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Books > Social sciences > Education > Educational resources & technology > General
This book, about a newly emerging area of research in instructional
technology, has as its title the acronym "CSCL." Initially, CSCL
was chosen as an acronym for Computer-Supported Collaborative
Learning. However, some would argue that "collaborative" is often
not a descriptive term for what learners do in instructional
settings; further, as the field develops, the technology used to
support collaboration may not always involve computers, at least
not in the direct ways they have been used to support instruction
in the past. To avoid getting bogged down in this terminological
debate, this book uses CSCL as a designation in its own right,
leaving open to interpretation precisely what words it stands for.
Many campus universities are now adopting and adapting distance education for some of their activities. Sir John Daniel discusses the changing role of distance education and training and how to gain a competitive advantage. The central question of the book is how the knowledge media can contribute to the renewal of universities, particularly through the further development of distance learning. Part of the book examines universities that have risen to the challenges of cost and accessibility by using technology in its widest sense.
It is surprising that there is so little research on textbooks, given their centrality to teaching and learning in elementary and secondary schools. Textbooks have become a focus of political and cultural controversy, advocating a multicultural curriculum that has sparked some vigorous protests. Research is absent in this debate; therefore, questions of legitimate knowledge, the role of textbooks, textbook design, policy selection issues, and economic issues concerning the marketplace are not part of the current debate. Without insights of research on considerate text, mentioning, illustrations and so forth, the current controversy will result in publishers responding to demands for more content not less; thus, textbooks will become compendia of information that on the surface satisfy everyone. This volume demonstrates how research on important issues relative to textbook design can advance our knowledge about what makes textbooks effective learning tools, and thus inform policymakers, publishers, and those involved in textbook selection. Representing pure and applied approaches, researchers present papers on the quality of writing, the role of questions, the role of pictures and illustrations, and the role of auxiliary materials in the design of effective textbooks. The chapters provide insight into research and its application to textbook design and improvement -- stimulating others to follow this lead.
This handbook provides foundational, conceptual, and practical knowledge and understanding of inclusive education and special needs education. It highlights the need for preparing special educators and teachers for inclusive classrooms to effectively cater to the needs of students with diverse needs for various low, middle and high-income countries globally. It demonstrates various evidence-based and practice-based strategies required to create classrooms inclusive for diverse learners. While tracing the historical trajectory of the foundational underpinnings, philosophical bases, and crucial issues associated with inclusive education, this book presents a future roadmap and pathways through case instances and in-depth discussions to share with educators how they can strengthen their bases and make learning more inclusive in their context. It also provides an overview of the different models of assessment and their application in the analysis of children in inclusive classroom settings. Comprehensive, accessible, and nuanced, this handbook will be of immense interest and benefit to teachers, educators, special educators, students, scholars, and researchers in the areas of social inclusion, education, special needs education, educational psychology, technology for inclusion, disability studies, among other related disciplines. It will be extremely beneficial for academicians, teacher educators, Special educators, and those interested in professional teacher training courses.
This collection of engaging and simple to use activities will jumpstart students' learning and help the busy teacher to reinvigorate their teaching through the use of mobile apps and activities that can be used in the classroom. A wealth of practical activities and advice on how to incorporate over 40 lively and exciting apps into the classroom will enable teachers to deliver creative lessons. This essential guide focuses on a range of apps, including Skitch, QR codes, Comic Life, Do Ink Green Screen, Puppet Pals, Our Story and much more. This book offers much needed guidance on creative ways to integrate apps within the National Curriculum and how they can be incorporated into the teaching of Key Stages 1 and 2. Enabling teachers to deliver effective and imaginative lessons through the use of apps and providing links to a wide range of online resources, it covers all core areas of the curriculum: English, Maths, Science, Modern Foreign Languages, ICT, History, Geography and PE. Jumpstart! Apps is an essential classroom resource that will encourage creative and independent learning in children and is the perfect solution for helping teachers, teaching assistants and students integrate apps into their daily practice, make the most of technology at their disposal and deliver imaginative and effective lessons.
This volume integrates research findings from three multinational
studies conducted to examine the impact of children's use of
computers in school. Conclusions are drawn from in-depth analyses
of trends in more than 20 nations. Its seven authors from four
nations were key researchers on these projects. Both a study and a
product of the information age, this work is of prime importance to
teachers, teacher educators, and school administrators.
This text assesses the importance of language technology to increasingly popular computer-assisted language learning work. The book contains writings on pronunciation, vocabulary, grammar, reading, writing, testing, distance learning and user studies.
