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Books > Social sciences > Education > Educational resources & technology > General
The objective of this book is to provide a comprehensive introduction to telecommunications and their applications in teaching and learning. It contains up-to-date information about telecommunications, including the latest hardware and software. It discusses the most recent developments in computer networking and how to apply them creatively in the classroom and the school. There is an in-depth discussion of teleconferencing as a way to bring cost-effective instructional material to students. The book also explores distance learning and how it can be expanded to include the home and office as well as the school. There is a detailed presentation on how to ensure computer security in schools to protect records, grades, and other sensitive data. Practical applications and examples are given where appropriate. A directory of on-line educational databases, a lengthy glossary, and an index are included.
This book provides faculty and instructors with an introductory guide to integrating mobile learning in their courses. Recognizing that a smartphone is the first and main piece of technology anyone owns, with ownership exceeding 95% for those aged 18-29, with a sizable minority of these being smartphone-dependent; and that instructors are relying on technology for teaching and learning more than ever; this book addresses the imperative that course materials and interactions be increasingly available through the technology that students use most often. Dispelling the notion that mobile learning is for the tech-savvy and adventurous, mobile-mindful teaching offers teachers a way to take a few steps at a time, share options with students, and progressively develop ideas and practices. The book invites you to explore your own way into mobile learning. Christina Moore stresses two principles as you engage with mobile learning--intention and fluidity. This begins with mindfully implementing mobile learning opportunities so that students see the usefulness of learning via phone; and recognizing the fluid learning environments in which students learn so you can offer online modalities and functions appropriate to purpose and situations. The book opens with a “start with self†section on How to Be a Mobile Mindful Learner, offering ideas on exploring the almost infinite available online resources in your discipline to curate a rich and ever-expanding compilation of ideas for use in your scholarly work and teaching; and identifying different types of learning (digital reading, audio and visual learning, and social learning) across multiple devices and contexts to consider as you develop your course. The section “Toward Mobile-Mindful Teaching†explores ways to add mobile options to existing learning materials and how they and the LMS functions you use are rendered on a phone by taking a mobile test drive through your course. Christina Moore shows how, by building up your mobile learning skills to be a more productive scholar and developing habits that feed your curiosity and creativity, you can start planning how you can create fluid learning opportunities for your students they can access across devices, time, and space, and take advantage of found moments of time and informal spaces.
This volume centers on the words and experiences of teachers and
students who used QUILL -- a software package developed by the
authors to aid in writing instruction. It looks in detail at the
stories of these early users and considers questions relevant for
other teachers, students, researchers, and developers of
educational innovations. Questions posed include:
Useful to researchers as well as practitioners looking for guidance on designing automated instruction systems, this book provides a snapshot of the state-of-the-art in this research area. In so doing, it focuses on the two critical problems: first, diagnosis of the student's current level of understanding or performance; and second, selection of the appropriate intervention that will transition the student toward expert performance. Containing a comprehensive set of principled approaches to automated instruction, diagnosis, and remediation, it is the first volume on the topic to provide specific, detailed guidance on how to develop these systems. Leading researchers and practitioners represented in this book address the following questions in each chapter: * What is your approach to cognitive diagnosis for automated instruction? * What is the theoretical basis of your approach? * What data support the utility of the approach? * What is the range of applicability of your approach? * What knowledge engineering or task analysis methods are required to support your approach? Referring to automated instruction as instruction that is delivered on any microprocessor-based system, the contributors to -- and editors of -- this book believe that is it possible for automated instructional systems to be more effective than they currently are. Specifically, they argue that by using artificial intelligence programming techniques, it is possible for automated instructional systems to emulate the desirable properties of human tutors in one-on-one instruction.
