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Books > Reference & Interdisciplinary > Communication studies > Decision theory > General
In mainstream economics, and particularly in New Keynesian
macroeconomics, the booms and busts that characterize capitalism
arise because of large external shocks. The combination of these
shocks and the slow adjustments of wages and prices by rational
agents leads to cyclical movements. In this book, Paul De Grauwe
argues for a different macroeconomics model--one that works with an
internal explanation of the business cycle and factors in agents'
limited cognitive abilities. By creating a behavioral model that is
not dependent on the prevailing concept of rationality, De Grauwe
is better able to explain the fluctuations of economic activity
that are an endemic feature of market economies. This new approach
illustrates a richer macroeconomic dynamic that provides for a
better understanding of fluctuations in output and inflation.
De Grauwe shows that the behavioral model is driven by
self-fulfilling waves of optimism and pessimism, or animal spirits.
Booms and busts in economic activity are therefore natural outcomes
of a behavioral model. The author uses this to analyze central
issues in monetary policies, such as output stabilization, before
extending his investigation into asset markets and more
sophisticated forecasting rules. He also examines how well the
theoretical predictions of the behavioral model perform when
confronted with empirical data. Develops a behavioral macroeconomic
model that assumes agents have limited cognitive abilities Shows
how booms and busts are characteristic of market economies Explores
the larger role of the central bank in the behavioral model
Examines the destabilizing aspects of asset markets
Decision analysis integrates insights and techniques from economics, probability, and cognitive psychology for the purpose of making good decisions. This book presents practical advice for decision making in all these contexts. It offers step-by-step procedures for defining the problem, identifying objectives, identifying alternatives, forecasting each alternative's potential, comparing forecasts, and choosing the most favorable alternative. A student-friendly guide, it incorporates DPL decision support software and practical, balanced coverage.
Kids love exploring new ways of solving problems, especially in fun
and challenging puzzle formats. In Math and Logic Puzzles That Make
Kids Think!, the author presents several variations on Sudoku-the
most well-known type of logic puzzle-in an easy-to-use, exciting
format perfect for any math classroom. These language-independent
logic puzzles provide kids with great problems to stretch how they
think and reason. Each puzzle variation utilizes some of the basic
strategies of Sudoku puzzles, but each one also draws upon other
areas of mathematics-ordering of numbers, properties of geometric
shapes, basic operations, or enriched number sense. This book
provides teachers with puzzles arranged by difficulty level that
can be used to support and enhance students' mathematical
investigations. It also provides a new and exciting context for the
development of students' deductive reasoning skills, which can lay
the foundation for further mathematical exploration. Grades 6-8
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The P.S.R. Kid
(Paperback)
Aisha Rehema-Gist Henderson
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Winning takes many forms. For fans of Matthew Syed, this is a great
sports book about leadership, judgement and decision-making -
rooted in the theory that helped Ed Smith lead England cricket to
sustained success. And to help us all win more. 'An absolutely
fascinating book' THE GAME, The Times football pod How do you spot
the opportunities that others miss? How do you turn a team's
performance around? How do you make good decisions amid a tidal
wave of information? And how can you improve? As chief selector for
the England cricket team, Ed Smith pioneered new methods for
building successful teams and watched his decisions tested in real
time on the pitch. During his three-year tenure, England averaged 7
wins in every 10 completed matches, better than they have performed
before or since. Making Decisions reveals Smith's unique approach
to finding success in a fast-changing and increasingly data-reliant
world. The best decisions, Smith argues, rely on a combination of
differing kinds of intelligence: from algorithms to intuition. This
is a truth that the most successful people know: data cannot
account for everything, it must be harnessed with human insight.
Whatever the power of data, humans aren't finished yet. Sharing for
the first time the tools he introduced as England selector, Smith's
book captures the immediacy of life at the sharp end, while also
exploring frameworks from the top levels of sports, business and
the arts. Decision-making is revealed as a creative enterprise, not
a reductive system. Making Decisions offers an invaluable guide for
those who want a better framework for developing, explaining and
implementing new ideas.
This book is about improving human decision making and performance
in complex, dynamic tasks. The defining characteristics of a
dynamic decision task are that there are a number of decisions
required, that decisions are interdependent and that the
environment in which the decision is made is transient and feedback
is pervasive. Examples of dynamic tasks include the sustainable
management of renewable resources and how businesses might allocate
resources for research and development (R&D) projects. Decision
making in dynamic tasks can be improved through training with
system dynamics-based interactive learning environments (ILE's)
that include systematic debriefing. Some key features of the book
include its didactic approach, numerous tables, figures, and the
multidimensional evaluative model. Researchers can use the
developed "evaluation model" to gauge various decision-aiding
technologies. How to Improve Human Performance in Dynamic Tasks
appeals to those interested in the design and evaluation of
simulation-based decision support systems, as well as policy
makers, students, researchers, and industrialists concerned by the
issue of improving human performance in organizational tasks.