Don't blame technology for poor student grammar; instead, use technology intentionally to reach students and actually improve their writing! In this practical book, bestselling authors Jeremy Hyler and Troy Hicks reveal how digital tools and social media - a natural part of students' lives - can make grammar instruction more authentic, relevant, and effective in today's world. Topics Covered: Teaching students to code switch and differentiate between formal and informal sentence styles Using flipped lessons to teach the parts of speech and help students build their own grammar guides Enlivening vocabulary instruction with student-produced video Helping students master capitalization and punctuation in different digital contexts Each chapter contains examples, screenshots, and instructions to help you implement the ideas. With the strategies in this book, you can empower students to become better writers with the tools they already love and use daily. Additional resources and links are available on the book's companion wiki site: textingtoteaching.wikispaces.com
In recent years, the use of technology for the purposes of
improving and enriching traditional instructional practices has
received a great deal of attention. However, few works have
explicitly examined cognitive, psychological, and educational
principles on which technology-supported learning environments are
based. This volume attempts to cover the need for a thorough
theoretical analysis and discussion of the principles of system
design that underlie the construction of technology-enhanced
learning environments. It presents examples of technology-supported
learning environments that cover a broad range of content domains,
from the physical sciences and mathematics to the teaching of
language and literacy.
With the boundaries of place softened and extended by digital communications technologies, learning in a networked society necessitates new distributions of activity across time, space, media, and people; and this development is no longer exclusive to formally designated spaces such as school classrooms, lecture halls, or research laboratories. Place-based Spaces for Networked Learning explores how qualities of physical places make both formal and informal education in a networked society possible. Through a series of investigations and case studies, it illuminates the structural composition and functioning of complex learning environments. This book offers a wealth of key design elements and attributes for productive learning that educational designers can reuse in multiple contexts. The chapters examine how places are modified, expanded, or supplemented by networking technologies and practices in order to create spaces in which learners can collaboratively develop new understandings, connections, and capabilities. Utilizing a range of diverse but complementary perspectives from anthropology, archaeology, architecture, geography, psychology, sociology, and urban studies, Place-based Spaces for Networked Learning addresses how material places and digital spaces are understood; how sense can be made of new assemblages and configurations of tasks, tools, and people; how the real-time analysis of new flows of data can inform and entertain users of a space; and how access to the digital realm changes our experiences with both places and other people.
The techniques of natural language processing (NLP) have been
widely applied in machine translation and automated message
understanding, but have only recently been utilized in second
language teaching. This book offers both an argument for and a
critical examination of this new application, with an examination
of how systems may be designed to exploit the power of NLP,
accomodate its limitations, and minimize its risks. This volume
marks the first collection of work in the U.S. and Canada that
incorporates advanced human language technologies into language
tutoring systems, covering languages as diverse as Arabic, Spanish,
Japanese, and English.
The techniques of natural language processing (NLP) have been
widely applied in machine translation and automated message
understanding, but have only recently been utilized in second
language teaching. This book offers both an argument for and a
critical examination of this new application, with an examination
of how systems may be designed to exploit the power of NLP,
accomodate its limitations, and minimize its risks. This volume
marks the first collection of work in the U.S. and Canada that
incorporates advanced human language technologies into language
tutoring systems, covering languages as diverse as Arabic, Spanish,
Japanese, and English.
This text provides practical advice and guidance on all aspects of choosing, using, designing, running and assessing simulations. This edition has been updated to include new simulations, references and practical examples.
This book presents how Digital Transformation is a requirement to upgrade Latin American universities to a next level in management, lecturing and learning processes and strategies. The book starts with a thorough introduction of the Latin American context addressing the three main topics in the book: Digital Transformation, Higher Education and Artificial Intelligence & Industry 4.0. They will be depicted by region, with a clear distribution between Central America & Mexico, Comunidad Andina (Peru, Colombia, Chile, Ecuador, Bolivia), Mercosur (Argentina, Brasil, Paraguay and Uruguay), and other countries. The book also shows how online learning is a key part of the transformation, with a clear focus on learning management systems, innovation and learning analytics. Further, personalised services for every single profile at the university (students, lecturers, academic managers) are presented to guarantee inclusive education service aggregation for networked campuses. Following, the book addresses strategy and overall services that concentrate on sustainability and revenue models integrated with a strategic planning. Finally a set of chapters will show specific experiences and case studies of direct application of Artificial Intelligence and Technology 4.0, where the readers can learn from and transfer directly into their educational contexts.