This book is about the implications of constructivism for instructional design practices, and more importantly, it is about a dialogue between instructional developers and learning theorists. Working with colleagues in each discipline, the editors were amazed to find a general lack of familiarity with each others' work. From an instructional design perspective, it seems that the practice of instructional design must be based on some conception of how people learn and what it means to learn. From a learning theory perspective, it seems obvious that the value of learning theory rests in the ability to predict the impact of alternative learning environments or instructional practices on what is learned. Thus the interchange of ideas between these disciplines is essential. As a consequence of both the information rich environment and the technological capability, business is seen moving away from a fixed curriculum and toward providing information and instruction when it is needed. These changes bring about a window of opportunity establishing a dialogue that will provide for a richer understanding of learning and the instructional environment required to achieve that learning. The editors hope that this book is the beginning of the conversation and that it will serve to spur continued conversation between those involved in learning theory and those involved in the design of instruction.
Presenting original studies and rich conceptual analyses, this volume explores how cognitive and affective metrics can be used to effectively assess, modify, and enhance learning and assessment outcomes of simulations and games used in education and training. The volume responds to the increasing use of computer-based simulations and games across academic and professional sectors by bringing together contributions from different research communities, including K-12 and postsecondary education, medical, and military contexts. Drawing on empirical results, the chapter authors focus on the design and assessment of educational simulations and games. They describe how quantitative and qualitative metrics can be used effectively to evaluate and tailor instructional resources to the cognitive and affective needs of the individual learner. In doing so, the volume enhances understanding of how games and simulations can intersect with the science of learning to improve educational outcomes. Given its rigorous and multidisciplinary approach, this book will prove an indispensable resource for researchers and scholars in the fields of educational assessment and evaluation, educational technology, military psychology, and educational psychology.
This text records the dramatic new prospects for computers in instruction in school, the workplace and high technology research facilities. If offers teachers and trainers a vision of how their professions will be fundamentally altered by these new systems and how their roles will be changed. The challenges and opportunities exposed by these developments in intelligent instruction by computer are many. Topics discussed include: apprenticeship and training in the workplace; automated tutoring in interactive environment; two approaches to simulation composition for training; and transfer, adaption, and use of intelligent tutoring technology.
The designers of educational or training programs that employ electronic technology might have many questions about a project while it is still in the early stages of development. For instance: Is the program's presentation too simple, or too complex for its target audience? Does the pacing of the program help or hinder comprehension? Which aspects of the program are the most appealing, and why? Formative evaluation can answer these, or similar questions. It can help guide designers of television programs, microcomputer software, interactive videodiscs, or virtually any other educational item, in making modifications that can lead to the development of a final product that fully achieves its stated goals. Until very recently, however, the person interested in avoiding potential problems through the use of formative evaluation would have been faced with difficulties of a different kind. Comprehensive treatment of formative evaluation has been scarce, and published discussion on formative evaluation of computer-based materials has been virtually nonexistent. Until now, that is. Barbara Flagg's Formative Evaluation for Educational Technologies provides comprehensive treatment of formative evaluation. The book offers: * extensive coverage of all the methods evaluators might use to assess the user friendliness, the appeal, and the outcome effectiveness of an educational program. * extensive focus on new technologies * coverage of all phases of program development, from initial idea to final product * discussion of formative evaluation as part of the broader field of curriculum evaluation * numerous case studies. This volume will appeal to a wide variety of people engaged in formative evaluation. It is an excellent guide for newcomers to the field; it is a state-of-the art document for established practitioners of instructional design and curriculum evaluation.
This book provides descriptions of current laboratory accreditation schemes and explains why these schemes fall short of assuring data purchasers that the data produced from accredited laboratories are always quality products. The book then presents a system for laboratory accreditation in conjunction with data certification that assures data purchasers their data are useful for the purposes for which they are intended. Simple quality assurance and quality control techniques, in addition to concepts of total quality management, are described and then applied to the environmental laboratory industry. This "System For Success" was developed from real problems and real solutions within the industry and represents an integration of proven techniques that offer a better way to ensure quality laboratory data is obtained. Laboratory Accreditation: A Workable Solution is a must for government officials, environmental professionals, independent environmental laboratories, hazardous waste disposal industries, chemical manufacturers, QA professionals, and testing laboratories.
