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Books > Computing & IT > Computer programming > General

HTML And CSS - Visual QuickStart Guide (Paperback, 9th Edition): Joe Casabona HTML And CSS - Visual QuickStart Guide (Paperback, 9th Edition)
Joe Casabona
R955 R834 Discovery Miles 8 340 Save R121 (13%) Ships in 18 - 22 working days

HTML and CSS remain the linchpin of the Web. Every beginning web developer needs to understand them thoroughly - including the latest advances in these standards, and the newest techniques based on them. For decades, web professionals have turned to HTML and CSS: Visual QuickStart Guide as the fastest and most practical way to gain that understanding. Now, this fullcolor guide has been thoroughly updated by a new author who's taught thousands of beginning web developers. Joe Casabona combines expert introductions to the latest HTML and CSS technologies, new examples and projects, and extensive online video content for a true multimodal learning experience.

Combining definitive reference information with hands-on tutorials, Casabona helps aspiring and current web professionals gain deep mastery of HTML and CSS separately, together, and in the broader context of the overall web project and lifecycle. Drawing on his extensive teaching experience, Casabona offers well-honed explanations that learners will understand, whether they're working on their own or in classroom environments. From the basics to advanced techniques, he guides you through:

  • Designing, structuring, and formatting sites
  • Using CSS to gain full control over elements, fonts, colors, and layouts
  • Making the most of sophisticated HTML5 and CSS3 capabilities
  • Effectively testing, debugging, and publishing sites and applications
  • Exploring leading JavaScript libraries and build tools for more advanced web development
Teaching Tech Together - How to Make Your Lessons Work and Build a Teaching Community around Them (Paperback): Greg Wilson Teaching Tech Together - How to Make Your Lessons Work and Build a Teaching Community around Them (Paperback)
Greg Wilson
R900 Discovery Miles 9 000 Ships in 10 - 15 working days

Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically, their founders and instructors are often teaching themselves how to teach. There's a better way. This book presents evidence-based practices that will help you create and deliver lessons that work and build a teaching community around them. Topics include the differences between different kinds of learners, diagnosing and correcting misunderstandings, teaching as a performance art, what motivates and demotivates adult learners, how to be a good ally, fostering a healthy community, getting the word out, and building alliances with like-minded groups. The book includes over a hundred exercises that can be done individually or in groups, over 350 references, and a glossary to help you navigate educational jargon.

Programming GPS and OpenStreetMap Applications with Java - The RealObject Application Framework (Paperback): Kristof Beiglboeck Programming GPS and OpenStreetMap Applications with Java - The RealObject Application Framework (Paperback)
Kristof Beiglboeck
R1,980 Discovery Miles 19 800 Ships in 10 - 15 working days

Written by an expert in the development of GPS systems with digital maps and navigation, Programming GPS and OpenStreetMap Applications with Java: The RealObject Application Framework provides a concrete paradigm for object-oriented modeling and programming. It presents a thorough introduction to the use of available global positioning data for the development of applications involving digital maps.

The author first describes the different formats of GPS data and digital maps and shows how to use recorded GPS traces to replay and display this data on a digital map. Then, he works through in detail the processing steps of obtaining dedicated data from OpenStreetMaps and how to extract a network for a simple navigation application. For each topic covered GPS data, OpenStreetMaps, and navigation Java code is developed that can easily be adapted to the readers needs and locality.

Finally, all components are put together in a sample computer-game application modeled on the well-known board game, Scotland Yard. The computer game is intended to be a basis from which readers can develop and customize their own application for their desired geographical area. The developed application can be "published" on the Internet and made available for interactive multiplayer competition.