This book looks at the changing nature of literacy and at the way in which new and different literacies are emerging in the first part of the 21st century. It considers how children are shaping and being shaped by these changes, it also looks at how teachers need to bridge-the-gap between children's out of school interests and school based curriculum demands. This edited collection, which features chapters by international experts and voices in the field, aims to: Take a closer look at (and demystify) some of the influences on literacy in the 21st century e.g. popular culture, multi-modal texts, email, text messaging and critical literacy. Enhance teachers' awareness of these developments and show how they can use them to improve the literacy skills of their pupils. Show, through the Implications for Practice sections, how teachers can find different but straightforward ways of linking children's personal, out-of-school interests with the demands of the school curriculum.
This book applies and expands upon the concept of the 'learning conference' as a site of learning and development, using the paradigm and methodologies of participatory action learning and action research (PALAR). Making a significant contribution to the field, this is the first book to outline the characteristics and development of a learning conference culture in theory and practice. It demonstrates how application of the learning conference concept can maximise learning opportunities and successful research outcomes to bring about sustainable professional, organizational and community development. An international team of contributors offer their diverse perspectives on conferences and the practical and theoretical work conducted at these events. They contextualize these reflections in the light of global developments in this increasingly troubled twenty-first century marked by greater complexity through technology, globalization, neo-liberalism, climate change and other sources of practical and ideological change, all of which enhance the conceptual and practical utility of the learning conference.
This volume presents a variety of overall assessments of technology
and individual descriptions of work-in-progress. Supported by
private funders, non-profit organizations, government agencies, and
a variety of other sources, these efforts address education
programs focused on specific subject matter such as mathematics or
troubleshooting of school-based learning using computers. They also
focus on classes of technology such as intelligent systems,
distance learning, and hypertext. Taken together, they portray the
range of strategies through which we can begin to understand the
impact of educational technology in the future. In addition, they
illustrate different approaches currently adopted by technology
designers to place and explain their work in a larger context.
This book is about the implications of constructivism for instructional design practices, and more importantly, it is about a dialogue between instructional developers and learning theorists. Working with colleagues in each discipline, the editors were amazed to find a general lack of familiarity with each others' work. From an instructional design perspective, it seems that the practice of instructional design must be based on some conception of how people learn and what it means to learn. From a learning theory perspective, it seems obvious that the value of learning theory rests in the ability to predict the impact of alternative learning environments or instructional practices on what is learned. Thus the interchange of ideas between these disciplines is essential. As a consequence of both the information rich environment and the technological capability, business is seen moving away from a fixed curriculum and toward providing information and instruction when it is needed. These changes bring about a window of opportunity establishing a dialogue that will provide for a richer understanding of learning and the instructional environment required to achieve that learning. The editors hope that this book is the beginning of the conversation and that it will serve to spur continued conversation between those involved in learning theory and those involved in the design of instruction.
Technology-Enhanced Language Learning for Specialized Domains provides an exploration of the latest developments in technology-enhanced learning and the processing of languages for specific purposes. It combines theoretical and applied research from an interdisciplinary angle, covering general issues related to learning languages with computers, assessment, mobile-assisted language learning, the new language massive open online courses, corpus-based research and computer-assisted aspects of translation. The chapters in this collection include contributions from a number of international experts in the field with a wide range of experience in the use of technologies to enhance the language learning process. The essays have been brought together precisely in recognition of the demand for this kind of specialised tuition, offering state-of-the-art technological and methodological innovation and practical applications. The topics covered revolve around the practical consequences of the current possibilites of mobility for both learners and teachers, as well as the applicability of updated technological advances to language learning and teaching, particularly in specialized domains. This is achieved through the description and discussion of practical examples of those applications in a variety of educational contexts. At the beginning of each thematic section, readers will find an introductory chapter which contextualises the topic and links the different examples discussed. Drawing together rich primary research and empirical studies related to specialized tuition and the processing of languages, Technology-Enhanced Language Learning for Specialized Domains will be an invaluable resource for academics, researchers and postgraduate students in the fields of education, computer assisted language learning, languages and linguistics, and language teaching.