The widespread academic study of educational technology blossomed in the years following the development of the microprocessor. Of course, that is not to say that education was technology-free before the 1970s: the telephone, wireless radio, cinema, television, and mainframe computers had all in their time been heralded as educational marvels. But the scale of change, and the academic practices that responded to it, became of an entirely different order with the arrival of personal computers, promising as they did access for ordinary people to cheaper, faster, and smarter benefits of science and technology. From that historic moment onwards, it was increasingly common to hear educationalists, computer experts, journalists, and politicians proclaiming that these new technologies would transform the world of education, for better or for worse. In the midst of this excitement (and, often, hype), Education and Technology researchers have, via empirical investigation and the development of novel or revised theoretical perspectives, explored the impact of new technologies on learning, pedagogy, design, policy, and the future of educational institutions. Psychology, Computer Science, Sociology, Pedagogical Studies, Communications, and Economics have all contributed to the domain, and connections have begun to be made to create a coherent body of thought and practice. But, while Education and Technology has stimulated a tremendous amount of published material, much of that work has been contaminated by political and commercial interests. Indeed, the dizzying quantity (and variable quality) of much research makes it difficult to discriminate the useful from the tendentious, superficial, and otiose. Now, as part of Routledge's Major Themes in Education series, the editors of this new collection, two leading scholars from the University of Oxford's Department of Education and the University's Internet Institute, have undertaken the task of determining and bringing together in a one-stop resource the major works in Education and Technology. With a full index, and thoughtful introductions, newly written by the editors, Education and Technology will be valued by scholars, students, and policy-makers as a vital and enduring resource.
This book provides faculty and instructors with an introductory guide to integrating mobile learning in their courses. Recognizing that a smartphone is the first and main piece of technology anyone owns, with ownership exceeding 95% for those aged 18-29, with a sizable minority of these being smartphone-dependent; and that instructors are relying on technology for teaching and learning more than ever; this book addresses the imperative that course materials and interactions be increasingly available through the technology that students use most often. Dispelling the notion that mobile learning is for the tech-savvy and adventurous, mobile-mindful teaching offers teachers a way to take a few steps at a time, share options with students, and progressively develop ideas and practices. The book invites you to explore your own way into mobile learning. Christina Moore stresses two principles as you engage with mobile learning--intention and fluidity. This begins with mindfully implementing mobile learning opportunities so that students see the usefulness of learning via phone; and recognizing the fluid learning environments in which students learn so you can offer online modalities and functions appropriate to purpose and situations. The book opens with a "start with self" section on How to Be a Mobile Mindful Learner, offering ideas on exploring the almost infinite available online resources in your discipline to curate a rich and ever-expanding compilation of ideas for use in your scholarly work and teaching; and identifying different types of learning (digital reading, audio and visual learning, and social learning) across multiple devices and contexts to consider as you develop your course. The section "Toward Mobile-Mindful Teaching" explores ways to add mobile options to existing learning materials and how they and the LMS functions you use are rendered on a phone by taking a mobile test drive through your course. Christina Moore shows how, by building up your mobile learning skills to be a more productive scholar and developing habits that feed your curiosity and creativity, you can start planning how you can create fluid learning opportunities for your students they can access across devices, time, and space, and take advantage of found moments of time and informal spaces.