This book provides a fun and interesting way to learn distributed programming with Java and real-world data. Open-source software is available on a companion website at www.roaf.de

Mazes for Programmers (Paperback): Jamis Buck Mazes for Programmers (Paperback)
Jamis Buck
R986 R771 Discovery Miles 7 710 Save R215 (22%) Ships in 10 - 15 working days

Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics

Internet and World Wide Web How to Program (Paperback, International ed of 5th revised ed): Harvey M. Deitel, Paul J. Deitel,... Internet and World Wide Web How to Program (Paperback, International ed of 5th revised ed)
Harvey M. Deitel, Paul J. Deitel, Abbey Deitel
R2,287 Discovery Miles 22 870 Ships in 10 - 15 working days

For a wide variety of Web Programming, XHTML, and JavaScript courses found in Computer Science, CIS, MIS, IT, Business, Engineering, and Continuing Education departments. Internet and World Wide Web How to Program, 5e introduces students with little or no programming experience to the exciting world of Web-Based applications. The book has been substantially revised to reflect today's Web 2.0 rich Internet application-development methodologies. A comprehensive book that teaches the fundamentals needed to program on the Internet, this text provides in-depth coverage of introductory programming principles, various markup languages (XHTML, Dynamic HTML and XML), several scripting languages (JavaScript, PHP, Ruby/Ruby on Rails and Perl); AJAX, web services, Web Servers (IIS and Apache) and relational databases (MySQL/Apache Derby/Java DB)--all the skills and tools needed to create dynamic Web-based applications. The text contains comprehensive introductions to ASP.NET and JavaServer Faces (JSF). Hundreds of live-code examples of real applications throughout the book available for download allow readers to run the applications and see and hear the outputs. The book provides instruction on building Ajax-enabled rich Internet applications that enhance the presentation of online content and give web applications the look and feel of desktop applications. The chapter on Web 2.0 and Internet business exposes readers to a wide range of other topics associated with Web 2.0 applications and businesses. After mastering the material in this book, students will be well prepared to build real-world, industrial strength, Web-based applications.

Well-Grounded Java Developer, The (Paperback, 2nd edition): Benjamin Evans, Jason Clark, Martijn Verburg Well-Grounded Java Developer, The (Paperback, 2nd edition)
Benjamin Evans, Jason Clark, Martijn Verburg
R1,275 Discovery Miles 12 750 Ships in 10 - 15 working days

Understanding Java from the JVM up gives you a solid foundation to grow your expertise and take on advanced techniques for performance, concurrency, containerization, and more. In The Well-Grounded Java Developer, Second Edition you will learn: The new Java module system and why you should use it Bytecode for the JVM, including operations and classloading Performance tuning the JVM Working with Java's built-in concurrency and expanded options Programming in Kotlin and Clojure on the JVM Maximizing the benefits from your build/CI tooling with Maven and Gradle Running the JVM in containers Planning for future JVM releases The Well-Grounded Java Developer, Second Edition introduces both the modern innovations and timeless fundamentals you need to know to become a Java master. Authors Ben Evans, Martijn Verburg, and Jason Clark distil their decades of experience as Java Champions, veteran developers, and key contributors to the Java ecosystem into this clear and practical guide. about the technology Java's history of innovation, its huge collection of libraries and frameworks, and the flexibility of the JVM have cemented its place as one of the world's most popular programming languages. Although it's easy to get started with Java, understanding how the language intersects with the JVM is the key to unlocking the power of this awesome language and its deep ecosystem of frameworks, tools, and alternative JVM-based languages. about the book The Well-Grounded Java Developer, Second Edition is a complete revision of the classic original with the latest innovations of the Java platform. It upgrades your existing Java skills with both JVM fundamentals like bytecode, and powerful new features such as modules and concurrency models. You'll broaden your understanding of what's possible by exploring Kotlin and other JVM languages, and learn how functional programming can offer a powerful new perspective. Each concept is illustrated with hands-on examples, including a fully modularized application/library, build setups for Maven and Gradle, and creating your own multithreaded application.