An engaging and authoritative guide to the impact of reading medium on learning, from a foremost expert in the field We face constant choices about how we read. Educators must select classroom materials. College students weigh their textbook options. Parents make decisions for their children. The digital revolution has transformed reading, and with the recent turn to remote learning, onscreen reading may seem like the only viable option. Yet selecting digital is often based on cost or convenience, not on educational evidence. Now more than ever it is imperative to understand how reading medium actually impacts learning-and what strategies we need in order to read effectively in all formats. In How We Read Now, Naomi Baron draws on a wealth of knowledge and research to explain important differences in the way we concentrate, understand, and remember across multiple formats. Mobilizing work from international scholarship along with findings from her own studies of reading practices, Baron addresses key challenges-from student complaints that print is boring to the hazards of digital reading for critical thinking. Rather than arguing for one format over another, she explains how we read and learn in different settings, shedding new light on the current state of reading. The book then crucially connects research insights to concrete applications, offering practical approaches for maximizing learning with print, digital text, audio, and video. Since screens and audio are now entrenched-and invaluable-platforms for reading, we need to rethink ways of helping readers at all stages use them more wisely. How We Read Now shows us how to do that.
This book explores the impact of e-research in education and the opportunities presented by a new generation of research approaches and tools. 'E-research' is an umbrella term that encompasses all digital research methods used for data collection and analysis including those involving handheld mobile devices. This is a current concern as the emergence of online tools that enable people to collaborate, create, and share information has led to the widespread use of these new digital research methods. Indeed, new tools and technologies are emerging almost daily and are being taken up by researchers for their ease of data collection and analysis. As a result the book investigates the implications of how we conceptualise educational research in the digital age. In addressing a range of key themes, from the ethics of e-research to the relationships between researchers and participants, the book presents original studies from a variety of educational contexts where digital tools are being used, and should be of value to postgraduate students, academic researchers, and policy makers. This book was originally published as a special issue of the International Journal of Research & Method in Education.
Teaching in the Game-Based Classroom is a hands-on guide to leveraging students' embrace of video games toward successful school performance. Evidence tells us that game-based learning can help teachers design classes, develop transformative learning tools, and assess progress on multiple levels not dependent on one-size-fits-all bubble sheets. Authored by game-savvy teachers in partnership with classroom-experienced academics, the highly varied chapters of this book are concise yet filled with sound pedagogical approaches. Middle and high school educators will find engaging new ways of inspiring students' intrinsic motivation, skill refinement, positive culture-building, autonomy as learners, and more.
Social entrepreneurship differs from traditional forms of entrepreneurship in that the primary goal of the social venture is to address social problems and needs that are as yet unmet. The driving force of such ventures is social value creation. This new textbook aims to provide a comprehensive, cutting edge resource for students, introducing them to the unique concerns and challenges that face social ventures through a comparison with the principles of traditional entrepreneurship. The book consists of fourteen chapters covering all aspects of venture creation and management-from writing a business plan, to financing, people management, marketing, and social impact measurement. Social Entrepreneurship uses real-life examples and sources to expose students to contemporary developments in the field, encouraging them to think critically about the issues faced by social ventures across the globe, and experiential exercises and assignments are included to provide students with hands-on experience in creating and managing their own social ventures. Also containing review and application questions, illustrative cases, definitions of key terms, and a comprehensive companion website, Social Entrepreneurship is the essential guide to this rapidly emerging field. Visit the companion website at www.routledge.com/cw/beugre to find: For Instructors PowerPoint slides Multiple-choice questions For Students Extra illustrative cases Web links Links to video
This book reports an attempt to introduce change in schools using a
computer-based curriculum innovation for teaching higher-order
thinking skills to middle and high school students. One of the
volume's themes is the extraordinary complexity and difficulty of
facilitating such change in schools. A corollary of that theme is
the fact that patience must be an integral part of the strategy
when promoting or studying change in schools.
This book provides an in-depth analysis of the challenges, potential and theoretical possibilities of apps and considers the processes of change for education and home learning environments. Drawing together a diverse team of international contributors, it addresses the specific features, context of use and content of apps to uncover the importance of these tools for young children's learning. Apps, Technology and Younger Learners focuses on ways that apps support early years and primary school learning, connect various learning spaces and engage children in a range of edutainment and knowledge-building activities. In each chapter, the current state of knowledge and key research questions in the field for future study are identified, with clear messages provided at the end of each chapter. Focusing on empirical studies and strong theoretical frameworks, this book covers four key parts: Understanding the learning potential of children's apps; Key app challenges; Empirical evidence; Future avenues. This book is an essential guide for educators, post-graduate students, researchers and all those interested in the advantages or challenges that may result from integrating apps into early education. |
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