. With the purchase of this book, you'll be able to download updates to the electronic versions, which will be updated to keep up with changes to Adobe Edge.
It's well known that identifying and fixing problems in design is easier and cheaper if it can be done earlier in the process of design and build. That's because as the fidelity of the project we're working on increases, the effort involved in making changes increases. If we can test out early ideas to see if they work, in small chunks, then we can identify whether those ideas are going to work. To do this, we need to build prototypes. With easy-to-follow, practical advice, this book will show you how to use a number of different prototyping techniques to improve UX. It covers: The prototyping process Paper prototyping Interactive wireframing tools, such as Balsamiq and Axure Dedicated prototyping tools, including Marvel, Invision, and Adobe XD HTML prototypes How to use prototypes in your project workflow
The Essential Guide to CSS and HTML Web Design is a special bookit will tell you all you need to know to design great web sites that are standards compliant, usable, and look great, but not overwhelm you with waffle, theory, and obscure details. It is designed to be invaluable to you, whatever stage you are at in your career, with a mixture of practical tutorials and reference materialbeginners will quickly pick up the basics, while more experienced web designers and developers will keep returning to the book again and again to recap on techniques they maybe haven't used for a while, or look up properties, attributes and other details. It is destined to become a close friend, adopting a permanent place on your desk. It starts off by giving a brief introduction to the Internet, and the broad area of web design, before diving straight in to HTML and CSS basics, reusing code, other best practices. It then focuses on all the most important areas of a successful web sitetypography, images, navigation, tables, layouts, forms and feedback (including ready made PHP scripts for you to use, ) and browser quirks, hacks and bugs. The book is completely up-to-date, covering support of the standardsin IE 7 and Firefox 2. The last chapter of the book provides several case studies for you to dissect and learn from, including all the most popular web site archetypesa blog, a store front, a corporate home page, and an online gallery. Then the book is rounded off with several detailed reference appendices covering CSS, HTML, Color references, entities, and more, meaning that any details you need to look up are close at hand.This book will teach you everything you need to know to create professional CSS and HTML web sites Up-to-date, covering support of the standards in IE 7 and Firefox 2Includes practical real world tutorials, essential reference sections, and case studies
Learn how to customize websites with XOOPS, the open source CMS that helps non-developers build dynamic community websites, intranets, and other applications. This concise book shows you how to use XOOPS themes and modules to design everything from simple blogs to large database-driven CMS portals. Web designers and current XOOPS users will learn how to create a site theme with CSS and jQuery libraries, including techniques for making additional modules conform to the site's look and feel. Although XOOPS uses the PHP-based Smarty templating system, all you need is a bit of XHTML and CSS experience to get started.Learn the workflow for turning an idea into a full-featured website Become familiar with XOOPS' theme-building tools, and set up PHP and MySQL environments Port an existing XHTML template to XOOPS Create themes with the 960 Grid System to save time and reduce code Use jQuery-based UI libraries to achieve complex effects Blend new modules into your theme with the template override function Go beyond traditional block layouts to customize your homepage
This title guides the reader through the process of creating a website from planning to search engine promotion, explaining everything in plain English.
Advances in GPU Research and Practice focuses on research and practices in GPU based systems. The topics treated cover a range of issues, ranging from hardware and architectural issues, to high level issues, such as application systems, parallel programming, middleware, and power and energy issues. Divided into six parts, this edited volume provides the latest research on GPU computing. Part I: Architectural Solutions focuses on the architectural topics that improve on performance of GPUs, Part II: System Software discusses OS, compilers, libraries, programming environment, languages, and paradigms that are proposed and analyzed to help and support GPU programmers. Part III: Power and Reliability Issues covers different aspects of energy, power, and reliability concerns in GPUs. Part IV: Performance Analysis illustrates mathematical and analytical techniques to predict different performance metrics in GPUs. Part V: Algorithms presents how to design efficient algorithms and analyze their complexity for GPUs. Part VI: Applications and Related Topics provides use cases and examples of how GPUs are used across many sectors.
Interaction Design explores common pitfalls, effective workflows and innovative development techniques in contemporary interaction design by tracking projects from initial idea to the critical and commercial reception of the finished project. The book is divided into six chapters, each focusing on different aspects of the interaction design industry. Exploring design projects from around the world, the authors include examples of the processes and creative decisions behind: - Apps, games and websites - Responsive branding - Complex, large-scale services - Interactive museum installations - Targeted promotions - Digital products which influence real-world situations Each case study includes behind-the-scenes development design work, interviews with key creatives and workshop projects to help you start implementing the techniques and working practices discussed in your own interaction design projects. From immersive tourist experiences, to apps which make day-to-day life easier, the detailed coverage of the design process shows how strategists, creatives and technologists are working with interactive technologies to create the engaging projects of the future.