Agile Web Development with Rails 5.1 (Paperback): Sam Ruby, David Copeland, Dave Thomas Agile Web Development with Rails 5.1 (Paperback)
Sam Ruby, David Copeland, Dave Thomas
R1,505 R1,139 Discovery Miles 11 390 Save R366 (24%) Ships in 10 - 15 working days

Learn Rails the way the Rails core team recommends it, along with the tens of thousands of developers who have used this broad, far-reaching tutorial and reference. If you're new to Rails, you'll get step-by-step guidance. If you're an experienced developer, get the comprehensive, insider information you need for the latest version of Ruby on Rails. The new edition of this award-winning classic is completely updated for Rails 5.1 and Ruby 2.4, with information on system testing, Webpack, and advanced JavaScript. Ruby on Rails helps you produce high-quality, beautiful-looking web applications quickly---you concentrate on creating the application, and Rails takes care of the details. Rails 5.1 brings many improvements, and this edition is updated to cover the new features and changes in best practices. We start with a step-by-step walkthrough of building a real application, and in-depth chapters look at the built-in Rails features. Follow along with an extended tutorial as you write a web-based store application. Eliminate tedious configuration and housekeeping; seamlessly incorporate Ajax and JavaScript; send emails and manage background jobs with ActiveJob; build real-time features using WebSockets and ActionCable. Test your applications as you write them using the built-in unit, integration, and system testing frameworks; internationalize your applications; and deploy your applications easily and securely. New in this edition is support for Webpack and advanced JavaScript, as well as Rails' new browser-based system testing. Rails 1.0 was released in December 2005. This book was there from the start, and didn't just evolve alongside Rails, it evolved with Rails. It has been developed in consultation with the Rails core team. In fact, Rails itself is tested against the code in this book. What You Need: All you need is a Windows, Mac OS X, or Linux machine to do development on. This book will take you through the steps to install Rails and its dependencies. If you aren't familiar with the Ruby programming language, this book contains a chapter that covers the basics necessary to understand the material in the book.

Problem Solving & Programming Concepts - International Edition (Paperback, 9th edition): Maureen Sprankle, Jim Hubbard Problem Solving & Programming Concepts - International Edition (Paperback, 9th edition)
Maureen Sprankle, Jim Hubbard
R2,568 Discovery Miles 25 680 Ships in 10 - 15 working days

A core or supplementary text for one-semester, freshman/sophomore-level introductory courses taken by programming majors in Problem Solving for Programmers, Problem Solving for Applications, any Computer Language Course, or Introduction to Programming. Revised to reflect the most current issues in the programming industry, this widely adopted text emphasizes that problem solving is the same in all computer languages, regardless of syntax. Sprankle and Hubbard use a generic, non-language-specific approach to present the tools and concepts required when using any programming language to develop computer applications. Designed for students with little or no computer experience but useful to programmers at any level the text provides step-by-step progression and consistent in-depth coverage of topics, with detailed explanations and many illustrations. Instructor Supplements (see resources tab): Instructor Manual with Solutions and Test Bank Lecture Power Point Slides Go to: www.pearsoninternationaleditions.com/sprankle

HTML5 Mobile Websites - Turbocharging HTML5 with jQuery, Sencha Touch, and Other Frameworks (Paperback): Matthew David HTML5 Mobile Websites - Turbocharging HTML5 with jQuery, Sencha Touch, and Other Frameworks (Paperback)
Matthew David
R1,254 Discovery Miles 12 540 Ships in 10 - 15 working days

Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build on your foundation of HTML and JavaScript with a complete understanding of the different mobile Web browser technologies. You get carefully detailed techniques that are illustrated in full color so you can leverage the Web technologies unique to each mobile browser, apply frameworks such as Sencha Touch to rapidly build out your designs, and design techniques expressly suited for tablet devices. Projects provide hands-on practice and code is provided on the companion website, www.visualizetheweb.com/MobileWebsites.