This is a collection of essays on issues related to the
evolutionary design and the practical future of intelligent
tutoring systems. Following in the tradition of Foundations of
Intelligent Tutoring Systems and Intelligent Tutoring Systems:
Lessons Learned, this volume examines some of the visions and
near-term issues that have been further explored and better defined
since those groundbreaking books first appeared. Questions
addressed in this volume include:
This is a collection of essays on issues related to the
evolutionary design and the practical future of intelligent
tutoring systems. Following in the tradition of Foundations of
Intelligent Tutoring Systems and Intelligent Tutoring Systems:
Lessons Learned, this volume examines some of the visions and
near-term issues that have been further explored and better defined
since those groundbreaking books first appeared. Questions
addressed in this volume include:
Equipped with cultural tools like cell phones, computers and video cameras, youth are called upon to improvise and construct themselves symbolically in a continuously connected world; yet new teachers and students are still expected to learn and deliver standardized, placeless forms of scripted curriculum. This volume argues for improvisation as an approach to curriculum that recognizes the fundamentally creative aspects of learning that are often marginalized in communities of disadvantage. It provides interesting possibilities for schools that are working hard to keep up with technological, economic and cultural change, and argues for an improvised middle ground between structure and creativity. This volume outlines a two-year research project performed in a Canadian middle school, where school staff used student filmmaking as a way to expand teachers' conceptions of literacy. It analyzes the response of students and parents as well as the student teachers that brought the program to the school. The improvisational techniques used while making the films paved the way for larger benefits of curricular improvisation to be explored.
Little attention has been given to the potential of video recorders and cameras in children's learning. This book attempts to counteract such neglect by giving examples of good practice based on classroom experience. This book should be of interest to students and teachers of primary education.
This book compares research findings on particular topic of interactive learning to identify areas of research, and discusses possibilities of research co-operation. It presents an argument that in the UK the emphasis on small group work using a microcomputer is the result of pedagogical opinion.
Some of today's educational experts were asked to envision the year
2020, when technology has assumed a major role in elementary and
secondary education. The informed conjecture that followed is
contained in this volume; contributors offer visions of the future
as well as specific steps that could turn those visions into
realities. Innovative ideas for research, development, hardware,
software, teacher training, technical assistance, organizational
and cultural change are offered as a means to illuminate the
potential role of technology in the educational systems of
tomorrow.
Based on a major research project (the InterActive Project), this book explores and illustrates how digital technologies can transform learning across the curriculum. Using a wide range of educational settings - primary, secondary, school and home - it will help practitioners think about, plan and execute effective learning in their classrooms and beyond. It will show teachers how they can 'harness technology for the future' by covering important topics such as: personalised learning using ICT for pupils with special needs personal use of ICT and home-school links designing 'digital' classrooms. By weaving 'evidence based practice' into each chapter, the book will provide extensive guidance, practical advice and insights into working in the 'digital classroom' for all primary and secondary school teachers.
Integrating Virtual and Traditional Learning in 6-12 Classrooms introduces a model of "layered literacies" as a framework for describing and illustrating how students digital experiences can inform educational methods. Through the lens of layered literacies, educators can envision opportunities to draw upon adolescents out-of-school interests and activities to meaningfully integrate digital practices within academic contexts. Such an approach facilitates innovative teaching, inspired learning, and successful pedagogy, and it thoughtfully highlights the role of technology within mandated standards-based instruction in public schools. Combining foundational and contemporary theories, supported by data from multiple studies of adolescent learning, and honoring teachers and students experiences and resources, this text" "helps educators reconceptualize the ways students learn through and with digital texts and negotiate the connection between online and offline spaces. A companion website extends the discussion onto the screen, engaging readers in an intertextual approach to learning that complements the concept of layering literacies across disciplines. With a foreword by Jennifer Rowsell and an afterword by Bill Cope and Mary Kalantzis, it will be of interest to experienced educators and administrators, as well as postgraduate, graduate, and undergraduate students of education."
Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understand the ideas, concepts and elements of incorporating gamification into learning.
Wherever you are on the path to 1:1 teaching and learning, you need a guide that can help you make the best use of the powerful technology available in today's classrooms. In this inspiring and practical book, Diana Neebe and Jen Roberts draw on research and their extensive experience working with teachers across subject areas and grade levels to share the keys to success when teaching with a computer or tablet for every student. This is the book secondary teachers need to understand the changes in pedagogy, planning, classroom organization, time management, and collaboration that will help them be successful in a 1:1 environment. Whether providing immediate and detailed feedback to student writers, giving voice to quiet learners, or creating more time for actual work in a jam-packed school day, Neebe and Roberts show teachers how communication, differentiation, and other effective practices can be powered up with personalized technology. Throughout the book, Neebe and Roberts coach teachers through their initial concerns about technology integration, offer advice about avoiding common problems, and encourage innovation. Using detailed classroom examples, questions, and suggestions, they provide a framework for shaping the transformation of a traditional classroom into a student-centered, technology-rich learning environment. Readers will come away with a clear sense of how a fully implemented 1:1 classroom operates. Staff developers can use this book as a long-term program for teachers who are adapting to 1:1 classrooms. They also can draw on the companion study guide for additional discussion questions and prompts. Power Up makes the transition to 1:1 a manageable and exciting journey. It's a key part of supporting teachers and ensuring the success of your 1:1 program.