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate Classroom in a Book (2020 release) from Adobe Press. The 11 project-based step-by-step lessons in this book show users the key techniques for working in Animate. Adobe Animate provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Create interactive virtual reality immersive environments with VR 360 and VR Panorama documents. Gain advanced control over character animations with layer parenting and AI-driven lip syncing. Learn to create dynamic strokes with the new fluid brush, and work smarter with the revamped Timeline, Tools palette and Properties inspector. Support for SVG, WebGL, HTML5, animated GIFs, and HD video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia. Classroom in a Book is the best-selling series of hands-on software training books designed to help you learn the features of Adobe software quickly and easily. Developed by the training experts at Adobe Systems, these books offer complete, self-paced lessons designed to fit your busy schedule and help you learn the features of Adobe software quickly and easily. The online companion files include all the necessary assets for students to complete the projects featured in each chapter as well as eBook updates when Adobe releases new features for Creative Cloud customers. And all buyers of the book get full access to the Web Edition: a Web-based version of the complete eBook enhanced with video and interactive multiple-choice quizzes.
The long awaited follow-up to our all-time bestseller Thinking with Type is here. Type on Screen is the definitive guide to using classic typographic concepts of form and structure to make dynamic compositions for screen-based applications. Covering a broad range of technologies-from electronic publications and websites to videos and mobile devices-this hands-on primer presents the latest information available to help designers make critical creative decisions, including how to choose typefaces for the screen, how to style beautiful, functional text and navigation, how to apply principles of animation to text and how to generate new forms and experiences with code-based operations. Type on Screen is an essential design tool for anyone seeking clear and focused guidance about typography for the digital age.
With the recipes in this book, you'll take full advantage of the vast collection of community-contributed modules that make the Drupal web framework useful and unique. Learn how to combine modules in interesting ways (with minimal code-wrangling) to develop a variety of community-driven websites. Each chapter describes a case study and outlines specific requirements for one of several projects included in the book -- a wiki, publishing workflow site, photo gallery, product review site, online store, user group site, and more. The second edition of this popular book is one of the few resources to cover Drupal 7, the latest version of the open source content management system. Newcomers will find a thorough introduction to the framework, while experienced Drupal developers will learn best practices for building powerful websites. * Get an overview of Drupal concepts and key modules, with a bird's-eye view of each module's specialty * Explore various solutions that meet the requirements for each project described, with details about which modules are selected and why * Learn how to configure modules, with step-by-step recipes for building the precise functionality the project requires * Get information on additional modules that will make your project even more powerful * Be able to access the modules described in the book, along with other resources
With digital content published across more channels than ever before, how can you make yours easy to find, use, and share? Is your content ready for the next wave of content platforms and devices? In Designing Connected Content, Mike Atherton and Carrie Hane share an end-to-end process for building a structured content framework. They show you how to research and model your subject area based on a shared understanding of the important concepts, and how to plan and design interfaces for mobile, desktop, voice, and beyond. You will learn to reuse and remix your valuable content assets to meet the needs of today and the opportunities of tomorrow. Discover a design method that starts with content, not pixels. Master the interplay of content strategy, content design, and content management as you bring your product team closer together and encourage them to think content first. Learn how to Model your content and its underlying subject domain Design digital products that scale without getting messy Bring a cross-functional team together to create content that can be efficiently managed and effectively delivered Create a framework for tackling content overload, a multitude of devices, constantly changing design trends, and siloed content creation
As the most popular image-editing application on the market today, Adobe Photoshop is an indispensable part of any creative designer's toolkit. Mastering Photoshop for photo retouching or general design work should be the first step on your path to a career in the visual design field. Learn Adobe Photoshop CC by building cool creative projects that teach you how to: Fix common problems with photographs Colorize black and white photos Design eye-catching invitations and fliers Create fantastic composite images by combining elements from different photos Design your own wallpaper for your computer or phone This study guide uses more than 13 hours of video integrated with text to help you gain real-world skills that will get you started in your career in visual design using Adobe Photoshop CC. It lays the foundation for taking the Adobe Certified Associate (ACA) certification exam and helps prepare you for an entry-level position in a competitive job market. Purchasing this book gives you access to valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: Web Edition containing instructional video embedded in the complete text of the book with interactive review questions along with product updates Downloadable lesson files you need to work through the projects in the book
The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from charts to animations to video games -- whether you're a web designer or a programmer interested in graphics. "Canvas Pocket Reference" provides both a tutorial that covers all of the element's features with plenty of examples and a definitive reference to each of the Canvas-related classes, methods, and properties. You'll learn how to: Draw lines, polygons, and curves Apply colors, gradients, patterns, and transparency Use transformations to smoothly rotate and resize drawings Work with text in a graphic environment Apply shadows to create a sense of depth Incorporate bitmapped images into vector graphics Perform image processing operations in JavaScript
This book will show you how to set up a WPF/Blend environment and teach you the basics of WPF. It covers everything from the first install of Blend and Silverlight up to creating your first designs and showing you how to start developing in WPF/Blend with real world examples. It also covers advanced topics such as XAML and 3D. Learn Microsoft Expression Blend 2 from scratch Create dynamic and interactive web interface designs Learn how to program in XAML for advanced effects What you'll learn How to get Microsoft Expression Blend 2 up and running on your computer How to use the Blend interface How to create basic UI elements in Blend How to add audio and video to your Blend files How to use XAML to add interactivity How to publish the Blend application and display it on a web page Who is this book for? Web designers and developers wanting to learn Expression Blend 2 from the ground up.