*Analysis of different mobile Web browser technologies *Leveraging Web technologies unique to each mobile browser *Applying frameworks, such as Sencha Touch, JQTouch, jQuery Mobile, and iUI to rapidly build out your designs

Regulation of Cloud Services under US and EU Antitrust, Competition and Privacy Laws (Hardcover, New edition): Sara Gabriella... Regulation of Cloud Services under US and EU Antitrust, Competition and Privacy Laws (Hardcover, New edition)
Sara Gabriella Hoffman
R1,585 Discovery Miles 15 850 Ships in 9 - 17 working days

This book examines how cloud-based services challenge the current application of antitrust and privacy laws in the EU and the US. The author looks at the elements of data centers, the way information is organized, and how antitrust, competition and privacy laws in the US and the EU regulate cloud-based services and their market practices. She discusses how platform interoperability can be a driver of incremental innovation and the consequences of not promoting radical innovation. She evaluates applications of predictive analysis based on big data as well as deriving privacy-invasive conduct. She looks at the way antitrust and privacy laws approach consumer protection and how lawmakers can reach more balanced outcomes by understanding the technical background of cloud-based services.

Programming Clojure : Pragmatic Programmers (Paperback, 3rd Revised edition): Alex Miller Programming Clojure : Pragmatic Programmers (Paperback, 3rd Revised edition)
Alex Miller; Contributions by Stuart Holloway, Aaron Bedra
R1,279 R976 Discovery Miles 9 760 Save R303 (24%) Ships in 10 - 15 working days

Drowning in unnecessary complexity, unmanaged state, and tangles of spaghetti code? In the best tradition of Lisp, Clojure gets out of your way so you can focus on expressing simple solutions to hard problems. Clojure cuts through complexity by providing a set of composable tools--immutable data, functions, macros, and the interactive REPL. Written by members of the Clojure core team, this book is the essential, definitive guide to Clojure. This new edition includes information on all the newest features of Clojure, such as transducers and specs. Clojure joins the flexibility and agility of Lisp with the reach, stability, and performance of Java. Combine Clojure's tools for maximum effectiveness as you work with immutable data, functional programming, and safe concurrency to write programs that solve real-world problems. Start by reading and understanding Clojure syntax and see how Clojure is evaluated. From there, find out about the sequence abstraction, which combines immutable collections with functional programming to create truly reusable data transformation code. Clojure is a functional language; learn how to write programs in a functional style, and when and how to use recursion to your advantage. Discover Clojure's unique approach to state and identity, techniques for polymorphism and open systems using multimethods and protocols, and how to leverage Clojure's metaprogramming capabilities via macros. Finally, put all the pieces together in a real program. New to this edition is coverage of Clojure's spec library, one of the most interesting new features of Clojure for describing both data and functions. You can use Clojure spec to validate data, destructure data, explain invalid data, and generate large numbers of tests to verify the correctness of your code. With this book, you'll learn how to think in Clojure, and how to take advantage of its combined strengths to build powerful programs quickly. What You Need: Java 6 or higher Clojure 1.9

Real-Time Shadows (Hardcover): Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer Real-Time Shadows (Hardcover)
Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer
R3,964 Discovery Miles 39 640 Ships in 10 - 15 working days

Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows. The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book's website www.realtimeshadows.com.

REST API Design Rulebook (Paperback): Mark Masse REST API Design Rulebook (Paperback)
Mark Masse
R556 R497 Discovery Miles 4 970 Save R59 (11%) Ships in 9 - 17 working days

In today's market, where rival web services compete for attention, a well-designed REST API is a must-have feature. This concise book presents a set of API design rules, drawn primarily from best practices that stick close to the Web's REST architectural style. Along with rules for URI design and HTTP use, you'll learn guidelines for media types and representational forms.

REST APIs are ubiquitous, but few of them follow a consistent design methodology. Using these simple rules, you will design web service APIs that adhere to recognized web standards. To assist you, author Mark Masse introduces the Web Resource Modeling Language (WRML), a conceptual framework he created for the design and implementation of REST APIs.Learn design rules for addressing resources with URIsApply design principles to HTTP's request methods and response status codesWork with guidelines for conveying metadata through HTTP headers and media typesGet design tips to address the needs of client programs, including the special needs of browser-based JavaScript clientsUnderstand why REST APIs should be designed and configured, not coded

Brilliant Search Engine Optimisation (SEO) (Paperback): David Amerland Brilliant Search Engine Optimisation (SEO) (Paperback)
David Amerland 1
R573 R500 Discovery Miles 5 000 Save R73 (13%) Ships in 10 - 15 working days

This guide features everything you need to get your website indexed so it appears at the top of Google searches to generate the profile you need to have a successful online business.