With so many new education technologies being developed and made available to schools, how do teachers ensure they select resources that enhance inclusive teaching in the classroom? How can you make sure new technologies are integrated into every day teaching? This new text supports trainee and beginning teachers to harness the power of technology to make their classrooms truly inclusive. It helps you make informed selections of new technology and resources and make them work for everyone in your classroom. Along with clear guidance on how to implement an inclusive approach to the use of technology across a broad range of needs and curriculum themes, linking practical examples with discussion of pedagogical considerations this practical book: focuses on cutting edge technologies supports teachers to develop the knowledge and skills they need offers advice on how to assess individual learning and communication needs develops an understanding of the pedagogy needed to embed inclusive technology within whole class teaching
The ICT Handbook for Primary Teachers will help all those involved in primary education, whether in training, teaching or leadership roles, to develop the ICT knowledge, understanding and skills required to enhance children's learning in the classroom. This new edition reflects the changes to the curriculum from 2014. It includes a new section on the Computing curriculum and an overview of the reorganisation of those online agencies that serve to support ICT. Covering theory and practise this essential handbook explores and outlines the usefulness of a wide range of up to date ICT resources in a range of primary contexts, and advice is offered on assessing whether ICT is preferable to other approaches for 'enhancing learning'. With reference to supplementary online resources, providing activities, multimedia resources and further reading, the book covers: the requirements of the new Computing curriculum, the place for ICT in enhancing teaching and learning across the curriculum, using ICT in core curriculum subjects and in cross-curricular contexts, different models of e-learning (interactive whiteboards, tablet PCs, mobile devices, the Internet etc), how ICT can be used to help pupils with special educational needs and using ICT for planning, delivery, assessment and recording. This book is an indispensible guide to ICT for students on PGCE, BEd and undergraduate teaching courses, along with practising teachers, SENCOs, ICT coordinators and school leaders.
Digital video use is becoming prevalent in teacher education as a tool to help improve teaching and learning and for assessing effective teaching. Timely and comprehensive, this volume brings together top scholars from multiple disciplines to provide sound theoretical frameworks, research-based support, and clear practical advice on a variety of unique approaches to using digital video in teacher education programs. Part I deals with the use of video for teacher learning. Part II focuses on the role played by those other than teachers in the effective use of digital video in teacher education programs. Part III addresses how to administer video for teacher education. Exploring the complexities of effectively and appropriately integrating digital video into teacher development at various stages, this book is a must-have resource for scholars and professionals in the field.
Brilliant Ideas for Using ICT in the Classroom is a totally practical, hands-on guide to using ICT in and around the classroom for all secondary school teachers and lecturers in post-compulsory education. Assuming no prior expertise, it centres on software and resources that are free or very low cost, and offers step-by-step guidance and creative ideas to improve the experience and engagement of your students. With a focus on what tools to use, what educational need they satisfy and how to incorporate them into good pedagogy, key topics covered include: Effective use of presentation technologies Using, producing and sharing multimedia Interactive whiteboards and related technologies Using Web 2.0 technologies Mobile learning Supporting diverse student needs through technology. Brilliant Ideas for Using ICT in the Classroom puts equal emphasis on both technical and pedagogical issues, making it the ideal companion whatever your ICT or e-learning needs. Catering equally well for Windows, Mac and Linux users, this book is designed to give you all the confidence you need to start teaching brilliantly with ICT. |
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