If you're involved in planning IT infrastructure as a network or system architect, system administrator, or developer, this book will help you adapt your skills to work with these highly scalable, highly redundant infrastructure services. While analysts hotly debate the advantages and risks of cloud computing, IT staff and programmers are left to determine whether and how to put their applications into these virtualized services. Cloud Application Architectures provides answers -- and critical guidance -- on issues of cost, availability, performance, scaling, privacy, and security. With Cloud Application Architectures, you will: Understand the differences between traditional deployment and cloud computing Determine whether moving existing applications to the cloud makes technical and business sense Analyze and compare the long-term costs of cloud services, traditional hosting, and owning dedicated servers Learn how to build a transactional web application for the cloud or migrate one to it Understand how the cloud helps you better prepare for disaster recovery Change your perspective on application scaling To provide realistic examples of the book's principles in action, the author delves into some of the choices and operations available on Amazon Web Services, and includes high-level summaries of several of the other services available on the market today. Cloud Application Architectures provides best practices that apply to every available cloud service. Learn how to make the transition to the cloud and prepare your web applications to succeed.
This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that pertain to the sciences via step-by-step guided tutorials. Any time you see an awesome science animation in the news, you will now know how to develop exciting visualizations and animations with your own data. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modeling for different visualization scenarios in the physical sciences. This includes guides and tutorials for: Understanding and manipulating the interface Generating 3D models Understanding lighting, animation, and camera control Scripting Data import with the Python API The agility of Blender and its well organized Python API make it an exciting and unique visualization suite every modern scientific/engineering workbench should include. Blender provides multiple scientific visualizations including: solid models/surfaces/rigid body simulations; data cubes/transparent/translucent rendering; 3D catalogs; N-body simulations; soft body simulations; surface/terrain maps; and phenomenological models. The possibilities for generating visualizations are considerable via this ever growing software package replete with a vast community of users providing support and ideas.
Silverlight is a lightweight browser plugin that frees your code from the traditional confines of the browser. It's a ruleschanging, groundbreaking technology that allows you to run rich client applications right inside the browser. Even more impressively, it's able to host true .NET applications in nonMicrosoft browsers (like Firefox) and on nonMicrosoft platforms (like Mac OS X). Silverlight is stillevolving fast, and you need a reliable guidebook to make sense of it. With fourcolor graphics and screenshots throughout, Pro Silverlight 2 in C# 2008 is the perfect reference: you'll learn about the features that put Silverlight in direct competition with Adobe Flash, such as rich support for 2D drawing, animations, and media playback, and best of all, you'll experience the plumbing of .NET and the design model of WPF through Silverlightall of the same .NET technology that developers use to design nextgeneration Windows applications. Author Matthew MacDonald provides an expertly crafted tutorial, written from professional developer to professional developer. You'll learn to create rich media applications using Silverlight in the environment you're most productive in, no matter what the target platform. What you'll learn Develop rich media applications using Silverlight across browsers and platformsCreate a project, set up a layout, and use controlsHandle 2D drawing, animation, and media playback through Windows Presentation Foundation (WPF)Integrate web services supportUse Silverlight in conjunction with ASP.NET and its interactions with HTML Who this book is for .NET developers encountering Silverlight for the first time. No prior knowledge of WPF or ASP.NET is assumed.
Packed with the latest Dreamweaver tips and techniques Get up to speed fast and start creating dynamite Web sites! Do you want to create a sophisticated Web site that's easy to develop and maintain? Whether you're a beginner or an experienced Web developer, this friendly guide shows you how to utilize Dreamweaver's newest enhancements to build and manage state-of-the-art, professional Web sites quickly and easily. Set up your site and create new pages Work with text, graphics, and links Define and apply styles using CSS Add audio, video, and Flash(R) files to your site Use Dreamweaver'sdatabase features
With this book, you can build exciting, scalable web applications quickly and confidently, using Google App Engine - even if you have little or no experience in programming or web development. App Engine is one of the most exciting web technologies to appear in the last year, providing a simple, easy-to-use application framework with basic web tools. While Google's own tutorial assumes significant development experience, "Using Google App Engine" is for anyone who wants to get started with this platform. By the end of the book, you'll know how to build complete, interactive applications and deploy them to 'the cloud,' using the same servers that power Google applications. You will: get an overview of all the technologies necessary to use Google App Engine; learn how to use Python, HTML, Cascading Style Sheets (CSS), HTTP, and DataStore, App Engine's database; grasp the technical aspects necessary to create sophisticated, dynamic web applications; and, understand what's required to deploy your applications to Google servers. In addition to being a foundational resource for beginning programmers, "Using Google App Engine" is also an excellent book for experienced programmers who want to acquire working knowledge of web technologies. Building web applications used to be for experts only, but with Google App Engine - and this book - anyone can create a dynamic web presence. |
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