Developing with Google+ (Paperback): Jennifer Murphy Developing with Google+ (Paperback)
Jennifer Murphy
R520 Discovery Miles 5 200 Ships in 18 - 22 working days

This hands on exploration of the Google+ platform walks through the full offering of Google+ APIs. Developing with Google+ takes a common sense, sequential approach to learning Google+. It focuses on concrete examples of integrating existing websites with Google+ as well as building social applications upon this new platform. In this book you will: * Make the most of social widgets like the +1 Button and the Sharebox * Register applications to gain access to the Google+ APIs * Access public data directly over RESTful web services * Use OAuth to gain access to access user specific data * Learn about the available client libraries * Build a small social application that integrates deeply with Google+ Whether you're new to web design or an experienced application developer, you'll learn everything you need to get started integrating Google+ into your new and existing projects.

Learning PHP (Paperback): David Sklar Learning PHP (Paperback)
David Sklar
R977 R846 Discovery Miles 8 460 Save R131 (13%) Ships in 18 - 22 working days

If you want to get started with PHP, this book is essential. Author David Sklar (PHP Cookbook) guides you through aspects of the language you need to build dynamic server-side websites. By exploring features of PHP 5.x and the exciting enhancements in the latest release, PHP 7, you'll learn how to work with web servers, browsers, databases, and web services. End-of-chapter exercises help you make the lessons stick. Whether you're a hobbyist looking to build dynamic websites, a frontend developer ready to add server-side programs, or an experienced programmer who wants to get up to speed with this language, this gentle introduction also covers aspects of modern PHP, such as internationalization, using PHP from the command line, and package management. Learn how PHP interacts with browsers and servers Understand data types, variables, logic, looping, and other language basics Explore how to use arrays, functions, and objects Build and validate web forms Work with databases and session management Access APIs to interact with web services and other websites Jumpstart your project with popular PHP web application frameworks

Game Development Tools (Paperback): Marwan Ansari Game Development Tools (Paperback)
Marwan Ansari
R1,682 Discovery Miles 16 820 Ships in 10 - 15 working days

"This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volume focuses on practical, implementable tools for game development professionals. Topics range from asset tracking to improving remote version control performance to robust and efficient IO. Technical artists, as well as game play, audio, and graphics programmers will find new tools to improve work flow and help build games faster"--

Beginning gRPC with ASP.NET Core 6 - Build Applications using ASP.NET Core Razor Pages, Angular, and Best Practices in .NET 6... Beginning gRPC with ASP.NET Core 6 - Build Applications using ASP.NET Core Razor Pages, Angular, and Best Practices in .NET 6 (Paperback, 1st ed.)
Anthony Giretti
R1,381 R1,159 Discovery Miles 11 590 Save R222 (16%) Ships in 18 - 22 working days

Broaden your developer experience by learning how to use gRPC and ASP.NET Core together on the Microsoft's developer framework, .NET 6 and discover a new way of developing APIs with gRPC. Beginning gRPC with ASP.NET Core 6 is your guide to quickly and efficiently getting down to the business of building gRPC applications in the Microsoft .NET ecosystem. Readers will dive in and build an application using gRPC and the latest technologies such Angular and ASP.NET Core Razor Pages. This book will teach you how to set up an efficient application using industry best practices such as security, monitoring, logging, and more. You will do this by performing Create, Read, Update, and Delete (CRUD) operations on a SQL Server database with Entity Framework Core. From there you will build web applications using Angular and ASP.NET Core Razor pages combined with gRPC APIs. After reading the book, you'll be able to take advantage of the full range of developer opportunities with gRPC, and come away with any understanding of which usage scenarios are best suited for your projects. And you will possess a solid understanding of the best way to build APIs with ASP.NET Core. What You Will Learn Discover the latest .NET 6 framework Benefit from a new way to design APIs Build modern web applications Migrate easily from WCF to gRPC Become comfortable with latest industry programming standards Who This Book Is For Professional developers who are interested in getting started with gRPC and want to learn how to use it to build applications in the .NET ecosystem.

