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Books > Children's & Educational > The arts > General
Lions and tigers and bears, oh my! Drawing AlphaToons is as easy as 1, 2, 3...or A, B, C! Turn letters and numbers into animals, pets and crazy characters. Step-by-step pictures show you how to draw everything from pigs, sloths and piranhas to cuddly kittens and zany cartoon people using different letters and numbers as a starting point. Learn how to draw more than 130 funny alphabet and number-based cartoons Make your 'toons wacky by adding mustaches, mohawks and even word balloons Perfect for beginner artists When N becomes a nervous rhino, G becomes a goofy granny and the number 8 becomes a purple panda, the fun really begins.
Michelangelo: A Reference Guide to His Life and Works cover the life and works of Michelangelo Buonarroti. Michelangelo is considered to be one of the greatest masters in history and he produced some of the most notable icons of civilization, including the Sistine Ceiling frescoes, the Moses, and the Pieta at St. Peter's. Includes a detailed chronology of Michelangelo's life, family, and work. The A to Z section includes the major events, places, and people in Michelangelo's life and the complete works of his sculptures, paintings, architectural designs, drawings, and poetry. The bibliography includes a list of publications concerning his life and work. The index thoroughly cross-references the chronological and encyclopedic entries.
One day Tom draws a tiger, inspired by his visit to the art gallery... That night, when Tom can't sleep, the tiger pads out of his drawing and purrs, "Let's go for a walk!" It's the beginning of a magical and life-changing adventure, as the tiger helps Tom to overcome some of his biggest fears.
With big glossy eyes and soft pudgy cheeks, it's hard not to love manga chibis and critters. In this latest addition to the Walter Foster Studio series for tweens, aspiring artists can learn all about these cute creatures as they follow along with step-by-step drawing projects that range from a mischievous chibi princess and a roly poly ninja to a furry manga bunny and a cuddly panda cub. Also included is a chapter on how to render any animal or person as a "chibi-fied" character. Instructions for adding color with markers or watercolor make this cartooning book perfect for any tween fan of manga or anime.
This volume continues the tradition of Chronicle's other art books for the very young by featuring Matisse's cutouts (a style he worked in only in his last few years) and a simple story about dancing.
After two years travelling the length and breadth of the country, visiting schools, libraries and festivals, and meeting thousands of children, Travels with My Sketchbook provides a glimpse of the incredible journey Chris has been on during his time as Children's Laureate. Full of sketches, doodles and pages from The Laureate Log - his daily record of his time as Laureate - it includes: * Train doodles * Key events and prizes in the world of children's books * Early sketches (including handwritten manuscripts and cover roughs) from the books he has worked on during his time as Laureate including Goth Girl and the Wuthering Fright and The Hunting of the Snark * Political sketches or roughs for the Observer cartoon, reminding us of the major events that have punctuated his time as Laureate * Birthday sketches, impromptu portraits, posters and Christmas cards, sketches for poems and song lyrics With its cloth quarter binding, ribbon marker and beautiful end papers his truly is a book to treasure.
Details from the painting "The Entry of the Animals into Noah's Ark," by Jan Bruegel, present twenty-two different animals with their names in English, French, German, Italian, and Japanese.
This is a children's art book for grown-ups. In everyday language it shows how to explain to children what to look for and how to enjoy works from the twentieth and twenty-first centuries. How to Talk to Children about Modern Art examines 30 fascinating works by modern and contemporary artists, from Gustav Klimt's Kiss of 1907 to Tim Noble and Sue Webster's British Wildlife of 2000, in galleries around the world. The book gives examples of the kinds of observations and questions a child might ask about the works, and provides straightforward answers. 'The sculptor forgot to give her ears!' 'That can't have taken long to make!' 'Why wrap up a building?' 'Why make a painting look like an old wall?' The book demystifies art appreciation and reveals that the simplest questions can be among the most pertinent. There is plenty that will stimulate children's interest in art and enlighten grown-ups too.
This enticing introduction to art appreciation for children looks at art history, themes in art, and art techniques - from cave paintings to modern art. Children will learn to step back, think, and look at art in a new way. This fabulous book explores themes in art, including women in art and symbolism in art. Kids will be encouraged to look closely at a painting and understand why and how it was made. By tapping into STEAM (Science, Technology, Engineering, Arts, Maths), Art ... And How it Works helps with the understanding of colour and the materials artists use. The mathematical side of art will be highlighted and kids will learn about patterns and shapes in art. The book looks at the history of art for kids - from prehistoric paintings, Impressionism, abstract art, through to the art of today. It includes biographies of major artists from Fra Angelico to David Hockney. Art ... And How it Works cuts through the jargon that surrounds the art world and offers a fresh, new, and accessible approach for kids.