This is an introduction to a flexible tool for use in strategic
management within a competitive environment. Based upon ideas from
both graph theory and game theory, the method offers several
distinct advantages. It can handle a finite number of
decision-makers, each of whom controls a number of actions. The
graph model can describe and distinguish reversible and
irreversible moves. Most importantly, the graph model forms a solid
framework upon which solution concepts for describing human
behaviour can be defined, assessed and compared This book is
accompanied by a computer disk, which is explained and illustrated
in the appendix. In addition, the text provides a summary of how to
apply the graph model to practical problems Each chapter concludes
with a set of problems, which serve to clarify important points and
ensure comprehension
Eine Ausbildung zum Beruf ist meist die Grundvoraussetzung fur eine
erfolgreiche Berufsbiografie. Fur Jugendliche werden jedoch auch
oft Ausbildungsangebote geschaffen, die sich zwar an
Berufskriterien orientieren, jedoch nicht immer zu gesellschaftlich
anerkannten Berufsabschlussen fuhren. Unter anderem werden zeitlich
verkurzte Formen der Berufsausbildung entwickelt, um bestimmten
Zielgruppen den Berufseinstieg zu erleichtern oder
Beschaftigungsfelder mit geringeren Qualifikationsanforderungen zu
erschliessen. Der Band stellt empirische Untersuchungen und
theoretische Diskussionen aus Deutschland, OEsterreich und der
Schweiz zu verkurzten Berufsausbildungen vor, um Wirkungen und
Effekte der Konzeptionen zu erschliessen und zu bewerten. Die
Buchbeitrage gehen insbesondere der Frage nach, welche Formen der
Berufsausbildung als Ausbildung zum Beruf angesehen werden koennen.
A law professor and author teaches non-attorneys how to think like
a lawyer to gain advantage in their lives-whether buying a house,
negotiating a salary, or choosing the right healthcare. Lawyers
aren't like other people. They often argue points that are best
left alone or look for mistakes in menus "just because." While
their scrupulous attention to detail may be annoying, it can also
be a valuable skill. Do you need to make health care decisions for
an aging parent but are unsure where to start? Are you at
crossroads in your career and don't know how to move forward? Have
you ever been on a jury trying to understand confusing legal
instructions? How to Think Like a Lawyer has the answers to help
you cut through the confusion and gain an advantage in your
everyday life. Kim Wehle identifies the details you need to pay
attention to, the questions you should ask, the responses you
should anticipate, and the pitfalls you can avoid. Topics include:
Selling and buying a home Understanding employment terms Creating a
will and health care proxy Navigating health concerns Applying for
financial aid Negotiating a divorce Wehle shows you how to break
complex issues down into digestible, easier-to-understand pieces
that will enable you to make better decisions in all areas of your
life.
Many of the complex problems faced by decision makers involve
uncertainty as well as multiple conflicting objectives. This book
provides a complete understanding of the types of objective
functions that should be used in multiattribute decision making. By
using tools such as preference, value, and utility functions,
readers will learn state-of-the-art methods to analyze prospects to
guide decision making and will develop a process that guarantees a
defensible analysis to rationalize choices. Summarizing and
distilling classical techniques and providing extensive coverage of
recent advances in the field, the author offers practical guidance
on how to make good decisions in the face of uncertainty. This text
will appeal to graduate students and practitioners alike in systems
engineering, operations research, business, management, government,
climate change, energy, and healthcare.
Individual decision making can often be wrong due to
misinformation, impulses, or biases. Collective decision making, on
the other hand, can be surprisingly accurate. In Democratic Reason,
Helene Landemore demonstrates that the very factors behind the
superiority of collective decision making add up to a strong case
for democracy. She shows that the processes and procedures of
democratic decision making form a cognitive system that ensures
that decisions taken by the many are more likely to be right than
decisions taken by the few. Democracy as a form of government is
therefore valuable not only because it is legitimate and just, but
also because it is smart. Landemore considers how the argument
plays out with respect to two main mechanisms of democratic
politics: inclusive deliberation and majority rule. In deliberative
settings, the truth-tracking properties of deliberation are
enhanced more by inclusiveness than by individual competence.
Landemore explores this idea in the contexts of representative
democracy and the selection of representatives. She also discusses
several models for the "wisdom of crowds" channeled by majority
rule, examining the trade-offs between inclusiveness and individual
competence in voting. When inclusive deliberation and majority rule
are combined, they beat less inclusive methods, in which one person
or a small group decide. Democratic Reason thus establishes the
superiority of democracy as a way of making decisions for the
common good.
Over the last 25 years, evolutionary game theory has grown with
theoretical contributions from the disciplines of mathematics,
economics, computer science and biology. It is now ripe for
applications. In this book, Daniel Friedman--an economist trained
in mathematics--and Barry Sinervo--a biologist trained in
mathematics--offer the first unified account of evolutionary game
theory aimed at applied researchers. They show how to use a single
set of tools to build useful models for three different worlds: the
natural world studied by biologists; the social world studied by
anthropologists, economists, political scientists and others; and
the virtual world built by computer scientists and engineers. The
first six chapters offer an accessible introduction to core
concepts of evolutionary game theory. These include fitness,
replicator dynamics, sexual dynamics, memes and genes, single and
multiple population games, Nash equilibrium and evolutionarily
stable states, noisy best response and other adaptive processes,
the Price equation, and cellular automata. The material connects
evolutionary game theory with classic population genetic models,
and also with classical game theory. Notably, these chapters also
show how to estimate payoff and choice parameters from the data.
The last eight chapters present exemplary game theory applications.
These include a new coevolutionary predator-prey learning model
extending rock-paper-scissors; models that use human subject
laboratory data to estimate learning dynamics; new approaches to
plastic strategies and life cycle strategies, including estimates
for male elephant seals; a comparison of machine learning
techniques for preserving diversity to those seen in the natural
world; analyses of congestion in traffic networks (either internet
or highways) and the "price of anarchy "; environmental and trade
policy analysis based on evolutionary games; the evolution of
cooperation; and speciation. As an aid for instruction, a web site
provides downloadable computational tools written in the R
programming language, Matlab, Mathematica and Excel.
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