Azure Arc-enabled Data Services Revealed - Deploying Azure Data Services on Any Infrastructure (Paperback, 2nd ed.): Ben... Azure Arc-enabled Data Services Revealed - Deploying Azure Data Services on Any Infrastructure (Paperback, 2nd ed.)
Ben Weissman, Anthony E. Nocentino
R1,175 R978 Discovery Miles 9 780 Save R197 (17%) Ships in 18 - 22 working days

Get introduced to Azure Arc-enabled Data Services and the powerful capabilities to deploy and manage local, on-premises, and hybrid cloud data resources using the same centralized management and tooling you get from the Azure cloud. This book shows how you can deploy and manage databases running on SQL Server and Postgres in your corporate data center or any cloud as if they were part of the Azure platform. This second edition has been updated to the latest codebase, allowing you to use this book as your handbook to get started with Azure Arc-enabled Data Services today. Learn how to benefit from Azure's centralized management, the automated rollout of patches and updates, managed backups, and more. This book is the perfect choice for anyone looking for a hybrid or multi-vendor cloud strategy for their data estate. The authors walk you through the possibilities and requirements to get Azure SQL Managed Instance and PostgresSQL Hyperscale deployed outside of Azure, so the services are accessible to companies that cannot move to the cloud or do not want to use the Microsoft cloud exclusively. The technology described in this book will benefit those required to keep sensitive services, such as medical databases, away from the public cloud equally as those who can't move to a public cloud for other reasons such as infrastructure constraints but still want to benefit from the Azure cloud and the centralized management and tooling that it supports. What You Will Learn Understand the fundamentals and architecture of Azure Arc-enabled data services Build a multi-cloud strategy based on Azure Data Services Deploy Azure Arc-enabled data services on premises or in any cloud Deploy Azure Arc-enabled SQL Managed Instance on premises or in any cloud Deploy Azure Arc-enabled PostgreSQL Hyperscale on premises or in any cloud Backup and Restore your data that is managed by Azure Arc-enabled data services Manage Azure-enabled data services running outside of Azure Monitor Azure-enabled data services through Grafana and Kibana Monitor Azure-enabled data services running outside of Azure through Azure Monitor Who This Book Is For Database administrators and architects who want to manage on-premises or hybrid cloud data resources from the Microsoft Azure cloud. Especially for those wishing to take advantage of cloud technologies while keeping sensitive data on premises and under physical control.

Flash + After Effects - Add Broadcast Features to Your Flash Designs (Paperback, 2nd edition): Chris Jackson Flash + After Effects - Add Broadcast Features to Your Flash Designs (Paperback, 2nd edition)
Chris Jackson
R1,633 Discovery Miles 16 330 Ships in 10 - 15 working days

Flash Designers: push Flash to the next level with After Effects' robust toolset. CS5 delivers more complete integration of these two powerhouse applications-so you can expand your multimedia horizons. "Flash + After Effects" gives you a working understanding of the AE toolset and professional techniques that raise the design bar for web, HD broadcast, or CD/DVD delivery. The companion web site contains project media for hands-on practice of essential production skills, including:

* Working with live video in Flash and the After Effects timeline * Using alpha channels for keying and enhancing interactivity * Integrating new CS5 features including the Roto Brush and Code Snippets * Exporting layered After Effects compositions for Flash * Building interactive 3D environments with video, cameras, and lights * Enhancing character animation using IK and Puppet Tools * Exporting video in HD and for the Web

GPU Pro - Advanced Rendering Techniques (Hardcover): Wolfgang Engel GPU Pro - Advanced Rendering Techniques (Hardcover)
Wolfgang Engel
R4,285 Discovery Miles 42 850 Ships in 10 - 15 working days

This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Example programs and source code can be downloaded from the book's CRC Press web page.