Das Handbuch Research Video ist die Einfuhrung in eine neuartige Software und Publikationsform, die auf annotierten Videos basiert. Praktizierende und Forschende, die mit Bewegungsdaten arbeiten, wie etwa in Sparten performative Kunst, Film, Verhaltensforschung oder Sportwissenschaft, werden in ihrem Arbeitsprozess unterstutzt und bekommen die Moeglichkeit, Inhalte verfugbar zu machen, die ein gedrucktes Buch nicht vermitteln kann.
This easy-to-follow guide, with its step-by-step diagrams, makes it a snap to learn the basics of sketching the human face. By combining circles, ovals, squiggly lines and other shapes, would-be cartoonists can create realistic portraits of young girls modeling a variety of hairstyles; boys in baseball hats, curly-headed babies, older men and women, and more. Dover Original. Instructions. 30 pages of black-and-white illustrations.
See the world through Vincent van Gogh's eyes and be inspired to produce your own masterpieces. Have you ever wondered exactly what your favourite artists were looking at to make them draw, sculpt, or paint the way they did? In this charming illustrated series, created in full collaboration with the Metropolitan Museum of Art, you can see what they saw, and be inspired to create your own artworks, too. In the pages of this book, What the Artist Saw: Vincent van Gogh, meet famous Dutch painter Vincent van Gogh. Step into his life and learn what led him to paint his eye-catching self portraits. See the landscapes that inspired his famous Wheat Fields. Have a go at painting your own sunflowers! Follow the artists' stories and find intriguing facts about their environments and key masterpieces. Then see what you can see and make your own art. Take a closer look at nature with Georgia O'Keeffe. Try crafting a story in fabric like Faith Ringgold, or carve a woodblock print at home with Hokusai. Every book in this series is one to treasure and keep - the perfect gift for budding artists to explore exhibitions with, then continue their own artistic journeys. (c) The Metropolitan Museum of Art, New York
Journey through The Metropolitan Museum of Art's collection to reveal intricate treasures with your colouring pencils. Discover the secrets of the museum in this colouring adventure. There's 80 treasures to colour, from the large-scale unicorn tapestries, to a kaleidoscopic geometric quilt, and exquisite ball gowns covered with trimmings. Mesmerising pen-and-ink linework calls you to colour, hatch, shade and doodle on thick pages that beautifully enhance your artwork. (c) The Metropolitan Museum of Art, New York
Infused with a warm, affable tone, Making Music in Montessori is the Guide's guide to music education, providing Montessori teachers all at once a snappy, practical handbook, music theory mentor, pedagogical manual, and resource anthology. The book's goal: To give teachers confidence in music, so that when their children walk away from a lesson all fired up to compose their own music, their teacher will know how to guide them. Before Making Music in Montessori, teachers may have only dreamed of a classroom buzzing with children working, learning, and growing with music alongside all of the other subject areas in the Montessori curriculum. Now, it's a reality. If children's minds are a fertile field, then Making Music in Montessori will stir Montessori teachers of all musical backgrounds to don their overalls, roll up their sleeves, sow the musical seeds, and watch them blossom under their children's flaming imagination.
This edited volume explores a range of educational effects on student learning that resulted from a long-term study using a creative visual arts curriculum designed for mobile media (smartphones and tablets) and used in art classrooms. The curriculum, entitled MonCoin, a French phrase meaning My Corner, was initially designed and piloted in a Montreal area school for at-risk youth in 2012. Since then, it has been refined, deployed, and researched across secondary schools from a range of socio-cultural educational contexts. This book is comprised of contributions from researchers and practitioners associated with the MonCoin project who address critical insights gleaned from our study, such as the social context of teen mobile media use; curriculum theory and design; influences of identity on creative practice; and specific strategies for creative applications of mobile media in schools. The purpose of this edited book is to offer art education researchers and teachers innovative curriculum for mobile media and the networked conditions that influence identity, space, and practice with and through this ubiquitous technology.
Children's edition of Phaidon's best-selling The Art Book, presenting 30 of the most significant artists from all periods. Each spread is illustrated by one or often more works by the artist and accompanied by a fun and involving text that introduces the reader to the artist and invites children to look more closely at each of the variety of paintings, sculptures and photographs included here.
How Artists See is a series of interactive, inquiry-based books designed to teach children the art of observation and increase their visual literacy. Each volume presents 18 diverse works of art, all devoted to a subject that children know from personal experience. Author Colleen Carroll's friendly, conversational text is filled with thought-provoking questions that promote exploration, self-expression, and fun. In this revised and redesigned edition of the classic How Artists See Families, more than half the artworks are newly selected - and they range from a storytelling quilt to a giant cardboard sculpture. Children will discover how Barbara Hepworth evoked a mother's love with simple stone shapes, how Kehinde Wiley depicted the strength of sisterhood in a portrait, and how Van Gogh captured the joyous moment of a baby's first steps.
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