Casual Game Design - Designing Play for the Gamer in ALL of Us (Paperback): Gregory Trefry Casual Game Design - Designing Play for the Gamer in ALL of Us (Paperback)
Gregory Trefry
R1,674 Discovery Miles 16 740 Ships in 10 - 15 working days

Casual games are changing the face of the game industry. They are bringing new players to games and reinvigorating former gamers. From the puzzle game downloadables that your mom devours to the Rock Band kit drawing a crowd at a party of twenty-somethings, these games share a focused simplicity that brings players of all demographics into the game. Casual games look easy and inviting to the player, but these games are deceivingly difficult to design. They need to cleverly mask their complexity so as not to frighten off players. This book offers insider tips and strategies on how to design casual games that appeal to all sorts of audiences (moms, and grandps alike ) The book focuses on how to create elegant games that draw in a wide variety of players, even ones skeptical of games. Designers will take away valuable insights and practical advice so that they can get started right away on designing - interviews with top game designers who have learned through experience offer pearls of advice for designers eager to break into this hot new field of gaming.

Programming for PaaS (Paperback): Lucas Carlson Programming for PaaS (Paperback)
Lucas Carlson
R661 Discovery Miles 6 610 Ships in 18 - 22 working days

Platform-as-a-Service (PaaS) is gaining serious traction among web and mobile developers, but as new PaaS providers emerge and existing vendors upgrade their features, it's hard to keep track of what PaaS has to offer. This thorough introduction takes you through the PaaS model from a developer's point of view, and breaks down the types of services that Google App Engine, Windows Azure, Heroku, Cloud Foundry, and others deliver.

Whether you're an entrepreneur or part of a large enterprise development team, this book shows you how PaaS can help you focus on innovative applications, rather than spend your time worrying about technical operations.Track the cloud's evolution from IaaS and DevOps to PaaSLearn how PaaS combines the simplicity of shared web hosting with the control of dedicated hostingExplore the benefits of both portable and non-portable PaaS optionsApply best practices for moving legacy apps to PaaS--and understand the challenges involvedWrite new applications for PaaS from scratch with RESTful meta-servicesUse PaaS to build mobile apps with backend services that scaleExamine the core services that each major provider currently offersLearn the situations in which PaaS might not be advantageous

The Art of High Performance Computing for Computational Science, Vol. 2 - Advanced Techniques and Examples for Materials... The Art of High Performance Computing for Computational Science, Vol. 2 - Advanced Techniques and Examples for Materials Science (Hardcover, 1st ed. 2019)
Masaaki Geshi
R2,660 Discovery Miles 26 600 Ships in 18 - 22 working days

This book presents advanced and practical techniques for performance optimization for highly parallel processing. Featuring various parallelization techniques in material science, it is a valuable resource for anyone developing software codes for computational sciences such as physics, chemistry, biology, earth sciences, space science, weather, disaster prevention and manufacturing, as well as for anyone using those software codes.Chapter 1 outlines supercomputers and includes a brief explanation of the history of hardware. Chapter 2 presents procedures for performance evaluation, while Chapter 3 describes the set of tuned applications in materials science, nanoscience and nanotechnology, earth science and engineering on the K computer. Introducing the order-N method, based on density functional theory (DFT) calculation, Chapter 4 explains how to extend the applicability of DFT to large-scale systems by reducing the computational complexity. Chapter 5 discusses acceleration and parallelization in classical molecular dynamics simulations, and lastly, Chapter 6 explains techniques for large-scale quantum chemical calculations, including the order-N method. This is the second of the two volumes that grew out of a series of lectures in the K computer project in Japan. The first volume addresses more basic techniques, and this second volume focuses on advanced and concrete techniques.

There's Not an App for That - Mobile User Experience Design for Life (Paperback): Simon Robinson, Gary Marsden, Matt Jones There's Not an App for That - Mobile User Experience Design for Life (Paperback)
Simon Robinson, Gary Marsden, Matt Jones
R1,058 Discovery Miles 10 580 Ships in 10 - 15 working days

There's Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they're used. You'll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you'll find plenty of practical pointers and action items to help you in your day-to-day work.

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Robert Wingate Hardcover R1,674 R1,402 Discovery Miles 14 020
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